My Father My Son
Only cooperation can save them
Together with two lost castaways, a father, and son, experience a thrilling journey through a dark, uninhabited island that isn’t on the map. Overcome a path full of logic puzzles and hidden dangers and help the family get closer to each other. Escape from this mysterious place and discover together with the characters what’s hidden here.
Control two characters alone or in co-op (1 player - 1 character), using either a pad or the keyboard. You can change the control method at any time. Move along 2 paths, changing them freely as needed. Take wise advantage of the differences between the father (strong and high) and the son (small and agile), which will make it easier for the characters to work together on co-op puzzles.
MAIN FEATURES OF THE GAME:
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Play alone, controlling two characters or in co-op (local on one screen or online)
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Choose any method to control both characters: using pads or the keyboard
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Solve environmental puzzles based on the co-operation of two characters with different abilities: a father and son
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Fight for survival in thrilling arcade sequences
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Two characters and two tracks that you can change at any time
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Low-poly 2.5D side view game
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An engaging story about a father’s relationship with his son in a thriller atmosphere
Read More: Best Drama Thriller Games.
The Dark Pictures Anthology: Little Hope
“Who put Bella in the Wych Elm?”
~The unknown individual
To be honest, I didn’t really plan to write this review. I mean… what is there to say? It’s the second game in Supermassive’s horror anthology (a series of short spooky stories told in “choose your own adventure” way with some QTE elements) and I already wrote detailed review of Man of Medan (which was the first one), so, like I said, what else is there to say? Surprisingly, it turned out that, even though the core mechanics here is almost identical to what we’ve seen in Man of Medan, the actual storytelling, the structure of the game is pretty different and it does make it to feel… well… different. So… here goes.
– Real player with 52.1 hrs in game
Read More: Best Drama Survival Games.
“Little Hope” is one of the few cinematic, story driven games that are better played with a friend than alone and this is why I bought it. Unfortunately Supermassive Games let us down once more. We tried it a dozen of times, but just like their previous title the online coop is full of glitches, infinite loading screens and corrupted save files that didn’t let us finish the game. One year later they don’t even bother solving the problems and patching the game. Two years later they haven’t patched “Man of Medan” either. The single player is decent but nothing special. Cool story and atmosphere but definitely a step backward compared to “Man of Medan” as of the gameplay, decisions making and sceneries design. You can try couch coop though.
– Real player with 12.3 hrs in game
League of Angels-Heaven’s Fury
It’s an ok idler, the issue is that those who are friends with the GM’s get perks and will work to get any banned who they see as a threat. I can say Bullying, dossing etc allowed w/o reprocussions. Cuss a few times without cashing thousands and you will be banned or muted in the game. I stopped playing after having reported several incidents of bullying as well as anti-disabled words and intolerance towards health issues was clearly shown and nothing was done. This game is for rich, spiteful, intolerant people who just want to bully those who if they attempt to stand up for themselves chance being banned or serve wide muted.
– Real player with 2527.8 hrs in game
Read More: Best Drama PvP Games.
Guys, you are looking at the game the wrong way, I’ve read so many bad reviews about this game but that because they are judging this game under MMORPG standards, it’s not like that, this game is more like a CASINO, and like a casino the game is as simple as can be with a lot of sparkling lights and sounds of ringing bells where you need to spend money to keep wining and moving forward because the main objective is not to PvP other with your mad skills or extrem farming but to spend more than others to advance your growth, you compete against other to see who spends the most, that is how the game was meant to be.
– Real player with 975.3 hrs in game
We Were Here Together
Let me first say I highly recommend. 5/5!!
My friend and I have played the entire “We Were Here” (WWH) series, and have been fans from the beginning. We are also critics willing to acknowledge when games we like are flawed.
Our first impression coming into the game was that it had a very different feel from the start. Typical WWH has you starting in a dark, dank dungeon with extremely linear progression. It has a light touch of cartoony horror that has always both left us laughing, and me screaming while having a panic attack (at the theatre puzzle). This one starts you off in a very light hearted, warm, homey setting in a semi-free and open environment from where you can gaze at a startlingly beautiful landscape. The world feels alive down to the intracite detail. While still cartoony, it is new, refreshing, and shows a much higher quality while slowly returning to its cartoony-horror roots as you progress. (We only just started chapter 2) It is no longer just about a dungeon, but about being in a world and a story that is unraveling before your eyes.
– Real player with 18.7 hrs in game
Honestly this is better polished than the first and second instalments but lacks the charisma of them both. We Were Here Together is a must have if you have played the other games, so go right ahead and give the free game We Were Here a shot first if you are on the fence. Chances are you already have so I am writing this review with that mindset that you have played the others. Fear not, there will be NO SPOILERS FOR ANY of the trilogy in this review.
