Warplane inc.
Even after upgrading your plane to the max, it is so difficult to complete a mission it is not even fun anymore. Stay away from this one!
– Real player with 9.2 hrs in game
Read More: Best Drama Simulation Games.
Having completed the game I really struggle to recommend it. Clunky controls, weird game design, bad balance and lack of common sense - this game has it all. Most of these issues can be fixed with some polish, but I’m not sure this will ever happen.
– Real player with 6.1 hrs in game
Arrest of a stone Buddha
Надежна лишь смерть, жизнь — нет.
К сожалению, простая и тривиальная игра Arrest of a stone Buddha пытается быть чем-то особенным и претенциозным, а зря. Обычный шут-эм-ап с практически никакой историей прямо таки наровит выставить себя каким-то глубоким произведением искусства, а ты просто не понимаешь…зачем. В игре присутствовал бы интересный сюжет, если бы ему уделили чуть больше внимания и продумки, в игре уже есть неплохие пострелушки, которые могли бы быть чуть лучше, если бы не постоянные багулины и не очень продуманное….да вообще что-либо.
– Real player with 8.3 hrs in game
Read More: Best Drama Retro Games.
another incredible effort from Yeo. easily my favorite developer in the indie space.
[ TLDR: the game is awesome; the aesthetic is on point; the story is minimalist but effective; the gunplay, even with occasional quirks and bugs, is tight and exciting as Hell; the look and the sound (graphics and music) are beautiful - even my wife, while listening to me play, said, “i really love the music in your game”. buy this, and Yeo’s other game, Friends of Ringo Ishikawa, immediately. /TLDR]
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Arrest of a Stone Buddha is lighter, somewhat less “meaty” title than the previous game in the developer’s catalog, The Friends of Ringo Ishikawa (a surprisingly poignant and emotionally deep exploration of a Japanese high school gang leader delinquent’s last year of high school, and all that entails). where Ringo Ishikawa was a melancholic treatise on growing up (and what it means for those who cannot or will not try), Arrest of a Stone Buddha is the next logical step in that emotional journey - the existential and monotonous routine of day to day life, where sometimes those days seem to run together, from one to another, and you find yourself just passing time until the Next Thing you have to do, never really engaging with anything in the present moment - just drifting, the world whirling by with your feet barely on the ground.
– Real player with 5.4 hrs in game
The Flower Collectors
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Review by Gaming Masterpieces - The greatest games of all time on Steam.
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Is this game a masterpiece? Nope, it is a little detective story about a political (?) murder in Spain after Franco’s death.
A grumpy ex-policeman, bound to a wheelchair after an accident, spends his time rolling around in his little flat (2 rooms, balcony), smoking, watching the neighbours with his binoculars, drawing little pictures, taking pills against his pain… but mostly sleeping and being bored. This flat is his world, and this is where the game takes place. Suddenly a gunshot in the night, and a dead corpse in the middle of the plaza under his flat. A young, terrified girl knocks on the door, breaking into his little world. And so the story begins…
– Real player with 16.8 hrs in game
Read More: Best Drama Detective Games.
[url] Please see my curator page for more games that are worth your time [/url]
Approximate amount of time to 100%: 4h+
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: 1, but you might end up with at least one more
Has it been in a bundle: No
Is there a good guide available: Not yet. I tried to write one, but it isn’t easy for this game. I hope somebody else will be able to make a good guide.
– Real player with 10.0 hrs in game
Choices That Matter: And The Sun Went Out
Incredible, a definite must play if you enjoy CYOA books and games. While not literally every choice you make is going to change the course of the narrative, they hel immerse the player into the main character’s role, this paired with the intresting story and characters, and the intriguing mysteries make for an amazing experience if you like this kind of game
– Real player with 16.1 hrs in game
I’m just starting arc 5 i think and wow has it been a cool ride so far. i googled it and apparently on any given play through you only read 150,000 of a total 600,000 words which leads me to believe that these choices that seem like they really change whats going on, really do. Which also inspires anxiety but hey that’s all in the fun of making serious choices. so far solid 8/10 8.5 because canada eh
– Real player with 6.6 hrs in game
Lacuna: Prologue
I can’t wait for this game to drop. I played the prologue through and was excited. the game play was varied, there are alot of interactivity between the character and the environment. I really like how you can move through the game as the character talks to himself, most games you have to either skip the monologue or not hear it to continue playing. I never thought I’d like a game with this type of graphics but I’ve been finding more and more games like this that I really like. I saved the date on my calendar for this game.
– Real player with 2.2 hrs in game
This is going to be a gem! The prologue mainly is a tutorial of the game mechanics but it doesn’t feel like one at all. It feels like you are experiencing a story and based on the previews of the full game, the choices you make have an impact!
Also, the world just fits my taste perfectly! This is some modern scy-fi stuff mixed with noir elements, considering you play a detective anyways. Filled with so many details, you can’t help but feel like you were in another world for an hour :)
I also love that the game challenges you to use your brain and not just follow the instructions.
– Real player with 1.4 hrs in game
Lacuna – A Sci-Fi Noir Adventure
Disclaimer: I know the developer personally, which is why this review can be considered biased.
Still, I honestly had a great time with Lacuna and recommend this to everyone who enjoys games with a focus on narrative and detective-work.
I played through the game once and will likely play it again, since your choices really seem to have an impact on the story.
The game combines pixel art with several effects such as dynamic lighting and fog. Together with the soundtrack and an overall great sound design, it creates a very captivating and moody atmosphere.
