Golfing Over It with Alva Majo
A lot of people are saying that this game is too difficult, has bad controls, or that the ball is too random. Everyone saying these things are wrong. I know because I used to be that person. I had left a very negative review that ripped apart this game for being unfair to the player in its design, but it turns out I was completely wrong about that. I was blaming the game for my lack of skill. But after playing it a bit more, I started to make progress.
This game gives me the same nervous sweats that Getting Over It gives me, which I love. The higher you climb, the more the tension grows. It’s what I imagine walking a tightrope feels like. Falling in this game often means losing a lot of progress, but unlike Getting Over It, that progress can be made up quite quickly. After a while, you become familiar with some of the areas through repetition, and that makes exploring new areas very exciting.
– Real player with 9.6 hrs in game
Read More: Best Difficult Physics Games.
If you’re reading the bad reviews - check to see if they managed to beat the game, or if they are just raging.
Everybody thinks they have a point to make when they’re angry. It’s sad to see so many bad players blaming their lack of skills on the game. A game that was made to be this way on purpose. It’s actually easier than Getting Over It, it’s just not the same game mechanics at all.
Having said that, if you want a game to make you feel good about yourself, don’t buy this game - this won’t be handing you any free wins - you will have to earn it. Took me 2 hours in 2 different sessions. Now I feel like I can beat it in 10 mins since I learned many techniques along the way. I’m curious to see how the speedruns are doing…
– Real player with 8.8 hrs in game
The Narrator Is a DICK
Because I voiced the narrator in this game, I am going to attempt to stay as unbiased as possible. Again, ATTEMPT!
The Narrator is a ♥♥♥♥ is your standard difficult platformer that, as quite a few have mentioned, is very similar to games like Kaizo Mario and I Wanna Be The Guy. Right from the very start, I rips a page right out of the I Wanna Be The Guy playbook. With a set of spikes on one side, and a apple that comes down on you like a great god above and ♥♥♥♥♥♥♥ destroys you, and every fibre of your being. And in the title, it already tells you what the game is about, and what it has; an ♥♥♥♥♥♥♥ narrator.
– Real player with 588.3 hrs in game
Read More: Best Difficult Female Protagonist Games.
The Narrator is a DICK
From a single playthrough perspective I think most people who have viewed the trailer and perhaps read reviews of “The Narrator is a DICK” before purchasing it will be left satisfied with the game. The game is exactly as the trailer portrays. A challenging unfair platformer with an often lude and sadistic narrator who accompanies your player from start to finish. The comedy and gameplay catered to me perfectly.
Now, I enjoyed my first playthrough enough to play it again.. and again and again until I finally earned all achievements for the game. Having played this game a lot (probably more than I should have) I did notice that this game is not very friendly to the other masochists out there that are willing to torture themselves until they too earn the “HOW?!?” achievement (for those who do not already know, this achievement is unlocked after completing the entire game without dying).
– Real player with 27.3 hrs in game
Space Kettle
Fun hardcore game, nice physics and setting. My record is 34:17
– Real player with 9.1 hrs in game
Read More: Best Difficult Singleplayer Games.
I have never actually played one of these games before. I only played around 40ish minutes and didn’t get too far. It is fun and addicting but as you could have guessed it’s also pretty frustrating. I would recommend it for anyone who want’s a challenge. If you want to watch me take my first stab at it check out the link below.
– Real player with 0.9 hrs in game
Hollywood Hero: Comeback
Hollywood Hero: Comeback is a sequel pixel platformer crafted in Gamemaker Studio. Released a mere 2 days after the original, it does contain a few changes, but not enough to redeem it as a memorable or satisfying experience.
Pros
✅Simple controls
✅Homing enemies are slower, and more fair than the first
✅20 levels (?)
✅Better pixel art assets, better stage placement & less unused space
✅Working achievements (broken was removed)
Cons
❌No level select. No save file. Progress will be lost if you exit the game
– Real player with 1.3 hrs in game
It’s just the same game, like first copy
also no settings control make it hard to shoot
– Real player with 0.3 hrs in game
Hollywood Hero
not that good
no settings control
– Real player with 2.0 hrs in game
This is genuinely one of the worst things I have ever played. The controls are terrible, which is just unforgivable because this is supposed to be a plat-former game - and made my entire play-through an absolute nightmare. To top this all off the game doesn’t even allow you change the key bindings. I didn’t even figure out that you can shoot until after playing for at least 30 minutes, when I got frustrated with the homing bats. I had to press random keys to figure out ENTER is for shooting.
