Destroy the Demon Army - Modified
Simple. I like it. Looking forward to updates and more content. : )
Edit: Not as simple as I thought. This will keep me busy. I want to keep the 5 stars lol
Good game. Great potential.
– Real player with 13.8 hrs in game
Read More: Best Difficult Resource Management Games.
Need More Troops
This game is like an indie version of “King’s bounty” minus story and budget, plus random map generation, rogue-lite elements, and auto battles. Enjoying it so far.
– Real player with 14.3 hrs in game
Read More: Best Difficult Turn-Based Tactics Games.
Very good game of HOMM stripped of all that fiddly tactical combat nonsense. Actually, I like the tactical combat nonsense, but this game does retain some of it. What I never liked was running around collecting my troops from their spawn points and this game does away with that entirely.
The tactics remains as you really do need to consider your enemies' disposition as well as your own. You don’t need to shuffle your units around too much (those stupid archers are the problem), but switching between their skills is very critical. I made one mistake this last game and it cost me dearly. However, I had time to come back and regroup. I still may have lost if the final troops had been a different composition. As it were, they completely played into the strengths, of both my leader and remaining troops.
– Real player with 8.7 hrs in game
Aya’s Journey
This is a change in pace for me, because I genuinely hate writing this review.
I’ve wondered why the ‘Limbo’ style games never caught on. Until now. This game is like Death Stranding, except bad. Bad in an irredeemable way. I don’t even think it matters what I say, because this game seems to be in eternal ‘Early Access.’ It’s very likely the 2 people working on this game (that’s not a joke), gave up on this project as no progress has been made in 3 years.
But hey that’s what happens when you allow 2 people to run a game company with ADHD. (that’s a zinger).
– Real player with 3.6 hrs in game
Read More: Best Difficult Side Scroller Games.
If your a fan of Limbo then you will like this. Few times I had to push an item a little to long to get it in place for the puzzle but not sure yet if that is part of the story or lack of. Can’t wait to see what else comes of this title…
Pros: Artwork, Atmosphere, similar style as Limbo, price, early access
Cons: Repetive Soundtrack, pushing something at a slow pace for what seems a little to long
– Real player with 1.9 hrs in game
Grass Cutter - Mutated Lawns
Such a fun game! Play it now! What do you have to loose. The music is hype and the artwork in Grass Cutter is awesome. The game itself is simple, or is it? You’ll find yourself repeating the same level to get the best time and score and you’ll challenge yourself to do better and better. When you run into the monsters sometimes your lawn mower will explode! You can choose from many different kinds of lawnmowers too. Grass Cutter is comical, challenging, fun, and addicting. There are TONS of levels so you’ll be entertained for many many hours. I still haven’t gotten to the end :)
– Real player with 22.0 hrs in game
I love this game. Looks so simple yet gets difficult later on. You’re always moving the moment you press a button. It is possible to find a spot to park on some levels, but since you’ll still be using battery can’t stop for long either.
Controls are simple: arrow keys or WASD along with any other controls you’ll get as you play further.
The music that plays keeps the game fun for me. They’re not annoying loops or generic music, instead feel made for the game and helps it grasp your attention while mowing the lawn while avoiding grass monsters. I find myself dancing to the beat of the music too!
– Real player with 19.6 hrs in game
Bat of Dead
Absolutely stunning game. The controls are easy to learn but hard to master. Frankly, I’d say that the music might be the best part. I’d love to see it released on Spotify or something like that.
– Real player with 0.5 hrs in game
аркада,интересная и необычная графическая часть,замечательная музыка,геймплей простой и интуитивный,в то время как прохождение и сюжет гораздо тяжелее чем может показаться
– Real player with 0.3 hrs in game
Solitaire - Cat Pirate Portrait
So it’s just normal solitaire. It has a cat wearing a pirate outfit as its background. The music is awful so it gets turned off anyway. This is my “play in the background while I’m watching TV or avoiding adulting” game. It really just is bare bones and mindless, but a cute spin on the basic version…because…pirate cat. Plus it’s really cheap…I think I may have gotten it as part of an extremely inexpensive bundle, so maybe wait for it to be on sale or look for it in a bundle deal if the price is scaring you away.
– Real player with 29.4 hrs in game
I can’t stop playing this game. I have “one-more-turn” syndrome.
Okay let’s get right down to it. Yes this game is bare bones, just one background (of the pirate cat!), though it does have two differernt deck face choices. The old normal one (with numbers so tiny I can barely see them!) or a new set of suits that I’m still trying to figure out can and can’t go on top of another card. Thankfully, when in doubt just click on a card and it will automatically go where it can. Or you can click, hold, and drag if you want to be old-school.
– Real player with 13.7 hrs in game
Cthulhu pub
Cthulhu pub is a pub simulator with Lovecraft universe lore.
