The Outcast Lovers

The Outcast Lovers

I admit I openly ridiculed some of the dialogues in this game. Especially the part with “Werther’s Original”.

But that’s kind of the issue with Outcast Lovers. It is a narrative game, with pretty much the same pros and cons as it’s prequel, The Night Fisherman. But this time, instead of making us experience or feel the narrative, the game just force-feeds us it’s main message.

And since the main message (Immigration system evil and cruel, outcasts helping immigrants marginalized, brave and warm-hearted) is the same as in the prequel game, all the tension is gone. We know how the story is going to end. And we know why.

Real player with 0.8 hrs in game


Read More: Best Drama Mature Games.


The premise of this game, and the other, is the treatment of immigrants. The story of this game was absolutely lost on the reader.

The title is “The Outcast Lovers,” but doesn’t even focus on them other than a conversation about adopting a kid they accidentally hit in a car crash (who is completely fine I guess?). One small fight between the interracial couple (which could have been an additional story element due to the times where that was even more looked down upon) does not make me care for them, or for the kid who randomly gets hit.

Real player with 0.7 hrs in game

The Outcast Lovers on Steam

The Walking Dead: Season Two

The Walking Dead: Season Two

I will be the first to admit that when I beat The Walking Dead: Season 1, I not only cried, but I cried like a baby. The story, setting, and, most importantly, the characters all pulled me into this world where no one is truly safe, and your decisions matter and go beyond the “choice 1 = good-but-risky, choice 2 = evil-but-conserative” trope. So when Season 2 was announced, I was eager to get my hands on it. Now, ten months have passed and the season is over, ending with “Episode 5: No Going Back”. Was it amazing, and how did it stack against Season 1?

Real player with 26.6 hrs in game


Read More: Best Drama Zombies Games.


A stirring and well-acted journey, Season Two of The Walking Dead may not deliver the breakthrough experience of the first season, yet it retains the emotional punch that makes this undertaking just as heartfelt and gut-wrenching as we all so fondly remember. Each episode builds upon the last, and we open with the slightly older and more experienced Clementine being once again ripped from the last vestige of Season One’s survivors. These initial scenes, when Clementine is truly at her most vulnerable, allow new characters and personalities to fill the void, and they are definitely a step up from those that we have love and lost before.

Real player with 26.2 hrs in game

The Walking Dead: Season Two on Steam

Demonic Blade

Demonic Blade

I thought it will be a regular story, but it was so much better than expected. The gameplay is negligible -from what i’ve seen, the decisions doesn’t affect the ending in this one-, and it limits to tell the story and branch just some dialogue by the choices you make. Not a revolutionary storytelling, but the characters were memorable for the duration of the game, and for the price, it was a good shot for me.

Recommended for anyone who is curious about it, and who wants a small and self-contained story. Not a game changer, but a good one, at least for any sensible soul.

Real player with 2.1 hrs in game


Read More: Best Drama Visual Novel Games.


Great game. Very exciting!

Real player with 1.4 hrs in game

Demonic Blade on Steam

The Walking Dead

The Walking Dead

TellTale’s gem. Too bad the company was shut down mid production of Season 4. Anyway, I 100% recommend this series to all. Pro tip, buy the definitive edition to access all seasons in 1 big game. It’s the biggest bang for your buck :)

Real player with 1745.2 hrs in game

Bloody solid game best way to start a off a great game.

Real player with 45.6 hrs in game

The Walking Dead on Steam

Life is Strange 2

Life is Strange 2

Life is Strange 2

Life is Strange 2 is an episodic, story driven, supernatural-ish game in which your decisions will change the outcome of the story between the two brothers as well as their friends they made on the way.

Story

The main protagonist of Life is Strange 2 is Sean Diaz who tries to get to Mexico with his little brother Daniel Diaz after a tragic event at their home, in which Sean discovered that his little brother has some sort of supernatural abillity. Wanted by the police, the two brothers try their best to strengthen their bond on the way to their father’s hometown Puerto Lobos.

Real player with 52.4 hrs in game

If you’re craving anything even remotely similar to the storytelling in Life is Strange 1 or Before the Storm, you should may as well look elsewhere. If you don’t like social themes in you games – regardless of subtlety or lack thereof – you’re probably wasting your time, too.

Minor plot spoilers for Life is Strange 1 and 2.

