Corridors of their memories
In the world of criminal justice, violent cases are a maddeningly high statistic. The commitment of a crime with no answer or reason is especially damning to the people assigned to the case, and those who are affected by the shock waves of the act. With each passing year, expanding technology has given officers the chance to limit these cases. But technology has not achieved its true end goal: having the opportunity to see and understand these crimes in detail through the victim’s eyes. At least, not yet.
– Real player with 2.8 hrs in game
Read More: Best Detective Choices Matter Games.
I liked the game. Nice art, music, story, writing, and the choices are meaningful. You get to solve a mystery and there are multiple endings. The story seems like a sequel might be planned and that would be fun. It’s under two hours but I’m keeping it because it’s good. You should play it! It’s fun and pretty dark at times.
– Real player with 1.6 hrs in game
Interrogation: You will be deceived
Interrogation: You will be deceived
Interrogation: You Will Be Deceived, is an amazing Visual Noir Novel with a compelling cast of characters that complement the rich story-driven detective-noir experience really well.
Playing as a lead detective trying to solve small-time crimes, gathering evidence, interrogating suspects and putting all the pieces of the puzzle together, it seems like just another day at the job.
*– [Real player with 50.0 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
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Read More:
Best Detective Noir Games.
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Okay so first, let me be clear. I ABSOLUTELY love nearly every aspect of this game! However, due to strenuous replays and a little bit of lack of guidance, the tediousness has far outweighed my enjoyment which is saying a lot as I've really enjoyed everything else. This review is spoiler free aside from game mechanic discussions (fail conditions)
Pros:
Story - The story is truly engaging. Nothing's worse than a visual novel with a bad story. Interrogation gives you the sense of every character whether you've met them briefly or if they're your go to partner on the task force.
*– [Real player with 15.4 hrs in game](http://steamcommunity.com/profiles/76561198000248322)*
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![Broken Minds](https://cdn.cloudflare.steamstatic.com/steam/apps/746420/header.jpg "")
## Broken Minds
Truly a hidden gem :)
The store page makes it look a bit bland and cheap, but it's actually a quality VN.
It's not just a "Click Next"-VN, but you have to focus on what's happening.
The story is pretty good and I would recommend to play it on "Master Detective"-Mode to get all the interesting mini-games wich are well done :)
The VN also has multiple endings, depending on your choices and after unlocking them you can get the true ending(s?).
Unfortunately I have to say that I felt that the VN could have been better with less endings, since you are forced to do them to unlock the final ones. Even with the skip function it takes a bit of time for a playthrough since you still have to navigate through the rooms, etc. So it felt kind of tedious after a while and it didn't feel like the endings offered something surprisingly new for me.
*– [Real player with 12.5 hrs in game](http://steamcommunity.com/profiles/76561198039260918)*
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Read More:
Best Detective Puzzle Games.
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Note: not for all! It's not an easy reading nextnextskipskip VN, you should have a sense of logic, pay attention to details and words.
I'm not sure about a genre, but it's mostly Visual Novel. But you should pay attention for all (that's what for 3 big arrows on the screen — for a little bit exploring and for deeper immersion); otherwise you'll get stuck with logic minigames, delete the game in frustration and will never know how great the game is. So, the phrase "the gameplay consists of logic and reading comprehension puzzles" is completely true, and you can't go on to the next part by pressing "skip".
*– [Real player with 10.1 hrs in game](http://steamcommunity.com/profiles/76561197998466535)*
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![Deluded](https://cdn.cloudflare.steamstatic.com/steam/apps/1770660/header.jpg "")
## Deluded
GENRE
An experimental fusion of narrative FMV (Full Motion Video), point and click investigation and quick time event (QTE) based interactive games.
DELUDED
The latest live action crime thriller game by New IDEA Games.
