Сheese killer
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The game will have 6 different locations and each has its own unique boss and mini boss. To get to the boss you need to kill the mini boss. The mini boss consists of one easy phase. And bosses consist of 3-5 different phases that change the boss’s device.
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All locations, except the first, will be large, and each will have its own map, because locations have metroidvania elements.
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Each location, except the first, will have its own merchant. You can buy from him 2 of some kind of weapons that will help exactly at those locations. In total, there will be 12 different weapons, taking into account the starting ones.
Read More: Best Difficult Co-op Games.
Augury
Ty azure for making the game that fulfilled both of our dreams.
This game ballin, we go fast around here.
– Real player with 19.5 hrs in game
Read More: Best Difficult RPG Games.
spiral knights w/ no guns and much higher difficulty
hopefully in the future some sort of ranged weapon will be available
– Real player with 12.0 hrs in game
Bohrdom
Playing as an electron is low key highly addicting. Playing as the nucleus is incredibly challenging.
– Real player with 0.6 hrs in game
Read More: Best Difficult Split Screen Games.
I do not understand how physics works or how videogames works.
– Real player with 0.1 hrs in game
Pogostuck: Rage With Your Friends
Pogostuck: Rage With Your Friends is a well-designed, fun, colourful and ambient rage game that stretches the lines of human sanity, determination and pain. On the surface, Pogostuck looks and breathes like a bouncy, Getting over It-esque, online, fun challenging game; however, this fantasy is destroyed after around 25 hours of playtime. In total, the first map took me around 50 hours to beat, which can be visualised below:
0-3 hours: “This is pretty hard but I’m going to beat it.”
4-10 hours: “This is kind of hard but I’m making progress.”
– Real player with 208.2 hrs in game
Is this the start or the end?
Oh caterpillar, hold me friend!
I’m soaring high right through the sky,
see soaring beans this must be dreams.
I pogo this, I pogo that,
I’m longing for my brand new hat!
I bonk and yeet,
land on my feet,
I Alt F4,
come back for more.
I ‘member grapes, I ‘member trees,
but not the bees I beg you please!
The blade of life, it does it’s thing,
like I do mine, I hear it swing…
– Real player with 63.6 hrs in game
Polar Explorer Simulator
Polar explorers have a hard life, every day there are some difficulties: then the birds will steal all the food dropped from the helicopter, then the bears will come and start demanding condensed milk, then the attack of snowmen…
Live a few days of an “ordinary” polar explorer and overcome all the difficulties. You can play alone or as a team. The more polar friends you have with you, the easier it is. But there can be a strictly limited number of polar explorers at one polar station.
{STEAM_APP_IMAGE} /extras/FEATURES.png [/]
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Non-linearity, for solving each task you can go in different ways;
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Nice graphics;
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Sophisticated shooting mechanics;
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Ability to overcome difficulties with a friend;[/]
The action takes place at the Khmuryi polar station. You are an ordinary polar explorer who was recently brought in and thrown off from a helicopter (so that other polar explorers would not fly away). Your every day starts with checking the instruments, after which something is constantly happening.
{STEAM_APP_IMAGE} /extras/DEVELOPERS.png [/]
The game is developed by 1.8 people (if you count by man-hours), or 3.25 (if you count by weight).
Regimental Chess
I find this game very interesting, but with a few problems. When you get into a game with someone, either player can leave and come back as they choose, making it similar to email chess. The downside is that this makes it difficult to actually get into a game and finish it. You tend to lose track of the individual games when there’s a list of 10 of them waiting for the other player to make their move. I personally don’t like this Words With Friends/Draw Something style of gameplay as it can slow the pace of games to a crawl. The option of timed moves or a chess clock, forcing the players to stay and finish the game in a set amount of time would be a big improvement. That being said, when both players are actually staying in the game to completion, it’s very, very good. The changes to regular chess that have been made here keep the feeling of playing a chess game, but on a bigger scale. The ability to control groups of pieces at once adds a layer of complexity that is extremely engaging. At the same time, having the pawns engage each other one at a time, trying to open up a path for your other units reminds me of something out of a Total War game.
