Catana
When an unseen phenomenon creates havoc in nature, strange aberrations start to appear in the courtyard of a quiet monastery.
To beat back the mutants, the Master of the monastery takes a Disciple under his wings: the young and fierce Catana!
Guide Catana as he masters the attacks that will save not only the monastery but also the world beyond it. With point-and-click simplicity, you’ll create matches that eliminate groups of enemies, unleash powerful special attacks and take down crafty bosses.
You’ll face Tentacles, Lava Crunchers, Robots and more, all of which will lead you to an epic showdown with the mysterious force behind mutations.
Read More: Best Demons Strategy Games.
Mute Crimson+
Yes, this game is a retro action platformer, and those aren’t exactly rare these days. But this one is worth your time and your money - and come on, $5 USD? That is impulse buy territory, and if you do, you won’t regret it!
Why is it worth playing?
The gameplay is tough but fair. There are no “cheats” in the level design, and the controls are tight and responsive, so any mistakes you make are your own. You end the game with all the moves you had at the beginning; there are no power-ups or bonuses, and no random gameplay elements - it’s a game of pure skill and experience, both of which you’ll need in abundance to meet the game’s solid difficulty and complexity curve.
– Real player with 33.3 hrs in game
Read More: Best Demons Retro Games.
Mute Crimson is a steam videogame featuring baffling disciplined ninja supreme quality trailwise difficult chambers of insanity with the level design and both traps that make you shake a routine of triangular raging thunderstorm anger!
Its going to be a childbearing cakewalk i thought at first!But no this game is no joke some parts are inducing acid spitting into your eye sockets as u just keep playing this very challenging game!
The soundtrack is very a round matzoballin great chiptune set that drives you to keep going because the composer is really getting you pumped up into shimmied situations that make you want to keep playing of course dearly!!!
– Real player with 25.7 hrs in game
Onimusha: Warlords
Onimusha: Warlords is a great but flawed remastered classic game. But let’s talk about the story.
Japan doring the Sengoku period, it has been one year since Nobunaga was fatally wounded and assumed dead.
Samanosuke a strong worrier who watched the battle soon gets a letter from his childhood friend Princess Yuki, who says that monsters have appeared and are taking her people.
So with his friend Kaede’s help they soon go to the castle, but what awaits them is more horrifying then anything they have faced and more powerful than any human they fought.
– Real player with 16.5 hrs in game
Read More: Best Demons Classic Games.
Overall Score: 8.0 / 10
| | | |
| Quality | 7.7/10 | Golden classic; lazy port |
| | | |
| Performance | 9/10 | _Runs smooth (60 fps); no lags or crashes,
except for minor loading lags in the FMVs_ |
| Utility | 7/10 | _No bugs experienced; small visual glitches;
unskippable dialogues; manual save points_ |
| Controls | 7/10 | Slight input lag; preset camera angles; a bit |
– Real player with 13.6 hrs in game
Shadow Warrior 2
After 3 years since the remake of Shadow Warrior the developers released a second title that continues the story. Though it is not a large span of time, it is big enough to fix the problems of the original and improve its weak points to create a true full-fledged sequel. However, instead of this obvious option, the developers decided to totally change the games mechanics and gameplay, going away from classical single player shooter to some multiplayer-ish looter shooter aka progression for the sake of progression. Did they succeed? Well, sort of.
– Real player with 62.3 hrs in game
“Who… wants… some… WAAAAAAAAAAANNNNNNNNNNG?!” – Lo wang
Doom slayer with katana be like.
Pros
-
Gameplay
-
Graphics
-
Coop
-
Upgrades
-
Weapons
-
Weapon animations
-
Cutscenes
-
Lo Wang quotes and oneliners
-
Soundtrack
Not great, not terrible
+- Story
Cons
-
Grind
-
Repetitiveness
-
Too many upgrades/weapons
Summary
Shadow Warrior 2 is a classic FPS quake/doom style shooter, with a twist.
The gameplay overall is great, but most of the time it feels like you are just dashing all over the map.
– Real player with 59.4 hrs in game
YOKAIWARE
THE CURSED MONTH IS UPON YOU. CAN YOU SURVIVE?
-
Play through a wide collection of intense Microgames, each with its own different mechanics!
-
You have only a few seconds to beat each game! Better think fast!
-
So intense you’ll literally pee your pants!
-
But don’t worry! The whole game is played using only the arrow keys on your keyboard!
#### ANCIENT DEMONS FROM JAPANESE MYTHOLOGY WILL HAUNT YOU
-
Each microgame inspired by a different YOKAI, with their own unique visual and mechanics!
-
Defend a castle!
-
Explode a Skull!
-
Karate chop a poor sleeping lady!
-
YOU’LL NEVER KNOW WHAT TO EXPECT!
#### TO SURVIVE IS NOT ENOUGH. A TRUE WARRIOR MUST THRIVE.
-
Intense challenges!
-
Can you beat every game in a row without dying?
-
How long can you last in an endless mode that keeps on getting faster?
