Haydee
Haydee is a niche game.
There’s a lot of games that are just “not for everybody”, and Haydee fits the bill. Most of the attention regarding the game is about the design of the protaganist. If you like THICK android girls with massive assets that jiggle with her gait, then you’ll probably be all for it.
But I play Haydee for the game. A quick glance at the achievements stats shows that less than 3% of people who have played Haydee have even beaten it. Most players haven’t even passed the tutorial.
– Real player with 222.4 hrs in game
Read More: Best Difficult Sexual Content Games.
Haydee is without a doubt an interesting game. Interesting for many reasons but the main reason is the Main Protagonist. I never feel it is truly necessary to justify the use of anything, including copious amounts of sexuality, however justification certainly helps to make the medicine go down. Haydee really makes no effort to justify its sexuality, it’s just there. It’s merely the coat of paint on top of the underlying game, of which the underlying game is quite solid. I would say it’s almost unfair to judge the game too harshly on it, it would make no difference if the game featured a blue giraffes as the protagonist, but if anything, there in lies the issue. I always say if you’re going to commit to something, fully commit and don’t look back. The games is not really built on a foundation of sexuality it merely bares it’s banner. The game doesn’t have you fighting hoards of sex crazed robots. It doesn’t have you having sex with them to quench their insatiable desire nor is it lavishly adorned with phallic and yonic imagery at every turn. The game I just described would be far more interesting if only for the wrong reasons.
– Real player with 167.8 hrs in game
Disney•Pixar Cars 2: The Video Game
This game looks unfinished, big time! It has so many flaws that I can’t even know where to start. Gameplay is awful. The whole idea of the game is great (and it’s built on an awesome franchise) but it feels… slow. Really! It’s a SLOW car game, and not in a good way. I know it’s aimed for kids mostly (I actually play it with mine, the only reason I bought this thing) but yet, I cannot avoid yawning a couple of times once I get into a straight part of the circuit… soo slow.
Immersion is next to not existent. Sounds effect aren’t there (engine’s noise anyone?) Again: yawning. And I don’t want to even begin to talk about the scenarios. The tracks themselves are ok but… yet again, this is NOT FINISHED. One of the tracks has this big stands for spectators… and even though there are a couple of NPCs there it feels so EMPTY. Who would want to go and watch a boring slow race anyways?
– Real player with 126.0 hrs in game
Read More: Best Difficult Racing Games.
What can I say about the 571B Banana Slicer that hasn’t already been said about the wheel, penicillin, or the iPhone…. this is one of the greatest inventions of all time. My husband and I would argue constantly over who had to cut the day’s banana slices. It’s one of those chores NO ONE wants to do! You know, the old “I spent the entire day rearing OUR children, maybe YOU can pitch in a little and cut these bananas?” and of course, “You think I have the energy to slave over your damn bananas? I worked a 12 hour shift just to come home to THIS?!” These are the things that can destroy an entire relationship. It got to the point where our children could sense the tension. The minute I heard our 6-year-old girl in her bedroom, re-enacting our daily banana fight with her Barbie dolls, I knew we had to make a change. That’s when I found the 571B Banana Slicer. Our marriage has never been healthier, AND we’ve even incorporated it into our lovemaking. THANKS 571B BANANA SLICER!
– Real player with 28.4 hrs in game
2D Neon Cube
I don’t do this that much but I’d like to start this review by literally translating the Italian official Steam game store description, just to ask to myself and maybe to some other guys.. who the heck does the translations here?!
“2D Neon Cube - e ' bella e non difficile nel passaggio di piattaforma. Affascinanti gli ostacoli e gli effetti grafici. Перемещайся protagonista al portale e cerca di non morire!”
“2D Neon Cube - is beautiful (“è”, “is”, is rendered as “e ‘” and “bella” is feminine, but in Italian the masculine is mandatory) and not difficult in the platform passage. Fascinating the obstacles and the graphical effects. Перемещайся (what the fuck?) main character to the portal and try not to die!”
– Real player with 5.2 hrs in game
Read More: Best Difficult Side Scroller Games.
It’s a very simple platform puzzle game, there’s the start of some adequate puzzles here but it’s very short and feels incomplete. The controls aren’t as precise as they need to be for some of the more finicky jumps and the lack of sound effects feels hollow. The music is OK, but there’s just not much here other than a truckload of achievements.
I think the developer just gave up and tacked on a ton of achievements so that it will sell to the achievement hunter crowd. (of which I am guilty of being part of).
– Real player with 3.1 hrs in game
Reverse Fantasy Legend 2
The series is released in seasons, contains theater mode and game mode:
Theater mode suitable for plot appreciation, you can directly watch all the story of the second season.
Game mode for gamers, in addition to challenging the game content can explore the rich side story unrelated to the main story.
STORY:
The plot continues previous of series, from the Vaughan manor back to Kriya, will soon usher in the xiya pub opening, the new journey officially began!(To experience the full story, start with the previous game.)
GAME:
This series is independently produced by the original author of the light novel, completely in line with the original thinking, different from the traditional RPG mode, extremely difficult, very creative puzzle, battle, trap is extremely challenging!
Play time may exceed 100 hours, and there are rich hidden exploration elements, and can also play New Game+ mode!
Communication feedback:
https://www.taptap.com/app/72304/topic
If you like the challenge, perhaps this is a good fit. After unlocking all the thoughts, The main character’s room will open a special room of glory!
