GameGuru

GameGuru

Gameguru is a rough-around-the edges, cheap, underpowered game engine. It is a spiritual successor to TGC’s previos successful endeavor: FPS Creator. FPS creator was a dream come true for wanna-be mappers and newbie game designers wanting to create their own simple little first person experiences. It worked well enough for what it was, had a super active community, and lots of mods, an easy-to-learn custom scripting language, and many successful games were made with it.

FPS Creator reloaded promised to be the upgrade everyone wanted from FPS Creator. It was gonna feature all next gen graphical features, a bigger map editor, and in general more freedom and ability. This was proposed on kickstarter where it didn’t meet it’s exorbitant asking donation, so it later was rebranded and came out as GameGuru.

Real player with 650.3 hrs in game


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Yeah, okay, GameGuru doesn’t have the best graphics around, but they have a specific look to it, so there’s that. Making the graphics look as good as UE4 and Unity however, is practically impossible. But that’s not my point, my point is GameGuru’s graphics are good enough for making games for the hecc of it.

The engine is editable to certain extents, but not really enough for hardcore coders and developers. Again, this is an engine made more for the fun of it. Making some nice $$$ is possible, but not too easy.

Real player with 387.7 hrs in game

GameGuru on Steam

Practisim Designer

Practisim Designer

Practisim Designer is a sandbox for budding or expert stage designers to create innovative stage designs for the practical shooting sports like USPSA, IPSC, Steel Challenge, IDPA and others. This tool allows you to drop in props from a library of hundreds of items. Stage designers can also simulate actually running through the stage with support for real physics based mechanisms like swingers, drop turners, texas stars and more. When you’re done with the stage designs, you can export them into match ready written stage briefing documents in PDF format.


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Practisim Designer on Steam

Bombing!!: A Graffiti Sandbox

Bombing!!: A Graffiti Sandbox

If you are the type of person who will just doodle in empty spaces, I think you will enjoy this game. There are a few things I think could be improved, but nothing that has stopped me from enjoying it.

Real player with 17.3 hrs in game


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I really love this game. I think this is maybe one of the only good non VR graffiti games. I like the mechanics and the art style a lot but it still needs a ton of work.

Some things I noticed are

1.there are holes in the spraycan texture so you can see through it in some spots

2.there is no way to jump so you have to get the ladder for small details

3. the color selection is kind of limited and there are no normal variants of neon purple and pink

One more thing I would like to see is some kind of paint roller for painting big backgrounds.

Real player with 6.8 hrs in game

Bombing!!: A Graffiti Sandbox on Steam

AppGameKit Classic: Easy Game Development

AppGameKit Classic: Easy Game Development

A little background:

I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.

Real player with 1305.3 hrs in game

I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .

Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.

Real player with 1279.9 hrs in game

AppGameKit Classic: Easy Game Development on Steam

Toy Tinker Simulator

Toy Tinker Simulator

The game is simple, and calming. If you’re looking for a very deep simulation, this isn’t it. But the simplicity and charm won me over. It’s worth the small price tag and a good game to while away some time when you’re stressed out and just need something relatively mindless to zen out with. I very much recommend it and I’d say it’s a game that smaller kids could enjoy without much hassle. Also the dev support is pretty good too. When I first bought the game I encountered a bug but I was able to work with them and after a couple days of back and forth debugging and trying updates, we were able to get it up and running. All is well now and I’m very pleased with the support.

Real player with 13.8 hrs in game

Disclaimer: A copy of this game was provided by the publisher.

Toy Tinker Simulator is a casual simulator where you repair toys, display them in a museum and even play with some of them.

This game being a simulator makes it easy to know if you are gonna like it or not straight away. It offers a calming experience where you can work on the toys while listening to relaxing music. The repairing process is simple and guides you for every step with decent visual cues, buy tools/equipment, zoom in, take out all parts, use tools to clean and color the parts, take a photo for the before and after comparison, get paid. All of the actions are mouse based where each tool has a specific repetitive pattern to fill up a short progress bar. This can make it straining on the hand for longer gaming sessions. The more complex toys don’t become harder, they only contain more parts that have to be run through more tools.

