Wreckout
Get ready to Wreck Out as you spin & fling your way to brick-busting glory. Smash & grab power ups, unleash your character’s devastating ultimate ability, and compete head-to-head in knockout arena play.
Compete in epic online knockout tournaments or battle bots for glory.
Jump into a quick match against friends at home or online.
Unlock themed arenas with custom contraptions which mix up gameplay.
Unleash devastating ultimate abilities to turn the tide in battle.
Smash the super bricks, increase your multiplier, and hoover up coins as you climb the score attack leaderboards.
Read More: Best Driving eSports Games.
Need for Speed™ Hot Pursuit Remastered
HIT CHARACTER LIMIT, VIEW THE COMMENTS FOR ADDITIONAL THOUGHTS ON THE GAME
This was an interesting review to write. On one hand, it’s an extremely fun game to sink a lot of time into. On the other hand, it’s basically a re-release of a game, not a remaster. The game itself when it was released in 2010 was really fun. I really enjoyed it (although I’m still not a huge fan of the very heavy steering that the game supplies) for its really fun gamemodes online, good graphics, great car list, and the really good tactical nature of most of the online stuff. It’s also immensely satisfying when you do get a really good run through a series of corners at top speed and shaving off that extra fraction of a second when grinding for good times on all the single player events. Likewise, it’s also hugely satisfying to release that perfectly timed spike strip to catch one of your enemies off guard, allowing for your teammates to move in to take them out of the game.
– Real player with 295.6 hrs in game
Read More: Best Driving Open World Games.
For reference, I bought the 2010 “Limited Edition” version of this game’s original release for PS3 pretty much as soon as it was available. I played through all of its DLCs, too. Is this remaster a faithful recreation of everything from that version of the game? Pretty much, yeah.
I understand that a few cars were removed for the remaster. However, from what I’ve read online, the Carbon Motors E7 was removed because Carbon Motors no longer exists as a company, and the two Mercedes SLR McLarens(Mercedes McLaren 722 Edition and Mercedes McLaren Sterling Moss) due to Mercedes selling off their stake in McLaren starting back in 2009 and not completing until 2011(after the original NFS:HP 2010 release).
– Real player with 89.4 hrs in game
Musclecar Online
This game takes me back to Indy 500 for the Atari 2600. It was so simple, yet whenever there’s competition, there’s interest. The trick is to run the race as efficiently as you can. It requires some experience, some experimentation, and some mental toughness to do it well.
I haven’t played this long, but I love that I can spend 10-15 minutes on this when I’m bored. Depending on how tough the competition is, I might spend more, or less. It’s perfect for people who don’t have a lot of time throughout the day to play a game.
– Real player with 53.4 hrs in game
Read More: Best Driving Multiplayer Games.
Fun keyboard racer
Lots of car variations and unlimited player made tracks.
You start out with a bit of coin and two cars. You can use your coins to purchase other cars and/or variations of each one. There are also several tire choices for the variable track conditions to spend your coin on.
You earn more coins buy simpy turning laps, but you earn more when setting fast laps. So if you are within a certain percentage of the top time for the day, you are rewarded with coin. This is all sorted and tracked via the easy to use, in-game leader board. That said, earning coin is a bit of a grind at the beginning…not overbearing, but it pays to make smart purchases…you don’t want to be short on cash when in need of some rain tires. :)
– Real player with 45.0 hrs in game
Need for Speed™ Most Wanted
can this game stop spawning traffic cars in my fucking face every time I’m racing in multiplayer!?
– Real player with 246.5 hrs in game
A lot of people say: “The FIRST NFS Most Wanted was better” or that this is simply not a good game.
However, i strongly disagree (and i think many negative reviews on this game are much too critical), i first played this game on the PS3 in 2013 and i played it so much for the next few years. Then a long time later i see it is on sale on the steam store and i decide to re-buy it. It did not disappoint, it was just as good as i remembered it. For a game made in 2012, it’s great and it’s graphics are still good by today’s standards.
– Real player with 29.1 hrs in game
Total Arcade Racing
Fun and addictive sort of “old school” racing game. It has super smooth scrolling with nice car handing, and every inch counts on the track! I’m very impressed with it so far. No weapon, if you want your opponent out of the way you have to push and grind them!
The Survival mode is also a nice game mode where you just have to avoid all the kamikaze cars out to get you. Fun!
Overall a nice buy for the family or gamer(s) who likes to do multiplayer and/or just fool around and have a few laughs.
– Real player with 12.9 hrs in game
Pretty dope.
But make it easier to get stars. Being in the global top ten should not still earn you only 1/3 stars on a track
– Real player with 8.9 hrs in game
WRC 10 FIA World Rally Championship
My rating: 79 / 100.
(+) All season 2021 crews, rallies + bonus / history cars;
(+) Once more game has the greatest stages in all-time history;
(+) An extensive WRC carrier mode (improved a little since WRC9);
(+) New multiple modes to play (single & multiplayer);
(–) Driving model is somehow improved, but cars feel too light;
(–) Graphics haven’t been too much upgraded, poor lightning;
(–) Car crashing isn’t very realistic, like empty boxes.
– Real player with 97.0 hrs in game
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FFB - Dramatically poor
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Physics perhaps better than previous versions of the WRC
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Sound - engine sound is not good
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Graphics - if there were no moving trees in the wind, it might even be good
– Real player with 58.4 hrs in game
WRC 9 FIA World Rally Championship
In some feat of preposterous litigious contractual obligation with Epic, WRC10 has shown up on Steam before WRC9. So at the time of writing this, this game has already been superseded. But let’s take a closer look anyways because I come to this series — largely — for the career mode.