The We Were Here trilogy centres around an expedition to a frozen wasteland where there is a castle filled to the brim with devious puzzles for you to solve. Why should you solve them? Well, why are you here? Go big or go home.
– Real player with 17.5 hrs in game
SF2K: Class Dismissed
SF2K: Class Dismissed is, like, an intense war between a bunch of girls who are all out to ruin each other’s popularity and self-esteem. The object is to physically attack and majorly dis your enemies until they are totally mortified beyond belief. You’ll never come out on top without making the right friends, so be careful who you’re nice to. Because in the end, only the shrewdest will survive with their social status intact!
Delve into social gameplay like no other, playing with tenuous alliances and bitter rivalries on the harshest battlefield know to humans - the schoolyard playground. Who can you REALLY trust?
On your way to becoming the universe’s most popular girl you’ll experience:
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Dynamic social gameplay - each round is never the same! Deception, trust, tears - all part of the playground.
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Meet new friends along the way; you’re gonna need some friends to beat the other losers!!
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You can’t get to the top without making a few enemies!
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Compare your stats with your friends (and enemies) on the rankings board. Will you be #1 on the Most Popular board or #1 on the Losers Board?
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Mix your gameplay up with customisable game modes. Just don’t pick a “cower only” game unless you’re all scaredy-cats.
Choose between 100+ accessories for your day on the playground. Your wardrobe starts off with the basics, so you’ve got choices like a bandana, headphones or a bone through your hair. As you earn more clout on the playground, you also learn a thing or two about fashion. You’ll get access to things like cool new glasses (even if your vision is 2021), dollar bling, butterfly wings, fancy ties and even your own bodyguard! Did I mention that you’ll also get earn full outfits from being popular, like prom dresses, mermaid outfits, 70s discotheque outfits just to name a few. Your wardrobe will be HUGE in no time, which is a good thing because who wants to wear the same thing twice in a row??
Wait a minute, I’m getting deja-vu… doesn’t this game look familiar?
If you used the Internet in the early 2000s, you probably heard about SiSSYFiGHT 2000, I mean who hasn’t. Anyway, it’s back and better than ever. We didn’t think it was possible to improve upon SiSSYFiGHT but here we are.
Wattam
What an absolute treat of a game showing how every little thing matters and how important the people around you are and you should cherish every moment you can. Wattam starts off with a little mayor being lonely and soon off to making new friends and more on the way. The little sandbox you start out in continues to expand as you progress through the 4 seasons. The music once again never fails to amuse me, and the atmosphere gives the katamari damacy series vibes which gives a lot of childhood memories. Each character you unlock feels very unique and adorable to interact with. The story has a lot of meaning towards life and the world itself. The game roughly takes 3-4 hours long to beat but there is after game content if you haven’t unlocked all the visitors/achievements just to mess around in the sandbox. Can’t believe this adorable but absurd game managed to tear me up in the end truly a fantastic game. Will recommend this game if you are looking for a happy/peaceful time.
– Real player with 8.2 hrs in game
All my days used to feel the same, just playing a waiting game, dining at a table set for one, stuck in an endless rerun. Then one day you walked into my life, it was you I needed. I can’t wait to be comin' home to you, can’t wait to be comin' home to you, can’t wait to be comin' home to it all… Walking alone makes the world a lonely shade of blue, walking alone was a bore, until the moment I met you. All that it took was a single glance to change my point of view, with our hands tightly together, let us set off on an adventure. Along the way, things take a turn… not in a way… like we planned it. Now both of us are trav’ling all alone again, but our journey led us on two different paths, before the end. Please, don’t you leave me, without you it won’t be easy… oh no. I cannot go on alone, I’m not brave enough on my own, so… we won’t be comin', no we won’t be comin'. We won’t be comin', no we won’t be comin'. We won’t be comin', no we won’t be comin'…
– Real player with 7.2 hrs in game
Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque®
FURSAN ALAQSA - ABOUT THE GAME
Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® is a Third Person Action Game on which you play as Ahmad al-Falastini, a young Palestinian Student who was unjustly tortured and jailed by Israeli Soldiers for 5 years, had all his family killed by an Israeli Airstrike and now, after getting out from the prison, seeks revenge against those who wronged him, killed his family and stolen his homeland, by joining a new Palestinian Resistance Movement called Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque®.
This game is greatly inspired by Hideo Kojima’s Metal Gear Solid, Call of Duty Modern Warfare, Insurgency Sandstorm, Max Payne and Goldeneye 007.
FURSAN ALAQSA - ABOUT THE DEVELOPMENT
This game is being developed since 2017 by one person (me, Nidal Nijm, licensed Unreal Engine Developer), in a custom version of UDK Engine (Unreal Engine 3), using the best technology to tell a compelling story through a videogame packed with non stop action, advanced 3D graphics and modern gameplay mechanics, while keeping the soul of Old School Shooters.
