Primal Pursuit

Primal Pursuit

Primal Pursuit is an indie animal racer that supports up to 12 players and is a heap of fun with friends or in one of its offline modes such as the single player tournaments (against bots) or time trials (competing for leaderboard positions). It has an impressive art style with a nice selection of maps and unique animal’s to choose from. Each racer has their own set of abilities and playstyle, not to mention that the roster itself is made up of a pretty interesting, non-generic selection of species.

Real player with 18.0 hrs in game


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Followed Primal Pursuit through early development and managed to snag a tester key! (Have now Purchased)

I Played this game with my Niece and Nephew, both them and myself had an absolute blast playing this game!

The animal racing style and themes are an awesome spin on the the classic arcade racer, with each animal (A total of 8) having a set of 3 unique and interesting abilities of their own. These abilities each of the animals possess, alongside the diverse range of maps that contain tricky obstacles such as the big boulders thrown from giants and hefty spike traps, really helped make our races more interesting and broke that monotony you’d have in most other games in this genre. My niece was smitten with the ‘chubby walrus,’ and wouldn’t change from him all afternoon.

Real player with 15.9 hrs in game

Primal Pursuit on Steam

Game Of Puzzles: Dinosaurs

Game Of Puzzles: Dinosaurs

An excellent game to play with your kids, somewhat educational and entertaining. 15 levels with 3 variations on each, and like most of the puzzle games that I have review thus far this one can be a bit challenging but manageable, but if a image was added to give guidance the path may be made clear.

Real player with 1.5 hrs in game


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If you love dinosaurs and just need a chill way to relax for about an hour, or if you have kids and want to encourage their puzzle skills and their love of dinosaurs, I’d recommend this one. Its not hard at all, and it’s cheap. I got it for $0.49US, totally worth the price for a little bit of entertainment. Not really any replay value for adults, but for kids that start out on the easy puzzle size, they should be able to get a bit more out of it trying to do the more difficult versions.

Real player with 0.9 hrs in game

Game Of Puzzles: Dinosaurs on Steam

Cold Vengeance

Cold Vengeance

Cold Vengeance is a gun-blazing action-arcade romp through a deliberately polygonal, block-y and hazy look to it that makes it reminiscent of late 90’s 3D action games for the N64, PSX, and Saturn. This retro-flavored and post-apocalyptic appearance in tandem with the forward moving, almost on-rails nature of the shooting bring me back to what I loved most of the era.

An Americana lovechild between Fist of the North Star post-apocalyptic wasteland sensibilities and Sin and Punishment gritty rail-gunning low-poly N64 age badassery, the intuitive weapon combining of the iconic Gunstar Heroes with the forward-pressing level progression of Shock Troopers all wrapped in a hilariously satirical romp rife with action and macho-fueled patriotism that only a post-2016 America could truly be deserving of.

Real player with 25.5 hrs in game


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Playing Cold Vengeance, you can tell this is likely Renegade Sector’s first foray into 3D games; it’s a notably less polished experience than later titles. The inability to turn around is an interesting constraint, one further explored in other RS games, but here the limited free-aim feels a bit clunky, fighting you at the edges and clipping in confined spaces. One unfortunate close-quarters boss fight in particular brings all of this into sharp relief. It’s frustrating, but thankfully not overly difficult, so it’s not long until we’re back in business running and gunning. Overall, it’s a characteristically fun and no-nonsense game with bright, crisp visuals, interesting level design and satisfying power-up synergies.

Real player with 5.3 hrs in game

Cold Vengeance on Steam

Beacon

Beacon

Updated Added 3/24/2019

Keep in mind this is a game still in beta phase, so it’s not quite finished. I’ll likely update my review as Beacon continues development.

I absolutely love top-down shooters and Beacon is no exception, in fact, it makes me appreciate them more. I’ve stuck around playing since it was released on Itch. It’s changed quite a lot, such as additions of enemies and bosses, loot areas, and of course all the bug-squashing, both technical and literal. It’s a little terrifying that there’ll be even more enemies and bosses later, which means plenty more ways to die, but hey, mutations are a thing.

Real player with 68.5 hrs in game

Beacon has a nice low-poly artsyle, a pretty good soundtrack, and interesting writing and ideas. It has some weird design choices regarding weapons and enemies, but is over-all rewarding, if not occasionally frustrating due to a few enemies.

The gameplay is pretty typical: you can use 2 guns, have 1 equipment, 1 consumable/held passive, a grenade type, and as many passive non-held items as you want. You can smack things and dodge-roll, too.

The big game idea is that, when you die, you use DNA pickups you collect from enemies and can “mutate” next run… Or you can do what I did and beat it without mutating, which is pretty doable. Mutations change how the character looks/acts/stats and how the character reacts to items and story elements.

Real player with 48.6 hrs in game

Beacon on Steam

Voltage

Voltage

The development of Voltage seems to evolve in small steps.

Loading times must be improved further!

Beside that Voltage Super Retro offers an unique visual style, which gives a very nostalgic appeal exploring the vast level segments. The FOV is freely adjustable.

Developers, please take care of this project! Thank you!

Real player with 14.5 hrs in game

update 3

Please keep in mind that I will not test this game for a while as of now.(since all my save games got corrupted)

I would like to however point out that the dev(s) of this game are still working on improving and trying to fix the present problems in the game.

Now for me the big problem is the engine, I have played so many of these FPSC/gameguru games by now I have gotten used to the crashes/long loading times and other issues.

The devs of this game are clearly pretty inexperienced, but are doing their best with the available tools. I would really like to give a neutral stance on this game. But I would still like to say, buy at your own risk. There may be crashes, maybe even corrupted saves. But I am sure the devs are dedicated to improve on their work.

Real player with 6.5 hrs in game

Voltage on Steam