Luck be a Landlord

Luck be a Landlord

The negative comments on this game talk about how the balance is very unfavorable to the player and in order to win, you have to be very lucky. These complaints are valid. But they leave out an important piece of context: This game is being very actively worked on!

The developer is constantly tweaking with the game balance. If you look over patch notes, you’ll see tons of changes to how individual items behave, new items being added, and entire new game systems being included. Over the months, these changes have been very favorable to the player. It used to be that you’d have to play many rounds before you had one where winning was even a possibility, but now most games are winnable as long as you have a decent strategy in mind.

Real player with 225.0 hrs in game


Read More: Best Deckbuilding Roguelike Deckbuilder Games.


I LOVE the concept and the game is good but it could be better. Which is about right for an early access game.

The biggest issue is replayability. For a ‘rougelike’ that is a big deal and this game has limited replayability. Every run begins to feel pretty samey after you’ve pulled off a handful of different synergies. So far the only efforts made to address this have been adding more symbols and a handful of items. While this adds replayability it is a limited option. Every new symbol and item added makes it harder to find things that go together which lowers the fun and viability of the game. Having 100 new synergies doesn’t make the game more replayable if you can never actually get the pieces together to do any of them.

Real player with 126.9 hrs in game

Luck be a Landlord on Steam

Roll

Roll

Roll is original and engaging. You roll dice to collect points, and use those points to upgrade your dice. The goal is to get the highest score possible in 2500 rolls.

It is likely to be too ‘mathy’ for some - figuring out which upgrades will generate the most had me setting up spreadsheets. However, some players like that sort of thing and once I got my head around the upgrades (most of the upgrades, there are some I still don’t really understand), I found I could do pretty well playing from the gut - which is more fun for me.

Real player with 24.9 hrs in game


Read More: Best Deckbuilding Score Attack Games.


The man behind this game seems to be very passionate about the project. He has been putting out updates very frequently and even wiping leader boards with significant enough changes. he has also targeted and stopped (as far as I can tell) cheaters so the in game leader boards should be fairly accurate. On the limited youtube content available for this game he pops up time to time to interact with people in the comments section and answer questions or even just say hello, seems like a small thing but its kinda the reason I started playing. A random video about it popped up in my youtube feed and after seeing the dev in the comments seem so genuinely happy to talk to people about the game I figured id give it a shot. Im having a great time with this and id say its well worth the $4.99 I paid for it. I normally value my time as a gamer at roughly $1/hr of gameplay and Im only a few days into owning this game and I have already surpassed that mark. This deserves more attention and I think that if a community starts up around this it could really be a fun experience. Honestly my biggest gripe is that if I dont understand something or want to look something up about the game its simply not popular enough for google or youtube to understand what Im talking about and I havent come up with the right buzzword to have a more efficient search. “roll” and “roll game” paired with whatever Im trying to search or even by themselves usually yield either DND results or other games. but Im not even really sure thats any fault of the developer. If you have an extra $5 lying around you wont feel like you wasted it on this game

Real player with 13.3 hrs in game

Roll on Steam

Tetrogue Dragons

Tetrogue Dragons

Tetrogue Dragons is a deckbuilding rogue-lite with a fun puzzle twist. Choose from three initial classes and unlock four more. Each class has a unique set of abilities that correlates to falling blocks on the battle board. The classes also have different stats altering the penalties they take for filling their battle board or the speed that blocks fall onto the board. As you move through procedurally generated maps, you add shapes into your deck, gain potions, and add items that alter gameplay and can also stack for impressive bonuses. Items can increase the size of your battle board, your loot drops, your maximum health or much more. Beware though! As you add shapes to your deck, the enemy’s decks get bigger as well and their abilities grow with each new map. At the end of each map battle a dragon boss with unique abilities like reversing your controls or obscuring part of your battle board. Play to become a master, or just have some casual fun, it is up to you!


Read More: Best Deckbuilding Casual Games.


Tetrogue Dragons on Steam

Thirsty Heroes

Thirsty Heroes

Thirsty Heroes is a dungeon-crawling business sim with turn-based deckbuilding combat.