THE STORY
A "classic" hit 'n run case or at least it seems like. Play the detective's role and try to solve the case with your assistant, Susan. Pay attention to the details during your investigation, find the clues and evidence, complete the puzzle and be sure you are ready to face your demons and answer all the questions, since your life depends on it…
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![Lost Lies](https://cdn.cloudflare.steamstatic.com/steam/apps/1445210/header.jpg "")
## Lost Lies
![](https://cdn.akamai.steamstatic.com/steam/apps/1445210/extras/Lost_Lies_Gif.gif?t=1631621344)
**_Lost Lies_** is a true detective feature-length thriller movie game. Walk into the shoes of detective picking up a case of a missing officer:
- _**Discover**_ a mystery of her disappearing and find the path to solve a case of series suicides.
- _**Immerse**_ yourself into the thrilling story where your choices can lead to different endings.
- _**Analyze**_ documents, find clues and interrogate suspects in your way to solve the case.
But be prepared, not everything is as it seems…
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![Heal Hitler](https://cdn.cloudflare.steamstatic.com/steam/apps/1612480/header.jpg "")
## Heal Hitler
The game is interesting as far as the history aspect of it, however I feel it lacks any gameplay at all. It's more like an interactive story. It says your decisions affect the end result, which can only go two directions, however I don't feel like t he decisions change anything at all. The conversation stays the same bar in the first session where one particular question end sour. Otherwise, it doesn't matter what option you choose, the Therapist character will ask the other questions anyway, so that leaves you feeling like there is not real point in you making a decision at all. The order doesn't hold substance either as sometimes Hitler would respond that 'i told you before' when he in fact he had not, this would mean that I was supposed to ask something else beforehand.
*– [Real player with 3.0 hrs in game](http://steamcommunity.com/profiles/76561197988402141)*
I went in thinking this was a shitpost but came out with valuable insight. Hitler is basically Shinji but more based (and I think he is in a perfect mental state for it). There is a lot of historical accuracy with details about Hitler's life to methodologies and perspectives in the psychological field at the time (which was still fairly new in practice),
I do feel that the game is largely unfinished. It's a short and fun playthrough (if you're into the humor that brought you here or are actually interested in psychology stuff) but the dialogue options were few and held the same result in the conversation. There were also times when the therapist would bring up something and I wouldn't know what he was talking about because I didn't choose the option or maybe it was in a session that we didn't get to see.
*– [Real player with 1.1 hrs in game](http://steamcommunity.com/profiles/76561198210147012)*
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![PSYCHO-PASS: Mandatory Happiness](https://cdn.cloudflare.steamstatic.com/steam/apps/522880/header.jpg "")
## PSYCHO-PASS: Mandatory Happiness
The first thing that you must know if you are considering playing _PSYCHO-PASS: Mandatory Happiness_ is that pressing 1 on the keyboard opens the menu. **Press 1 to open menu**.
–--------
The second thing is probably how it runs on PC. This is when a warning is necessary: **some testers with Windows 10 64-bit reported late in the test period that the game wouldn’t play** after the last patch was pushed.
During the beta test period, which formally ended almost 2 months ago on 1 March, NISA were suitably responsive to fix issues. After the test ended, some testers have posted problems but nothing has been heard from NISA, possibly because NISA stopped monitoring or being active on the beta test forum. Given how responsive NISA were during the test period, I believe it is reasonable to have some faith that NISA will fix the Windows 10 64-bit bug.
*– [Real player with 56.8 hrs in game](http://steamcommunity.com/profiles/76561198148120781)*
**Reading this review will certainly clear your hue.**
When we love a series, it is not uncommon to wish for a video game to be made in the same universe. Whether the game is actually good is up to how it is handled. A lot are bad, but there are some that rise up and is great. With 2 seasons and a movie behind it’s belt, Psycho-Pass comes up to bat with their own game: Mandatory Happiness.
This visual novel takes place somewhere between season one with a few hints on what episodes already or have not happened yet. But if you are new, whether you never knew it was an anime or never had the time to watch it, do not be intimidated. Mandatory Happiness does appeal to fans the most, but they do not suspect everyone to know all the terms and how the universe works. It subtly tells you about everything that is relevant while also filling up a tip menu. It also helps that the story is easy to follow, even if you never looked at the tips, you will get it enough to understand.