On a technical level, LiS 2 far surpasses LiS 1 and even BTS. Environments feel much less static. Dialogue is more fluid. You’ll find yourself wandering around, only to discover little quips and comments from Sean, Daniel, or the other characters minutes later. The animations are spectacular. Lip-syncing is no longer puppet-quality, although that issue was mostly resolved in BTS. You’ve got your standard Dontnod/Deck Nine beautiful environmental shots. While on the topic of visuals, LiS 2 is undoubtedly the most visually diverse Life of Strange game to date. You get to see sleepy small towns blanketed in snow, redwood forests in California, scorched deserts. You even get a small taste of that original LIfe is Strange vibe (you know what I mean if you play it) in Episode 1 that sort of lulls you into a false sense of security. You think for a second that this game will be kind of like the other Life is Strange games. Boy, are you going to be in for a shock.

Real player with 51.3 hrs in game

Life is Strange 2 on Steam

Tell Me Why

Tell Me Why

Title is an Overrated Backstreet Boys Song But The Game Is Not!

We all had that moment when we saw the title of this game and sang that song in our heads. It deserves a better title imo and I stand by that. So this game is the pinnacle of pride month for June 2021. So I am extremely thankful for the Devs for providing like literally the whole game for free. Short story goes that the game is very atmospheric, not much puzzle invested and emotionally can be terrifying. It is by the devs of Life is Strange, so I did compare or was going to compare as soon as I installed the game. The two are very different in terms of atmosphere and the creativity. I feel like this game is more of a statement than an actual game. Common factor on both games is that protagonists in both games share an abnormal power of no origin.

Real player with 19.2 hrs in game

Tell me why the music is no good in this game?

Tell Me Why is a new game from DontNod studio behind such masterpiece as Life is Strange and other good games such as Vampyr or Remember Me. Well this is not Life is Strange. I loved both LiS games they made and I liked this one. It’s a good game, just not as good as both LiS games.

The game is about twins and the mystery behind their mother. One of the siblings killed the mother and other one took the blame. After years of separation they finally meet again and go to the old house wanting to tidy up it up a bit and get some stuff before selling it. But suddenly they’re start finding puzzles and secrets their mother left and they start wondering about her past and who their father was.

Real player with 15.7 hrs in game

Tell Me Why on Steam

Dysfunctional Systems: Learning to Manage Chaos

Dysfunctional Systems: Learning to Manage Chaos

PLAY JUNIPER’S KNOT BEFORE YOU BUY THIS GAME!

Juniper’s Knot is another game created by the same people that made Dysfunctional Systems, and is legally free to download for Windows, Mac, Linux, and iOS at Dischan’s website . It’s pretty short, and should give you a good idea whether or not you’ll actually enjoy this game.

You’ll probably notice that there was no sort of interactivity involved in playing Juniper’s Knot, aside from clicking to progress to the next line of text. This is more or less how Dysfunctional Systems plays, except this game actually has moments where you get to choose from a short list of options what you (Winter) should do. However, there aren’t many times you actually get to do this, and it is actually possible to play through the entire story by only making a single decision. All of the choice moments in the game are placed together around half-way through the game, and they only lead to two endings. The ending you get is determined entirely by whether or not you can convince your mentor (Cyrus) to listen to what you have to say, and not do what he initially decides he should do in order to solve the problem he’s given. I wouldn’t consider either ending to be a “good ending”, but I suppose that’s why this is only the first episode in the series.

Real player with 8.3 hrs in game

The sad irony of Dysfunctional Systems: Learning to Manage Chaos, is it comes so very close to standing alone but in a last minute effort, fully commits to setting up more episodes we’re all but certain never to see.

Let’s back up for a moment though. Dysfunctional Systems is a visual novel following Winter and Cyrus, who play the part of mediators: peace keepers of sorts to the different distant worlds surrounding their own. It’s their job to step in when things become too extreme, and ensure a world doesn’t destroy itself in acts of war.

Real player with 6.5 hrs in game

Dysfunctional Systems: Learning to Manage Chaos on Steam

Life is Strange: Before the Storm

Life is Strange: Before the Storm

DISCLAIMER

The review you are about to read is based on my own experience with the game and my own personal judgment and rating system! No third party has impacted anything said in this review. This review is also 100% spoiler free, so you don’t need to worry about that either.

