Thats Life of Ralph
The game’s music is extremely relaxing, a color palette is very nice. The Jigsaw puzzle has different difficulty levels and good gameplay.
– Real player with 2.1 hrs in game
Read More: Best Dog Tabletop Games.
Beautiful jigsaw puzzle. I like that.
– Real player with 1.8 hrs in game
Panqueca & Paçoca: A Friendship Jigsaw
This is a feel good chill jigsaw puzzle game. There is a thin story with each puzzle. No timers, Each puzzle has three difficulty levels 81, 196 and 361 pieces. the largest size can be done in around 2-3 hours. Hints are available but totally unnecessary.
The only complaint i had is a lack of option to separate the edges, other than that it was a good relaxing time waster. Highly recommended.
– Real player with 32.3 hrs in game
Read More: Best Dog Tabletop Games.
This is a very relaxing and peaceful game with a sweet story. The story is told in five parts, each one illustrated with a charming hand-drawn style picture that make up the game’s puzzle content. The related part of the story appears after you complete the puzzle.
Each puzzle comes in 3 size versions which also provides players with 3 levels of challenge. Puzzle enthusiasts will enjoy all of them. There are no time limits and hints are available if you get stuck.
The 16 achievements can all be earned in a single play-through. 15 are earned when you complete each of the puzzles in all 3 sizes. The last one is earned when you complete all five puzzles once and get to read the whole storyline.
– Real player with 13.3 hrs in game
Fuga: Melodies of Steel
Finally after a long road this game saw the light of day and I was more than eager to put hands on it.
Despite the number of hours clocked in I have not finished it as I actually been redoing the game a few times to measure replayability as well as how better/worse I could do, but from what I experienced so far, I’m holding my vote positive.
It is however not a game without its flaws, if things that can be fixed to an extend, so lets break it down.
The definitely good:
- Graphics/Artstyle
I am utterly in love with the detailed artwork pieces that are shown all over the game, and I feel that everything else helps build up a style that’s very uniform across the board and that’s even including the 3D models used for the characters during intermission/exploration. There’s certainly artistic liberty in some departments namely the mechanical designs, but I was already expecting some of the silliness coming in and I was not looking for much else here, so there’s definitely plenty of value.
– Real player with 81.2 hrs in game
Read More: Best Dog War Games.
Right. Where to begin with this one. Be warned, this is less an objective review and more a personal retrospective, and there will be prologue spoilers. I don’t usually “review” games and am only giving this one attention as I feel it has the makings of a sleeper hit that hardcore fans will be trying to convince people to play. Like its predecessors, it hit shelves with absolutely no fanfare. Just seeing how few reviews games like this one gets shows how criminally underrated these hidden gems are.
– Real player with 55.8 hrs in game
Kili’s treasure
Game is fun and the history felt to close to home. Will be following new projects
– Real player with 7.7 hrs in game
kili’s treasure finds our young hero going on a treasure hunt her mom organized to make kili feel better after losing her dog, rosco.
it’s an isometric point & click where you walk around the family’s house (starting in your bedroom, with 5 more rooms opening up as you progress), inspecting and interacting with many items, trying to put the story together and figure out what mom’s clues refer to.
– Real player with 1.9 hrs in game
DOGGONE
DOGGONE is the once in a generation story of a lost dog trying to find its way home, inspired by the animal movies we all grew up with. Featuring a vibrant Disney-inspired art style, you will fulfill the ultimate dog fantasy as you embark upon a life-altering journey back home.
It’s Homeward Bound meets INSIDE with an art style like Sleeping Beauty.
Features
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Find your way home by journeying through a beautiful, handcrafted 2.5d world
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Sniff out points of interest and solve puzzles through Smell-O-Vision
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Dig up important items and hidden collectibles
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Bark, because… well, you’re a dog!
DOGGONE is a beautiful, heartfelt game and does not include violence, so in order to fulfill our promise to Phil Spencer, this will not be “like Old Yeller.”
The best way you can support our long journey home at this early stage is to wishlist the project!
Farewell North
Restore Color to the World
Explore the islands and uncover memories in order to restore color to the archipelago, unlocking new paths, extinguishing hazards and revealing hidden objects. Explore the hand crafted, atmospheric islands while evading the creatures that would hold you back.
Free Wildlife
Discover and activate frozen wildlife to temporarily bring color back to the world, revealing hidden objects and paths, and distracting the monsters who would harm you.
Discover Hidden Paths
Solve puzzles based on perspective and coloring to reveal hidden objects and paths in the environment. Find the perfect vantage point to reveal the secrets of the islands.
