Metal Max Xeno Reborn
Humanity is on the brink of extinction and the last remaining survivors look to push back against the machines.
Half a century ago of war against the mother computer NOA has reduced even Asia’s largest metropolis, TOKIO, to rubble.
Explore this desolate wasteland and battle your way through onslaughts of enemies. Salvage, modify and hit back using tanks, weaponry and faithful battle dog, Pochi, to reclaim a future for the human race!
A Never-Ending Wasteland!
- Set in a devastated world called Dystokio, Metal Max Xeno: Reborn is a nonlinear, open world, JRPG with real-time battle and vehicle combat elements. Take control of Talis and search for other survivors who wish to fight back against the machines of NOA. There are no limits to where you can go, no matter your progression in the game.
Unite to Survive
- The fate of the universe is in your hands! Hunt down your enemies with the helping hand from loved characters and your beloved battle dog, Pochi. Pochi can also level up and learn new skills and will join up as a fourth member. Help him earn skill points by feeding him at the base.
And yes, you can also pet him.
Hold Your Ground
- Face NOA’s forces with a party of three or four! Smash and blast across the vast desert and beyond to unite with remaining survivors and rise against the crazed machines in explosive missions. Strike your enemies from inside your tank, or disembark and explore dangerous dungeons on foot with your allies.
Gear up for Victory!
- Hone your skills to become more powerful than ever. Upgrade and learn skills of your choice from five general skill trees, which include “Drive,” “Repair,” “Medical,” “Militia,” and “Survive.” Light the Flame of the Hunter Spirit! Target your enemies using your tanks and weapons to unleash your powers to inflict massive damage.
Salvage and Build!
- Scavenge new tanks and customize them with fresh paint and the strongest firepower you can find. The tanks can range in design and scope. Freely customize your tanks, swap out engines, upgrade the weaponry and bump them with special equipment. Enjoy endless possibilities with combinations.
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Fuga: Melodies of Steel
Finally after a long road this game saw the light of day and I was more than eager to put hands on it.
Despite the number of hours clocked in I have not finished it as I actually been redoing the game a few times to measure replayability as well as how better/worse I could do, but from what I experienced so far, I’m holding my vote positive.
It is however not a game without its flaws, if things that can be fixed to an extend, so lets break it down.
The definitely good:
- Graphics/Artstyle
I am utterly in love with the detailed artwork pieces that are shown all over the game, and I feel that everything else helps build up a style that’s very uniform across the board and that’s even including the 3D models used for the characters during intermission/exploration. There’s certainly artistic liberty in some departments namely the mechanical designs, but I was already expecting some of the silliness coming in and I was not looking for much else here, so there’s definitely plenty of value.
– Real player with 81.2 hrs in game
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Right. Where to begin with this one. Be warned, this is less an objective review and more a personal retrospective, and there will be prologue spoilers. I don’t usually “review” games and am only giving this one attention as I feel it has the makings of a sleeper hit that hardcore fans will be trying to convince people to play. Like its predecessors, it hit shelves with absolutely no fanfare. Just seeing how few reviews games like this one gets shows how criminally underrated these hidden gems are.
– Real player with 55.8 hrs in game