Career
Career mode is by far the most interesting aspect of WRC. You’ll do manufacturer/sponsor tryouts, hire and manage crew fatigue/morale by performing well and adding rest days into the calendar. Perform training, earn money to pay for repairs in-between events. You actually perform this by responding to an email after the event is over. You’re able to hire PR agents so that better potential crew members start applying as you gain reputation. Other features beyond the obvious mechanics like engineers to improve repairs allow you to hire meteorologists for a more accurate forecast to help decide what type of tires you should use for an upcoming set of events.
– Real player with 56.9 hrs in game
As seen by a casual gamer with a life long passion for rally and racing games that enjoys playing on keyboard and external camera view.
WRC 9 brings everything we liked about WRC 8, with upgraded content, fixes, better graphics, and a disappointingly late release on Steam
Strong :
✔ It’s been a while that WRC has been recycling things. Menus, team building mechanisms, skill points, cars and more. For some reason I did not feel bad about it. Maybe because I think that these things are well designed and they just work. So what’s the strength of that? Well lots and lots of bug fixes. They basically preferred to take what already works pretty well, and tried to deliver a cleaner, efficient, better performant version of it.
– Real player with 29.9 hrs in game
Zeke’s Peak
Last year I saw a digital Ice Cold Beer in a video of SpaciesArcade. I didn’t think much of it but soon after YouTube showed me an old mechanical cabinet version of the game and I got interested since it has some similarities to pinball which I love. I watched a few more related videos which YouTube remembered because it suggested the Zeke’s Peak trailer to me a few months ago and I put the game in my wish list. I bought it the day it was released in Early Access.
Features
At this moment there are five worlds, a beginner world to get familiar with the controls, an arcade themed world, a jungle themed world, an ice themed world and the final world is an expert world. Each of the first four worlds have one or more classic levels based on the old mechanical cabinets, the other levels, 69 of them, are obstacle courses. The expert world has endless versions of all the classic levels.
– Real player with 142.0 hrs in game
Normally I shy away from Early Access games from past experiences, but having played this as a child in arcades when it first came out in 1983 I could not wait for this game to come out. It’s early and doesn’t have much yet but it’s off to a great start-essentially you have 4 play modes-a series of tutorial levels culminating in unlocking the original arcade version, 3 other themed series of levels and the alternate original version called Ice Cold Beer, which I didn’t know even existed (but then again I was 5 when it hit arcades).
– Real player with 4.1 hrs in game
F1 2018
F1 2018 a sim-racers game or marketing hype?
So F1 2018 has been one of the bigger racing titles to come out this year, Codemasters have promised a lot from the simulation side of the game. In this review I will give my opinions on the game as of now, comparing it to the previous f1 titles and if this is starting to be a real sim-racers title or if it is just marketing hype.
What’s new and what’s good?
F1 2018 is the latest edition of the F1 series, Codemasters have promised a lot and I think they really stuck to their word, that being said I think the game has taken some huge steps forward. The drivers models has improved a lot in comparison to F1 2017 which I thought was lacking, on the contrary this is a pretty serious game. With Codemasters new tire ans suspension models the way the cars perform and handle has improve significantly over last years game. The force-feedback feels much more real, I can really feel the cerbs and changes in road texture when driving in the rain. I do not think F1 2018 can be compared to Assetto Corsa, rFactor 2 or any sim which main priority isn’t going to replicate a formula 1 car, they just handle way different, these are high downforce cars, they can’t be categorized in the same box as 1992 DTM cars, it’s not fair to do that. In comparison to last game you really get a sence of the tires moving across the tarmac, this is a big step in the right direction. Optimisation has also been improved which already was pretty good in the previous title, this is even better for the ones with older rigs. To me this is the first F1 title ever that makes me feel like I have been seated in a formula 1 racecar, rather then just being superficially placed there.
– Real player with 631.7 hrs in game
EDIT
a few patches have been released since the writing of my review, with that being said i stand by what i said in the review below, with every “fix” they bring they break 3-4 other things and sometimes the fix doesn’t even fix. its a shambloic, wasted, lackluster, half assed, lazy attempt by codemasters to try and rectify mistakes made in delopment and all they do with every patch is make things worse, please just stop codemasters, you’re not helping anyone and truth be told you haven’t helped anyone with anything in this franchise for a number of years now. below is a video of how much the “fix for multiplayer” fixes it…
– Real player with 373.0 hrs in game
Star Drift Evolution
Before you start reading the great wall of text: there is a FREE Demo of the game that you can download to see if you can run it (or if you just like it or not). I’ve got a friend who’s got a laptop with integrated graphics, and he was able to run this around 30-40 fps. Now, onto important stuff.
First off, here are the racing games I’ve played before Star Drift Evolution:
-Dirt 4 and Dirt 2.0
-WRC 7 and 8
-Forza Horizon 5 and Motorsport 6
-Distance
-Assetto Corsa and Competizione
-Project Cars 1 and 2
– Real player with 361.9 hrs in game
Simply the best of top down racers.
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Awesome driving and drifting feeling.
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Skill based despite its cute looks.
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Many cars. Brilliant 10 point system distributed between topspeed, acceleration, grip and downforce. There are no best car, just best suited for different tracks (except for the Firetruck and other goofy vehicles).
*Lots of varying tracks. Short, long, bumpy, tarmac, sand, ice, you name it. I personally like the short bumpy circuit tracks best.
Fun career mode, that keeps you coming back trying to improve your laptime.
– Real player with 129.0 hrs in game