Explore Land and Sea
Journey at your own pace, running through lush grassy fields, hiking steep cliffs, and canoeing the ocean between an open world chain of islands inspired by the Scottish archipelagos of St. Kilda and Orkney. Discover new islands and challenges throughout the world as you work to restore color.
Uncover a Unique Story About Saying Farewell
Unravel a unique story about saying farewell as memories reveal a glimpse into the life of the characters. Discover the events in the past which have led the characters to the archipelago, and caused all color to leave the world.
Key Features
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Restore color to a vibrant, hand crafted world, inspired by the Scottish highlands and the famous isles of St. Kilda and Orkney
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Play as an energetic border collie helping a young woman recover the memories of her life, and uncover the mystery of a colorless world
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Experience two distinct visual modes, with unique challenges and mechanics in each
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Unravel an original story of overcoming depression, and saying farewell
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Discover monsters, creatures and wildlife inspired by the rich history of Scottish folklore
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Travel by foot and by canoe as you make your way through the atmospheric isles
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For fans of games like Journey, GRIS and Lost Ember
Slide Stories: Bucky’s Quest
Very cool how the game’s music combines with the moving art in the game, it gave a really nice feel to the game, but the coolest thing for me is the story behind it, it’s really fun to see the adventure unfold between these two characters. Great game and great replayability factor, as there are different difficulty levels for any type of player you are.
– Real player with 1.8 hrs in game
A good puzzle game with great animations. It’s good to relax.
– Real player with 1.7 hrs in game
DeLight: The Journey Home
Cool
– Real player with 92.6 hrs in game
A game worth checking out! There are some bumps here n there, but some of it are the charms of the game.
– Real player with 33.0 hrs in game
Soul Catcher
It’s nice to play a game that doesn’t hand everything to you on a plate. In an age of ultra-high budget productions I’m reminded that sometimes simplicity can produce a compelling game. Some talented individuals with a story to tell, maybe a few puzzles and jump scares along the way make a surprisingly compelling game. Because of the whole horror retro vibe of the game this is definitely one to play with headphones. I have to admit that I took a while to complete this, probably because I’m not that great at puzzle games. I have to admit there were periods of frustration when I was stuck on a few puzzles but to me that makes it all the sweeter when you finally figure it out. Don’t get me wrong, the game isn’t without its flaws. The low-res aesthetic certainly won’t appeal to everyone. Sometimes it feels like the difficulty of the puzzles can suddenly jump without much of a ramp up to them. I think an optional hint mode as an option within each puzzle could help. Checkpoints need to be more evenly spaced as I had to play for a good 30 minutes before I hit my first one. For what the game is, when it was floated on the steam store I thought it was a little expensive. But hey what are Steam sales for! All in all this game is a great reminder that you don’t necessarily need a multi-million pound budget and photo realistic graphics to make a compelling story that’s enjoyable (if a little scary) to play through. Now I just need to complete play throughs with all the other characters XD.
– Real player with 13.6 hrs in game
Yes, I’m aware of the ALL CAPS game this title is similar to.
Are there games out there like Rogue?
Yes, a lot. That is why “Rogue-like” is now a genre.
Am I going to make a federal case out of inspiration?
No, no I am not.
What I will do is say that this game is awesome. It sets up its own unsettling folklore-themed flavor, presented in classic retro-PC style, with some pretty clever puzzles. There are multiple characters, and multiple endings depending on what you do and/or the order you do things in.
– Real player with 5.4 hrs in game
Dance of Death: Du Lac & Fey
First of all, it’s fair to say that I bought and started the game a few weeks after main launch, so all the critical patches and fixes were already implemented. Played it through twice and encountered no bugs or glitches both times, except for one where the game crashes right before rolling credits, apparently only happening on W7 64 bit… Eh, nothing game-breaking. Later updates also added more interactive points and SEVERAL additional achievements, so I would say by now it’s pretty polished.
– Real player with 34.5 hrs in game
I now arrived at about the middle of the game and I will certainly recommend it, but…
It is a game which enchants you by its really interesting and unusual setting and a great art style. I can think of no other game (point and click adventure - like ) where you play such a stylish hero or rather pair of heroes. The dynamics between the human character and his animal compagnion is original and fun. The dog Fey talks to animals and uses her nose while du Lac interacts with humans and you can change between them almost any time, this is cool. Although -at least until now- this dynmaics is not living up to its potential.
– Real player with 19.4 hrs in game