PRINCIPIA: Master of Science

PRINCIPIA: Master of Science

Summary

A rather simple game with a huge potential. Overall, it is great now, but if the devs are able to improve on the concept by introducing more scientists, fields of science, and perhaps more locations/academies, it can become truly amazing.

What works

1. You can pick one of about a dozen scientists from the era of enlightenment, and guide him throughout his career. You choose what to concentrate on, you can study, attend lectures, conduct experiments, compose scientific papers and much more.

Real player with 24.7 hrs in game


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You can’t tell this is a outstanding game, but it is amazing. BGM, graphic, system especially this theme is rather KOEI than Paradox. It reminds me about my PSP and the mighty Daikoukai Jidai IV.

I really want to see dlc for this game like more scientists, more theory, more universities. I think there still be a lot of system improvement and details can be developed. Such as more countries can have different budgets to invite scientist or build better universities and labs; a interdisciplinary research systems; relationship between professors and students etc.

Real player with 21.1 hrs in game

PRINCIPIA: Master of Science on Steam

The Civil War

The Civil War

I bought it for 1.99 i think, The Game come out in the 90’s, took a little bit to figure out how to play but its ok not as good as Ultimate Civil War General but ok, u command armies thats mostly battle flag armies u can build ships upgrade citys/towns etc. Only problem im still having is the Music/Sound get to play its on in game but no sound thats because its a Dos game and i think its missing a file to get it to work for windows 7-10, So if anyone figures this out please post it send me message on how to get the music to play Thank You Ps i haven’t tried multiplayer if anyone else gets this old game i will play

Real player with 11.9 hrs in game


Read More: Best Diplomacy Strategy Games.


Sadly, this game doesn’t work. Some very serious glitches that make it unplayable. I use to love this game as a kid and I was so excited to have the opportunity to play it again, yet I cannot. Don’t waste your money. Essentially this game uses the total war style interface a decade before total war was a thing.

Real player with 9.9 hrs in game

The Civil War on Steam

Socialism Simulator

Socialism Simulator

At first I loved this game. What a fun and cheeky way to go though some of history’s greatest failed states ;-)

Either other people got the GOOD VERSION, as in the code in their game works, or the achievement system is somewhat broken in it’s link to steam.

Where the hell are these “multiple endings” they were talking about? There seems to really be only three. Either you die of old age, your people betray and overthrow you, or they goal of your State is fulfilled. To be fair, the NK knock off actually did offer more than three endings.

Real player with 8.9 hrs in game


Read More: Best Diplomacy Political Sim Games.


Okey… finally won on each of the four campaigns… this game is fucking amazing, thats all that im going to say.

Real player with 8.3 hrs in game

Socialism Simulator on Steam

Eormor: Shattered Lands

Eormor: Shattered Lands

Instant Action!

Nice strategic thinking!

Play and continue whenever you want!

Real player with 82.8 hrs in game

Fun, good gameplay. The AI is ruthless

Real player with 24.2 hrs in game

Eormor: Shattered Lands on Steam

Conquicktory

Conquicktory

Conquicktory is a minimalistic turn-based strategy focused on top-level decisions in your civilization’s development. You’ll control the diplomacy relations with neighboring countries, declare wars, plan the key strikes and distribute funds to the peaceful/military issues. Your subjects will do the rest of work - there is no need to deeply micromanage all the aspect of your glorious growing empire.

The game map has 3 views:

1. Military view. If you see a spear with a flag over one of your cities, it means that you can create an army in it. Simply touch and drag from it and you’ll see the army path. Army will capture cells around its path. The same dragging way is used to plan the movement of your existing armies. Also you can see the cells defense ratings on this view. Cells are defended by nearby armies, cities and forts.

2. Diplomacy view. Here you can select a country and see its current enemies (red) and allies (green). You can select a country and suggest a treaty to it, or declare war. Also here you can answer the treaties suggestions from other players

3. Economy view. You can see how much each of your cities brings to you, and set the funds spreading to war, peaceful growth and treasury. You can fund new cities and fortresses in this view.

Game features:

  • easy control mode which lets you focus on the top-level questions of you empire

  • simultaneous moves, which are performed once all the players have issued orders

  • challenging AI, which does not cheat but can make clever moves

  • spectator mode, where you can relax and spectate how the AI play (and try to guess the winner)

  • prebuilt maps of the world, continents and countries, which you can conquer

Conquicktory on Steam

Lawgivers

Lawgivers

A simple political simulator focusing on a gameplay element that was missing in Democracy 3 and not well developed in Urban Empire.

To keep it short: The game is fun, but somewhat lacking in depth and can be rather random at times. Better to watch gameplay videos to see if it is for you, unless you really love politics and want a parliament simulator badly.

To be more elaborate: The game offers a variety of policies that are unlocked through research. Policy effects are very clearcut and not as complicated and multi-layered as in Democracy 3. Also they tend to be rather simple. For instance there is a policy to establish a pension system, but it is not explained what kind of system it is, nor is it possible to have different types of systems (Democracy 3 at least distinguished between private and public pension schemes).