Real player with 9.6 hrs in game

Toy Tinker Simulator on Steam

SuchArt: Genius Artist Simulator

SuchArt: Genius Artist Simulator

Why I’d Recommend

At the moment, this is my go-to Sit Back and Relax game. That said, this isn’t the first time I’ve reviewed so I’ll just cover the basics. This is one of those times I’d say it’s worth the price for the content you can create, if not more. Not something I say about a lot of games. I have zero painting talent (my first save during the demo was hilariously bad) and yet there is a good variety of tools to keep my designs interesting/unique for a full playthrough. For being EA, this was surprising. The freedom of being able to paint on any surface and mix any color with no time limits is a big plus, many possibilities only hindered by your imagination. Tracking footprints through spilled paint? Flamethrower as a base? Paint/Glitter guns? Yes, please. I dunno why this is satisfying but it is, lol.

Real player with 62.5 hrs in game

I nominated this game for the “Sit Back and Relax” award.

It’s fun, there’s no pressure, and the soundtrack is nice. You can just draw/paint your frustrations of the day away and you don’t even have to be a great artist to enjoy it. Then you have the added bonus of commissions/quests to give you prompts when you feel at a loss or uninspired. The fact that you can use a tablet if you want is HUGE. (I haven’t tried this yet, but I really want to). I could spend hours playing this game without even realizing it. The developers actually listen to community feedback and suggestions as well, which is just another point in their favor.

Real player with 47.1 hrs in game

SuchArt: Genius Artist Simulator on Steam

Toy Tinker Simulator: Prologue

Toy Tinker Simulator: Prologue

A super cute game that isn’t too difficult, it’s perfect to just relax and enjoy as you tinker on toys. It doesn’t require much mind power at all, just click and point or occasionally move your mouse around. The graphics are really nice, it’s aesthetically pleasing and it has realistic tools to work with. It isn’t hard to help repair these too-loved toys to their former glory!

My only request would probably make it a tad more hands on, such as having to assemble the toy at the end by putting it together yourself rather than just clicking and having it magically appear in place.

Real player with 2.1 hrs in game

I really enjoyed the prologue to this game, I’m super excited to see the whole game come together! It has similar vibes to House Flipper, but it feels more straight to the point, and it’s based on fixing up toys! I feel like an Elf in Santa’s workshop, I loved it. I can’t wait to see all the other toys we will get to fix up, getting to use even better tools and equipment, and being able to deck out the office/workshop!

I liked the intro music as you come into the main menu of the game, but I wasn’t as much interested in the music choices whilst in the game. Personally I would have liked to hear something more relaxing, but that is just personal preference. I do very much appreciate that you can shift through music in the game, and can also pause it.

Real player with 0.8 hrs in game

Toy Tinker Simulator: Prologue on Steam

Toy Tinker Simulator: BETA

Toy Tinker Simulator: BETA

I was super excited to see they brought out a beta version for us to try! I really enjoyed being introduced to this game when it was in prologue stage, and am happy to see they are still looking for feedback to make this game the best it can be. :)

I really enjoyed the beta. I don’t actually have any negative feedback so far. Please remember this is just a beta version so there isn’t a lot to play with at this point of time, but I think it was the perfect amount to introduce us to the game and to their vision on where they want to take the game.

Real player with 1.7 hrs in game

I enjoyed the process of getting the toys done. With this Demo you get 10 toys to repair and a lot of money to decorate with, which you have to go into inventory to select which one to portray.

This demo has very simple mechanics. You don’t really sand and the scratching noises are fast no matter your movement speed. You just go back and forth til it says it’s done then send it to the next department. You don’t really walk around, you left-mouse click into certain areas and right-mouse click to back out of the area.

Real player with 1.0 hrs in game

Toy Tinker Simulator: BETA on Steam