Thirsty Heroes

Thirsty Heroes

Thirsty Heroes is a dungeon-crawling business sim with turn-based deckbuilding combat.

Discover, Research, & Exploit Dungeons

Send heroes Scouting to find dungeons, use Divination to pinpoint vulnerabilities, then equip heroes to exploit the weaknesses and bring home the loot.

Find & Craft Gear to Build Heroes' Decks

Take control during the crawl to fight through monsters, traps, and chance encounters using your hero’s Deck, built from equipped Gear. Find randomly-generated loot and valuables to upgrade your squad and face tougher enemies to satisfy the King’s demands.

Management Gameplay

Heroes can’t fight if they’re thirsty, so keep their spirits up with conversation and drinks from the bar! Use Hero Gambits to automate combat so you can focus on the big picture.

Plus:

  • Cross-platform play for PC and Mobile. Nature calls? Don’t stop the crawls!

  • A gripping story featuring a villain inspired by the inane tweets of teenage celebrities.

  • Endless play with no level cap or limit to dungeon size.


Read More: Best Deckbuilding Dungeon Crawler Games.


Thirsty Heroes on Steam

Watch Me Stream My Mental Breakdown

Watch Me Stream My Mental Breakdown

A deckbuilder game with a novel theme and a twist in mechanics because it has a visual novel built around it, with its own set of problems and goals. It’s designed to be replayed, with the goal of earning permanent starting cards after winning the overall game, so it gets a little different every time. The plot is simple, but that’s fine because the point of this game is the cards.

I thought the little details in the story were charming. “Panda” really captures the essence of a streamer, and it makes dealing with disappointed parents feel more lighthearted when they’re pandas. It’s a game that’s not trying to be serious so you can focus on the cards and I appreciate that.

Real player with 43.6 hrs in game


Read More: Best Deckbuilding Choices Matter Games.


I want to enjoy this game, I really do, and I understand a lot of the references and tropes in it are geared towards jaded streamers who agree with the fact that there really isn’t a guide to go about streaming successfully. That being said however, I want something of a guide, a meter, something more than viewers to tell me I’m successfully streaming. I’ve tinkered with the length of streams, I’ve tried to be conservative, tried to be nice and run the nontoxic suite, I’ve tried to be combative and run the ego trip end the stream as quick as possible, I’ve tried to go full immunity and keep my chat from hitting me, I’ve let chat beat up on me to rest up next week, doesn’t seem to matter, I don’t see any difference in my stream results. Maybe it picks up when you get your viewership set, either way I don’t know if I have time to keep playing to try to find it, I don’t even know if this is something I will revisit down the line. If you play the demo for this know that you’re just going to get more of the same, it never seems to pick up, never gets fully explained mechanically. Dunno if there’s more to do with this, if the devs are going to keep making changes, but I’m not happy with it at this point.

Real player with 23.8 hrs in game

Watch Me Stream My Mental Breakdown on Steam

Feudalia

Feudalia

Not a bad game for 2-3 evenings, but pretty bugged in some missions (some cards don’t work correctly).

Real player with 22.9 hrs in game


Read More: Best Deckbuilding Solitaire Games.


I’m board game enthusiast. The game really has a “board game feel” to it. Never played the physical version, But it looks similar from videos I watched. In fact never heard of the game before it popped up in my suggestions. Love the deck building and resource management aspect. Not much reviews so far for the game.

Only still in the “tutorial” section (8 first missions). Like it very much so far…

Real player with 10.1 hrs in game

Feudalia on Steam

Dwarven Skykeep

Dwarven Skykeep

Dwarven Skykeep is a building strategy RPG where you’re a mage building a magical tower. Goblins will burn your books and break your rooms while rain will flood your basement. Tune your deck to cast spells, improve your tower and solve all the hitches.

Build, Improve and Protect Your towers

Draw your cards and put into play your building tactics in real-time. Create rooms and generate resources, plan your strategy and solve all the hitches, craft Spells and defeat Goblins, then repair what they’ve destroyed. And don’t forget to give beer to Dwarves!

Tune Your Deck Wisely

Build your deck to face up all the challenges. Choose cards from Blocks, Rooms, Tools, Improvements, Combat Spells, Support Spells and Creatures to create and defend your magical towers based on situations.

