Hammerheart

Hammerheart

Great start to an early access game! The combat is fluid and exciting, and your tactical decisions make all the difference. I especially appreciate the research and effort into providing a historically accurate experience, all around (finally, Vikings done right!). The devs are very responsive to feedback, and have already implemented a couple of suggestions I had. The amount of content is pretty meager at the moment, but that is expected as the game is still very early in development, AFAIK.

Real player with 95.4 hrs in game


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Quality game. Developer has clearly paid a lot of attention and passion to it. A good thing to support, a developer who has put in a lot of time and effort into bringing about something like this. It is about as historically accurate as it can be, and the developer, Bennett, is reaching out to reenactors out in Europe for advice over the era. He seems rather knowledgeable on the subject, and I highly recommend that this game be purchased.

As it is still in development, I would like to include that it also has more room to grow even better. Will update this as the game updates.

Real player with 35.6 hrs in game

Hammerheart on Steam

Volgarr the Viking

Volgarr the Viking

Volgarr the Viking by Crazy Viking Studios

Simply put, Volgarr is just old-school classic fun!

INTRODUCTION:

Volgarr is a classic (but brand-new) side-scrolling platforming/adventure game flirting with the Super Nintendo and Sega Genesis and the likes.

The game’s look and feel is spot-on, with Castlevania-esque jumping (no turning back midair) and Super Mario’s (I know it’s not the real influence but whatever) health by upgrades.

The single most important thing about Volgarr the Viking is DIFFICULTY, it’s hard…seriously!

Real player with 42.8 hrs in game


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Genre: Retro 2D 16-bit Platformer

Sub-genre: Hardcore Platformer

Presentation: 10/10 - Each pixel is beautifully rendered and lovingly placed to burn a hole directly through your skull with enduring love.

Gameplay: 10/10 - With simplistic yet unforgiving controls, this game will have you high fiving your best friend one minute, and smashing your face into your desk for sweet release the next.

*Keyboard and mouse compatible, as well as Gamepad compatible.

Sound: 10/10- With a soundtrack that feels like it was ripped right out of the 90’s, it fits right in sync with the mind-numbing sound effects that will have your ears bleeding from extreme brutality.

Real player with 24.2 hrs in game

Volgarr the Viking on Steam

Jotun: Valhalla Edition

Jotun: Valhalla Edition

Jotun is a game that suffers from a lack of direction. It’s a tremendously beautiful game (minus a few small quibbles), but doesn’t seem to understand if it wants to be an atmospheric exploration game, or a slow paced dark souls / shadows of the colossus style boss slayer. In trying to do both, it sort of fails in all angles. On the plus side, it is relatively short, so the downsides of the game don’t overshadow the nice bits too badly. I would say a roughly 5 hour game, depending on how much trouble you have with the bosses.

Real player with 19.9 hrs in game


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Jotun

Platform: PC Windows

Genre: Action/Exploration

Introduction:

Thunder Lotus Games first title Jotun, another positive outcome of a successful Kickstarter campaign, is an epic trot through a world of Norse mythology. It’s a top-down action exploration game that pits you against large foes and beautiful, yet treacherous landscapes. Jotun delivers challenging boss battles, but it also focuses heavily on building atmosphere and anticipation rather than throwing countless of enemies at the player. The considerable amount of downtime before these fights might put off some gamers, but if you’re able to absorb yourself in the world through its beautiful hand drawn visuals, powerful soundtrack, and epically cool voice-overs, you will also find the boss battle well worth the buildup. It might also make you want to read up on your Norse mythology knowledge.

Real player with 10.6 hrs in game

Jotun: Valhalla Edition on Steam

Dead In Vinland

Dead In Vinland

I finished this game because I wanted to like it. Its story, art, characters, relationship dynamics, crafting, and exploration elements are interesting enough. It’s also an indie game made by a few devs, and I wanted to be able to review it positively. I kept thinking that, eventually, the positives might outweigh the negatives. For example, I thought that maybe the ending might redeem it, or maybe that it might have a plot twist. After all, when you dislike a game then the common argument is “you didn’t even finish it!”, because sometimes it’s worth doing.

Real player with 99.5 hrs in game

A fun and challenging survival game. You start as a small Viking family - Eirik, a noble and peace-loving man, his loyal wife Blodeuwedd, their snarky teen daughter Kari, and Blode’s nerdy and sarcastic sister Moira. They barely escape with their lives after being betrayed and due to a powerful storm crash their ship on an island. That’s when you take control, as the family starts to rebuild their lives in an attempt to survive.

You get to handle many aspects of survival as each character comes with a tonne of stats. Firstly there are 5 general condition stats: Fatique, Hunger, Sickness, Injury, and Depression. Various activities and events will increase or decrease these. If any of those gets to 100, the character dies. Ideally though you’d want to keep these as low as possible, because they in turn cause penalties on the skills. Now the skills are all to do with some aspect of everyday life - harvesting, hunting, fishing, cooking, chopping wood, mining, exploring, and so on. The higher the skill, the more resources the character brings when doing said activity, and these skills improve over time if the character continues to do the activity. You also have some passive skills such as strength, agility, wisdom, and so on. These come into play as skill checks during certain events.

Real player with 53.1 hrs in game

Dead In Vinland on Steam

Swords and Soldiers 2 Shawarmageddon

Swords and Soldiers 2 Shawarmageddon

A very fun game for PvP Players.

The units look cute, but don’t get it wrong, the PvP game is pretty hardcore with lots of ingenious tactics.

After like 150 matchups, I’m still adjusting strategies and tactics against different factions as there’re so many tricks on timeing, using physics and unit/skill combinations.

There’re lots of funny memories during my matchups.

Once I rushed 3 berserkers against Perisa. When them reached the doorstep of the opponent’s base, a Genie came out. Guess what? I bounced the Genie and a soldier behind my berserkers with Thor’s Hammer. Then the berserkers demolished their base, while the Genie was trying his best to reach mine.

Real player with 46.8 hrs in game

A good game that just improved on what the first flash game did.

comparison to swords and soldiers 1 and soldiers 2 shawarmageddon

Swords and Soldiers 1:

3 factions, Aztecs fast and hits hard, Vikings good tough all around, and The Chinese having utility and zen magic.

-9 maps, small medium and big.

-has a campaign, online, vs local, al and challenges

-Gold mines on maps are 3 mines on each side.

cons: the strategy can be buying units in the right order and using spells correctly or just unit spam see who runs out of gold.

Real player with 27.1 hrs in game

Swords and Soldiers 2 Shawarmageddon on Steam