Down the River

Down the River

This is not a casual game. The controls are difficult, the physics are difficult and everything will try to drive you mad.

You try to steer your kayak down the river towards the goal and you do this as fast as you can! But beware of obstacles and rocks that will destroy you if you bump into them too hard!

  • Use only the paddle to steer your kayak

  • Don’t crash into things

  • Don’t drop your camp gear (sleeping bag)

  • Pick up camp gear after you dropped it

  • Paddling requires stamina

Read More: Best Driving Physics Games.

Down the River on Steam

Musclecar Online

Musclecar Online

This game takes me back to Indy 500 for the Atari 2600. It was so simple, yet whenever there’s competition, there’s interest. The trick is to run the race as efficiently as you can. It requires some experience, some experimentation, and some mental toughness to do it well.

I haven’t played this long, but I love that I can spend 10-15 minutes on this when I’m bored. Depending on how tough the competition is, I might spend more, or less. It’s perfect for people who don’t have a lot of time throughout the day to play a game.

Real player with 53.4 hrs in game

Read More: Best Driving Multiplayer Games.

Fun keyboard racer

Lots of car variations and unlimited player made tracks.

You start out with a bit of coin and two cars. You can use your coins to purchase other cars and/or variations of each one. There are also several tire choices for the variable track conditions to spend your coin on.

You earn more coins buy simpy turning laps, but you earn more when setting fast laps. So if you are within a certain percentage of the top time for the day, you are rewarded with coin. This is all sorted and tracked via the easy to use, in-game leader board. That said, earning coin is a bit of a grind at the beginning…not overbearing, but it pays to make smart purchases…you don’t want to be short on cash when in need of some rain tires. :)

Real player with 45.0 hrs in game

Musclecar Online on Steam

Pathological Tires

Pathological Tires

I was able to try this game during Early Access and it is extremely well-made. It remains one of the only examples of a “Racing Puzzle Game” I’ve heard of, and it’s not just a good concept – the level design is stellar, with new challenges and mechanics expanding the design space from area to area, and the game really sticks the landing. If you’re a fan of either puzzle games or racing fandom, this game is for you!

Real player with 5.4 hrs in game

Read More: Best Driving Puzzle Games.

This time, the Salesman is Traveling in style!

Pathological Tires is a great example of simple-yet-challenging. The core gameplay of telling a car what path to take is understood immediately, with clever level design naturally revealing the game’s complexity as you play. Once you start having to think carefully about acceleration and cornering, it gets really interesting.

The game retains some nice racing quirks, too. Setting a new “Personal Best!” time on a puzzle feels really good, even if you’re not quite to the par time yet, and watching your new solution’s car race your previous Best’s ghost is exciting.

Real player with 3.4 hrs in game

Pathological Tires on Steam

Traffic City

Traffic City

If this is the Early Access version this game has LOADS of potential. To begin with you have a choice of vehicles to drive around a city which adopts a traditional ‘grid iron’ street pattern with a roundabout in the middle. On the whole the AI is quite good and precise and all the junctions which have them feature working traffic lights. Beware though: The steering left / right is a little ferocious if you keep the A / D or arrow = / = keys depressed. Fun / addictive / quite inspiring. I hope to see more from this game soon :o)

Real player with 1.4 hrs in game

add peds and midtown madness feeling

Real player with 1.0 hrs in game

Traffic City on Steam



This game is the testament for Human Endurance. How much are time are you willing to listen to the same annoying song for 2-3 hours. Knowing you get 2nd place you have to restart the entire race which each race can last up to 5-20 minutes. You’d probably be saying, “Oh how bad could it be.” Believe me, this is the worst 2.2 hours I have spent in my entire life. They should give this game to the military for mental endurance training.

Real player with 2.5 hrs in game

This game is the testament for Human Endurance. How much are time are you willing to listen to the same annoying song for 2-3 hours. Knowing you get 2nd place you have to restart the entire race which each race can last up to 5-20 minutes. You’d probably be saying, “Oh how bad could it be.” Believe me, this is the worst 0.5 hour I have spent in my entire life. They should give this game to the military for mental endurance training.

Real player with 0.5 hrs in game

TravelRacer on Steam



While writing this review I’m 3 hours in. I’ve only played level 1 so far, but this game has amazing (community) potential! After 10 minutes of testing the mechanics (which are awesome), I’ve decided to create my own level and boy this game has some amazing potential.

The community is very warm and welcoming and the 1 man developing team is awesome! Really enthusiastic about his own game and you can see the passion.

Looking forwards to what this game has to bring!

10/10 would zeepkist, look at windmolens and eat stroopwafels again!