Every player who enters the room of glory, please send the relevant save to email 233072090@qq.com to confirm, and will leave an account forever on the game store page,Game glory monuments will also be permanently engraved!
Glory Player Directory:
Ria’s Hook
A pleasant and relaxing game. I thorougly enjoyed the wonderful and whimsical artstyle that reflected the soothing gameplay that I found myself going back to the beginning to enjoy the game assets one more time.
The controls were well designed and finely tuned. I found myself swinging on the same vines repeatedly just for the fun of the swinging because of how exciting it was!
For the low cost of 2.6 USD, I found myself enjoying this game for an extended amount of time, coming back to the game over and over because of the exciting gameplay. The ending was extremely charming too, and it was a fitting end to such a great story.
– Real player with 52.2 hrs in game
The game is good, The grappling hook is really fun to play with, the platforming is really janky though but that’s the points, and it can be mastered so that’s fine. Collectable are saved, and progression is saved only in baby mode. Once you reach 50%, a faster way unlock at the bottom of the map in case you fall.
Negative points though that make my review change to a negative.
Updated changed the “world size” so you can’t really see anything 90% of the time, which make the game way harder for the one who haven’t played it before, and its still really hard for someone who played it before.
– Real player with 13.9 hrs in game
Dungeon Kitty
i bought this game, expecting some casual platforming, instead i found. basically everything is tailored to wreck you kaizo mario world style. fun challenge but honestly cheap in execution and i might just refund this knowing the 1k point achievment is “Virtually” impossbile
Update: i don’t know why i didn’t include this in the original review. but she’s not even a real catgirl she doesn’t have a tail.
– Real player with 4.9 hrs in game
I ignored the bad reviews. Didn’t even read them. “They must be exaggerating, a game with a catgirl can’t be a bad game”. But it was. Lesson learned: never buy a game just because there’s an anime girl in it.
– Real player with 1.0 hrs in game
Otokomizu~漢水~
This game is an absolute delight. It is a cheap game though and I would only recommend it at a price point of around 10 bucks. I paid 13.50 CAD and feel it was money well spent.
You need a particular mindset going in, however. Things you should know about the game.
It’s comprehensible, but it’s not super well translated.
Movement and control are very tricky, and take a while to get used to.
There is almost no animation in the game. Characters will rotate, but there’s very little moving of limbs and stuff.
– Real player with 5.3 hrs in game
Kusoge.
+Learning to correctly orientate your character and effectively using the different poses is fun for a bit.
-There is not much in terms of a story.
-Be prepared for this playing the exact same song over and over till you are sick of it.
-Certain levels will be frustrating in difficulty.
– Real player with 5.2 hrs in game
Bean Battles
My In depth review and analysis of Bean Battles.
How would i describe Bean Battles?
I would describe Bean Battles simply as a master piece, this game is far far ahead of its time and i foresee the game becoming more popular than fortnite.
What is Bean Battles?
Bean Battles is a game that follows the trends of the battle royale genre, an unoriginal idea executed in a way that is so unique, it beats out any up and coming battle royale game (such as Minecraft Hunger Games) It puts up to 16 people in a battle royale scenario but is far different from any current battle royale. In a typical battle royale game the aim of the game is to survive and be the last one standing, this often leads players to play incredibly passive and finish games with few kills. Bean Battles changes this by introducing a scoring system, each player is rewarded for their winning and becoming the last player standing but also rewards for kills, two kills is better than one round win, this makes the player play smart, but also agressively to beat thier opponents.
– Real player with 62.9 hrs in game
Once in a lifetime you’ll come across a game that truly captures the history and cultural distinctions of the modern world the way a person can subjectively perceive it through our guided field of perspective. I have to admit, I had my doubts when I first learned of the game. After all, Bean Battles? Will this game even be good? How ignorant was I to even have these thoughts. Little did I know I was about to indulge in what may have been the best 1 hour and 21 minutes of my life. The game started out strong. The maps enticed the audience with a captivating enigma. I was so taken aback from the next-generation animation that I almost didn’t even realize the underlying symbolism in the ongoing games. It wasn’t until my twenty sixth game where I finally got my bearings together and was able to focus on the gripping and labyrinthine stratagem. The underlying analogy for 19th century distopianism and the evangelical deviation of typical orthodoxy was enlightening to say the least. Just when I thought the game could not get any better, the increasing conflict before the climax began. I could not believe the complexity of game as the bean protagonist. My bean struggled with the everyday endeavors for a quintessential bean such as the consistent up- hill altercation of the fight against misogyny and the fiscal synergy of opposing interplanetary dynamisms. There I was, gripping to my chair as the conflict of the game began. I was so enticed by the game that I felt as if I was both practically and relatively apart of the game. This is a special kind of high that not even the strongest of drugs can give you. Was I part of the game? Am I inside the game right now? This game will leave you questioning existential nihilism and the objective skepticism of our perceived valuation of anthropological existence. At this point in the game, I was fully intoxicated by the avant-garde animated art style. That’s when the game finally aggrandized and I was completely stupefied. You could have lived a thousand years of isolation trying to predict the plot twist and you would never even scratch the surface of what actually transpires in the game. I was so bewildered that I actually had to stop playing the game so that my existential crisis didn’t dive too deep inside of myself. Even restarting the game was surreal. It’s almost as if life restarted with the game. I felt as though I had actually become a cinematic tangent quantum. The effects are still wearing off and I haven’t been able to play the game in several days.
– Real player with 48.4 hrs in game