Eye of the Beholder

Eye of the Beholder

My Experience

The game got off to a semi-interesting start, and I became invested in the story pretty quickly. It’s always a little odd playing a game that was designed for VR without a headset, as the sensation of being on rails and being teleported forwards is more prominent.

The game fell apart a for me during the scene that takes place after the radio repair. The character that had been helping me said to an enemy combatant, “There is no place for your kind anymore […] You Sokranian scum get what you deserve […] You don’t belong in our country.” Immediately, I lost sympathy for this character and his “side” in the conflict. As an American, I just can’t get behind this sentiment. These statements hit too close to home with respect to the way that some intolerant people see those south of our borders. Of course, on the other hand, we have a faction that is acquiring and planning chemical weapon attacks that run afoul of international humanitarian law. So no sympathy here either.

Real player with 0.3 hrs in game


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Experienced on the Oculus Quest 2

This is a mostly narrative-driven, cinematic experience with some basic interactions. You’re basically in a war-torn situation in the Middle East involving the possible use of chemical weapons. You basically have to decide which side you’ll be helping early on and then live with the possible consequences. Whole thing took me 16 minutes.

The game is running on the Unity Engine. On my RTX 3080, I was getting a steady 90 fps. There is no locomotion, instead you are automatically teleported from one scene to the next. You use a flashlight to highlight objects to either make a decision on how to act or clear an objective.

Real player with 0.3 hrs in game

Eye of the Beholder on Steam

Brukel

Brukel

If you liked the review and interested in completion and perfection time of games with additional useful information (for example: how difficult to get all achievements, is MP or DLC required and so on) or interested in reviews like this, then please follow my Average Achievement Hunter curator.

I completed the game and earned all achievements in the game, also created an achievement guide. I believe, that I experienced all the content and so I can share my experiences about this game.

Real player with 4.5 hrs in game


Read More: Best Documentary Historical Games.


This is an Exploration/indie/Visual Novel/Oral History game about a teenager growing up in Belgium during WWII.

This is a personal story. The devs grandmother is who is telling it and voices herself. You see the farm she was raised on.

  • Story

  • Graphics

  • Unique Puzzles via your phone and keywords

  • Voiced by the woman who lived through it

After finishing this I had to sit and just think about it for a while; it is a powerful story.

How many family histories are left behind that future generations will never know?

Real player with 3.5 hrs in game

Brukel on Steam

The Book of Distance

The Book of Distance

What can I say that hasn’t been said already?

About 30 minutes, not much to “do” but so much to read & feel.

You’ll need a solid 1.5m x 1.5m space to get the full effect.

Ok, enough with the technical stuff…

Such a wonderful VR experience!!! Just wow.

It resonated with me so much, (lens got foggy, something in my eye…both eyes, weird) as I am first generation after my father immigrated to the United States.

He worked very hard & for almost nothing for decades to provide for our family. We were very poor, no Nike’s or name brand stuff but always had food.

Real player with 1.3 hrs in game


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This game is a great way to introduce VR to beginners.

Truth be told I did not believe the other review when they said it will make u cry.

The first 3 minutes when i played this the atmosphere just captured my attention and It made me teared up because of the ambient. From the tone of the narrator to his father’s point of view. It got me on edge. Granted there are a few flaws in the game. But from the way The game was made and told You know that the developers wanted to capture the story telling. Making an immersive experience. Keep in mind that this story is a sad one.

Real player with 1.1 hrs in game

The Book of Distance on Steam

Imaginaria

Imaginaria

Very story driven adventure with some simplified pixelart

Interactive objects (on top part) give you more details about the environment/storyline

Lots of areas to check & explore!

Funny little details & objects, story as well has it’s funny moments

Can’t really compare it to nowadays or big adventures games for sure it has a really old classic vibe,

which is nice if you are into that kind of games!

Real player with 5.8 hrs in game

Imaginaria is a short game where you explore an antarctic science station. It combines walking simulator and point & click elements, but the game side of it is light as you only have a handful of choices to make. It’s more of a fun, interesting exploration of the dev’s experience.

Real player with 1.7 hrs in game

Imaginaria on Steam

Noise

Noise

Stars received: 0.9/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.2] Controls & Training & Help

[0.1] Menu & Settings

[0.1] Sound & Music

[0.1] Graphics

[0.2] Game Design

[0.2] Game Story

[0] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: sort of a City Quest game

Real player with 5.6 hrs in game

another unfinished and abandoned game with buggy and broken achievements.

graphics are below average and voice acting is even worse.

story and gameplay seemed ok and workable in the first level (aka chapter 1) and i actually had some fun playing. but after that the game went downhill fast and after chapter 2 the game just ended in the middle of the story.

and it will stay like this since the developer officially dropped the game to focus on creating even more half as#ed & unfinished garbage games.

Real player with 3.9 hrs in game

Noise on Steam

That Dragon, Cancer

That Dragon, Cancer

Cancer. Tragedy.

Two words that have ended as synonymous far more often than anyone cares to remember. Cancer and other terminal illnesses are something that almost all of us have been touched by in some way. Whether it be from a person very close to us, ourselves, or just someone that has influenced us in some way. If it hasn’t, odds are it will at some point in your life. These diseases invariably impact us in a negative and tragic way. We have experienced loss due to them and watched others suffer unimaginable pain trying to survive and fight to stay alive.

Real player with 4.3 hrs in game

The worst tragedy parents can experience

Really heartbreaking story, it’s sad, it’s devastating and it could be hard to play this at times. Some people might not even finish this. But I have a lot to say, not necessary about the game but i’m gonna ramble now. This is not even a proper review, just my thoughts but so is the game, it’s not actually a game, more like an interactive story.

I have this fucking disease myself, I must deal with it, I know how hard it is and how it breaks you in both – physical and mental way. And it hurts not only you but everyone around you who love you and care about you. Of course you question “why me?” or “why them?”, “what they’ve done to deserve that?” Many people turn to god and say he’s in god’s will now. That thought never occurred to me because I consider god a mythical creature as real as fairies or dragons.

Real player with 3.5 hrs in game

That Dragon, Cancer on Steam