– Real player with 1.2 hrs in game
CubeHub
This is a collection of mini-games based on innovative game mechanics and parodying famous games and other works of modern culture with its help. This is a physics challenge with puzzle elements.
Gameplay
At the game level are various figures. Your goal: to put the figures so that they intersect certain parts. The game marks these parts with a pink color.
Using the keyboard, you control one of the figures: rotation, movement back and forth. You can push other figures.
Some figures may have AI and move independently of the player. Some figures can “shoot” cubes, they push the figures too.
At different levels, different settings for gravity and destructibility of the environment.
Game features
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Many figures of different shapes and colors.
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Tutorial levels.
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Different game levels. From simple and funny to very complex, from which you will break the keyboard and your nerves.
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The game develops attentiveness, precision of movements, intelligence and a sense of rhythm.
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This is a fun game for the whole family. Play it with your friends, parents, children, grandparents. Play it at work so that your boss can see that you are increasing your intellectual level and become more useful for the company.
NotTheNameWeWanted
To be honest, through all my playtime of this game I noticed how inferior the actual GTAV was to this masterpiece. Firstly, this game is extremely cheap compared to the still expensive GTAV. I can even buy copies of this game for all my friends and it would only cost a fraction of the actual GTAV. Secondly, this game is extremely accessible to all computers unlike GTAV with its high PC standards to not have your eyes burn. Thirdly and lastly, NotGTAV shares all other aspects of GTAV such as the nudity, gore, police chases, story, etc. In the end, I realized that I wasted money on the actual GTAV when I could have got this game for far much cheaper and with more playablility. Thank you NotGames for bringing all this enjoyment!
– Real player with 129.4 hrs in game
Brief & whimsical // Recommended for brief jaunts of a decidedly silly nature
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Quirky, endearing soundtrack; good for keeping a goofy smile on the player’s face as they play through the abstract experience
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Audio design, both sounds and voiceovers, is infectiously charming and funny
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Hand-drawn visuals fit the rest of the game like a glove; adds immesurably to the droll atmosphere
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Gameplay boils down to obstacle avoidance, timing, and tail management; mechanics are simple, but the difficulty increases gradually, just enough to keep one on one’s toes
– Real player with 8.5 hrs in game
Dumbass Drivers!
A bad option to spend your money on!
This game is trash.
Not the good kind of trash, but just a waste of time!
Here are some of the reasons why:
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Maps are badly done, yet playable with much patience!
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Design sucks. I mean the graphics are worse than many free games from the beginning of the 21st century, it is just bad, cheap landscaping and very low budget production overall.
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THE GUY to the right of the screen makes me freak out. I mean WHY? Why do you add something like him? xD
You can get the achievements relatively easy, if you feel the need to get them … ( 25h)
– Real player with 33.6 hrs in game
Please send help. They’re living in my walls and making me play this in the 9th circle of hell. There are bugs inside of me. THERE ARE SPIDERS. IN. MY. FUCKING. BONES.
– Real player with 14.8 hrs in game
Gabe Newell Simulator
Please… Please… Someone put me out of my misery.
This is two broken games in one.
Some sort of clicker game that doesn’t work, and a 3rd person shooter that is buggy beyond belief.
The game doesn’t even capture the mouse, but it rotates the screen around no matter what has focus. So if you click outside the screen because you can’t point Gabe in the right direction, then the game loses focus, you can’t move nor shoot. Until you click back in the game, but then you’re facing the wrong direction.
– Real player with 8.7 hrs in game
All of the reviews I saw about Gabe Newell Simulator said that it was awful.
But I thought “No worries, at least it will be a bit of a laugh”.
Boy, was I wrong!
I should have paid heed to the wise advice of the reviewers who told me to keep away from it.
But did I listen to the voice of experience? No, I did not - and I suffered for it.
There are two modes of play: “Story Mode” and “Steam Mode”.
The “Steam Mode” gives you a number of click options, as if you are running the Valve company.
Release Half Life 3 and your money count starts to go up.
– Real player with 6.6 hrs in game
Big FLAPPY Tower VS Tiny Square
I’m the world record holder in the first game so it’s a little disappointing not having a leader board to work towards the top of, but this game is really fun and I’d definitely recommend it if precision platformers are your jam
– Real player with 7.5 hrs in game
big flappy tower vs tiny suqare
– Real player with 4.5 hrs in game