Discover, Research, & Exploit Dungeons

Send heroes Scouting to find dungeons, use Divination to pinpoint vulnerabilities, then equip heroes to exploit the weaknesses and bring home the loot.

Find & Craft Gear to Build Heroes' Decks

Take control during the crawl to fight through monsters, traps, and chance encounters using your hero’s Deck, built from equipped Gear. Find randomly-generated loot and valuables to upgrade your squad and face tougher enemies to satisfy the King’s demands.

Management Gameplay

Heroes can’t fight if they’re thirsty, so keep their spirits up with conversation and drinks from the bar! Use Hero Gambits to automate combat so you can focus on the big picture.

Plus:

  • Cross-platform play for PC and Mobile. Nature calls? Don’t stop the crawls!

  • A gripping story featuring a villain inspired by the inane tweets of teenage celebrities.

  • Endless play with no level cap or limit to dungeon size.

Thirsty Heroes on Steam

Golfie

Golfie

Golfie is a roguelite mini-golf deck builder (yes, you read that correctly!)

  • Play through infinite procedurally generated levels! From floating islands to dank dungeons, there is much to explore!

  • Build your deck of crazy abilities you’ve never seen before in a golf game!

  • Collect crystals to obtain new cards and perks!

  • Gather coins to spend in the shops

  • Try to survive and beat all 18 levels! Don’t worry, if you fail you can just start a new run!

Golfie on Steam

Sketch Crawler

Sketch Crawler

Sketch Crawler is a super-creative deck-building roguelike single player RPG game about the King of Cartoons who lost his kingdom in a wicked magic picture.

The Magic of Drawing

With just one click, you can redraw any object in the game: creatures, spells, walls, furniture, and decorations. Your drawings will be saved and used for further generations of the Sketch Crawler world.

The Мagic of Сolor

In the world of Sketch Crawler, colors have their own mysterious power. By adding a color to a creature, you can add new abilities and powers to it. By adding a color to a magic spell you can greatly enhance it.

Endless Fun

The procedural generation of dungeons and enemies gives you endless gameplay.

Roguelike

You will die many times and start over and over again, trying to save the King of Cartoons. And that’s okay. The cool thing is that once you make it through the dungeon, you’ll keep all the cards you have collected along the way and your next campaigns will be better prepared.

Peacemaker

There is no need to kill to win here. You can let your enemy escape, the amount of loot and experience you get will not change.

Experimental Game

We are experimenting with letting players create whatever they want and make it matter in the game. We want to tempt players to draw.

A Place for a Scene

You will also be able to record voiceovers for all your characters and even for your enemies!

Features:

  • Everything you draw appears in a procedurally generated world.

  • Conquer dungeons with turn-based card combat.

  • Build your ultimate deck from cards you find.

  • Redraw found cards to give them new properties.

  • Draw creatures and see them fighting for you.

Sketch Crawler on Steam

Lost In Fantaland

Lost In Fantaland

Hello~ We are a team of two: Supernature Studio. We are very happy to announce our new game here.

PLAY

Lost In Fantaland is a retro pixel-style roguelite game that blends deckbuilding and turn-based strategies on a checkerboard.

You can choose Warrior, Mage or Deceiver to explore the randomly generated world and fight on a 8x8 checkerboard.

You can build your powerful deck and collect a wealth of items and secret treasures in the adventure.

Go and defeat your enemies one by one!

FEATURES

1. The great blends of deckbuilding and checkerboard strategy creates a fresh feeling.

2. The creative card combination play method makes unexpected surprises.

3. Each adventure in the randomly generated world will be different and fresh.

4. Different gameplay by unique character classes.

5. A huge amount of cards, items and secret treasures to unlock and use.

6. Persistent upgrades and carryover between runs.

MORE

A lot of content is still under development.

If you are interesting of our game, please contact us: supernature.game@gmail.com

Lost In Fantaland on Steam

Slash Roll

Slash Roll

Great replay value: None of the runs through the taverns are the same. Every new die, modifier, character and opponent you unlock brings new game mechanics and new ways to use the dice you already have.

Good mix of choices & chance …and ways to trick chance.

This game is about pouchbuilding, dice rolling, unlocking everything and finding new combinations - some effects can be amusing! …and the tavern atmosphere.

