Tilesweeper
Tilesweeper
…is a logic puzzle game. Remove all the tiles from the level, one by one, flagging and avoiding those armed with a bomb.
⚙ Game Description & Mechanics ⚙
As any clone of Minesweeper, you’re presented with a tile board, here represented by a dungeon, balcony or other location. The objective of the game is to either correctly flag every tile armed with a mine, or clear out all the tiles that aren’t - either will result in a success, just as long as no mine is detonated.
– Real player with 56.9 hrs in game
Read More: Best Destruction Casual Games.
It is hard to be too critical of this as it does what it does well enough. It is a nicer looking version of Minesweeper. I could stop there but I have to point out this is one of those games that 10 hours playing it (which is what it took to get to the easy 39/60 achievements) feels like 100 in a more compulsive game. Most of the remaining achievements are for “grinds” - the worst is to break 1 million tiles. In 10 hours I have broken 25k. Sheesh.
Still, we all loved Minesweeper. This is just….more. And more.
– Real player with 42.6 hrs in game
Red Faction
Red Faction 1 (RF1) is a great game, but I’m posting a negative review because the port of the game that Steam sells barely works as it is.
I bet RF1 would run well on Windows 98, ME, or XP, but no one should be using a 32-bit version of Windows anymore, and that has been the case since Windows 7 came out in 2009. You can pretty much take my review of Max Payne and pretend I am talking about RF1, because with RF1, we have another example of Steam being lazy and selling a port that, for the vast majority of users, doesn’t work as it is.
– Real player with 21.7 hrs in game
Read More: Best Destruction Singleplayer Games.
ULTOR CORPORATION NEEDS YOU!
Big scary hydraulic door with a ‘press to open’ button on the wall next to it giving you the willies? Not to worry! The giant overpowered rocket launcher provided in the open confines of most mining stations can safely dismantle the nearest wall and create a you-sized hole to climb through! Just ignore all the potentially flammable gas from the mines by the way. There are only a few thousand people down there – we don’t care about them, and neither should you.
– Real player with 14.6 hrs in game
FlatOut 2™
Best game I discovered by accident on PS2 back in 2006.
– Real player with 14.0 hrs in game
Read More: Best Destruction Automobile Sim Games.
best fighting game
– Real player with 12.3 hrs in game
FlatOut
One of my top favorite vehicular combat racing games, and for damn good reasons. Also, one of the first games I ever remember playing, back when this came and I was 8 years old.
Pros:
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Graphics have aged well. Sure, there’s no realtime shadows or reflections, etc..but still all in all not terrible graphics for 2004.
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Great sound design. Crash sounds, both obstacle and car collision, are good and really add to the satisfaction of impacts. And the cars' engine sounds are really roaring and crisp.
– Real player with 136.3 hrs in game
A lot of people seem to be writing nostalgia reviews (to the point where “nostalgia” is not only the main theme, but also the only noun present in the whole review). So here’s a newcomer’s take for a change.
Flatout is many things, but firstly and foremostly it’s a racing game. You buy a car, you race AI opponents, get money to buy upgrades, or better cars. Complimenting that you have various ridiculous - but apparently quite iconic - events, which range from demolition derby to a variant of darts where you crash your car into a solid obstacle at speed to hurl yourself through the windshield and onto a gigantic net which serves as the dartboard.
– Real player with 57.3 hrs in game
Red Faction II
I first played Red Faction 2 on the PS2, fairly soon after the game was originally published. My anticipation for the game was fairly high, as I had already been a big fan of its predecessor. I quickly felt disappointed with RF2, but it still felt decent enough to warrant a full playthrough.
When the PC port of RF2 was re-released on Steam, I reluctantly gave the game a positive rating. After all, I did get some enjoyment out of it.
Having played through all of the Steam port after writing that review, I realized that I was too generous. I still see the base game as disappointing, but now I recognize that this is also a poor port.
– Real player with 11.0 hrs in game
Intro
A short, brainless, average shooter from the era of ♥♥♥♥♥♥ middleware Xbox to PC ports.
The Great:
++Multiplayer is half the game, and it’s as fun as ♥♥♥♥♥ with options of AI and mutators that can change up gameplay extensively
The Good:
+Despite clearly being a port, as indicated in many ways (such as no quicksaving, barely any graphical options, average graphics, not a true widescreen option etc. etc.), I had absolutely zero issues with running this thing. It even has support for 4K and any HD resolution by default.
– Real player with 10.7 hrs in game
Meteorite Defense Command
Do you remember enjoying or playing the old classic MISSILE COMMAND?!
..If you loved old school Missile Command like I did, then read no further, just go buy this little gem NOW!
I love, love, love this remake of the old classic city protection hit and this game made my new series I call “ZIG: Zaxtors Indie Gold” and earned it my rare “Must Buy!” recommendation!
Watch my “First Play on Launch Day” Zaxtors Indie Gold video right HERE:
https://www.youtube.com/watch?v=4-Vq9-a31FY
Impressive and amazing first game for the single developer going under the name “Digital Software” and I look forward to seeing what he comes out with next after playing this amazing little indie gem!
– Real player with 2.9 hrs in game
Like the old school missile defence game.
Increasing difficulty as you progress through the levels.
