Knife To Meet You
looks promising. take my money and finish it
– Real player with 1.2 hrs in game
Read More: Best Destruction Physics Games.
Tons of fun! I’m excited for the full release! I just wish it could go full screen…. I keep clicking out of the window!
– Real player with 1.1 hrs in game
Agartha
You’re going to spend 30 minutes playing all the levels and then hit a brick wall of waiting for 10 minutes for lava pools to drain then die when you touch a single orange pixel.
10 out of the 12 hours of this game were watching lava move out of the way to get to an exit.
There’s waaaay too much lava that just takes so long to get around. Characters are pretty one sided. you’ll use Ninja, Esper, and wizard almost every level. Farmer is an absolutely useless character. He can’t angle his pick upwards so i can only go down when mining. Robots useless because he can’t jump worth shit and any level you would use oil to get yourself up there’s lava to burn it. his mining style leaves him totally exposed. alchemist has NO mobility and there’s no level that you need to turn anything into lava. Geomancer has no mobility either and his abilities are slow to effect and only has like 2 good uses if you want to turn a large area cold or hot. Also his mining leaves him exposed to any lava.
– Real player with 13.1 hrs in game
Read More: Best Destruction Indie Games.
If you like exploring and puzzles, I would recommend this game. I took around 8ish hours to 100% the game.
Good things:
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Lots of variety in characters. Each character has their own playstyles. I used Esper the most, the teleport ability is helpful (and might be a little bit OP).
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Exploring and finding secret paths is fun. In some stages there is more than 1 exit, so it presents are further challenge to find these hidden exits.
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Object physics is great. If you burn grass or oil, then it will burn away or if you freeze water or lava, they will turn to their solid countertypes. This makes the puzzles interesting and fun to figure out.
– Real player with 8.4 hrs in game
The Sandbox Evolution - Craft a 2D Pixel Universe!
The Platforming was fun and the levels I played were short. I normally am not a huge fan of platformer games but the short levels and easier difficulty were more my play style. With that said they do have harder levels, and you can use your credits to automatically beat them if you end up on the struggle bus for long. Beating Levels and completing quest in game give you more credits to use. You can also build levels to share with others, the tools are easy to use and after a few minutes you quickly figure things out. You unlock everything using credits, once unlocked you can use them in your level design. Early on I still had a ton of credits and no problems getting the items / monsters / materials I wanted to use, but I can see where the free to play isn’t so free once you get into it. With that said I have no problem forking over some cash for a game I’m enjoying and spending lots of time with. So check it out on steam, it’s free to play and you should be able to many hours of play out of it before you hit that first $ roadblock. #tsbevolution
– Real player with 11.7 hrs in game
Read More: Best Destruction Sandbox Games.
The artwork, character controls, interface and general stability (on PC) are obviously much better than The Sandbox, but it doesn’t quite capture the magic of the past game.
In particular the temperature system isn’t as well balanced. It’s easier to get a runaway temperature reaction (eg dropping one ice in a body of water and forming a glacier). You could do that in the previous game, but the ice was much more likely to melt if you only dropped one, and it was easier to erase all the ice and get your water back. In this game temperature tends to stick around and you typically have to erase a lot of the surrounding solid blocks in order to get
– Real player with 8.4 hrs in game
Breakneck City
One of the reasons I love Steam is I keep finding games I didn’t know I need. I feel that developers loved the Dynamite Deka series and wanted to create a similar game but in a Double Dragon mold. The gameplay handles well with a controller and the boss fights have real character. One sword wielding foe tosses one of his blades in air to free up his hand and spit a fireball across the screen. Small touches like this indicate a love for the genre.
– Real player with 2.9 hrs in game
A fantastic throwback to 3D beat ‘em ups, a genre that is woefully undeserved given that we mainly throwbacks to 2D beat ‘ems ups that are inspired by the likes of Final Fight or Streets of Rage rather than games following the Dynamite Deka or Spikeout lineage.
Combat is pretty simple, there’s no Devil May Cry style move list, but the fundamentally solid basic attacks and a great feeling dash combine with top notch level design, clever environmental interactions, dynamic enemy types make for a really fun time.
– Real player with 2.1 hrs in game
Street Hero
it’s good, legit i bought it because i thought the developer put a bunch of time into the game to make it look good, but then when i bought it, it was great and when i beat the game 100% (just now) i wanted a second one but there isn’t so i was kinda disappointing, but if they ever make a second one i’d get it happily which i want them to do.
– Real player with 7.1 hrs in game
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I got the chance to play Street Hero back when it was introduced as a demo for the Steam Game Festival and I thought it showed tremendous promise. Especially if you consider that this is the first game released by DD Games , a Game Studio from Vietnam managed by one authentic Hero! A one man band!
– Real player with 6.8 hrs in game
YABAI MANTIS VR
probably the worst controlling vr game ever played, even though its a dollar, its still not worth buying, way too clunky, movement is super awkward, like rotating with the joystick rotates you in a circle, like it actually moves your whole body in a circle around the middle point, you have to hold down a+b to sprint, but its on the same controller that you rotate the camera with, so you cant turn while sprinting, it was a little funny playing it on screenshare though
– Real player with 0.2 hrs in game
I went into this after seeing it because it was just too funny not to.
I actually found a pretty solid game, if a bit simple overall.
So it’s about fighting a gigantic mantis in the forest, and well…
That’s what you get.
It’s a giant mantis, and you have to fend it off with crap you pick up. Surprisingly, there’s actually more to it than just wailing on it. it has some attack variety, you can parry some of them, and it’s quick enough to require decent reaction speed while still being pretty fair. Good, if basic fight mechanics.
– Real player with 0.1 hrs in game
Shadow Warrior 3
Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm.
Bring a Katana to a Gunfight
Conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as you dash in and around the demonic hordes.
Fancy Footwork
Flow between nimble movement techniques including air dashes, wall running, double jumps, and the fancy new grappling hook busts your combat and movement options wide open in every battle.
Execute Then Annihilate
Execute spectacular finishing moves to claim a piece of your conquered foe and unleash its powers back on the horde in a burst of unstoppable fury and powerful magic.
Dynamic Combat Arenas
Each environment is lined with hazardous structures and devices that can be activated to add another layer of creative choice to the offensive strategy.
Neo Feudal Japan
Trek across a mythic Asian land infused with the magic and technology of ancient samurai, now overrun by the demonic yokai from Japanese folklore.
Funny Business
Brace for expertly delivered one-liners from Lo Wang, pointed banter with Zilla, and an intense thrillride of absurd predicaments on the way to turning doomsday into a new day.