You will play in missions across ground, sea and sky, with many objectives to accomplish in each mission, epic bosses battles, powerful guns, vehicles to drive, helicopters to take down, and much more. Expect a LOT of Action and Adrenaline!!!
FURSAN ALAQSA - CHANGING PEOPLE’S PERSPECTIVE
Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® is a game which addresses the Israel x Palestine conflict from a Palestinian perspective, breaking the cliché of portraying Muslim and Arabs as Terrorists, Bandits, Villains and the Americans/Israelis as the “Good Guys” and “Heroes” of History. This is the first game in the games industry which addresses such a sensitive topic, in a realistic way, showing the other side of history, which is very unknown by people, mostly here on west.
“FROM THE RIVER TO THE SEA, PALESTINE WILL BE FREE…"
SQUID GUYS
Our main task is to respond to the challenge and kill all the survivors standing in our way. We will fight with a special doll that will prevent us from doing any actions. Our game will depend on the behavior of the doll, if it looks at us, we must lurk, as soon as it turns away we will try to fulfill the goals.
– Real player with 3.5 hrs in game
This game is trying to convey the atmosphere of the popular series, and makes it possible to feel like a player fighting for remuneration in the deadly battle against others, although virtual, players.
Just as the series has the game “Red Light, Green Light”, and “Glass Bridge” and other tests. The creator tried to convey the atmosphere of the show to each player, give pleasant impressions. And as for me, it turned out well.
So I recommend the game to the acquisition, especially the fans of the series.
– Real player with 2.1 hrs in game
You VS Drugs
YOU TAKE ON THE ROLE OF REAL-LIFE AGENTS WHO EXIST IN YOUR BRAIN, WHERE YOUR OWN WIT CAN RISE TO REVERT A WORLDWIDE DEVASTATION. THE ENEMY CAN ENSLAVE ANYONE, ANYWHERE. BY EMBARKING ON AN ADVENTURE THAT WILL DEFY YOUR IMAGINATION, YOU WILL DISCOVER HOW DRUG ADDICTION THREATENS HUMANITY. BY WATCHING REAL NEUROLOGICAL EVENTS, YOU WILL BE EMPOWERED TO BETTER PROTECT YOURSELF, AND THE PEOPLE YOU LOVE —IF YOU HAVE WHAT IT TAKES!
Inspiration & theme: “In 1960, only 4 million Americans had ever tried drugs” (2.2% of people). “By creating the Bureau of Narcotics & Dangerous Drugs in 1968, the U.S. set the basis of an official national/international war on drugs” (Drug Enforcement Administration Museum).
50 years later, the National Survey on Drug Use & Health (2019) showed that 164.8 million Americans aged 12 or older (60.1% of people) were past month substance users. Even worse, “children are already abusing drugs at age 12 or 13 (…), including tobacco, alcohol, inhalants, marijuana, prescription drugs such as sleeping pills & anti-anxiety medicines” (National Institute on Drug Abuse -NIDA-, 2020). And now, the United Nations’ 2021 World Drug Report states that “pandemic effects ramp up drug risk, as youth underestimate cannabis dangers”. So, what now? NIDA (2020) states that “Increased understanding of the basics of addiction will empower people to make informed choices in their own lives”. But if science took +100 years to unravel how drugs change the brain and produce addiction, how can regular kids & adults learn such complex topics to foresee the hidden dangers of trying drugs?
‘You VS Drugs’ is the first brain-based video game saga in the world designed to prevent drug addiction by empowering people with real knowledge, so they can make better choices in their own lives!
Design & gameplay: It’s a chibi cartoon-style 3D graphic design of characters & settings which give players a sense of action and fun at first glance. Friends & foes, level challenges, sounds, structures & objects are designed for players —that can play alone/with a partner— to explore, have fun, get surprised, fight, and make decisions that test the knowledge players acquire while watching how their brain works, and how drugs mess up with people’s lives. All relevant situations are inspired in real events of the working brain.
Game mechanics (and link to the learning experience):
• Incorrect responses to Path questions lead to situations that diminish energy levels.
• Correct responses to Path questions earn players points. Enough points allow the discovery of a special feature in the camp’s hospital.
• Your choices sometimes affect other AI teammates’ energy levels.
• To complete the first half of a level you need to take care of your fellow(s).
• Once a level is completed, the subsequent level is unlocked.
• Before a new level starts, weapon improvements or new skills can be learned at the camp’s gym.
Legend of Heroes : Eternal Arena
best game
– Real player with 7.0 hrs in game
Worst game
– Real player with 0.6 hrs in game