*– [Real player with 46.3 hrs in game](http://steamcommunity.com/profiles/76561198280371208)*
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![1, 2 BLAME!](https://cdn.cloudflare.steamstatic.com/steam/apps/1556920/header.jpg "")
## 1, 2 BLAME!
better than amogus
*– [Real player with 33.2 hrs in game](http://steamcommunity.com/profiles/76561198132389693)*
40% of the time you meet kids that rip your ears apart from the inside but other 60% when you meet actually normal people , you can have the best murder mystery ever. Really good game for the money , not at all repetitive unlike some other games of the same genre. I really like murder mystery in movies , books or games and this was exactly what i expected. If only the games lasted longer or there was a bigger map , perhaps other maps.
For the money , it's worth to atleast try the game.
*– [Real player with 7.3 hrs in game](http://steamcommunity.com/profiles/76561198183836786)*
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![Interrogation Files: Port Landsend](https://cdn.cloudflare.steamstatic.com/steam/apps/1294230/header.jpg "")
## Interrogation Files: Port Landsend
I for sure would recommend this game to you if:
* You have already played Her Story, liked it, and would enjoy playing a similar game
* You wouldn't be put off by lower production values (the acting, in particular, can be distracting)
* You can look past and put up with some minor but irritating design flaws
If the above describes you then I feel pretty confident that you would enjoy Interrogation Files: Port Landsend. It is clearly a small indie game, but it has an interesting story and I was definitely invested in the investigation to figure out what had happened. For me the good very much outweighed the bad, and I personally wouldn't hesitate to play future games from the same developer.
*– [Real player with 15.1 hrs in game](http://steamcommunity.com/profiles/76561197971078704)*
I randomly came across this little gem while browsing through FMV games and jumped all over it. I like FMV and I like crime, mystery, and detective games so naturally it was right up my alley. It follows the same format as Her Story by watching clips and searching for keywords, but this game manages to take things a step beyond by introducing multiple suspects.
The case that unfolds is interesting and keeps you invested. The acting ranges from pretty good to some characters who talk while constantly staring off camera to read their lines. I think my favorite part might have been the built-in 'hint system' for lack of a better term, where you can click a button to get a undiscovered clip unlocked for you. It's a big help if you get stuck and it makes going for the 100% achievement much easier than similar games.
*– [Real player with 11.3 hrs in game](http://steamcommunity.com/profiles/76561198025734187)*
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![Saint Kotar](https://cdn.cloudflare.steamstatic.com/steam/apps/1358530/header.jpg "")
## Saint Kotar
It's an interesting game, and has many excellent points. But all in all I can only give it a weak recommendation.
Pros:
–Excellent, dark art style.
--Very atmospheric.
--Subtle but fitting music, with a couple of tracks that are so good that I find myself excited for the soundtrack.
--Extremely dark, in a way that few games are willing to go.
--I played through it twice and generally enjoyed the experience both times.
Cons:
--Extremely thin story that often doesn't make sense. A huge chunk of the game is spent wondering why your sister would have ever had you all come here. Having played through the game twice, I find myself still unable to answer that. Possibly the answer is, "Actually, she didn't." But if that's the correct answer, a HUGE amount of story that fleshes out how the character who did knew to do that and why they'd want to just isn't in the game (but absolutely should be).
*– [Real player with 41.6 hrs in game](http://steamcommunity.com/profiles/76561198036649624)*
Full disclosure: I backed this game's Kickstarter and have reviewed it for the Croatian gaming portal FFA. You can find the Croatian review [here](https://ffa.hr/recenzije/recenzija-saint-kotar/68413/). This is an abbreviated version of that review.
Saint Kotar is a traditional p'n'c adventure game trying its best to fit in with the rest of the adventure greats. It plays like most standard examples in the genre - you explore a variety of locations, examine and interact with objects, talk with people quite a bit and try to piece together what exactly is going on.
*– [Real player with 28.2 hrs in game](http://steamcommunity.com/profiles/76561197995649023)*
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