Call of Duty®: Advanced Warfare - Gold Edition
I was going to recommend this game initially, but one month after release and the developers seem to have gone silent on us, no more updates or messages on the steam community. I am going to split this review into two parts, single player and multi player and talk about the pros and cons. Here we go:
The Single-player campaign - Length: 6-7 hours - Difficulty: Average ( I played about 8 hours of it )
So we get another typical cod campaign, the story is great, altho not at the same level as Black Ops 2 was, your choices do not impact the ending, in fact the campaign is preety much all linear. Graphics are the best the franchise has ever seen, and so are the audio effects, also gameplay has been refined to be extremely fast paced and enjoyable. Kevin Spacey’s performance is incredible, at some points the engine is struggling to keep up with his performance, making you wish Sledgehammer would have used live action cutscenes instead of CGI. The campaign is overall a great experience, if not a bit too short, they could have expanded on it and made it longer, it has some plot holes and rushed moments.
– Real player with 18.4 hrs in game
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(TL;DR can be found at the end of the review)
Call of the annual Duty - Underdeveloped Lagfare
I’ve been a huge fan of the Call of Duty franchise when Modern Warfare hit the stores. For years I’ve been playing pretty much nothing else and dumped hundreds, if not thousands of hours into it. I also played Modern Warfare 2 & 3 but it wasn’t the same for obvious reasons. Since then I wanted to buy another CoD that could bring back the nostalgia. Then Advanced Warfare comes along and actually gets a lot of good reviews and I get curios: Another studio, a longer delevopement time and fast dropping prices.
– Real player with 14.7 hrs in game
Call of Duty®: Ghosts
Worth a buy, for who wants a Wasteland Call of Duty & deep ghost story. However, if you’re not sure, please continue reading to find your answer.
PART 1
Please calculate your “YES” score to identify the value to buy (or replay value):
If your answer is unsure, kindly consider it as “NO”
_[olist]
- Do you like to play diverse coop mode?* Do you like to play the campaign in a wasteland, space, underwater and etc?* Do you like deep and complex storyline about ghost squad?_
– Real player with 10.1 hrs in game
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Call of Duty has been one of, if not the most well known franchise in gaming this past generation and last. The franchise has been in decline quality wise after the release of Modern Warfare - excluding maybe Black Ops 2 - which leads to the release of one of the weakest entries (Both Single Player and Multi Player) in the franchise yet. From the get go, you’ll notice this game was built by Infinity Ward on the grounds of pure arrogance. This game is the very definition of “Bare minimum”.
Call of Duty: Ghosts stars a few protagonists, main one being Logan Walker - and the world they live in after a devastating Orbital Strike after a space station was hijacked. The story follows a special assault squad that go by the name of “Ghosts” and the brother’s entry to said Squad as they fight to take control of the US again.
– Real player with 9.1 hrs in game
Call of Duty®: Ghosts - Digital Hardened Edition
Currently my favorite Call of Duty title that I routinely return to for a multitude of reasons:
==Squads Mode (Especially played with friends)==
Imagine if each of your loadouts in Multiplayer was a surprisingly intelligent bot that belonged to a team of bots all using loadouts you designate, that then got to fight against other teams comprised of people’s loadouts that are saved online. I’ve had much more fun with this mode than I’d care to admit. Plus the bots are actually decently intelligent? They will steal care packages, give audible callouts to where they are moving/who they are seeing/what part of the map they are on, and surprise you more than a handful of times. These bots stand miles above almost all other bots from other Call of Duty titles, hell, they stand taller than most bots in today’s shooter market. The player, especially an offline player, can actually almost faithfully recreate a multiplayer environment using this mode, AND do it with friends in tow.
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Digital Hardened Edition
Before you ask - YES, I have CoD: Ghosts
I remember walking into a Game Store and for $140 seeing REAL content your could touch.
The Deluxe or Limited Edition game box included (but not limited to)::
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The game - on X amount of DVD’s
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Steel Sleeve
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Stickers
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Manual
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Art Book
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Figurine of some kind
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Key Ring/Money Clip/Pen/Playing Cards
Now all you get for the same amount is:
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The Game
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Season Pass
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An in-game item(s) for Multiplayer
Little Dog Bob
Cute little game!
– Real player with 0.9 hrs in game
Really lovely game. Cute art and sounds
– Real player with 0.3 hrs in game
My Little Dog Adventure
Game is quite encouraging as it provides dogs pop(and I haven’t experienced it before) with simple, but good graphics. I noticed that I didn’t pay much attention to the story and sounds, but I would say that they are good
– Real player with 9.5 hrs in game
Really poorly made.
*all levels have flat lighting, endlessly copied environments with no distinctive landmarks, several dead ends that look like they should be the way forward.
