Shadow Brawlers
It is the best local multiplayer i’ve played so far, and i’m a big fan of the genre. I think this game deserves much more atention. The animation is flawless, the fxs are from other world, the dynamics of the matches and how you can play in the ranking screen and kill your friends there just adds all the fun. The weapons and power-ups add great value to the game. I’m glad i can easily configure which ones i want to play with and the kind of match. Overall an indie hidden masterpiece.
– Real player with 7.2 hrs in game
This game checks all the boxes, it is fun, looks amazing, and has a lot of replay value.
The transition from light to dark shadows allows for this amazing feeling of being a ninja in the shadows hunting down your other opponents. When you find that perfect time where you see them expose their position and you pop out and take the shot has such a unique great feel.
I can’t say enough about how this game looks, I have always been a huge fan of this minimalist comic book art style and they hit it right on in this game. From the color pallets being a perfect muted set of colors to the explosion of high contrast colors during events this is a thrill to even view.
– Real player with 6.5 hrs in game
Battle Tops
I recommend getting just to support the game, this clearly has some potential, and isn’t that much in terms of cost. I think this could be really great eventually, though it’s a little rough now.
Features not currently in that could really help:
Clearer indication of stats for parts, I can only assume by my knowledge of beyblade what should be able to perform what way.
While the stats do noticeably effect performance, I think they should impact things more, the difference between a stamina type’s spin duration and an attack types is far to similar, and like wise attack types don’t seem to move more than stamina types, or move faster.
– Real player with 1.8 hrs in game
Read More: Best Design & Illustration Simulation Games.
Does what it says on the tin. The game has enough customization at this point to feel worthwhile. I didn’t have any technical issues with the game.
Overall, worth the price for the nostalgia value alone.
– Real player with 1.6 hrs in game
Love Colors: Paint with Friends
a delightful relaxing game. the kids love it, simple concept, a bit rough around the edges, being able to pick your own colour in coop would be a nice feature, as it can get competitive fighting over the same colour. but well worth the tiny outlay.
– Real player with 1.9 hrs in game
Read More: Best Design & Illustration Family Friendly Games.
Positives
+I like the little particles effect when painting a tile n_n
+The little heart containers displaying the remaining color to do are cute.
+I like the UI. It is crispy, and the color choice is soothing (light blue and white).
+The tabs make it easy to understand and continue in progress images.
+I like that the next color is automatically selected when the current one is finished.
+I like the confetti and the encouraging word with changing color after an image is finished.
+The fade in of the tiles when zooming out is cool! You can play with the numbers or only directly with the color without the layout and numbers!
– Real player with 1.5 hrs in game
Similo: The Card Game
Fun co-op card game that support both local and online multiplayer!
PROs:
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Awesome illustrations
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Supports cross platform multiplayer
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Great replayability (especially with DLCs)
CONs:
- I want more decks!!!
– Real player with 160.0 hrs in game
The online option is very limited (only 1v1, no realtime matchmaking), and the local pass-n-play does not offer a blanked out between screen to have time to switch. All in all, I was very disappointed by the limited options for actuall play this game gives.
In addition to these grievances, if someone has bought an expansion (like the historic characters) and sets up a game with it, you cannot play it unless you buy it as well!
And we’ve not even touched upon the interface…
– Real player with 32.0 hrs in game
Ultimate Racing 2D
Ok, so I played it quite a bit. I tried to find something positive in every update… I like how the devs are working on the metagame (career and stuff). And that’s it. The rest is garbage.
Basic mechanic is utterly broken, and by that I mean tyre model. Different compounds does not mean that car should have like a speed-cap applied. Tyres don’t have anything to do with car speed, but with grip. Until devs understand and fix this, this game will stay broken.
Another thing… Tyres are pretty much useless at 50%… Do you (devs) even test your game? On top of that, there is this car sliding getting worse and worse as the tyres degrade. What’s most annoying is it feels like the sliding has very little to do with car speed… Again - it feels like it, I’m not sure why. At tyres at 50% car is uncontrollable.
– Real player with 74.9 hrs in game
Simple but fun top down arcade style racer.
The view shows you enough of the track ahead of you to get a decent line without getting familiar with the tracks first. Of course knowing the tracks still helps.
Lots of options to keep things interesting:
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Several tracks to choose from
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Different car types with different handling
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Set the race length and number of opponents
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Difficulty slider to gradually increase difficulty
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Optional tire wear and pit stops with a choice of hard or soft tires on each stop
– Real player with 35.9 hrs in game
Heavenly Bodies
Great game! I just wanted to test it a little but I coudn’t stop playing. I played on single player for 4h the 4 first levels in Newtonian mode, which makes it much more difficult to move around, and very dangerous when outside the ship. The gamefeel is very nice, the levels are great and different (the Mineral mission was amazing) and the challenges are good and original. Newtonian mode can be frustrating (I keep grabbing the tether on my hip instead of what I actually want to grab) but the classic mode is pretty easy, is like swiming on the air. If you like games like QWOP, Getting Over It or Octodad you will like Heavenly Bodies, is way less frustrating than those. Great job and congrats to the devs!
– Real player with 7.7 hrs in game
This is an incredible game alone and with friends. When i played with my friend we spent hours arguing, helping eachother out and celebrating the small victories. When i played alone i got completely immersed, it was a fieling i haven’t felt before. Just look out cause you will completely lose track of time and hours turn into minutes. Also, one last tip, you can play Co-Op with friends through Parsec. All-in-all a great game
– Real player with 6.9 hrs in game