Real player with 27.1 hrs in game

Mixed leaning negative, with lots of caveats

Firstly, I love the presentation, the UI design, the idea of the sim. It is nice to see so many countries represented, with an actual democratic method of passing or repealing laws and legislation, via voting done by members of the chamber. It is a solid base for the game to (hopefully) improve with in time.

But, sadly, I feel the overtly positive points halt here.

While many countries are represented each one works exactly the same, even if their constitutions and ideology differs. Each will start with the same rules and a empty parliamentary chamber. It is like establishing the very first government. And then the system does not emulate the country you are supposed to be. Every country gets the chamber filled, and then the “lawgivers” themselves pick a PM/President. Not the majority holder. Not public vote. Not the popular vote or the most weighted votes as seen in real systems across the world. Only through pushing new rules and laws can you actually get around to emulating your chosen countries real system.

Real player with 14.3 hrs in game

Lawgivers on Steam

The Battle of Polytopia

The Battle of Polytopia

I would like to begin with the disclaimer that I received Polytopia for free as I had the privilege of beta-testing it before its Steam release. However, I do not believe that this influences my view of the game in any major way that would impact my review. I also had prior experience with the game in its mobile form prior to its release on Steam.

Polytopia is simply a brilliant game. Midjiwan created a masterpiece that is continually refreshing and new, yet challenging to master. The AI is just punishing enough on higher difficulties to encourage thoughtful and deliberate gameplay, yet lenient enough to reward clever strategic moves. At no point have I felt like the game was too arbitrarily challenging or easy, instead it has consistently maintained a delicate balance in terms of difficulty (unless you happen to be stranded on a 1x1 island with no resources in sight, which although rare, is quite tragic). The game is also super approachable for beginners without much experience in this type of strategy/resource management genre. I think that honestly anyone from any skill level can thoroughly enjoy Polytopia.

Real player with 52.9 hrs in game

I really do recommend this game after playing for about 11 hours. It’s the first time I play a game like this, but to my understanding it’s quite a lot like Civilisation but much simpler (and cheaper). Like all games, there are both good and bad things to this game. Let’s discuss it.

Firstly, I’d like to adress the negatives. Multiplayer mode is not that fun, in my opinion. Pass & Play works if there are two of you, but even then it’s a little tiresome to wait for your turn. I tried playing with 2 friends and it just took way too long. I haven’t tried online multiplayer because I don’t know anyone who owns this game. You can play with strangers as well, but the waiting time to fill a server is too much. That’s not really the game’s fault though, that’s just because not enough people have bought this game yet since it’s new.

Real player with 28.7 hrs in game

The Battle of Polytopia on Steam

Westminster Darkly

Westminster Darkly

IN A WORD: MAYBE

IN SHORT:

WHAT TO EXPECT: Management oriented strategy simulator. Hardcore indie game. Dystopian setting. Mature themes. Survivor meets street gang dynamics. Pen and paper, play-by-mail style gameplay. Basic turn-limited combat. Slow-paced, methodical tempo. Needs a better tutorial and/or help screens. Visually clean but limited. Decent mandolin soundtrack. GUI needs some tweaks. No Steam overlay. Patience and imagination required. Singleplayer only. Subtly addictive.

Real player with 35.0 hrs in game

The game has merits which make it worthy of a go at the low price. The UI is problematic and there are some balancing problems, with the AI hammering you pretty soon into the game. Enjoyable without hitting the all-time classic ranking.

Real player with 4.5 hrs in game

Westminster Darkly on Steam

MesetaMiner (CodeName)

MesetaMiner (CodeName)

If you had a million dollars would the world be yours? Or what if you have a hundred million? Or what about a Billion? This is old fools power. This will not give you complete power over the world. The goal is not to make a lot of money - the goal is to get control of the money. CREATE THE MONEY and give it value. Play the game like the Federal Reserve and Artist.

Have you always dreamed of achieving international influence and making infinite money? Now you can achieve the dream of billions and earn influence, wealth and respect. Earn your billions during the crypto era.

MesetaMiner(codename) is an crypto simulator in which you can become the most successful “Business Man/Woman” in the world.

Create and buy new technologies, expand production, fund wars for profit, buy and build real estate.

MesetaMiner(codename) Features:

  • thought provoking questions

  • detailed constant changing economy

  • the elaborated logic of changing relations between business and security

  • the possibility of organizing the production of millions, billions, trillions of crypto currency

  • investments, giving out loans and development of real-estate

  • a dynamically changing exchange for trading/business

MesetaMiner (CodeName) on Steam

Oversight

Oversight

This game is something truly special. It’s smart and sophisticated, with fabulous yet understated art and music. The gameplay is very satisfying, and it makes me feel like an evil mastermind even when I lose! Play this game, you won’t regret it.

Real player with 2.4 hrs in game

Oversight on Steam