In Cthulhu pub, you can build your own pub or restaurant. Create cute characters, creepy monsters and establish a small pub or make a large cafe with a big amount of options.
Game features:
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Build walls and floor for your pub!
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Build tables and kitchen appliances
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Set decorations
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Hire your stuff: cook chefs, cleaners, and waitresses
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Hire warriors who will protect your pub
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Buy new recipes for the kitchen
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Grow your food
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Earn billions with your Cthulhu pub!
Polar Explorer Simulator
Polar explorers have a hard life, every day there are some difficulties: then the birds will steal all the food dropped from the helicopter, then the bears will come and start demanding condensed milk, then the attack of snowmen…
Live a few days of an “ordinary” polar explorer and overcome all the difficulties. You can play alone or as a team. The more polar friends you have with you, the easier it is. But there can be a strictly limited number of polar explorers at one polar station.
{STEAM_APP_IMAGE} /extras/FEATURES.png [/]
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Non-linearity, for solving each task you can go in different ways;
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Nice graphics;
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Sophisticated shooting mechanics;
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Ability to overcome difficulties with a friend;[/]
The action takes place at the Khmuryi polar station. You are an ordinary polar explorer who was recently brought in and thrown off from a helicopter (so that other polar explorers would not fly away). Your every day starts with checking the instruments, after which something is constantly happening.
{STEAM_APP_IMAGE} /extras/DEVELOPERS.png [/]
The game is developed by 1.8 people (if you count by man-hours), or 3.25 (if you count by weight).
Screeps: World
I have played lots games over the years. have forgotten 95% of them, 4.9% of them i remember due to them being an excellent game and myself enjoying, Paradox games I love but don’t rate as in the top .1%. Only a very rare game has me remembering epic or defining moments that really set that game apart for me. EvE online is one, for creating a sandbox of such freedom, politics, warfare, resource gathering, trade, which all helps to create proper player driven stories.
The other is Screeps….which has given me my most proud moments in any game i have played. The games are of course markedly different but also surprisingly similar. Screeps like EvE has trade, crafting, factories, land ownership, politics/alliances, resource gathering, warfare, but ants instead of ships and where in EvE when u get killed you take a big loss, in Screeps it can mean game over, time to respawn from scratch……again.
– Real player with 3117.3 hrs in game
Note: I am not associated with the developers in any way, I’ve just been playing a lot recently.
Screeps is a game for programmers.
But it is possible for someone without any previous programming experience to learn it with enough dedication, though I recommend at least learning some basics of programming/JavaScript from somewhere like codecademy first. And try the free tutorial before you buy the game (I am still running code that started out based on the tutorial code, 2 months later).
The game has deceptively simple visuals, but a lot of increasingly complex systems that you gain access to as you progress within the game, providing interesting challenges for your programming ability. How complex it ends up getting depends in part on how much of it you end up wanting to automate. Pretty much anything you can do, you can get your code to do for you.
– Real player with 2606.2 hrs in game
World of One
I reviewed this for Two Credits. You can find the full review, the score I gave it, and some cool screenshots from my time playing here: http://twocredits.co/review/world-of-one/
Summary:
When World of One sticks to puzzles and dealing with enemies by avoiding them, a bright light begins to shine in its dark world. Puzzles are varied and many have multiple solutions. They are also surprisingly nuanced; simply solving some of them incorrectly will solve them, but it will also lead to your death. The experience falls apart a bit when it begins to focus on combat, but it should be noted that, despite that fact, I played through practically the entire game in one sitting, which took around seven hours, a testament to the fact that the game was still enjoyable long after the focus had shifted slightly. It’s a game that I wish had focused more on its puzzles, bringing back some of its mechanics in new and interesting ways more often, but one that still manages to remain interesting and present challenging puzzles throughout despite the fact that it does not.
– Real player with 6.9 hrs in game
World of One is a dark fantasy puzzle-platformer that reminds me Tim Burton’s work. Obviously, any black/white platformer gets compared to Limbo which really isn’t a good comparison beyond surface level features. It is not a bad game but I feel like toward the second half there is more frustration than fun (mostly do to poor hit boxes, combat, and time-consuming respawns) While I feel that game could be sufficient with few updates I was forcing myself to enjoy it.
The first Act focused primarily on puzzles, story, and platforming which was very enjoyable. I only died few times and felt like I was playing a casual, sinister looking puzzle game. Then it starts snowballing downhill almost to where I considered refunding it. In next few Acts, generic combat becomes a big part of the experience. Game has a lot of insta-death so you constantly replaying 2-4 minutes sections between checkpoints. I died at least 100 times to just poor visual hit boxes. The combat system gets really boring and just feels like a massive waste of time when you die in an unfair way.
– Real player with 5.8 hrs in game