Gameplay and Movement Controls (17 out of 20)

Everyone pretty sure expected the classic gameplay from the first game. ‘Before the Storm’ is based on the Unity Engine. Deck Nine had to re-do the gameplay aspect for this game. I must admit that I was very used gameplay feeling from the start, not that it’s that much different but still it is. Overal mouse control is pretty weird I have to admit. It feels like the mouse is working flawlessly sometimes and sometimes it just doesn’t register the movement right away. Which is later followed by half a second delay to anything you do with your mouse in terms of camera movement. I’m pretty sure it has to do with the engine itself or the developer set it that way on purpose, but since almost all games that are based on the Unity engine have had the same input delay issue of some sort for me in the past, I doubt it. It is not a game-breaking thing, but sometimes it can just be frustrating while moving the camera around.

Real player with 57.1 hrs in game

More reviews on our Curator Page

Before the Storm is the prequel to the award-winning and highly claimed Life is Strange , one of the best Point & Clicks ever made. Is this complementary release as fulfilling and ground-breaker as the original? For fans, absolutely!

I find it hard to believe someone would be picking up Life is Strange: Before the Storm without first going through the original game. With that said, Before the Storm pretty much follows the steps of Chloe’s friendship with Rachel and their mischievous adventures.

Real player with 43.4 hrs in game

Life is Strange: Before the Storm on Steam

Legends of Astravia

Legends of Astravia

Lost within the turmoil of Astravia’s past, you and your companions must find a way to unite its people before the Cataclysm brings about another age of ruin.

Features

  • Exciting, timer-based battle system that relies on quick decision making. The twist: you control the timer; no more waiting for a bar to fill up or for turns to pass.

  • A varied cast of playable characters, each with unique combat styles and unique abilities to help you craft the perfect team.

  • Vast, explorable world filled with dungeons, caves, and towns. There are challenging puzzles to solve and treasures to find in every corner of Astravia.

  • Avoidable enemy encounters. Choose your own playstyle instead of being at the mercy of randomized, repetitive gameplay.

  • Modular skill system that allows you to swap abilities between characters, so you never feel locked in to a particular “build”.

  • An engaging story supported by varied side-quests. Alongside a fulfilling main quest, meet characters all over the world with their own side-quests and special rewards.

Story

The world of Astravia is in conflict; severed by unrest between mysticians and humans who fear their magic. Once seen as heroes, the flow of time eroded mysticians’ feats into myth, and so anyone who shares their likeness in the present day must instead hide from the ruling country of Valica and its brutal knights.

Thus, the wandering mystician Oliver must tread with caution as he escapes the woods of a Valican territory. Spared by a mysterious assassin and at a loss as to how he got there, the stakes are raised even higher when Oliver realizes he must pass through Valica’s capitol in order to find answers about his own origins.

#### Chapter 2 & 3’s synopses will be revealed prior to their release.

Legends of Astravia on Steam

The Walking Dead: A New Frontier

The Walking Dead: A New Frontier

I’m writing this review mostly to provide an alternative perspective to other negative reviews. Not that they are wrong, but I think that when approaching a narrative game like this it is important to recognise that other views are possible.

My overall impression at this stage (up to episode 4) is that this game is still very much in the same league as its two predecessors. This is because I feel that the plot, characters and decisions are all engaging and interesting. If you approach the story and the new characters with an open mind, and don’t expect it to be another instalment of “The Adventures of Clementine”, then I think it’s fairly easy to become invested in the decisions which you need to make. I certainly didn’t find it any easier to make most of the major decisions in this game than either of the others. All of them made me think about the impact that they would have on what would happen and how others would perceive me.

Real player with 21.6 hrs in game

Lee, Clementine, Kenny, Luke, Jane, Duck, Omid, AJ, Christa…

The ghosts of the past meet again

Where do I even start ?

I absolutely love the game and preordered it a long time ago, as I did with every season of The Walking Dead since I discovered what a beautiful masterpiece the first part was.

The story is as gripping and thrilling as ever - the characters are believeable and alive, you genuinly attach to them and feel towards them ; whether it’s love, sympathy, pity or hate. The choices are moving and unbelievably important irrelevant. The music is top notch, the world, the ever present feeling is danger, the constant threat and worrying about psychological state, food, ammo, dangers both from the outisde and from the inside. All those things make you contemplate on the whole point of living in a world like this, and answer one, crucial question ;

Real player with 13.5 hrs in game

The Walking Dead: A New Frontier on Steam