Interstellaria

Interstellaria

123 hours, just came back for more after not playing for a few months, and had to write a review.

I can not for the life of me figure out the negative reviews (keep in mind though I am more of a ‘benefit of the doubt’ reviewer than a ‘this game is not precisely what I expect/desire therefore I will crap all over it’ reviewer). This game is a blast. I have to assume they are doing the usual ‘reviewing it as compared to some other game they like more’ or ‘reviewing it for what they want it to be rather than what it is’. Either way, my opinion is this game is one of the better unkown space games in existence. All these ‘FTL’ clones, and no mention of Interstellaria, is a travesty, this game needs more PR.

Real player with 124.3 hrs in game


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Short version:

It’s fairly similar to FTL with the added ability to explore planets (with simple ground combat), move your ship freely in deep space (with dynamic tactical space combat) and enjoy an entertaining plot that guides you through the open-world universe.

Is it perfect? No. There are issues and the UX is not the best, but unless that puts you off, you can definitely enjoy the game.

Coldrice seems to be working non-stop to fix any issues and there are also some planned improvements.

Real player with 77.3 hrs in game

Interstellaria on Steam

The Civil War

The Civil War

I bought it for 1.99 i think, The Game come out in the 90’s, took a little bit to figure out how to play but its ok not as good as Ultimate Civil War General but ok, u command armies thats mostly battle flag armies u can build ships upgrade citys/towns etc. Only problem im still having is the Music/Sound get to play its on in game but no sound thats because its a Dos game and i think its missing a file to get it to work for windows 7-10, So if anyone figures this out please post it send me message on how to get the music to play Thank You Ps i haven’t tried multiplayer if anyone else gets this old game i will play

Real player with 11.9 hrs in game


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Sadly, this game doesn’t work. Some very serious glitches that make it unplayable. I use to love this game as a kid and I was so excited to have the opportunity to play it again, yet I cannot. Don’t waste your money. Essentially this game uses the total war style interface a decade before total war was a thing.

Real player with 9.9 hrs in game

The Civil War on Steam

Dato of Srivijaya

Dato of Srivijaya

tidak direkomendasikan untuk sekarang, gamenya parah, tapi gw apresiasi kalian udah kerja keras, perbaiki bugnya, like i said.. keep it up guys

Real player with 2.5 hrs in game


Read More: Best Diplomacy Strategy Games.


When I use Sriwijaya, the tutorial crashes. A Code Error Appears.

Also when selecting other factions like Sunda or Mataram, no tutorial appears but you can immediately play. Still, I don’t know what to do.

UI window design is bad, especially the colors.

Please fix the game because I always wanted to see RTS games from Indonesia.

Real player with 0.3 hrs in game

Dato of Srivijaya on Steam

Bleeding Moons

Bleeding Moons

A unique and entertaining point and click adventure game in the vein of Space Pilgrim about war, politics, love and everything in between. The game is more of an interactive novel, the puzzle part is very easy, too easy I would say, so if you are expecting to get creative about picking things and combining them in the inventory, this is not the game for you.

The game tackles adult issues such as rape and abuse, but very tastefully, which is testament to the overall excellent writing. The world is rich with characters and they all have a story, even the many NPCs will tell you their tale. The creators really took their time with every detail, including some humorous: in a city with many stray dogs, of course you will find poop on the street :) … which should have been an achievement itself.

Real player with 35.4 hrs in game

First of all, I’m writing this review as a huge THANK YOU to the creator. I just finished the game and I’m absolutely in love with it! I spent about a good 10 hours playing through the story and because I’m that kind of guy that wants to know everything, I logged over 200 saves. I’ll be going back to my final save later this week to try something a little different. After that I’m likely to try again from the beginning to see what I might be able to change.

! I was surprised to find out I was locked out of Luna’s ending but the rest were available to me

Real player with 13.8 hrs in game

Bleeding Moons on Steam

Karen: An Outrage Simulator

Karen: An Outrage Simulator

I went into this game expecting 45 minutes-1 hour’s worth of silly little content that would give me, someone who’s worked in food and retail, a good laugh.