Dive into the City and Live Its stories

Visit Dwarven City in between levels, then listen to folk’s stories to unlock new quests and world’s areas of which discover the lore behind. Collect cards, awards and items by going deeper into the story to improve your skills and increase strategies at your disposal.

Weight Up Your Choices

Oh no, your basement is flooding! Will you pump out the water, pour it out with smart digging or use fire to evaporate it? Which will be the consequences? There are multiple solutions for every problem and no obvious decisions, will you be a wise mage?

Say Goodbye to Gameplay Routines

Every gameplay throws you into unique situations with high replayability, where different draws and different random events require a different use of resources. Play with skills, and a bit of luck, to win challenges or improve your tactics while trying.

Dwarven Skykeep on Steam

Tales of Finariel : Card based RPG

Tales of Finariel : Card based RPG

Forge your destiny through this card based RPG! Will you become a grand mage specialized in elemental powers or will you prefer the finesse of a very sharp blade? This choice is up to you. Come and explore the lands of Finariel, which are still full or mystical and unexplored areas.

Game features

  • A medieval-fantasy RPG fully hand drawn.

  • A card based system to chose your actions and attacks.

  • Customize your fighting experience through the deck building system. Chose your cards and replay your battles with differents strategies.

  • Upgrade and enhance your weapons and other items in various way, allowing huge customization.

  • Do not follow blinding a class archetype. You can decide what your character should be like. Chose what skills you should be learning, will it be in the same area or completely different. You always dreamed of playing a mage wielding a big sword? Now you can.

  • Enhance your weapon mastery, not by gaigning levels but by using it.

  • Make your own choices and affect your destiny in this world.

Tales of Finariel : Card based RPG on Steam

The king’s guard

The king’s guard

Assemble your guard and defend the king’s lands! In this turn based card game you have the ability to control the battlefield by spawning units from your guard and supporting them with powerful magical abilities. As you win battles your guard will expand and become stronger. Along with the guard, your commanders will become more experienced and provide a powerful global bonus. This will allow you to take on even more complex challenges.

During the battle you can control every unit by giving them a specific task, or just let the game play on its own. Positioning and timing is everything! A quickly placed unit to protect an archer, or a tactically used spell can quickly turn the tide of battle.

Build a powerful guard for every commander

The game has three commanders, each with their own benefits. Each commander has its own guard and abilities, which is represented by a deck of cards. Some battles might be easier to complete with the powerful spells of the wizard, while others may be easier to complete with the knight. It is entirely up to you how you build your commanders. While the knight can easier level up front line units and make them stronger, you can also train him to become a more potent spellcaster.

Choose your battles

As you complete encounters you will be rewarded with experience and cards. Every encounter offers unique rewards, so it might be profitable to complete an encounter that awards a rare spell with the wizard. The experience of battle levels up your commander, granting the ability to evolve your cards and give strong global improvements to the entire deck.

Choosing the correct commander for a specific battle can greatly improve how fast you can beat them all.

Challenge or relaxed mode

If you prefer a challenge, the game can be completed in challenge mode. In this mode, it is similar to a roguelike game. You start the game with one commander and can complete all of the encounters a limited amount of times. As a result your choices become a lot more important because you have less opportunity to make your guard stronger.

In case you prefer a more laid back experience you can play the relaxed mode. In this mode you are free to play all encounters as many times as you want. You are also free to build on the guards of every commander in the game as you see fit. In case a level is too challenging, you can complete some other encounters to create a stronger guard force before you try again.

Turn based, most of the time

The game is turn based, but it has a real time element. At the start of your turn the game is paused, giving you an entire new hand of cards to play. While the game is paused, you can reinforce parts of the battlefield and think out a strategy. Then the battle resumes and you can interact with the battlefield for the rest of the turn. Some powerful cards can only be played during this part of the battle. You may want to keep your best abilities back to allow you to quickly react to a dangerous situation. In case things are moving too fast, if you are playing relaxed mode, you can slow down time to give you more time to react.

At the end of a round, the cards that remain in your hand are discarded, so make sure you get the most out of every round!

The king's guard on Steam

Luck be a Landlord

Luck be a Landlord

The negative comments on this game talk about how the balance is very unfavorable to the player and in order to win, you have to be very lucky. These complaints are valid. But they leave out an important piece of context: This game is being very actively worked on!

