DragonRideVR

DragonRideVR

edit after the recent updates

Dragon ride is more incredible again the best dragon game we could wish and has a lot of new modes

rhytm and ride it is awesome ,we can use swords and a ot of others weapons in rythm with music

the free fly mode is wonderfull , we could not have more the feeling to be on a dragon on the air , on the ground , in the water ( with a lot of customisation to unlock)

and mini games modes amazing like using crossbow with power up or do treasure hunt to find the eggs of the dragon and where giant crossbows try to kill you

Real player with 88.7 hrs in game


Read More: Best Dragons Fantasy Games.


Full disclosure - I was involved in early testing for this game. I can tell you the lead developer is really respoinsive and a joy to work with. That’s the reason this game keeps getting better, and is well worth the $$. Aside from that, this is an honest review for a really fun, must-have in my opinion, VR game that’s for everyone. I love dragons myself, like just about everyone that’s faithfully watched Game of Thrones, or any other similar story, the dragons are the best part. I had been looking for a dragon-riding game and this is one of the best.

Real player with 9.9 hrs in game

DragonRideVR on Steam

The Magic Elevator

The Magic Elevator

Tested this app on a childrens festival and they all loved it. Its not realy a game its an experience. Hope you love it too.

Greetings,

Johan pruys (the maker)

Real player with 4.3 hrs in game


Read More: Best Dragons Space Games.


This is great, really.

I put on my headset being skeptical and taking notes in my mind. I thought from the videos it looked like just a bunch of assets thrown together.

But it was very peaceful and i found it really meditative. All the small details happening around were great, I was never bored, and a beautiful strangely coherent world. I felt very connected.

This is now my go to app for meditation and recommend for such purposes.

Real player with 1.8 hrs in game

The Magic Elevator on Steam

Star Witch

Star Witch

‘Star Witch’ is an Oculus Rift Only action shooter that for some reason doesn’t work on the Oculus Rift. In fact, the frame rate is so low this game is pretty much unplayable and definitely so nauseating that you wouldn’t want to play it anyway. It seems to be a poorly made shooter with some of the worse voice acting you will ever hear. I know £3.99 isn’t a very big asking price, but asking anything for this at the moment is asking too much, avoid this for now until it gets fixed. See video for issues/gameplay - https://youtu.be/w4Wd538VBdU

Real player with 0.1 hrs in game


Read More: Best Dragons Sandbox Games.


Star Witch on Steam

Northern Journey

Northern Journey

Level design, music and art style absolutely on point: every area is distinct, looks great, has its own unique vibe. They are mostly quite vertical, which is also very nice. Sometimes progression is a bit confusing, but nothing too frustrating here. A lot of areas have little unique mechanics made just for them, lots of nice touches.

Combat is sadly not so great, although 95% of the time at least tolerable. Some enemy attack animations are way off actual attack hitboxes, melee enemies tend to stick to you on contact, hitting repeatedly. Some boss arenas consist of series of narrow bridges/pieces of land with instant drown pits inbetween which is also annoying. It’s generally alright as long as you don’t focus on it too much - imo combat here is just to act as intermissions between exploration and exploration, which is the actual main focus of the game.

Real player with 15.4 hrs in game

This is a very memorable game that deserves more recognition. It’s extremely strange in a charming way with a lot of variety and surprises, as well as some unexpected humor. This is a very impressive game to have been made by one person, and without reusing almost any content through its full 10-15 hour length; every area has its own unique enemies, hazards and music. There’s a lot of rough edges, but also a lot of smart design like enemies having clear sound cues to let you know when they’re offscreen or health pickups being placed strategically on walkable ledges to let you know where you can go. It gives you just enough information to understand its mechanics and know how to deal with its more esoteric hazards without ever holding your hand. Some of the levels work better than others, and I thought the last third or so of the game was weaker than the rest due to some annoying encounters and gimmicks that went on for too long, but it’s overall a good experience backed up by an evocative and memorable soundtrack. (The soundtrack even comes with the game, it’s just included next to its files, and this is a soundtrack I would have been willing to pay for separately.)

Real player with 14.4 hrs in game

Northern Journey on Steam