What I got was 3 hours of organ rupturing good humored, nail on the head scenarios that were so scarily familiar but also insanely ridiculous.

Without spoiling anything (yes, yes, there is a plot, and it is delicious), you go through a good handful of incredibly unique, inconvenient situations that could truly happen to anybody. No level feels like a repeat, no joke feels overused or like low-hanging fruit (unless you count the entire premise of the game as low hanging fruit). If you play on Normal mode, you have to figure out how to manipulate different characters to get what you want purely through intuition and guess work, WITHOUT you (Karen) becoming outraged and making a disaster of the place.

Real player with 4.5 hrs in game

Similar to other reviews, I thought this game would be shorter…offering maybe an hour of content. I ended up streaming it for over 3 hours.

I played this with a couple of other friends and we all took turns voice-acting Karen and the other characters. We spent so much time laughing our sides were sore!

I’ve also worked 7 years in retail and, again like other reviewers, have encountered my fair share of “Karens” and this game accurately depicts the stereotypical Karen in her natural habitat.

Real player with 4.0 hrs in game

Karen: An Outrage Simulator on Steam

Sublunar

Sublunar

YOU WILL BE THE GUY , IN FUTURES , IN SPACE I MEAN SUBLUNAR. AWESOME.

Real player with 11.4 hrs in game

The interface makes the text-based Sublunar more confusing than it needed to be, but once you know your way around it’s a pretty average ‘risk management’ game. In order to complete the level, you have to dominate the region with your faction by completing quests, and as you progress the game will introduce more randomized elements. The tutorial is not very helpful which is part of the problem, I would recommend highlighting the buttons for the player because they are hard to find on your own. Generally speaking, to play the game you have to go to any city, select a quest, and then you have to make sure that your crew meets the stat requirements, including potentially mandatory gear and weapons. Some of the missions have an element of “luck” because you can’t see the secondary phase, but you can eliminate it by asking people in towns for information, assuming the city is under your alignment. When you start a mission you will have a choice of a faction, it’s not purely cosmetic, it affects the frequency of certain events and items in the store.

Real player with 4.7 hrs in game

Sublunar on Steam

Lockheart Indigo

Lockheart Indigo

Lockheart Indigo was a short but fulfilling experience, with all of its parts forming a cohesive whole. The art, the music, the characters and the gameplay all fit together seamlessly to tell an exciting story.

It offers a unique system where, instead of battling your enemies in combat, you have to win them over with clever persuasion. And it’s clear the developer took a lot of time in crafting the various responses to show each character’s unique personality and motives.

I definitely recommend this game, it was a joy to play and a great homage to the Game Boy era from which it took its inspiration.

Real player with 5.8 hrs in game

About 2-3 hour long detective game where the combat is replaced with interrogation, it’s kinda like playing Undertale and only using the dialogue choices (no bullet-hell though). Whenever you need to get information from the character you have to find a way to probe them by using evidence and their motivations against them. The story was decent enough for me to finish the game, but I was a bit disappointed with the illusion of choices as the game is pretty linear overall. You can use F4 to set the game to fullscreen, however, it does not have a widescreen so you will be playing with black borders. Even though the game is relatively polished and resistant to stupid choices, there are some potential softlocks due to the enemy AI, you should keep 2-3 save slots 30 minutes apart just in case (I wasted like 40 minutes because one of the quest items became inaccessible).

Real player with 4.3 hrs in game

Lockheart Indigo on Steam

KingSim

KingSim

Alright first that 12 hours is probably 4-2 hours off, I used steam remote play to play the game for some of my play time, I believe the game was left running well I was doing other things, I find this convent as I can return to the game where I left off with my phone, but it dose inflate the hrs on record. It’s likely closer to 8 or 9 at the time of this post.

Kingsim is a game of choice and resource management, it’s ment to played much more then once, likely you won’t reach the end on your first attempt unless your very lucky, but dieing in this game is an achievement, and you can save at any point. I find this game really fun and have played it quite a bit and I still haven’t gone on all the paths that are in the game. I’m trying to avoid spoilers in this review, so it’s been a bit akword writing, next I guess I’ll address some things from the negative reviews that are here

Real player with 15.3 hrs in game

A very fun, but very short game. A lot like Long Live the Queen but less VN style… Sort of. You can marry monster girls, or humans if you’re into that sorta thing. I married a mermaid and summoned an adorable Cthulhu to spread joy and death across the world.

