The Ghost Train | 幽霊列車
Visually, this game is appealing. I feel like that’s the only pro I can mention. If you’re wanting a plot in this game then you will get a plot, just expect it to be a plot hole. Basically, all you do is go to the restroom in the train station, go to the smoking area, then ride the train until you reach the very end of the game. The puzzles were okay, but the last puzzle with the items you pick up was very confusing to figure out. If anyone is stuck on that… when you pick up the items (the cane, shoes, bug cage, windmill toy, and beer can) you set them on the train seat opposite of the reflection in the window in which character they belong to. It took me forever to figure it out. The endings weren’t as immersive as with the endings in The Convenience Store & Missing Children. Overall, decent game, but it gets a bit tedious for the time you spend playing it. I highly recommend playing Missing Children and The Convenience Store instead. Those are phenomenal, plot based, and wonderful atmospheric games!
– Real player with 5.8 hrs in game
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This was my first game experience from Chilla’s Art and I got to say I wish it’d happened sooner, appearantly I’m an avid J-Horror fan and I didn’t even know it before crossing this game. I ended up reading Japanese urban legends at 4 AM in the morning- besides Kisaragi I guess
! the chase part is a reference to Teke Teke. Can’t wait to play the other ones.
My cons for the game is the walking/running speed and the fact that
! getting killed or not killed by the girl not affecting the ending type you get. And I can get the reason for low speed, building up tension etc. etc. but instead of that it just straight up frustrated me, drove me to boredom at first portion of the game. It felt repetetive and laggy, but after progressing enough and getting both endings the repetetive parts felt justified.
– Real player with 3.4 hrs in game
Crash Time 2
“I don’t have any argument but I don’t like it !” -Bad reviews from a random lowbob. 0/10
“Like Skyrim with Polizei.” -IGN 2/10
“Polizei, oktoberfest, ausfarht, dummkopfs.” -Medic 11/10
So, first of all, this game doesn’t deserve all those bad reviews. Everyone seems to have played this game for only 15 minutes, and honestly, you can’t judge a game within 15 minutes. This game reviews are clearly manichaean ; you have two possibilities according to Steam reviews : you completly disregarded it because you played a few minutes and no minigun spawned on your car or you will find this game “somewhat OK”. In my honest opinion, I really liked this game. Of course, there is tons of better game in that game style, like the FlatOut series, but this game got a decent amount of pros. Let me make a list of the pros, the cons and the neutrals.
– Real player with 76.1 hrs in game
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Usually I finish game first and write review later. But this game is special. Ingame counter tells me that I have completed 42% of game and I just have to describe my last mission. As a warning.
There is tl:dr part after story - you can skip it if you value your time.
You choose part of the city where you will respawn, then car (marked with red flag which means that there is availible mission for it). So far so good.
Voice in radio tells about kidnapped bus. Voice acting is terrible but I don’t mind - they don’t talk too much. Story is garbage - realy. We know that blue bus was kidnapped… And this is our only info - so we chase nearest red dot on the map. Bus driver acts like he was crazy. Drives on wrong lane/in the middle of the road. He’s speeding and make turns that would seriously harm people inside. I think it’s the one… and nope. Apparently this is how bus is supposed to behave on road. Whatever - after 10 minutes I have found the right one. Kidnappers took only one passenger and drived away already. Luckilly (no spoilers - but story is really bad - just more driving and bad voice acting). Now I collect money (?) chase my kidnapped partner (and kidnapped girl) and switch cars with bandit (did I said that story is bad?). There is bomb inside new car so I have to travel 1,5 km fast (some plot garbage).
– Real player with 26.7 hrs in game
Contraband Police: Prologue
Overview
Although Contraband Police: Prologue can be sufficiently reviewed by saying “in the likeness of Soviet Russia, vehicles inspect you,” ol' Il Pallino has always prided himself in objective reviews that are the basis for the comment “TL;DR.” Set in the early-1980’s, the prologue starts with the player on their first day on the job where people driving vehicles in worse condition than what the player will find in an American redneck’s yard and make note of the damage (which is typical) and look over papers with an Autobahn Police Simulator 2 mechanic of matching up information, and ultimately deciding to accept or reject a traveler attempting to enter the nation. (The player can simply use their eyes to make note of anything not in order with a traveler’s credentials.) Subsequent days consists of learning other game mechanics like inspecting vehicles suspected of containing contraband, along with the day off, in which the player empties the contents of the contraband storehouse, chucks would-be smugglers in the gulag, and buys new equipment. There’s also even a day where people are forbidden from bringing a certain type of cargo into the country.
– Real player with 39.4 hrs in game
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I actually enjoyed this game. A lot! One of my favorite parts was the area where the tree was on the edge of the road. I was minding my own business making money and stuff and I hear this glass shattering and metal clanking. I run and look. I see a few vehicles lined up in a semi-circle at the end of the road so I watch them get out of their quagmire. Eventually all are on the road and here comes a vehicle so I step aside but the tree never moves. This is when I realize what was making the destructive sounds of vehicles hitting things. LMAO Every Single Vehicle passing by hit that tree. Every one of them. This I hope stays in the game. It adds character. :lol:
– Real player with 6.6 hrs in game