RealityMinds
Story
The underlying story is pretty good, since it shows the pros and cons of being motivated or dismotivated. It also hits close to home with the concept of falling into a spiral of pessimism. The translation is readable and does a decent job of getting everyone’s characterization across, but it still has some errors and is rough compared to a lot of other translated games.
Gameplay
The combat features no item usage and instead relies entirely on skills to maintain HP, MP, and TP. It seems tricky at first, but not having to worry about stockpiling items does significantly remove a lot of anxiety that comes with exploring long dungeons.
– Real player with 20.9 hrs in game
Read More: Best Drama 2D Games.
Instrumentalist
Ayyyy, dats pretty good
– Real player with 1.7 hrs in game
Read More: Best Drama Simulation Games.
Sea of Leaves
A young girl disappears from her hometown, leaving friends and family.
After many years, she returns to her place.
What was behind her vanishing?
Sea of Leaves is a contemplative game set in the Gargano, a remote region in southern Italy.
Half drama, half mistery, the story of Sea of Leaves revolves aound a disappearance from the perspective of the missing one.
In Sea of Leaves you will explore the story through the stream of consciousness, which will reveal thoughts, memories, feelings and sensation.
Read More: Best Drama Relaxing Games.
Marginalia
Super interesting. Didn’t quite get the story but I think it’s supposed to be vague in that regard. Really enjoyed the music, atmosphere and environment. I didn’t expect it to be inspiring but seeing the distant pink lights and hearing about an old family story really made me want to start brainstorming a new music project. I don’t know if any of these characters or events are real or based on real events, but I think researching it would remove its mystique, so I won’t. I played it again straight after finishing it (mainly because the ending dialogue cut out mid-way through) to see if there was anything I missed but I couldn’t find anything. A short fun little experience!
– Real player with 1.6 hrs in game
There’s a moment early on when you’re following the traditional walking simulator flow of moving from exposition drop to exposition drop that you’ll see something… weird.
And there’s a moment where you’ll get lost in the woods and stumble upon something unpleasant but unremarked upon.
And there’s a moment where you’ll realize something is extremely- well… the less said about it the better.
I really enjoyed this interactive story. The writing and voice acting is excellent and the level design is incredible. You won’t understand why I say that at first but… you will eventually.
– Real player with 1.3 hrs in game
Raziel
“They say Hell lies in other people, but I don’t think it’s worse than living with your own past. Those people barely grasp what Hell can really be."
Synopsis
You are Avoir Cafard, a miserable, dull man that lives in a dirty and deplorable apartment, in a forsaken town with sad people and monotonous situations.
Avoir works in a local church as a spiritual counselor for people who have problems with life, either because of friendships, love, work, or family.
During five days, he will attend five different people with different situations that are disturbing them.
Taking them for a walk.
Talking to them for a while.
Making them see that things are not so bad as they imagine.
Maybe that will help them, somehow.
While at it, Avoir is also trying to solve his own problems. Problems about his own past.
He wishes to forget it at all costs.
Sadly, memories from an eternity seem impossible to forget.
About
Raziel (Rah-ziih-ell) is an adventure_-esque_, atmospheric and utterly poetic game where you wander about solving small tasks and talking to people. It aims to be a character study of five distinct people and their stream of consciousness, while also being a tale about introspection, alienation, nostalgia, loneliness, and the human condition.
The game is set within five days of Avoir’s life. In each of them, you meet a different person which you must help to ease their struggles about life while discovering new things about Avoir himself.
While not taking care of them, you are free to wander about in the city talking to its inhabitants and maybe even helping them along the way.
It revolves in five chapters with a prologue, two interludes, and an epilogue.
It was made using RPG Maker 2000, using everything the engine has to offer.
Features
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3+ hours of gameplay;
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Original Soundtrack;
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Charismatic characters;
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Pixel Art cutscenes;
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No random battles (actually, no battles at all);
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Various minigames, such as fishing and blackjack;
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Free city-roaming;
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NPCs that don’t have just one meaningless line of dialogue;
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Customizable settings such as Text box transparency and style, text speed, fonts, and more;
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Various button layouts for different controllers;
Beyond The Darkness
Have you been able to overcome your fears?
