Disobedient Sheep
This game is completely mad and great fun in local multiplayer, especially with my young kids - it’s simple enough for them to enjoy and doesn’t really matter if you play it well or not. It becomes complete mayhem with several dangerous items appearing or about to appear as you try to guide or bark the sheep away from danger! The different play modes are fun, the visuals are bright and appealing, the music suitably frenetic and some cheesy voice acting is a nice addition.
Since the last update controller support has greatly improved, and having 3 or 4 players madly scrambling around trying to keep the sheep safe is a blast. I thoroughly recommend Disobedient Sheep to anyone who has a few people in the house who want to play a game together, especially if some of them are young children.
– Real player with 14.7 hrs in game
Read More: Best Dog Sports Games.
Disobedient Sheep is a couch-multiplayer party game with a heavy survival emphasis.
That it, the survival of some super-cute balls of wool that cannot, without your help, avoid the many genuine and lifelike hazards that come with being a sheep in today’s modern times. Ominously slow rolling boulders, falling anvils and anchors, bombs and of course the shepherd staple dynamite all await your precarious flock.
You play as a sheepdog, of which there are several cuddly variants, darting around the map for a time period dying to bark and generally hustle your sheep out of the way of these deadly obstacles. Your sheep act realistically, and group together in small flocks, but occasionally freak out at their impending existential nightmare and scurry off, making this challenge much harder than it sounds. As time goes on more and more dangers are thrown your way, making the final few seconds quite chaotic.
– Real player with 5.9 hrs in game
Gaucho and the Grassland
LOYAL COMPANIONS
Living on the grassland can be lonely, but you will always have your companions to watch your back. Cusco (the dog) and Pingo (the horse) will be your sidekicks on every adventure, helping you discover the lands of Gaucho.
EXPLORATION
The world of Gaucho is full of fantastic places and creatures. You also will need to seek and capture wild animals for resources. You’ll be amazed by the local tales of magical guardians and cursed places, as well as chilled by dangerous mythical creatures and dark caves hiding old mysteries and legendary treasures.
GREATER FREEDOM
Build your homestead on the grassland as you desire. As a true Gaucho, you can shape your home and your life, acquiring new lands in different biomes and building from the ground up, and in due time, you’ll realize that living on the grasslands can be rewarding and wonderful.
Read More: Best Dog Relaxing Games.
The Good Life
Just to play through and do the main quest… eh it’s alright. Quirky but it’s fine, just play it then go do another game and forget it ever existed.
To get invested in and mess around? Hell no lol.
From release this was a janky mess of game-breakers and softlocks. The biggest of which was at least patched out (storage).
The content of the game is entirely just “go get this” with everything a convoluted web of ingredients upon ingredients of which everything is a rare drop except meat. Little to no emphasis nor encouragement when it comes being a photographer. Even with thousands of followers, keeping up with the trends on Flamingo barely gives you a few hundred a week so it’s not worth the effort when you could be running around hitting rocks or getting your daily time trial allowance.
– Real player with 170.3 hrs in game
Read More: Best Dog Immersive Sim Games.
Kickstarter backer here, so my review shows as a CD Key review, and will not count towards the overall review score.
That out of the way…
recommending with some serious caveats.
It’s a SWERY game, but not a ‘typical" SWERY game.
Weird, messy, a bit sloppy, a more Eastern POV and stereotype of life in the UK and the West.
Kb/m controls are quite clunky. Controller is better, if the game and Steam recognize your controller (PS4/PS5 recommended- the game seems to reuse towork properly with my XBox One controller).
– Real player with 141.0 hrs in game
STORY OF SEASONS: Pioneers of Olive Town
I will say this~ As a die-hard HM weeb
With only 40hrs put into this game and only on “Autumn” Xseed has done a fine job with keeping the Harvest Moon franchise alive and ongoing. I love that they keep some of the same elements from the earlier games.
