TRACHI
TRACHI is an interactive fiction game that plays similar to a visual novel. Upon starting the game, I was impressed by the minimalistic style of the opening and menu. Everything is simplistic yet looks very sharp, and you can immediately tell that a lot of effort was put into this game.
The tale starts off with an inquisition of sorts, and as you converse in this opening sequence the plot begins to unfold. The timeline bounces around as you are spoonfed piecemeal bits of information that slowly come together. I thought the use of this enhanced the storytelling and definitely kept me intrigued. Most of the characters have their own sprite art, and both the pixel and portrait art look top notch.
– Real player with 4.0 hrs in game
Read More: Best Drama 2D Games.
Kinetic Novel with some interaction.
I enjoyed the writing a lot (and I disliked writing in most VNs I’ve tried so far).
Canny use of sound-effects gives so much atmosphere. They are proof that the devs have a deep understanding of storytelling.
I stopped playing after midgame because of too many crashes and slowdown. Reason is my old pc, I guess. Should work better if you have a bit more than the minimum specs.
– Real player with 3.9 hrs in game
Dangerous Chris
It’s a game and it’s dangerous
– Real player with 1.9 hrs in game
Read More: Best Drama 2D Games.
chris is the most dangerous man i have ever seen
– Real player with 0.9 hrs in game
Marginal act
So I’ve played this game for about 3 hours and I personally love it. It’s visually wonderful with the dadaism style of art and the funky use of perspective. The art really fits in with the idea of a slowly collapsing society. I spent a good 5 minutes just appreciating the map and all the detail put in. I loved the look of the NPCs and all the textures, too. The sound design gave off a nice creepy vibe and I loved the wide variety of sound effects. The controls felt good and I’m very appreciative of the use of colliders on the obstacles. I was worried that because of the perspective, I would be hit by enemies/obstacles even if I wasn’t really touching them but it was actually really easy and fun to maneuver through. The game is pretty solid when it comes to not having glitches/ places where you easily could get physically stuck which was nice.
– Real player with 3.4 hrs in game
Read More: Best Drama Time Travel Games.
If you have to describe a game, and you cannot find terms or similarities to help you with, sometime can be a really positive thing. Because it means originality. So, in this moment I really find complicated to described Marginal Act, it is a game so hermetic, strange and peculiar that without playing it could be difficult to understand.
The plot is also obscure and surreal, intriguing but difficult to figure it out. Also, a superficial english translation will not help to understand it. But this will not affect the progress or the enjoyment of the game. There are also multiple endings.
– Real player with 3.3 hrs in game
No Going Back
Fun puzzle game with a nice mechanic with fun challenges. Can’t wait for more levels.
– Real player with 0.9 hrs in game
Dead Hearts
You can listen to OST on Gamejolt page!
In Dead Hearts you play the role of Zero, Nekojin living in a village in the mountains. One night the village is invaded by elite knights of the neighboring empire, Araynia. You, your sister and childhood friend, are the only ones to emerge from this event. After a successful escape, you are forced to survive in the wilderness and wander for a long time to a prosperous city to join the gendarmerie and take revenge.
Dead Hearts is an RPG with dynamic action, battles happen in real time with a view from above. Earn levels, items, silver, companions, new skills and better equipment to face increasingly powerful opponents. There are many different quests in the game to move the story forward… or to help a settler from the surrounding village with his problem of rats. The game has several endings, and some romance with some of the characters, as well as the dynamic character of the main character, which changes depending on the choices made or events in the game world.
The continent on which the action takes place was divided into 2 parts: Western and Eastern.
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The western part is mainly desert, and is mostly inhabited by elves.
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The eastern part is more diverse, both in nature and in the races living there.
In the west there are nations:
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Theocracy of Elfrand
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Dishan Empire
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Satsuran Kingdom
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United Commonwealth of Continental Nations
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Chetiak
In the east there are nations:
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Principality of Ywjilthar
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Araynia Empire
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Chetian Federation
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Vrignian Monarchy
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Polonian Republic
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Abria
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Wiederescian Republic
In the game world there are four, uncovered, humanoid races:
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Humans
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Elves
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Nekojin
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Angels
Gripper
In Gripper, androids celebrate “Burning Man” by burning humans. That’s why all inhabitants bear a physical injury of one sort or another. You and your deaf sister are no exceptions. The two of you live peacefully on a farm until someone comes and burns it down. Now, your sister is missing. All you have left is your car with a hook. The time to learn how to kill with it is running out.
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Take on the journey of a hero named None and follow the voice of his sister — a deaf singer.
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Tear your enemies apart with a hook and finish them with their own weapons.
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Discover and rip away the hearts of 11 colossal bosses to gain new abilities.
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Explore 11 bizarre biomes which will form a vast and majestic world right in front of your eyes.
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Fly through 11 nightmarish tunnels to the beat of incredible tracks by KillTheBarber!, VEiiLA, Under This, Yamila, Mezzanine, pqQp.
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Solve puzzles and decipher the codes of Garbage Collector to reconstruct the world history.
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Immerse yourself into the retro-waves and tunes of mini rhythm games.
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Collect all hidden statues to reveal the skeletons and tragedies of each character.
Gripper is our personal story of loss. We turned it into the game to let it go. We hope it will help you too.
The Chambers
The puzzles in this room escape game are rather simple, no real challenge. It lasts less than an hour and would have been fine at that point. But then there is the last achievement for finding a hidden room, that means pixel hunting for 4 invisible buttons across 25 screens.