Crashed a couple of times, but I was always able to load back in where I was.

Real player with 334.1 hrs in game

I think this game is really hard to play. It is really unclear what the dice effects and character effects are. Despite playing for a while now I really can’t figure out any clear strategy. It really isn’t fun, just hard. Also the graphics make reading some of the writing really difficult. I am not at all impressed. I keep trying, but I just don’t get it at all.

Real player with 22.4 hrs in game

Slash Roll on Steam

Astrea: Six-Sided Oracles

Astrea: Six-Sided Oracles

An all new dice-deck-building roguelike, Astrea, has you chart a path through the ruins of a lost civilization as one of six brave Oracles. Using an ever-changing deck of dice and enchanted Sentinels, Purify waves of Corrupted foes and a decayed goddess to save the Star System.

Fortify Your Astrarium - Choose among hundreds of different dice that suit your penchant; reliably safe, perfectly balanced, or powerfully risky

Purify vs Corruption - Tactfully wield an innate risk vs reward system by pacifying enemies through Purification, or Corrupt yourself to unleash abilities that help tip the scales

Uncover Modifying Star Blessings - Imbue your Oracle with unique passives yielding potent effects that changes up your fundamental tactics

Over 20 Upgradeable Support Sentinels - Enchanted constructs that offer supportive dice rolls making them reliable companions in the heat of battle

Choose from Six Brave Oracles - Each possessing their own unique dice sets, abilities, and playstyles

Choose Your Path Wisely - Laden with bountiful boons to enhance your chances for success and encounters against waves of enemies that impede your progress, chart a course through the ruins of a lost civilization to the source of Corruption

Battle Challenging Enemies & Terrifying Bosses - Formidable foes all have multiple unique modifiers, skills, and interactions requiring strategic use of all your abilities to scathe by

Long ago - when ancient ruins were once flourishing civilizations and their populace lived in idyllic bliss - a mystical star governed all. Loyal disciples, called Six-Sided Oracles, were blessed by their star, granting them the strength to seal away the gift of heavenly bodies within mystic relics.

All was perfect and harmonious. Until that one fateful day - The Crimson Dawn Cataclysm. A ferocious inferno sundered down from the sky, engulfing the entirety of the star system, crumbling the foundations of their society and corrupting the souls of the weak-willed. The disciples of the star were lost to the chaos - their creations scattered across a vast world of ruin. Could there still exist those who were capable of wielding their power?

Eons later, brave young scions awoke to a mysterious call beckoning them to the ruins of the ancient disaster. It is there they find the lost six-faced relics of legend and writings detailing the original Six-Sided Oracles, a vengeful deity, and a Corruption Plague. The new Six-Sided Oracles embark on a journey to save their star system and search for the secrets of their destructive history.

Astrea: Six-Sided Oracles on Steam

Vault of the Void

Vault of the Void

Challenging, fair, and fun deckbuilder that respects your time and brings meaningfully novel mechanics to the genre.

Vault of the Void doesn’t feel like early access, yet I am excited that it is.


When I started my very first game of Vault of the Void, I wasn’t sure if it would click with me. I needed to see depth, but at first there was only complexity. I wanted the stimulation of challenging puzzles and the pull of seeking and sequencing powerful combos; instead, I was met with loads of text (with tooltips for some things) and a bizarre mechanic where enemies announce their attack, make their attack, but don’t actually do damage until the end of your following turn.

Real player with 162.8 hrs in game

This hidden gem deserves more recognition than it currently receives. Personal views sees this game as a fantastic deckbuilder game. I’d even deem it on par with Slay the Spire, the corner-stone and genesis of many deckbuilders on steam. Here is a perspective to appreciate this unrecognized game:

Vault of the Void establishes a sense of strategy to it more so than other deckbuilding games. This includes each battle reward known prior to starting a floor. This allows the player to strategically plan their route from the start of the game. Additionally, the player, prior to the run’s beginning, inspects the vault guardians at the final floor. These vault guardians possess mechanically intense battles, and rewards to fight the final boss: the Void. These two out of four vault guardians must be killed prior to killing the Void, so prepare for difficult fights and satisfying rewards by strategically building decks.

Real player with 101.6 hrs in game

Vault of the Void on Steam