-
PROVE YOUR WORTH AS A WARRIOR!
Ninja: Rise of a Hero
My love! I miss you so much! The sneaky Dracula kidnapped you on the eve of our wedding… All my life I’ve trained for this moment! And was not ready for it…
I can endure any pain and take any blows without moaning!
I can imitate the sounds of any animals and birds!
I cleverly climb trees and swim in the water like a fish!
I am impeccable in Ninjato and the art of throwing shuriken!
I can see perfectly in the dark!
And I could not see the enemy in the daylight…
Dread Templar
(Don’t Fear) The Templar
It took playing the recent Quake remaster, but now I get it.
It’s good. Nay, ace. No doubt about it. If it wasn’t up against the stiff competition that is the years upon years of high quality ‘boomer’ shooters, this would be a completely unqualified early access recommendation.
Ultrakill, Ion Fury, Post Void, Project Warlock 1 + II, Amid Evil, DUSK, HROT, Maximum Action, GTTOD, Prodeus, Cultic, etc - be they full games, early access, or just demos, the retro, ‘boomer’ shooter genre really is booming. I also cannot wait for the likes of Into the Pit, Fortune’s Run, and Forgive Me Father. In fact, there are so many that even when I say that I’d place this firmly mid-list it’s not even that damning.
– Real player with 10.1 hrs in game
TLDR; If you like retro shooter gameplay, and would like to have fun, buy it now!
I will just start listing what comes to mind, that makes me love this game, then write some experiences from my first 8 hours of playing on the hardest difficulty so far. Smooth movement with air controll using the mouse, running feels similar to classic doom (taking a short time to reach full speed), satisfying meaty gun sounds and very good feedback with lots of gore, build variety that actually changes gameplay, bullet time, stylish awesome visuals, amazing soundtrack, atmosphere, very good enemy and level design, exploration with rewarding secrets to find, weapon swapping combos combined with positioning during combat.
– Real player with 9.8 hrs in game
Sengoku - A Time of Warriors and Demons
This game is great in all, but it is way to hard, tone down the bosses, and give them readable attacks
– Real player with 9.3 hrs in game
First of all it’s free so you’ve got nothing to lose. It’s a pretty entertaining retro style 2D platformer that clearly has alot of care put into it. I haven’t made it far into the game but I like what I’ve played and look forward to seeing more.
– Real player with 0.9 hrs in game
First Samurai
The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon’s magic, you succumb to his powers, leaving your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown…
Shadow Warrior
Story of a demonic incestuous affair that is uncovered by her older brothers and you can kinda guess the rest.
🔸Shadow Warrior’s story is well-written for a AA game. You are in control of Lo Wang, an assassin who is hired by a powerful Japanese magnate to buy an ancient katana -Nobitsura Kage- from a collector for 2 million dollars. However as you may expect, things don’t go as planned and Wang tries to take the katana by force, then he finds out Mr. Mizayaki -The collector- is in contact with a demon named Hoji.
– Real player with 50.2 hrs in game
For some reason I decided to go for all achievements in this game, so I had to complete it both on insane and heroic difficulties. Was it worth it? No. Was it fun? No. Was it entertaining? Sort of. But let’s take one thing at a time.
Shadow Warrior 2013 is a remake of a semi-popular old school shooter of the same title. Though I cannot really call this game a remake, because remake usually means a piece that is largely refined to fit modern standards and audience but keeps its original nature. I cannot say that this game doesn’t have anything in common with the original but it also stepped quite far from it. First things first, the gameplay was changed to fit modern shooter standards: most of creative things like using enemy’s head as a major weapon, nuclear rockets, demon heart that creates a copy of you, etc were discarded. They were changed with mainstream pistol, uzi, shotgun, crossbow, and demon heart now just acts as instant-kill bomb, enemy head became an optional thing, which is mostly useless. The shooting itself is very odd: you do not really feel any impact, there is a regular lack of ammo and some weapons are too OP over the others. However, the developers tried to expand the gameplay by adding magic and sword fights. I cannot say that these are bad but they are also far from perfect. Sword acts more like a bat that you have to punch enemies with rather than a blade that slices through them, on earlier levels you tend to run out of ammo and have to poke foes for ages with it, sword techniques are interesting but there is too few of them for the whole game. As for the magic spells, it adds some variety to the gameplay but, just like with sword skills, there are too few of them. Only 2 combat spells, which basically do the same thing – stun enemies – healing, and protection, which you will unlikely use at all if you play casually. The game is also very overloaded with upgrades. Instead of a tree or gradually opening skills you are instantly given 9 different progression screens for the character + 1 for each acquired weapon. Should I say that nobody’s gonna spend 20 min of just reading each and every description? Because of this, I personally missed a useful skill of resurrection just because I skipped reading another bunch of text. If those screens were introduced in the first 3-4 levels instead of the very first one it wouldn’t hurt the gameplay at all but made the introduction to the upgrades much smoother.
– Real player with 44.4 hrs in game