There are very many possibilities but the game generally ends around 10 days and then you can go into an endless sort of sandbox mode where the only thing to do is conquer or make peace with your surrounding neighbors.

Honestly I’d say my 3 hours was worth $10, but I really hope to see more content from the devs for this game soon. There’s a lot of possibilities yet.

Real player with 15.3 hrs in game

KingSim on Steam

Divided Reigns

Divided Reigns

I never review games. But I know this game is very new and I’d love to convince someone to give it a try.

Divided Reigns starts with your main character, Ailfred, who is the captain of an army who has just conquered a nation but committed atrocities in the process. But his conscience isn’t being silent about it, and his efforts to change course lead to a series of events that go far deeper then he could have ever imagined.

If you’re looking for a high quality movie style cut scenes and fifteen different ways to mash your buttons in combat, this is not your game. If you loved the classic turn-style JRPG’s (think Final Fantasy VI and Chrono Trigger) and are looking for a fresh take on them with an impressive storyline, you’re in for some terrific hours of gaming.

Real player with 171.8 hrs in game

This is an edited re-review

I’ll start this off with the positives:

This dev duo is incredibly responsive to their community. You never know what to expect when something comes out of an indie group, but they seem to go above and beyond trying to fix issues IMMEDIATELY after launch. My original review was a down vote because of the amount of major bugs I had ran into. I recorded them here and even emailed more to their developer-email. I can’t say if they’ve all been fixed, but I know at least one was rectified within 24 hours of reporting it.

Real player with 67.7 hrs in game

Divided Reigns on Steam

Space Wreck

Space Wreck

Inspired by classic western isometric RPGs (Fallout, Fallout 2, Arcanum), this is hardcore role playing game set in space 20 years post major conflict over asteroid mining.

  • Built on classic RPG fundaments

  • Post-apocalyptic space exploration.

  • Focus on role-playing (…sometimes to the extreme!).

  • It’s ok to fail - because there are many ways to solve every problem.

  • Completely optional combat.

Role playing

This is the most important part of the game - you can play whatever character you wish, play however you want to. You can be smooth talker, sneaky hacker or brawling bully; or something else - it’s your choice: distribute the points in character creation and make decisions when playing.

But once the character has been created, be ready for not only abilities but also limitations.

For example, characters with low CHARM value will find that often NPCs won’t even talk to them because of how repulsive they are; or speech - if low, that means you are a shy introvert, unable to initiate the dialog yourself. Lacking computer skills (scitec)? You accidentally crash terminals when trying to use them. Low tinker? Tools might break in your inept hands. Sometimes even too much is not good - too strong (PHYSICAL) and you cannot squeeze into vents thus unable to make use of some shortcuts. And so on - your character stats will signifcantly affect your gameplay style.

Multiple solutions

There are always multiple ways to solve problems (quests), usually tied to your character skills and abilities - play to your character’s strengths, work around its weaknesses. For example, if you cannot convince someone to help you, hack his computer and blackmail him. Or just straight-up pickpocket the guy - all items are always realistically placed in NPC inventories.

Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in near future or lead to a different ending in the end slides.

Choice & Consequence

Your actions, your decisions matter to the game world. Make an enemy, you may need him/her later on. Opt for an easier solution to the current problem and you might have to deal with a bigger problem later. And in the end, you will get a unique game ending showing you the future fate of your character and those who he/she impacted through gameplay.

Non-linear world

You have an objective but how you approach it - it’s up to you; the game map is as open to you as reasonably possible (it’s a stranded spaceship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you’ve got freedom to spare.

Optional but unlimited violence

You can complete the game without killing anyone. In fact, combat is completely optional. But if you want to fight - there are no immortal or “essential” NPCs - everyone everywhere has finite amount of HP and is fair game.

Turn-based combat

Game features old-school tactical turn-based combat with grid based movement, action points and dice rolls.

Space Wreck on Steam