Solar Echoes: The Star Legation
STORY
Soon after the alien races began to explore outside their own star systems, they discovered each other. Hostilities grew into skirmishes and eventually, wars. However, some still desired peace. We’ve been taught that the Interstellar Union was formed in the year 1,023 LN. And we’ve been told of the human, Trey Donovan, who led the peace legation to unite everyone across the stars.
Details beyond that are varied and embellished, but we do have records of Trey’s past. This man, now considered a legend, was no diplomat. He grew up in entirely human-centric surroundings and had never ventured beyond human territories. He was banished to an exile colony after a dishonorable discharge from the military. He received no training for the peace legation that he supposedly led. Trey’s only known redeeming quality was his leadership and success in bringing law to a planet overrun with criminals.
How did this man travel to alien worlds and speak before powerful leaders? How was this human able to convince those alien leaders to send a representative with him to join the Interstellar Union? How did he survive the dangerous journey through space among an alien crew, several which were technically still at war with each other? There are still many unanswered questions about Trey Donovan and his journey across the universe. What really happened aboard that starship?
ABOUT
Solar Echoes: The Star Legation is a Sci-Fi Visual Novel game with RPG elements, full of intriguing alien characters, bizarre foreign cultures, and interstellar conflict. Journey through space to gather and manage an alien crew, visit new worlds, negotiate with alien leaders, and even risk romance across the stars! Survival and success depends upon your choices and the reputation you’ve built among your alien crewmates. Can your diplomatic efforts with alien leaders lead to a peaceful alliance between all the races, or will you incite a massive interstellar war? Will your words bring unity, or chaos?
FEATURES
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The Star Legation’s beautifully authentic style blends realism with a cel-shaded, anime touch. Design, art, and audio create a unique space-opera atmosphere.
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100’s of decisions to make in this epic, choice-driven branching story
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Experience an engaging narrative filled with intrigue, humor, science, treachery, and heart.
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RPG elements with 8 different character design skill choices to make
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32 possible endings (including 5 main endings)
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Immersive and realistic dialogue: some character sprites have over 100 different expressions!
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Optional Romance story routes with 2 human characters
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Detailed background art, cinematic camera work, expressive character sprites, and animated sequences make this visual novel a dynamic experience!
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Build relationships with memorable characters and develop a reputation that will alter the course of the story!
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Over 20 hours of gameplay, with additional hours in alternate routes and endings
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Awesome SciFi soundtrack by composer Andy Mitchell, featuring over 75 minutes of original music!
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15+ High Res CG’s to unlock, designed by the talented artist, Aeghite!
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Hidden skill-related choices based on your character design that unlock extra routes
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Optional Combat (auto-win option), or Challenge Mode
Read More: Best Diplomacy Sci-fi Games.
Plan B from Outer Space: A Bavarian Odyssey
A funny, replayable and “Zork-esque” Choose-Your-Own-Adventure game that compensate the shortness of a single run by offering lots of different choices that lead to extremely diverging paths and endings.
– Real player with 2.5 hrs in game
Read More: Best Diplomacy 2D Games.
forgot to cover my space ship, created new beach front property, 10/10 would do it again.
– Real player with 1.6 hrs in game
Void Encounter
GG
– Real player with 0.9 hrs in game
Read More: Best Diplomacy Action Games.
ENDLESS™ Space - Definitive Edition
I fell in love with Master of Orion II when it came out first (1996) and since then I look for a worthy successor. Played several 4X games and they had their pros and cons. Endless Space is one of the better 4X games and absolutely worth buying, in my opinion. Wouldn’t have played 300+ hours else, heh. I am reviewing it including Disharmony expansion.
Galaxy: Endless Space offers some variety of galaxy shapes and sizes, some favoring defensive players, some favoring offensive ones. Additional finetuning of the galaxy is possible. I miss the opportunity of creating a REALLY huge galaxy, but maximum size with just one opponent works ok as a sandbox mode. During exploring you will find nice bonuses, a few pirates, wormholes (basically dividing the galaxy until you can travel through them) and finally different wonders, so exploring is actually fun.
– Real player with 352.8 hrs in game
Review: Endless Space
_“Come, my friends,
‘Tis not too late to seek a newer world. . . .
To sail beyond the sunset, and the baths
Of all the western stars, until I die.”
Alfred Lord Tennyson_
The universe with it’s endless amounts of galaxies, stars and planets was born out of what we call “the big bang”. It took billions of years before the first life was given and further billions for the new rulers of space to conquer every star they could reach: The Endless. They traveled through wormholes, became masters of time and space, built outstanding monuments and structures and oppressed every lifeform that stood in their way, all with the help of a special gift called dust. The only ones who could make them fall were the Endless themselves with inner conflicts and arrogance. Millions of years later other empires arose from the stars. The Endless were gone but their technology, wisdom and Dust is still there, waiting for new conquerors. Which faction will dominate the others with science, war and dust? Hopefully yours.
– Real player with 196.1 hrs in game
Galactic Civilizations® I: Ultimate Edition
This was one of the few games I played over and over as a teen.
I’ll be honest, I never got into the sequel, because I didn’t like the way the planets were depicted (though it probably made influence more intuitive). So I don’t know how this one holds up to GalCiv II. But on its own merits, it’s a good game.