The developer is constantly tweaking with the game balance. If you look over patch notes, you’ll see tons of changes to how individual items behave, new items being added, and entire new game systems being included. Over the months, these changes have been very favorable to the player. It used to be that you’d have to play many rounds before you had one where winning was even a possibility, but now most games are winnable as long as you have a decent strategy in mind.

Real player with 225.0 hrs in game

I LOVE the concept and the game is good but it could be better. Which is about right for an early access game.

The biggest issue is replayability. For a ‘rougelike’ that is a big deal and this game has limited replayability. Every run begins to feel pretty samey after you’ve pulled off a handful of different synergies. So far the only efforts made to address this have been adding more symbols and a handful of items. While this adds replayability it is a limited option. Every new symbol and item added makes it harder to find things that go together which lowers the fun and viability of the game. Having 100 new synergies doesn’t make the game more replayable if you can never actually get the pieces together to do any of them.

Real player with 126.9 hrs in game

Luck be a Landlord on Steam

Loop Hero

Loop Hero

A wonderful, clever and new take on the roguelike genre w elements of other genres that would seem contrary, yet it works perfectly as a whole. There are plenty of secrets and combinations to discover, and I would suggest a new player stay far away from any spoiler guides as a big part of the fun is discovering these hidden elements on your own. Graphics are good for the style they’re trying to emulate and there’s a definite minimalist aesthetic to the game that adds much to the overall story and themes of the game itself. Honestly, after all the time I’ve spent, I really just want more of everything and hope there’s an expansion or, at least, DLC coming. I’d take a sequel too, as long as it maintains the core of the first one. This is, of course, best for people who actively already love the genres this straddles, have an open mind and love experimental games, or, at least, are not slaves to the graphical arms race of the triple A field.

Real player with 289.6 hrs in game

7/10

Loop Hero is a very impressive and creative indie game. However, the advantages of this game cannot hide the disadvantages.

Roguelike, Management, Tactical. Of course, this game has such rich elements, you might feel very interested in the first few hours. Keep playing this game, you will find it becomes a little boring. You also need to spend a lot of time on this game or you might not pass this game easily, even from my points of view, this game maybe not worth you to spend those time.

Real player with 107.2 hrs in game

Loop Hero on Steam

Cartridge Defense

Cartridge Defense

I’ve played a lot of tower defense games and this one is really compelling. There are difficulty spikes that had me ragequitting, but here’s some advice - don’t be afraid to spread your towers out, and sponsorship mode is endgame.

I love and I hate this game. The number of stages that you spend 30 minutes in, doing really well, and then the boss monster comes out and FUCKING STEAMROLLS YOU is waaaaaay too high. Also there are only a handful of “winning” round 1 plays, I am restarting a lot and I wish there was a better system in place to make sure you have an actual play round 1.

Real player with 98.3 hrs in game

This game right here is a gem. I have played hundreds of tower defense games, this ones special. Starts simple, and keeps adding layers with tower cards as you progress/farm. the effects on cards add so many ways to play. What a delight to not have a games in game purchase cost money!! it costs regents from playing lvl/farming to purchase packs for more cards, which packs seem to get better as you progress? easy to get to! It still has some bugs i have come into. but for me. nothing game breaking. Just notice it at keep playing/grinding. I am the type of person that likes to jump around from mmo to shooter, to thinker games. like tower defense or whatever. I like to have a game of each type to play at will. and this one has filled a void missing for tower defense for a minute. im a deep fan of such games likes orcs must die 2. where u can really set stuff up. and yes i gave up trying to type proper…can you tell? :)

Real player with 44.5 hrs in game

Cartridge Defense on Steam

Concordia: Digital Edition

Concordia: Digital Edition

Great electronic version of the game. There are options that make scoring easier to visualize during the game. The UI allows take-backs before finalizing an action, which is also very helpful. Realtime games would be a great update.

Real player with 43.6 hrs in game

It’s really addicting. I only play vs AI but it’s just a joy and with my novice experience every game feels close. I would recommend turning off visible scoring to mimic the board game and not make bad decisions looking at short vs long game.

UI could be improved a little bit for me to easily see what I have (housing resource count) at a glance, the various overlays don’t quite do it for me. Maybe there is a better way and I’m just too new.

Music is great though I wish there were some more varied tracks instead of what feels like the long “one” song built in.

Real player with 37.2 hrs in game

Concordia: Digital Edition on Steam