Nice grapics that can really trick you sometimes with smaller asteroids emerging from the blast.
– Real player with 1.2 hrs in game
Dark Gravity
Shoot, destroy, collect, craft and destroy even more! “Dark Gravity” is a fast-paced, low poly vertical shoot’em up game that features non-linear campaign mode with lots of enemies and bosses. Craft new weapons, upgrade your fighter and build an ultimate aerial war machine!
After the fifth world war, there was peace in the world. For over a decade, the Grand Alliance has been leading humanity towards a better tomorrow by stifling all dangers in the bud. For some time, however, there is suspicion of a new threat that cannot be ignored.
As a member of SAF forces, your mission is to take over the Shielton base, captured by unknown rebels. No one knows who they are and what they want. What’s worse, even IMC forces couldn’t drive them away from the base because of their advanced weaponry. Weaponry out of this world. But… are those rebels the main threat? Isn’t there anything bigger behind all this? No time for questions! You must stop them at all costs!
Gameplay mechanics are very simple - destroy all enemies and try to avoid every bullet… well, at least those which can be avoided. Your special maneuver allows you to dodge normal projectiles. Even if you get hit, you will only lose one extra weapon! However, watch out for powerful bosses! They can thorn you into pieces with their ultimate unavoidable attacks!
The story mode can be completed in a few various ways. Military operations are carried out on several fronts simultaneously. It’s up to you which path you will choose. From battles high in the sky, through military bases, underground factories, collapsed mines and abandoned laboratories, to secret Arctic research facilities and the interiors of unknown civilization artifacts - you must go through all of this several times to accomplish all missions.
Every difficulty level is different. Improving your skills and fighter will help you out at facing hard and insane mode bosses, as they don’t appear at easier levels. Enemy’s layouts will change as well as their shooting patterns. At higher difficulties, you will also meet enemies that you have not met before.
Collecting drop parts and blueprints throughout the missions will allow you to unlock and craft new fighters, weapons, and upgrades. However, remember that only playing at the highest levels of difficulty will allow you to achieve a pinnacle of technology. Uncover the crafting tree and develop unique power-ups!
Battlefield: Bad Company™ 2
good for nostalgia trip but also to enjoy a game that isn’t riddled with bugs or design flaws. if you are not accustomed or even never experienced this era of gaming then it isn’t for you most likely.
otherwise have at it, still populated at the time of this review and plenty of fun to be had
– Real player with 1115.4 hrs in game
best Multiplayer combat Shooter style game to date
– Real player with 465.0 hrs in game
Silent Storm Gold Edition
Since I wrote the original copy of this review more than 2 years ago, I played through the game again and decided to update and correct some things about this review. This review will focus on only Silent Storm since I don’t like Sentinels and never bothered finishing it. If you disagree with it, feel free to message me why you feel that way. Finally, there will be SPOILERS so read at your own risk.
Silent Storm is an old 2003 tactical turn-based shooter set in 1943 during the height of WW2. It is very reminiscent of the older XCOM games UFO Defense, Terror From The Deep, and Apocalypse. However, I’ve found this game to be much easier and less complex than all three of the original XCOM games.
– Real player with 355.1 hrs in game
Silent Storm is an old game with dated graphics and a limited character customisation pool. But its appeal was never on its looks, no. Detail and weapon variety, an interesting alternate universe plot, and a completely destructible environment all mixed together to make this a great game, if niche. My account below is purely for the Steam version, without any outside patches.
PROS:
- Tonnes of weaponry (pistols, rifles, grenades, knives, etc.) to find (read as “collect”) and unleash on unsuspecting enemies. From interwar to late WWII, you will be spoilt for choice as your arsenal grows.
! Do take note of the IRL historical weapons and calibres used by the Axis and Allies. If you were partial to the Colt 1911 for example, choosing the Axis story may result in you having difficulty acquiring ammo for your preferred sidearm, as the .45 ACP was not a calibre made outside USA at that time.
– Real player with 168.1 hrs in game
Worms Ultimate Mayhem
After hundreds of hours and over 10 years, I figured it’s about time I sit down and write a review for this masterpiece in gaming history. This gem holds a very special place in my heart, and it will forever be one of my all-time favorite games. To me, this is Team17’s magnum opus. It doesn’t get any better than this. It is the reason I first began to engage with the Steam community years ago when I created the Worms Ultimate Mayhem Militia with my brother, and it’s the reason I have hundreds of friends on Steam today. To put it quite simply, Worms Ultimate Mayhem isn’t just a game, it’s one of my passions. I know the new Rumble has beautiful graphics and a much larger playerbase, and the 2D games like Armageddon are beloved and often regarded as best, but in my humble opinion this is the greatest Worms game there is.
– Real player with 362.6 hrs in game
Worms 3D + Worms 4 Mayhem together, with remastered graphics? Awesome!
All is good, good except the lack of effort put into it.
I almost feel like they were doing something good but quit half-way because deadlines or something, they didn’t even do much follow up after release besides patching game-breaking bugs that didn’t allow people to play at all. If I’m recalling correctly the beta correctly, they were trying to put the teleporter utility back in, but ended up not for who knows what reason (although I never got to play it at that time personally due to game launching bugs, so I watched someone else also in the beta who could).
– Real player with 176.7 hrs in game