– Real player with 16.9 hrs in game
Lacuna doesn’t miss much as the game’s investigation leads you through unfilled spaces and into a deeply compelling sci-fi noir story.
Lacuna - an unfilled space or interval; a gap or missing part - a very intriguing title choice. Lacuna – A Sci-Fi Noir Adventure moves beyond visual novel yet doesn’t really play like a point-and-click game; however, the story and overall feel are sure to please fans of the Blackwell series and similar investigative adventure games.
– Real player with 9.4 hrs in game
Loretta
Loretta is a psychological thriller that would make the player an accessory to the heroine’s crimes and would lead her through a self-crafted nightmare. This story is about a woman, dealing with betrayal, her husband’s infidelity, relationships problems and difficult social situation of the 1940s.
Conceptually and aesthetically, the game is inspired by the American art of the twentieth century, the works of Andrew Wyeth and Edward Hopper, film noir of the 40s-50s, thrillers by Alfred Hitchcock, the Philip Ridley movie “The Reflecting Skin”, the books “1922” by Stephen King and “Lolita” by Vladimir Nabokov.
Story
The year is 1947. Lora and Walter Harris move to a farm, which used to belong to his parents. Walter is a writer and Lora is a housewife. Both are quite unsuccessful.
The family is going through financial difficulties. The situation is also complicated by the fact that Walter owes money to people from New York. And although the husband keeps it a secret from his wife, Lora has a suspicion. Moreover, she suspects him of cheating.
Lora understands that she gave up her job, her dreams and other opportunities for her failure of a husband she doesn’t even love. Now she is stuck in a cold empty house barely making ends meet.
As she struggles to make loan payments, she finds out that Walter’s publishing house has insured his life. In the event of his death, the insurance sum would be 30.000$. A plan is born in Lora’s mind.
Loretta is a story-driven adventure game in which gameplay focuses on choosing phrases in dialogue, interacting with objects, and making decisions: planning the murder and getting rid of the evidence. Killing a husband, trying to cover a crime, Loretta makes a player an accomplice.
Features:
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The plot can either turn into a web of dodgy lies, or into a crescendo of bloody murders.
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Player is free to decide the fate of the character.
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Freedom of choice.
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Many endings.
Two Guys One Cabin
The story is pretty ridiculous in a “so bad it"s funny” sort of way, but the gameplay pretty much kills any of the lol vibes you might have from playing through the ridiculous 60-second cutscenes that lead to the next mind-numbing battle.
Combat is just outrageously bland, you just run in a circle (don’t touch the fog, that’s instant death lulz) and spray and pray. No aiming, no other weapons, grenades, anything to break the humdrum of doing the same thing again and again and again. The bosses just walk after you very slowly, so to defeat them you have to…yup, run in a circle and spray and pray. As silly as the story is, I can’t continue to force myself to run around the same two houses with my AK47 anymore. Thumbs down.
– Real player with 2.1 hrs in game
Well.. I can’t say that effort wasn’t put into this game, but it’s probably the most awkward and incest disgusting game I’ve ever witnessed. It’s just weird and the actual gameplay where you shoot alien and solider assets is absolutely terrible. The only intrigue for me was the story but even that is terrible too.
Perhaps this game is so bad… it’s good? I dunno. I can’t say it’s good either. Just different.. and it’s awkward AF. And the gameplay like I said.. it is absolutely terrible.
– Real player with 1.0 hrs in game
Lighthouse Keeper
This is not a game but rather a narrated story from the life of a lonely lighthouse keeper. You get to follow his actions, thoughts and obsessions. The narrator’s voice expresses how it feels to be stuck in constant solitude quite well. You can also feel the nervous tension and a slight bit of insanity caused by the endless loop of mundane tasks. The music and the sounds complete the unsettling atmosphere, the writing is good, and the visuals are unique. It’s short, takes about 10 minutes to finish, but still offers an interesting experience. I really like it. :)
– Real player with 0.8 hrs in game
A short, narrative-driven title with a pretty cool art style.
This is more of a visual novel than a game, as there are only two simple interactive moments mixed in with the narration. What you do or don’t do in those moments is what lands you one of two different endings.
The voice acting is really good, in my opinion. The actor successfully conveys a feeling of obsession, mental exhaustion, and a touch of madness. Music and sound effects are also good, and add to the bleak, lonely atmosphere.
– Real player with 0.5 hrs in game
MAMIYA
At the time I’m writing this review I have yet to experience MAMIYA fully and to completion. I’ve seen all its endings (and not endings, for that matter); however, there are still some stories and details to uncover in three more not-exactly-routes closely related to three more characters (whose existence is a bit spoilery). I will absolutely read everything that is there to read, and I mean everything, because each and every word of MAMIYA is a heavenly treasure I hold very close to my heart.
– Real player with 53.3 hrs in game
Target Audience: Those with a soul
Summary:
To say that Mamiya brings out the best in emotional writing that tugs at your heartstrings is like saying that EA brings the worst out of monetization strategies. Mamiya may have supernatural elements and interesting twists within its 15 hours of story. With strong characters who you connect with almost immediately, to dark themes that really dive into some interesting subjects without any fear, Mamiya is something that I really don’t want to spoil anything off: because even the most basic elements of the story should be experienced without any sort of spoilers. I mean, I could go in how the twists are realistic and yet really satisifying, that all the substories work in a variety of ways and hit a range of themes, and that the writing is down to earth and yet is a style that feels a little bit different then others out there. It’s all done with a mysterious story that makes those who pay attention to small details have it pay off for them.
– Real player with 51.4 hrs in game