Reaching the last room nets the final achievement, no solving of the 4 puzzles within necessary. 2 of these puzzles are straightforward, 1 requires trying a few possible solutions (multiple solutions match the corresponding hint but only one works) and 1 with a hint which I could only decipher by knowing the solution after brute forcing it. The reward for solving those puzzles is one more screen, with only a single interactable that doesn’t interact (seems broken) and no way to back out.
– Real player with 3.3 hrs in game
A puzzly chamber game.
I don’t know what is going on, or what do i have to do, but hey i can turn on all the 3 lights at least :)
Reminded me a bit of that visual basic weird russian puzzle application “game”, except this is not remotely as weird.
– Real player with 1.9 hrs in game
Picontier / ピコンティア
Wonderful little farming game from SKIPMORE and Kan.Kikuchi! This game has lots of things for you to do around your farm and an island. There are lots of items to collect and quests to complete. Lots of quality of life features are present in this game, as well as a catalog for the different items and people you have encountered. The game is in early access at the time of this review, and there are plans for lots more content to be added!
– Real player with 44.8 hrs in game
If wanted to get because cheaper then other games on steam not $35 I recommend you get it either on sale or regular price.
Game itself was not bad.
I am not sure if they character customization yet - I like to see that.
Not sure if avatar evolves or levels up like if you pick a race that sort thing.
Like: I think farming aspects are similar to real life/ foraging/beating up monsters.
Graphics reminds of pixel art graphics if weren’t for mobs being different and regions.
Relationships improve on help, item unlock, new recipe.
– Real player with 42.1 hrs in game
Raziel
“They say Hell lies in other people, but I don’t think it’s worse than living with your own past. Those people barely grasp what Hell can really be."
Synopsis
You are Avoir Cafard, a miserable, dull man that lives in a dirty and deplorable apartment, in a forsaken town with sad people and monotonous situations.
Avoir works in a local church as a spiritual counselor for people who have problems with life, either because of friendships, love, work, or family.
During five days, he will attend five different people with different situations that are disturbing them.
Taking them for a walk.
Talking to them for a while.
Making them see that things are not so bad as they imagine.
Maybe that will help them, somehow.
While at it, Avoir is also trying to solve his own problems. Problems about his own past.
He wishes to forget it at all costs.
Sadly, memories from an eternity seem impossible to forget.
About
Raziel (Rah-ziih-ell) is an adventure_-esque_, atmospheric and utterly poetic game where you wander about solving small tasks and talking to people. It aims to be a character study of five distinct people and their stream of consciousness, while also being a tale about introspection, alienation, nostalgia, loneliness, and the human condition.
The game is set within five days of Avoir’s life. In each of them, you meet a different person which you must help to ease their struggles about life while discovering new things about Avoir himself.
While not taking care of them, you are free to wander about in the city talking to its inhabitants and maybe even helping them along the way.
It revolves in five chapters with a prologue, two interludes, and an epilogue.
It was made using RPG Maker 2000, using everything the engine has to offer.
Features
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3+ hours of gameplay;
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Original Soundtrack;
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Charismatic characters;
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Pixel Art cutscenes;
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No random battles (actually, no battles at all);
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Various minigames, such as fishing and blackjack;
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Free city-roaming;
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NPCs that don’t have just one meaningless line of dialogue;
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Customizable settings such as Text box transparency and style, text speed, fonts, and more;
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Various button layouts for different controllers;
孤胆惊魂2:消失的207(Fear 2: The Disappeared 207)
#### Background story description:
In the future, there will be an outbreak of epidemics all over the world, and almost all humans and animals will be infected by the virus, which will turn into walking corpses. In a mysterious research institute, Yang Tian, who had lost his memory, woke up and discovered that there were hidden secrets in this research institute. After escaping from the research institute after all the hardships, he had to go to a deserted school again to find the truth about his identity, but waiting for him will be endless darkness. . .
#### Gameplay description:
I’m PYSL, I’m the author of this game. This is a puzzle-solving, survival, adventure, survival, and horror shooting game I made. The viewing angle of the game is from a bird’s-eye view, and you will control Yang Tian (the protagonist) Continue to survive the monster’s attacks and seek the truth. There are various types of monsters in the game, their attack methods are different, and their own attributes are also different. Players need to use the existing weapon resources in their hands to deal with them flexibly, otherwise it will be very difficult to clear the customs. There are different types of guns in the game, and each has its own characteristics, please switch according to your needs. Weapon accessories have various functions, I wish you crazy kills. In battle, you can also use skills to help you not die in a dangerous environment. As the plot clears, you can unlock multi-week games, as well as powerful equipment and convenient items. In order to facilitate the operation of the player, a touch screen operation is made on the screen, which can be used if necessary. In addition to keyboard operations, the same game also supports handle linking, and the handle button functions can be customized.
#### Author’s message:
This is the first game I made, so there are many flaws in all aspects. For example, music, art, etc. are not satisfactory, and there may even be some bugs that cannot be solved by yourself. I hope you can bear with me. If there is a BUG, I will solve it as soon as possible, if I will solve the BUG. Because I was the only one who made the game. Of course, I also hope that you will like this game. If you like it, I will continue to make a sequel to the game. The sequel supports multiple characters and has more guns, props, and skills. I even conceived a combo system. Of course these are all things to do. Finally, I hope you all have a good time.
Instruction manual:https://www.bilibili.com/read/cv11520349?from=search
Instructional video:https://www.bilibili.com/video/BV1Nb4y1k7HJ
If the archive is damaged, I am very sorry for that.
Game Cheats:
Enter the following codes in order in the game.
money: get 9999999 gold coins.
pysl: Obtain all hidden weapons, equipment and portable shops.