Out of Oblivion
Showed a lot of promise, there is a a part of the game where you have to survive a horde of zombies - which seems near impossible to accomplish. Save your money.
– Real player with 7.0 hrs in game
Read More: Best Demons Horror Games.
I can recommend the game. Good horror atmosphere that keeps you in suspense. The story could be a bit better but it is quite fair for this price.
– Real player with 2.1 hrs in game
Super Urban Wizard
Super Urban Wizard is a 2D side scrolling arcade shooter where you control a wizard with guns and shoot your way through various 2D urban scenes.
The game was written in Flash. Much like you can drive a car using only your feet, video game developers can make video games using Flash. But just because you can do something, doesn’t mean you should, especially if it’s a terrible idea. There’s no working fullscreen mode, and the game is clunky as all hell, because it was written in Flash, so it’s garbage.
– Real player with 0.2 hrs in game
Read More: Best Demons Old School Games.
It’s OK if you like this sort of game, it’s just a left and right, shoot game, too simple, reminds me of the old Sega games, they become real boring real quick, for 79p meh maybe if you like this sort of thing, personally it’s like digging ear wax out…..you can only do it for so long before it hurts!
– Real player with 0.2 hrs in game
Days Of Purgatory
I love killing zombies and this game satisfies that need XD
– Real player with 399.5 hrs in game
Read More: Best Demons Horror Games.
Blood, Gore, Violence!! Lots of upgrades, lots of room to grow, all while being very challenging. Highly recommended!
– Real player with 100.2 hrs in game
Judgement
This game is quite nice somehow, I think it’s okish. If you want some disturbing decisions it’s great and I kinda enjoyed it actually, even though my mind broke in some decisions… like seriously? What the hell is wrong with the Devs to put someone in such situations. Hell no! Still, would buy again, wating for Part 2 now.
https://www.youtube.com/watch?v=22MPdQPWNQE
– Real player with 7.0 hrs in game
The description of this game is honest, and it really shows in the game. ‘Judgement, in its first form, was created when the designer was at the angsty age of 15. The perspectives and themes have their origins in a 15-year old boy trying to tell a story.’, however I think it is dishonest to truly say it has developed beyond that point.
Within this game, story is primarily told to you through various notes, rather expositional diatribes which I certainly could see myself having written when I was 15. However as such, they are abstract or completely separate from what the game is trying to be, which makes them frankly comical because there’s no cohesion - which again, I guess makes the description honest of it being a 15 year old who started the making of it.
– Real player with 3.0 hrs in game
HELLGATE: London
Imperial Reviews & My Currator
HELLGATE: London was a game I never had the chance to play back in the day. Mostly due to never finding a copy in the wild… And not having Internet. I always saw screenshots from gaming magazines and it always looked really fun and interesting to me. Then over the years it just faded from my mind. Then to my surprise to see a version pop on Steam, but fixed to not have “Games For Windows Live” and some minor improvements. Safe to say, I was happy to give the game a shot!
– Real player with 34.1 hrs in game
Okay. Let’s step back into a time machine and go to 2004. The Xbox is floudering in the retail market, Microsoft’s been busted for listing “factory constructed” units as “sold” and there’s no way that Xbox can catch up to the Gamecube. So, Microsoft’s immediate solution is to just BUY marketshare by throwing money at developers. Popular RPG developers like Cryptic enter into lucrative deals to produce exclusive content for the Xbox platform (Marvel Universe Online).
It’s in this Cash-Chasing environment that we find Flagship Studios. Nominally a portion of Blizzard developers riding the success of the Diablo franchise had split off to work on a revolutionary 3D Dark-Fantasy MMO.
– Real player with 21.6 hrs in game
Blood Moon: The Last Stand
This is a simple but difficult hybrid clicker / wave fighter game. What you see on the store page is essentially what you get. You can move left and right and you click to attack your opponents. If they are within melee range you will attack them with a slash, otherwise you will shoot them. You don’t have to worry about reloading, but you do have to decide who to attack first and which direction to be facing; because you can only attack in the direction you are facing. You have three hits and have a special bar that goes up as you defeat enemies. With that special bar you can choose to heal one health or do massive damage on one enemy. Enemies will come at you from multiple directions and sometimes you have to throw up a shield to avoid damage from a projectile.
– Real player with 1.8 hrs in game
Dante’s Hotel
Dante’s Hotel is a first-person psychological horror game.
Assume the role of Dante, a soul in search of redemption and experience every
battle and terrifying events up-close, through a first-person perspective.
Explore a mysterious ever-changing hotel in a reinterpretation of Dante Alighieri’s epic poem (The Divine Comedy), and enjoy a genuinely terrifying experience.
Experience survival horror like never before.
You’ll wander through dark corridors, explore every room and get lost in endless mazes. This twisted environment is full of lost and demonic souls.
No Hope
Excellent 90-minute classic-style survival horror. It is occasionally possible to get softlocked if you aren’t efficient enough, but starting over isn’t a huge deal– the game is fairly short and fast once you know the route.
– Real player with 1.6 hrs in game
I played this while nah good drunk bruh holding dicc my hand jelqing my wife recommend ludonarrative restaurant this dude still doesn’t know how to say thai femboi hooters GOTY while I pooping twerking ass yes booby trap wtf quitter Panda sucks ass for Alpha Alkes milking simp for them reach-around the bellybutton boobas mammoth dancing durian full moon epistemological message deleted by a moderator snow is gay Mizo Vpanda is quitter swag.
– Real player with 0.4 hrs in game
LIRE
The stage where the story takes place is atmospheric and scary, and the diary in the game is also terrifying. There are also various riddles and gimmicks to solve, making it fun to explore. And Eve is so cute. The way she hides from enemies is Eve-like and very good. I’m looking forward to the next chapter.
– Real player with 10.5 hrs in game
This is my first impression of the game since as of right now, only Chapter 1 is available while the rest of the game will come as time passes. Once the game is complete, my opinions may be subjected to change and then and only then will I give a grade.
When I read that this game is inspired by Ib and The Witch’s House, it made me want to play this game for this October as I already planned on reliving all my favorite RPGMaker Horror games on said month; And that’s what I did, saving LIRE for last. As I played LIRE, it was a treat seeing some similarities with the other games I recently replayed.
– Real player with 8.0 hrs in game
The Fear Island
this game fucking blows. i got it on sale for $2 and even that was too much
– Real player with 2.5 hrs in game
A Confusing Attempt at Coop Horror
I look all over Steam for random / unknown Steam games to play. This was one of the chosen titles this week! If you’d rather watch than read, you can do so here:
https://www.youtube.com/watch?v=H8L1eEeBWgw
[Thoughts and First Impressions]
I love coop games. It’s so nice to sit down with someone you like (or hate, depending on the game) and play a game where you have to work together to solve puzzles and get to your goal. It’s always fun, even when the game isn’t necessarily great if the puzzles are good then you can forgive a lot and get through it. This game is not that case. This game is a case of a neat idea that just failed on the execution.
– Real player with 1.6 hrs in game