HELLGATE: London

HELLGATE: London

Imperial Reviews & My Currator

HELLGATE: London was a game I never had the chance to play back in the day. Mostly due to never finding a copy in the wild… And not having Internet. I always saw screenshots from gaming magazines and it always looked really fun and interesting to me. Then over the years it just faded from my mind. Then to my surprise to see a version pop on Steam, but fixed to not have “Games For Windows Live” and some minor improvements. Safe to say, I was happy to give the game a shot!

Real player with 34.1 hrs in game


Read More: Best Demons Zombies Games.


Okay. Let’s step back into a time machine and go to 2004. The Xbox is floudering in the retail market, Microsoft’s been busted for listing “factory constructed” units as “sold” and there’s no way that Xbox can catch up to the Gamecube. So, Microsoft’s immediate solution is to just BUY marketshare by throwing money at developers. Popular RPG developers like Cryptic enter into lucrative deals to produce exclusive content for the Xbox platform (Marvel Universe Online).

It’s in this Cash-Chasing environment that we find Flagship Studios. Nominally a portion of Blizzard developers riding the success of the Diablo franchise had split off to work on a revolutionary 3D Dark-Fantasy MMO.

Real player with 21.6 hrs in game

HELLGATE: London on Steam

Demon Engines

Demon Engines

Over 2.4 million unique weapon combinations and counting

Ancient machine demons prey on the last surviving people. Remaining survivors must build powerful weapons to rival the machine demons might.

Create the ultimate weapon with over 2.4 million possible combinations and counting. Engage enemies far with sniper grenade launcher. Get up-close and personal with automatic shotgun with exploding bolts. Near limitless combinations

Destroy enemy strongholds and fight increasingly difficult waves of enemies for legendary loot. Each level the enemy difficulty increases, but so does the loot quality

Unlock new characters each with their own unique vehicle and skills.


Read More: Best Demons Stylized Games.


Demon Engines on Steam

BattleJuice Alchemist

BattleJuice Alchemist

Juice, the alchemist, is called to Caribou Creek to fight the demons that roam the lands. As your unique version of Juice you explore the procedurally generated wilderness that once was New England. Fight evil in classic action RPG isometric top down view and in bullet-time close combat.

Find and craft items with game-changing powers. Master BattleJuice Alchemist’s deck-building mechanics by arranging your compilation of flasks to suit your playstyle. Accentuate your character beyond character customization by using ritual magic as long-term buffs. Meet strange creatures from the Crossroads while the dark plot of BattleJuice Alchemist unravels.

UNIQUE ITEMS AND CHARACTER BUILDS

Loot and Craft

As an alchemist you wear no armor and wield no sword, but you rain down fire on your enemies. Find flasks with unique properties in the wilderness or craft them at your workbench. In deck-building fashion you create a compilation of flasks which you randomly draw from.

Unique Skill System

In BattleJuice Alchemist, your flasks are your skills. Every flask can be used the normal way and at times in a supercharged, “jucified” way for stronger effects. Some flasks have powers attached to them that drastically change their effects when used, which allows you to develop your own playstyle.

EXPLORE A DARK WORLD

Procedural Landscapes

The world of BattleJuice Alchemist is separated into vast levels of procedural landscape. Every valley, sea, river, mountain, building, stone, tree and item is placed by a unique algorithm. This allows you to continue exploring after you completed the main story and no playthrough will be the same.

Dark Lands to Discover

You are influenced by daytime and weather effects and so are your enemies. But they are also buffed by the evermore spawning demons’ presence. Find dark altars to hold their influence at bay and discover many other secrets.

ENGAGING COMBAT

Classic isometric ARPG action

Fight your enemies from afar in classic top down view. Throw explosive or freezing flasks at them, prepare ambushes of explosive barrels. Use the “Frog Hop” flask to jump away from danger or right into close combat.

Close Combat with Bullet-time

Enter close combat with an enemy, where you can interact hands on by dodging or using smoke flasks to avoid being hit. Manage your resources and flasks during these intense one on one battles against your awe-inspiring enemies from the Crossroads.