Pros: The graphics are beautiful and the characters are way better than Xseeds “SOS” where everyone looks the same. You have more personality with these new characters and they’re all so bubbly and cheerful and have their own unique dialogues. I do hope in the future that MORE Harvest Moon games will be coming out on the pc as I lack a newer Switch. Thanks for catering to the PC master race Xseed. Natsume has lost me in its very weak and un-immersive graphics. The animals are adorable everything about this game is amazingly fun and there’s so much to do the repetitiveness does not get “boring” or “old” It feels fresh every time you do something even if it is the same thing over and over again. All the villagers literally like everything so finding an item to give them daily is not hard. You even have CUSTOMIZATION to your main character. This is by far the best I have seen and ever played from Harvest moon when it comes to that. The outfits are so pretty too and don’t even get me started with the animations when farming. They’re on the peak.
– Real player with 130.3 hrs in game
As much as it pains me, this is probably the first Story of Seasons title that I have to honestly say I cannot recommend.
There are some cute things about it, and some of the heart of the series is there, buried way way down in there, but honestly this feels like Story of Seasons is trying too hard to take My Time at Portia elements and falling so flat on it’s face that it tumbles right over a cliff.
First and foremost the balancing in the game is atrocious. Day 2 of Winter Year 1 and I had already beat the town development “main” story. Winter 23 of Year 1 and I was married to the bachelor of my choice. The only major story milestone left for me is to have the kid (which I have read ahead is an adoption thing regardless of hetero marriage status or not and that moderately irks me). After that it’s just little completionism, which at the rate I smashed through them in year 1 I don’t expect will take longer than the last Year 3 achievement.
– Real player with 117.1 hrs in game
Adventure Farm VR
I think this is a possibility at fun… Unfortunately, there’s just too many game breaking bugs at this time. Just as an example, getting stuck in a wall, the game’s controls glitching to constantly show in multiples wherever you go (think your entire screen lighting up in blue curving teleport lines from every place you’ve walked in the last 30 seconds), and unfortunately for a friend of mine… Falling through the floor. We’ve tried to pick this up a few times, since purchased, but can’t get further than a few minutes in without something breaking. I hope the team continues to work on this and it isn’t forgotten or given up.
– Real player with 0.8 hrs in game
This game barely works. IF you get it for free, its still not worth it because it takes up hard drive space. DO NOT BUY.
– Real player with 0.5 hrs in game
Sakuna: Of Rice and Ruin
Came here as a gamer… left as a professional rice farmer degree
The realistic, in depth elements of rice farming combined with honing fighting skills plus surprising character revelations and development make Sakuna: Of Rice and Ruin a magnificent game. Beside its beautiful story‚ Sakuna’s personal growth is a pleasure to watch. Her reason for living is tested to the limit. The balanced emphasis on farming and fighting provides a great variety of tasks to undertake, providing dozens of hours of fun.
– Real player with 114.1 hrs in game
I’ll leave a TLDR at the bottom.
I was hesitant yet curious coming into Sakuna. A game that’s half side-scroller beat’m up, and half in-depth rice farming is something unique and interesting to me.
We are introduced to Sakuna, a daughter of harvest goddesss Toyohana and war god Takeribi. Sakuna is a goddess who resides in the capital indulging herself on all sorts of expensive luxuries until one day she meets a certain group of humans and gets involved in an unfortunate event that has her and the group exiled to an isle of demons called Hinoe. It is on this isle that Sakuna will grow rice, hunt demons, and come to learn more about the humans that were exiled along with her.
– Real player with 83.4 hrs in game
Summer in Mara
Being up front the game has a lot of issues. It won’t teach you basic mechanics and it is very easy to get frustrated with quests due to a lack of information. There are some side quests that you are given that you cannot complete because you don’t have access to certain items yet. However the game never mentions that you will later get access to those certain things if you progress the main quest which has led to me looking everywhere for certain things only to learn that I have to progress the main story to gain access to them. While this isn’t outright a bad thing, I personally think it is poor game design to tell your players to get a certain item, while they don’t have access to that item yet.
– Real player with 52.9 hrs in game
Little Koa is growing up on a small island in the middle of Mara. She is alone now, tending to her island but dreaming about exploring the whole world and becoming a pirate one day! When she finds a strange little creature on the beach her days of loneliness are over. With her new friend, Napopo, she set sails to the vast Mara seas. Koa will then meet different kinds of people with their own dreams, problems or old pains and although she is only a kid, she will do everything in her power to help them.
– Real player with 46.8 hrs in game