The Amazing American Circus

The Amazing American Circus

Target Audience: Those Willing to Take the Lows With The Highs in Card RPGs

Summary:

This is a recommendation in essence, but for a specific subset of people.

I’m going to be straight up from the get go here: The Amazing American Circus is one of those games that I want to love up and down, but ended up being the biggest thorn in my side due to what happened during the review period. To say that I faced some of the worst bugs: specifically saved game bugs, in my review career would have been an understatement: I had 8 separate runs break wildly in that period where I could not continue to make progress. While those bugs seem to be fixed now, I have a form of PTSD at this point. Every time I play, I’m waiting for the game to break again. Hell, even the video I made had a major bug in it. There’s a reason I have around 40+ hours of gameplay without actually beating the game, and to say it hung over the experience would be an understatement to say the least.

Real player with 57.7 hrs in game


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This is not a Slay to Spire, this is not a Monster Train. The Amazing American Circus is not a roguelike-roguelite card game, it is more like a card game built around a campaign, with some management sim built around it, in which you need to cover the costs, upgrades etc from the incomes you get during the shows.

If you more curious about the game, and want to check a short, ~20mins long video in which I showing what content you could expect from the game with one circus show (card battle) included, then here is mine:

Real player with 29.8 hrs in game

The Amazing American Circus on Steam