– Real player with 9.1 hrs in game
Regimental Chess is a modern take on a somewhat old concept where bored students would put a bunch of chess boards together and play a large bash with several sets of pieces, with a variety of different house rules for such games floating around.
It’s an unusual idea but the delivery here is quite flat, with barebones low poly chess pieces, multiplayer only but there’s no players (no AI, I understand that would be a complex undertaking, but if you set a high bar for a game, you should at least try to reach it!), a confused and annoying UI, quite a few bugs, and of course they want your email address. That’s the kind of stuff that will get any gamers hackles up, so it’s understandable there’s no players. Because of those issues I can’t recommend this.
– Real player with 4.7 hrs in game
Hand Simulator
cfygvujhcfgxcrgcts34dcrt6v7by8unxe5crvtbuyhinjse35dcrgvy i got stroke from game. it good
– Real player with 19.3 hrs in game
i now know what it is like to have hands
– Real player with 15.6 hrs in game
Perfect Universe - Play with Gravity
Chillin like a villain in the Perfect Universe
When we received a copy for review, I wasn’t sure quite what to expect from this platformer. However it’s charming aesthetics and floaty jumping challenges had me on “chillax” mode in no time. This is a quick pick and play platformer, but who’s physics based challenges require an practice to master. This isn’t just one game, it feels like 9 different ones. Most level themes are creative, abstract, and interesting to play through.
– Real player with 10.6 hrs in game
A fun enough platforming-type game with gravity mechanics. There are multiple modes with very different controls and gameplay. Hopping around in low gravity and going into orbit is really fun. I feel like its biggest downfall is difficulty progression - you might expect levels to increase in difficulty over time, but really you will hit spikes in difficulty randomly if you play the levels in order. Word of advice: if you are trying to get three stars/planets/what-have-you in every level, don’t be afraid to skip a level and come back to it later if it’s too annoying.
– Real player with 6.2 hrs in game
The Reaction
Good bit of fun for a short period of time for me playing with a friend.
The steam friend partying system was great and super easy to use.
The games need some difficulty options & more categories. They’re very simple; could easily be a browser or phone game.
– Real player with 1.8 hrs in game
I would recommend The Reaction, but only if on sale. The game is very basic, which isn’t necessarily a bad thing, but it could do with a few more options, such as a speed adjuster for each assessment, and local multiplayer. It could also use a few more categories of tests. While the reaction timing+perception tests are a fun way to assess your own cognitive abilities, using basic assessment means, some of them seem to be designed more for computers rather than people such as the math category, which can require some pretty fast calculation speeds, and the white screen assessment, which requires such fast reaction timing, that it can easily become enraging when you must wait for the assessment to reload. A difficulty adjuster would be a nice add-on to the game. Overall, it is a nice experience for personal assessment, and can serve as a decent multiplayer game for a select type of people, but I don’t see there being a lot of replayability without more categories and settings. With local multiplayer, it could serve as a part of a game night, as it’s multiplayer would be much better with friends, in person. Overall, in its current state, it is worth about a dollar or less. With significant improvement and additional options, it could reach the five dollar range.
– Real player with 0.3 hrs in game
Dino Dini’s Kick Off™ Revival - Steam Edition
Dino Dini’s Kick Off Revival has taken a lot of stick over the last year after the PS4 release, In my mind, largly due to a misunderstanding of what the game is. This is not a football simulation. Kick Off Revial tries to capture the essence of football in an arcade style game and put the player in full control of what happens on the pitch.
This means the ball does not stick to your player.
Passing direction and power is not assisted
You can run in any direction
Height of kicks and shots is player controlled.
– Real player with 37.1 hrs in game
I played the original kick off for a million hours when I was a kid and i have so many fond memories of it that I was a bit dubious about this remake (especially after reading the reviews).
But I took the plunge and I’ve got to say, I think it is even better than the original!!
The same lightning fast gameplay and natural feeling controls - even though it’s still one button, I think the controls are much more refined now with an analogue controller.
A warning though - you need to practice…a lot!
– Real player with 26.9 hrs in game