Horror tale with unique mechanics.
Beyond The Darkness is a horror adventure game in which you have to help little girl Millie overcome her nightmares and find her parents.
In this game we have to play as a little girl Millie, who, by a strange coincidence, got into her most vivid memories. The day when they presented their favorite toy, the first trip to school, the meeting of the first friend, and so on …
Each level is a memory darkened by a certain fear, with unique mechanics of interacting with the light that is the salvation in this game.
Selfloss
Selfloss is a story-driven adventure game about a kind old man, set in a fantasy world based on ancient Russian and Icelandic myths. Use the light of your staff to defeat mythical creatures and help those in need. Perform a ceremony called “Selfloss” to heal your own wounded soul.
The old man hears the cry of an unknown animal and is eager to find it and help it. And thus your adventure begins…
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The magical staff is central to the game’s mechanics and story.
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Combat is strategic and dynamic. You control the character and his staff simultaneously and independently: the magic staff levitates around the protagonist, generating spells.
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You can explore the world of Selfloss on foot or by boat, discovering Slavic and Icelandic myths along the way as you help others overcome their hardships and grief.
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A unique sea-worshiping world with whale gods, resembling the landscapes of Iceland.
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The art style was inspired by postimpressionism, and the colors of Selfloss were chosen with reference to color theories, particularly Simultaneous Contrast theory.
LONELY, LUSTFUL, ARROGANT, HATEFUL
I’ll have to downvote this because of the LONGNESS of the first two challenges, either you encourage to replay or you make it utterly painful, sheesh.
The characters, the idea and the mystery are pretty decent tho.
– Real player with 4.5 hrs in game
The game is a series of puzzles followed by character dialogue until the ending which is something else. Any mistake during the puzzle section is fatal for one character who is then permanently absent for the rest of that playthrough. Every dialogue segment is unique for every combination of surviving characters.
I have mixed feelings about the puzzles. I liked them on my first playthrough, but they do not have any replay value and you will likely have to replay them multiple times to unlock extra story content. My favorite part of the game is the dialogue which feels intriguingly offbeat. I also just love the survival-puzzle game idea which I haven’t seen before.
– Real player with 3.9 hrs in game
5 Force Fighters
]Overview
5 Force Fighters is a fast-paced, indie fighting game with flashy combos and a combat system that boasts universal offensive and defensive options. A cast of 5 teens, each gifted with elemental forces, who know nothing of each other, find themselves with a common goal – to stop Ken Sangre from enacting his tyranny.
Combat Features
4 Buttons for Fighting - Weak/Light, Chargeable/Heavy, Force, and Grabs.
Super Force Meter - This meter allows for super moves to be achieved. They are extremely crushing to your opponent.
Potential Meter - Use the unique Potential Force meter to trigger a burst that will send your opponent flying – then you can activate a special power. You can choose 1 out of 5 of these potential forces at any moment.
Critical Counter - This can be used only when blocking. If timed perfectly, you’ll avoid your opponent’s attack and do a counterattack that gives you the advantage by applying hitstun to your opponent.
Chargeables - This has a three level system (lvl 0, lvl 1, and lvl 2). By holding the direction of your choosing, and the chargeable button, the power of this move increases with each level, causing devastating damage.
Force Moves - These can be cancelled into most moves at the cost of meter. This is a flexible combo tool – the bread and butter of 5FF. If you think it will land, it probably will. Some Force attacks can be further enhanced by burning even more meter.
Rollback Netcode - Rollback netcode will provide a very smooth online gameplay experience.
Game Modes
Local and Online play - Fight someone right next to you, or a person across the globe.
Training Mode - Improve your combo game with a little bit of practice.
Story Mode - Follow the stories of Cocoa, Pebbles, Blaine, Pomme, and Stralechi as their reasons for fighting change to meet the ever evolving chaos incited by the Bloodless.
Challenge Mode - HAVE FUN PLAYING MINI GAMES. OR ELSE.
Soulmate
one mans made this game, good stuff
– Real player with 0.7 hrs in game