*levels have holes in them you can see/fall through, invisible walls everywhere
*cursor is always on screen (this is a common amateur unity problem)
*no ambient sound, game is eerily silent
*awkward dialogue “I forgot my keys this day”
*voice acting recorded on someone’s pc microphone
This plays like someone’s first unity game they made over a weekend using store-bought assets. I would return it but my 6-year old played for 2.1 hours which puts us over the 2 hour limit. I would be more lenient if the price was $1
– Real player with 7.4 hrs in game
Rescue Rover Collection
**Dogs: Man’s best friend.
Evil Robots: Dog’s worst enemy.**
Experience the original Rescue Rover 1 & 2, originally created for Softdisk by legendary developers John Carmack and John Romero, together in one package!
There’s something about your dog Rover that evil robots absolutely LOVE. It seems like every time you look away, those evil robots come around to steal Rover away to their underground hideout. You’ve lost count of how many times you’ve had to go down there, redirect lasers with giant mirrors, rearrange crates, create bridges, and unlock doors to find your beloved dog. Maybe one day those evil robots will cease their dognapping ways. Maybe. Probably not.
Enjoy this pair of whimsical and challenging grid-based action puzzle games where you, the loyal owner of a special dog named Rover, must repeatedly venture into the evil robots’ lair to rescue your stolen pup by foiling traps and mazes designed to keep Rover locked up. Lucky for you, the robots can be outsmarted. Unlucky for you, they’re persistent!
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Rescue your dog Rover from evil robots across two full games with a combined total of 60 levels.
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Solve fiendishly complex environmental puzzles by redirecting laser beams, moving crates, bridging moats, avoiding security robots, and more to retrieve your dear pup and make it safely back to the exit.
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View hilarious animated cutscenes between stages and whenever you fail a puzzle.
Arkan: The dog adventurer
An interesting and complex mixture of two simple genres.
Pros:
1. Pleasant graphics, animations and music.
2. Interesting gameplay.
3. Challenging difficulty.
4. Level editor.
Cons:
1. No Workshop for users-created levels.
Wishes:
1. Ultra-easy mode. In which, for example, the strength of blocks and enemies will be significantly reduced.
2. Custom levels Workshop.
– Real player with 1.9 hrs in game
My girlfriend and I played this game for a little less than an hour. We were attracted to the beautiful pixel graphics and animation, the cute dog, and the jumpy gameplay.
It plays like a platformer bullet-hell brick breaker game, which is a pretty unique idea. It controls well and the trailer represents all this very well.
Sadly for us, the game was just way too difficult. We felt like we had little control of the ball and defeating enemies just wasn’t fun. It never felt like we were being rewarded enough for completing incredibly difficult levels and even when we made it though a level by the skin of our teeth, it felt like it was just rng. Not to mention we often did it without breaking the stars required to unlock further levels. We managed about 15 levels before we had to quit, and we couldn’t really tell any difference between the easy and hard difficulty options.
– Real player with 0.9 hrs in game
Come Bye: A Sheepdog Simulator
A farmer’s best friend.
There’s no better feeling than working with a dog. In this quirky, casual sheepdog simulation game, you’ll experience that first hand.
Playing as the shepherd, you’ll whistle commands to your dog, Daisy, as you run to keep up.
Using the same simple commands that actual shepherds use, you’ll guide Daisy and your flock through trials, around obstacles, and away from danger.
The sheep have a mind of their own, so it’ll take everything you and Daisy have to make sure they get back to the barn safely. (Especially with the reports of abduction-happy extra-terrestrials in the area!)
Features
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Compete in trials against the clock and score points for keeping the flock together.
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Guide the sheep away from hazards like water, fire, and abduction-happy aliens.
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Open and close the gates carefully–you don’t want any of the sheep to escape!
Farmer Pug Dash
Its is a fun little game. Although it is not multiplayer it is fun to compete against friends to see who can get all the achievements first.
– Real player with 2.6 hrs in game
fun to grab achievements, though it would be very difficult to have this as a perfect game as most of them are really rare animals that you get by continuously playing at a high difficulty
– Real player with 2.6 hrs in game
The Sun at Night
The Sun at Night is a fun action/platformer with metroidvania vibes (though it isn’t really a metroidvania) that unfortunately ends on a major cliffhanger.
The story appears to take place in an alternate history, perhaps post-apocalyptic, Soviet Union. You play as Laika, a cybernatically enhanced dog who has no idea where she came from or who made her. After Laika wakes up, she falls in with what appears to be a group of anti-Soviet revolutionaries, and accepts a mission from them, which leads into another and then another, and then … full stop. Lots of questions are raised about what the hell is really going on, but aside from a couple vague hints which only raise more questions, nothing is answered. I guess that’s left for the next game, or the one after that, or the one after that - who knows?
– Real player with 12.6 hrs in game
The Sun at Night is a metroidvania game set in a strangely unique setting. You’re Laika, the first dog sent into orbit. However, instead of miserably burning along with the ship, you’re now a robot dog, joining the Rebel force against the Soviets, who seem to dominate the Earth (and beyond).
I’ll give you some time to take that in. Even the game’s characters find it strange that you’re a talking dog in silver armor. With a gun mounted on your back. Yes.
The concept probably got your interest already, I assume. Execution isn’t nearly as great, and I’ll try to explain the best I can.
– Real player with 8.7 hrs in game