Read More: Best Demons 3D Games.


BattleJuice Alchemist on Steam

Forsaken World: Gods and Demons

Forsaken World: Gods and Demons

super nice free to play pc game! I realy like it! you can play it! + super nice charater options! 3

I love my girl charater like always!! 333 1010

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Real player with 53.7 hrs in game

i mean its not intended to be a game that you play over anything what so ever else :P this game is meant to be a easy demand on hardware background auto go and pop in during load times or ques inside other games and for that it is indeed nice once you get so far it became the typical mobile rpg esk game could even compaire to afk arena outside hero collecting dailies to get stonger and having everything time gated so you cant progress. the comments for this game say its bad because its p2w but not any worse than any other mobile game really :/ you can deff play f2p just wont have shiny mounts but power you gain from mounts will match with enogh days logged into the game same with all other machanics of the game it seems. i feel like most of the rage in the ratings for the game are caused because of the players having expectations for the game to be a diffrent kind of game lol like they thought it would be a actual mmorpg and its not its a mobile mmo and for what it is not bad just pull up ff14 or what ever your poison is and set this game to auto run itself before long you will be onto the dailies stuff :) worth a look at if nothing else :)

Real player with 32.7 hrs in game

Forsaken World: Gods and Demons on Steam

Spiral to Despair

Spiral to Despair

Spiral to Despair is a blackjack style card game infused with RPG elements set in the depths of hell.

You will be facing demons across the hell to solve the mystery of your origin and unravel your story.

  • Progress through story and clear dungeons by defeating monsters in the game of blackjack, loot items and valuables.

  • Use potions and flasks in your encounters to enhance your abilities and stats.

  • Enchant items, unleash legendaries and upgrade charms to get stronger.

  • Unlock achievements by doing various tasks and progressing.

You can export your save to cloud server and access it from another devices and continue your adventure.

Spiral to Despair on Steam

Unending Dusk

Unending Dusk

Unending Dusk is a decent beat’em up if you enjoy grinding stats and finding rare attack mods. As you can see I dropped over 80 hours just to max out 2 of the 4 characters. I guess you could say that it has some roguelite elements, although there is no perma-death. The stages are randomly generated so you can run into a secret shop or a hidden area, and that is not counting the stat grind which is usually associated with the genre. For me the game managed to capture the nostalgia that I have for classic beat' em ups, despite having all those new features. In my opinion the combat, aesthetic and the controls are faithfully implemented. I play Streets of Rage (2) very often, by comparison the execution of attacks is essentially the same. Unfortunately, it has no grappling which is perhaps my biggest problem. There are definitely some modern features added to the formula such as character levels and different damage types, but overall it truly feels like a game that could be on Genesis - mainly due to aesthetic.

Real player with 104.7 hrs in game

Unending Dusk is an old-school beat-em-up with ARPG mechanics and a pretty decent, darksynth-esque soundtrack that was admittedly rough around the edges in its early days, but regular updates have smoothed a lot of those edges and made for a compelling cooperative experience whenever I can rope friends into playing it. The developer even does double XP events on occasion. It has up to four-player online coop but regrettably no local option, an odd choice for the genre.

The time and place, a dark cyberpunk future in the last city on Earth. The titular twilight spells impending doom for the city given its reliance on solar power. A brilliant engineer has taken it upon himself to gather a band of the deadliest mercenaries, bounty hunters, soldiers and even religious fanatics he can get to find the source of the unnatural darkness and combat the strange, almost demonic invaders it brought with it.

