Nimbatus - Drone Creator
Absolutely love this game as a side when I’m bored or want to be creative. The building and design is really fun, I like messing around with the logic gates, making automatic drones. I did try the full game, but didn’t really like it; too many missions where you just need to put a lot of guns on your drones, so I was pretty happy when you released just the editor. I also really like the music.
Some criticism: there is no way to connect a part to multiple parts, so unless you use magnets or springs, anything bigger will not hold together. Also, the glitch where if you put too many parts in the same place and it starts jiggling and explodes (which you might know as the Kraken from KSP) shouldn’t be in your tutorials as a feature; you should be fixing that.
– Real player with 29.4 hrs in game
Read More: Best Destruction Indie Games.
I’ve only gotten to play around with the Drone Creator so far, and even just the creator is alot of fun. Theres alot of parts, and I’ve made many drones. From ones that generate more drones, giant worm drones that have 200 flamethrowers, and more. I heavily recommend playing around with this game.
– Real player with 16.0 hrs in game
Nimbatus - The Space Drone Constructor
Nimbatus is a great game that ha sucked away my free time.
Tutorial:
The tutorial is not the best, it only tells you the bare minimum in its first section on how to build a mobile craft, and all the other tutorials are basically useless, the only usefull one for the ingame content is the logic section that teaches you how to build a basic ramming style sumo drone even thougb the objective is to create a drone to fly forwards with no context as for why you need to know what this could be used for. ALSO the in the harvesating tutorial the ore does not get harvested correctly, it shrinks into the center unlike chunks being ripped off of the ore in the acutal game.
– Real player with 99.3 hrs in game
Read More: Best Destruction Singleplayer Games.
This is tough to rate this as not recommended.
The main appeal of this game, for me, was concept of creating completely autonomous spacecraft. And at a glance, it does that very well. I was able to create several different ships that were able to go off alone and solve missions by themselves, and even a ‘factory mothership’ that would replicate a variety of subordinate drones that would do the dirty work for mom. It is pretty satisfying at first, almost like a simulation of 2D electronics with a unique environment to play with.
– Real player with 38.0 hrs in game
Starbase
LauriFB is the disease of this game. Everyone that was loyal has left. The only people here now are the multiple dev accounts or the yes men that the devs like having around oblivious to their own existence. Or the few left in the ship designer.
No PVP - they banned them all for not PVPing the way FB wanted them to (banning in an alpha LOL)
No PVE - Devs are idiots - no trade, no missions, no bounties, nothing to create a single drop of PVP. They even stated NO PVE EVER, should tell you their brain capacity. I mean look at all the other successful MMO sandbox space titles with PVP only. HAHA
– Real player with 1236.8 hrs in game
Read More: Best Destruction Open World Games.
Played this game for quite awhile in earlier days. just came back to try it out while im still waiting for capital ships. but Super surprised at how smooth the game runs now. definately get the sense that theyve been working on it.
For those who care, the ship and station building is unsurpassed by anything i ever played. you will lose ships to the EZ builder unless thats been fixed. the level of freedom you have to do what you want is just amazing. when capital ships come out which make it so u can have a mobile safezone out in pvp space you will litterally be able to live anywhere and do as u will, store your own ships, explore the great reaches of undiscovered space. seriously cant wait for that. and if you have a group the scale and scope of what you can do is pretty redic.
– Real player with 150.6 hrs in game
Video Realms
the closest thing to twisted metal that exists. very good car combat game
– Real player with 0.7 hrs in game
Okay, so…
Fuck the other two games - flesh out Carnage Cross as much as humanely possible. This is the closest the Twisted Metal fan-base will ever get to a spiritual successor since Sony decided to elbow-drop Twisted Metal for good. Wait until at least 1.0 to keep working on Sanitize or Starglades.
I know some of the suggestions I’m gonna make are already on your roadmap - AND I DON’T CARE. I’ll repeat them infinitely into the fucking VOID if need be.
● ONLINE MULTIPLAYER. DO IT.
● NONE of the vehicles should have auto-aim machine guns - all of their guns should fire directly forward. Auto-aim should be either a power-up or a special ability. With that being said…
– Real player with 0.4 hrs in game