In Galactic Civilizations, you start out as ruler of united Earth. The various alien races, having gotten the secret of hyperdrive from the humans, have turned off their massive wormhole portals and scrapped them for hyper-capable colony ships. The real space race has begun, and it’s up to you to determine the path you want humanity to take.
– Real player with 194.6 hrs in game
In my ongoing and likely futile effort to write a Steam review for every game in my library (#291 out of 612)… it’s time for Galactic Civilizations I: Ultimate Edition.
You might know Galactic Civilizations by its other name: “Oh, yeah, there was a game before Galactic Civilizations III, wasn’t there?” Indeed there was! The obvious question here is: why should anyone play Galactic Civilizations 1 when the third game exists, and is so, so good? Historical context? Pure, unadulterated whimsy? A PC so old and out-of-date that it doesn’t even qualify as a toaster? Galactic Civilizations I has got fewer features, less polish, and less depth all-around. Furthermore, you’re in for one hell of an uphill battle if you’re even -thinking- of trying to get the game to run on a modern operating system. Galactic Civilizations does not play nice with anything more advanced than Windows XP!
– Real player with 24.6 hrs in game
Galactic Civilizations® II: Ultimate Edition
In a word: Addictive. Yes, addictive in that terrifying, inescapable, “just-one-more-turn” way. Galactic Civilizations II is what you get if you take Master of Orion II, expand it so that the galaxy, tech tree and ship customisation are roughly a hundred times as huge without ever becoming boring, bump the graphics up to a standard still respectable today for a TBS, give each civilization some serious make-or-break differences (hint: the Drengin and the Yor almost always end up dominating most of the galaxy that ISN’T YOU), and shove it out there to give almost every other space-based TBS a serious poke in the eye.
– Real player with 216.8 hrs in game
I decided to pick up a new 4x space game after pouring many hours into Endless Space. Endless Space lacked complexity and I searched for a more in depth game. Galactic Civilizations 2 fulfill that criteria. I started playing this in 2015 so I have no nostalgic feelings for it. The game is quite good and fun despite its age and limitations, in fact it is the best 4x space game I have played so far (other space 4x I’ve played are MOO2, Endless Space and Sword of the Stars). Take a good look at the pros and cons because some points might put you off.
– Real player with 196.7 hrs in game
Distant Dials
Distant Dials is a science-fiction MUSH (multi-user shared hallucination). It’s a multiplayer game requiring the player to create parts of the experience with others.
Distant Dials is a game relying on dialogues taking place in 2875. The player is a human who shall through discussions with others or with an IA, understand his current state and the state of mankind in this era. He will maybe reach another level of understanding allowing dialogues with 9 other players on issues of the past leading to where humanity is right now.
Sins of a Solar Empire: Trinity®
In my opinion this is the best version of this game.
I say this because each “new game” is just a tiny expansion of the original product. in simple terms, they have been charging 60 bucks for the the same old game over and over and over.
I don’t support rebellion for this exact reason.
the only reason you shold buy ANY of these games is if you plan on using one of the many mods available.
as this is an older version, mods for this title will be more likely to be finished and less likely to be broken by random updates.
– Real player with 125.1 hrs in game
For Starters…
Let me preface by saying that I purchased this game back in 2012 during a steam sale. I installed it along with a few other titles, played for a few hours and uninstalled it within a few days. A couple years later I decided to give it another shot and removed it within hours of installing it. In fact, actually googled online to see if there was a way to delete the game from my steam library because I swore the damn game would never fool me into installing it again. It was extremely frustrating trying to learn all of the complex technical nuances to managing and controlling your space fleet, especially when I just downloaded a bunch of other titles and this one has a learning curve, and expects you to actually play through all four of the dense tutorials to gain the minimum level of proficiency to play the game. And of course, I clicked through them without retaining anything, immediately started a skirmish, couldn’t control my empire, was confused about what was going on, got obliterated, cursed the game and uninstalled…
– Real player with 61.4 hrs in game
HRO: Adventures of a Humanoid Resources Officer
HRO: Adventures of a Humanoid Resources Officer is a puzzle-driven visual novel set in a retro-futuristic sci-fi universe. You play the underappreciated Humanoid Resources Officer aboard the Endeavor — a military spaceship with more than its fair share of crew rivalries, office politics, and erratic decision-makers. When the Endeavor stumbles into universe-shaking trouble, can you harness the power of the bureaucracy to rein in your crew’s worst impulses and survive to the next episode?
As disaster looms, you – the HRO – interact with key characters to investigate the crisis, identify possible responses and implement your preferred paper-pusher solution. Will your conversation with the criminally-insane physicist who has seized control of the ship inspire you to fake your own resignation so you can infiltrate his cult? Or, when surrounded by bloodthirsty Kirmulak warships, will you choose to transmit the stolen enemy command codes to disable their vessels and allow the Endeavor to escape? Save the day! Be the hero! The levers of administrative power – and the consequences of using them – are yours…
Game features include:
• Branching storylines shaped by player choices
• UI puzzles offer multiple paths through the story
• Unlockable mini-episodes and characters
• Vividly imagined retro sci-fi universe
• Original, adaptive musical soundtrack
• Thousands of choices make HRO eminently replayable