Real player with 101.2 hrs in game

Unending Dusk on Steam

Evil Maze

Evil Maze

I did not enjoy myself while playing this game. The dark theme was a nice touch compared to the usual bright RPGmaker games but that didn’t carry the game enough for me to enjoy this. You start at level 10? on the bottom of what I can only guess is a 10 floor dungeon. I got to the 3rd (7th) floor before I stopped playing

The combat is a simple swing harder and faster than the enemy before it kills you, that’s kind of the theme with most RPG games but in this game you seem to take damage from out of nowhere, and the enemies have no swing animations. This makes it really hard to know where it is safe to stand and what is damaging you. On top of all this, some enemies are massive damage sponges, I was swinging into a 200 health normal enemy doing 7 damage and not every attack was hitting.

Real player with 10.6 hrs in game

My playtime: 01:49:26 (based on in game clock).

Grindy Achievement: No.

Optional Achievement: Yes (26 achievements).

Difficult Achievement: No.

Developer Response: ~24h (in selected threads).

Intro

EvilMaze is a hack and slash RPG Maker game with a heroine with big boobs. The only character potrait that this game has is the heroine and both of her potrait and sprite will change based on her equipments. Most of the equipments will have a lack of clothes. On the other side, there are a lot of hidden “secrets” in this game.

Real player with 7.6 hrs in game

Evil Maze on Steam

Rune Knights

Rune Knights

What can I say, I love the game, despite it’s early access flaws.

It’s worth more than the asking price already, so buy it.

A solid solo PVE experience but it really shines in multiplayer.

Combat is smooth, visceral and satisfying, the build options and talent trees are already quite varied and are going to get even more interesting as skills get added and level caps get raised and more points are available to allocate.

The game runs pretty smoothly, even on lower spec machines. (obviously not as pretty but the core gameplay is spot on and it still looks decent)

Real player with 689.9 hrs in game

When I first saw this game, I didn’t expect much from it. After reading the good reviews and looking up on Youtube for videos I was surprised to find a very short selection. I decided it wouldn’t hurt to give it a try, it’s only 10$ anyways. Launching the game, I noticed the character selection being pretty limited to only a few options and assumed the game wasn’t going to catch my attention for long, but thankfully when I started playing, I couldn’t stop. This game has been such a fun and exciting addition to my time and I loved every hour of it and I cannot wait to see it grow. I can’t seem to explain it but there’s just something about this game that brings nostalgia and a fresh breath of air to me.

Real player with 361.2 hrs in game

Rune Knights on Steam

Toxik aim trainer

Toxik aim trainer

Toxik aim trainer! This game was created with the intent of improving mouse control, reaction speed and muscle memory.

As those are the main things the game improves, it also improves memory and focus. How you might ask?

Well, we put 5 different themes that not only do they act as a game customizer, they also act as a difficulty changer.

For example the classic theme won’t be as hard as the lean theme, because its targets are much more visible.

Also, there are 42 levels you can play, and they come with different difficulties for every type of player and more than 20 crosshairs!

Toxik aim trainer on Steam

Beacon

Beacon

Updated Added 3/24/2019

Keep in mind this is a game still in beta phase, so it’s not quite finished. I’ll likely update my review as Beacon continues development.

I absolutely love top-down shooters and Beacon is no exception, in fact, it makes me appreciate them more. I’ve stuck around playing since it was released on Itch. It’s changed quite a lot, such as additions of enemies and bosses, loot areas, and of course all the bug-squashing, both technical and literal. It’s a little terrifying that there’ll be even more enemies and bosses later, which means plenty more ways to die, but hey, mutations are a thing.

Real player with 68.5 hrs in game

Beacon has a nice low-poly artsyle, a pretty good soundtrack, and interesting writing and ideas. It has some weird design choices regarding weapons and enemies, but is over-all rewarding, if not occasionally frustrating due to a few enemies.

The gameplay is pretty typical: you can use 2 guns, have 1 equipment, 1 consumable/held passive, a grenade type, and as many passive non-held items as you want. You can smack things and dodge-roll, too.

The big game idea is that, when you die, you use DNA pickups you collect from enemies and can “mutate” next run… Or you can do what I did and beat it without mutating, which is pretty doable. Mutations change how the character looks/acts/stats and how the character reacts to items and story elements.

Real player with 48.6 hrs in game

Beacon on Steam