Real player with 219.0 hrs in game

Zeepkist is a wonderful experience if you enjoy physics-based gameplay. Being a true gravity-based racer, levels resemble rally style sprints more than typical lap courses, as a result the game’s pretty addictive as each level usually takes around 1 minute from beginning to end (So much so that each time i fail i think to myself “damn, one more try!")

The campaign while still feeling very much W.I.P gets very challenging, but the most enjoyment i pulled out of Zeepkist lies in the level editor. Ever played with Hot-wheels tracks and wondered “what would the car see?” Well, with this game you’ll feel every turn and twist you yourself crafted to perfection. I have no joke spent most of my time tinkering and creating tracks with the extensive parts at your disposition. This is in addition to other user-created levels which are found on Discord (for now).

Real player with 115.7 hrs in game

Zeepkist on Steam

Slotracers VR

Slotracers VR

Played on HP Reverb G2 (WMR) without issue.

There is much attention to detail in this game. Track, scenery, buildings, lighting, terrain… the number of different pieces available to build your own full race course is impressive.

There are also pre-built tracks and a campaign mode against AI racers if you want to just jump in and start racing.

Slot car racing without the massive space requirements. It’s fun and you can play with friends (friends sold separately).

Real player with 25.2 hrs in game

Just like owning your own slot car racing set in your own house without taking up the space! Make your own tracks, race how you want and race against friends

Real player with 6.0 hrs in game

Slotracers VR on Steam

Snuggle Truck

Snuggle Truck

The mechanics are solid, there is depth in terms of content, and the execution is superb. I wouldn’t call this one a “thrill ride,” but Snuggle Truck can be your burst game, that title you play when you’ve got three minutes to spare.

It’s hard to just peg Snuggle Truck in a genre. I call it a side-scrolling racing game and then toss in the caveat that it’s highly physics-based. In the game, you control a dirty truck that can be highly reactive to the terrain its meets – the smallest dips and jumps cause the truck to lean back and forth. You can correct its arc with the arrow keys, but you don’t do it for the safety of the vehicle – you get lined up to protect the cargo, those cartoon animals riding in the back. Each animal is just as reactive to the truck’s trajectory, and the point is to hit the end point as quickly as possible with as many animals as possible. Easier said than done, I’ve learned.

Real player with 119.5 hrs in game

I’m actually not quite sure how I came to have this game, nor am I sure if I even like this game as it seems all based on luck, but there’s a certain aspect of this game that I love. Yes, it’s made to be a handheld device game, but it translates fairly well to a PC. You control a truck, looks like a step-side Chevy or something like that, and you are supposed to drive over scenery, obstacles, jump, and more in order to reach the end of levels. You have a truck load of furry animals, hence Snuggle Truck, and you need to try and keep them in the bed of your truck till the end of the level. If you drop all 9 of your “snuggles” you die and have to start over.

Real player with 28.7 hrs in game

Snuggle Truck on Steam



Design and build your own tracks with a fully featured track editor.

Share your tracks throught an in-game track repository.

Racing gameplay tries to mimic realistic behaviour from real life racing and trying to make it available for more casual players.

Even though it is easy to learn the basics, it has a learning curve that rewards practice.

Dynamic & destructible environment and vehicles

Online multiplayer through matchmaking or private servers

Competitive AI to race against

Race against online leaderboard times to beat the world records

Key features

Fully featured in-game track editor

In-game track database


ELO ranking system

Realistic physics

Online leaderboards & events


Custom skins

Sophisticated damage system

Join our official Discord channel to stay up to date with the development!

RaceLeague on Steam

The Bus

The Bus

Review of the release version

Not perfect yet, but you shouldn’t expect that as it’s still in the early state of Early Access.

Generally I really do enjoy this new City Bus Simulator.

What you are getting right now is the TXL line, a 1:1 scale recreation of that part of Berlin, the Scania Citywide in two variants, and some in Game line editors.

Doesn’t sound like much, but the main key is that lots of new things are going to be added during this Early Access, especially looking forward to the Map Modding Tools.

Real player with 99.2 hrs in game

As a community, we are giving constructive feedback to the developers. And they don’t seem to know or listen about the physics. This game should not be called a simulator. Because the only game that should be called that way is OMSI 2. As for now, the game should work a lot on the driving physics, before it can be a joy for me as an OMSI driver, to enjoy this game. For now I would only recommend this game to Euro truck and American truck driver. I also used to play euro truck simulator 2, and since I play OMSI 2, I can tell what a simulator is and what not when looking at the physics. I’ve also raced a lot in Rfactor and other simulation games. Based on this experience I can tell this game is not a simulator. It is more like a Berlin sight seeing game for now. I hope this review helps you to decide to buy the game or not.

Real player with 23.4 hrs in game

The Bus on Steam