Z. Year One
Short version:
Besides the initial (at times very frustrating) hour or so, I have found this game extremely fun to play. It’s a decent challenge, looks incredible and the developers are very responsive and diligent at tackling bugs. It is a gem of a game that has production values and mechanics on par with the elite digital card games out there, but which will cost you a fraction of the price to remain forever competitive.
Pros:
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Looks great!
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Unique location mechanics, card abilities and strategies versus other digital card games.
– Real player with 23.4 hrs in game
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Great card game, lots of promise for the future. Good concept, good photo artwork, fun to play even when you lose. Still a bit of work to do, could benefit from a lot more locations and location specific event cards but looking forward to seeing how it turns out when it’s finished.
Will kill Zombies and get disapproving looks from partner for having an all female deck again…..
(Addition) After a few more updates since first posting this review you can tell how committed the team are to producing a decent game. Hats off to them for all the hard work. The decision to put a pricetag on the game and giving booster packs to unlock cards through gameplay is a much better idea than a f2p version, the game is worth it.
– Real player with 18.9 hrs in game
Library Of Ruina
This game taught me that if something an enemy uses seems cheesy, simply use it as well and turn the dial to 11. Exploit or die. Use Gebura and Myo’s effect and leave all your worries behind, until Xiao ends you. Coming off of Lobotomy Corp made me predestined to love this game.
10/10, makes me feel like my IQ is room temperature, in Celsius
– Real player with 176.7 hrs in game
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THE BOTTOM LINE
Library of Ruina is a bookstore the size of a city block–you’ll get lost in it for hours at a time, exploring a bottomless well of new and interesting stories to experience and share.
Review as follows:
I spent 160 hours with this game, but it’s lived rent-free in my head for so much longer. The world and story are evocative, unique, and at times disturbing. But the gameplay is just as unique, you’d be surprised how much changes when you strip the “roguelike” from “roguelike deckbuilder”. There’s depths to this game, and thanks to being singleplayer, it’s an ocean of archetypes and strategies that don’t centralize around a defined “meta” you might find in something like YuGiOh or Hearthstone. It’s all the joy of first discovering Magic the Gathering with friends, except in this case you don’t even need friends!
– Real player with 160.0 hrs in game
Chaincards
Chaincards is a JRPG where you play as Chain, a young wizard whose goal is to find out his master’s magic notes to reveal the secrets behind his mysterious death. Search powerful spells exploring dungeons. Learn how to control them and unleash the power of magic cards to fight demons and evil magicians. Unveil the truth.
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Dungeon 100
· Going down 100 floors if you’re a true man
Dungeon 100 is a Diablolike + Auto Chess + Roguelike type of game. The core gameplay is to complete 100 levels of dungeon with a combat style of your own through the combination of skills.
· Diablolike game without the grinding
No gears, no perks, only the completely free combination of 100+ skills that gives you the pure excitement of building.
· He who fights with dragons become the dragon
Every 15 levels will be hold by a dragon. After you defeats the dragon, the character will be taken over and become the boss of this level, with the skill set he/she currently has. You have to beat your former character to move on deeper into the dungeon.
Wildemist Isle
Wildemist lsle is a 3D adventure game with card based battles. You are a hero who’s ship has crashed while sailing to the capital. You wake up on this Island that has been covered in a mist for months, but the villagers do not know whats causing it. Due to the protruding stones in the sea and the razor sharp reef no ships can leave nor enter. So for you to get off this island you must discover what is causing the mist and stop it. So you explore the island doing quests for villagers, looking for treasure, solving puzzles and fighting monsters when outside the village. Fights are a card game, your deck of cards is based on your items you have equipped. You can get new items by buying them at the marketplace defeating unique enemies or by exploration. The damage you receive at the end of a fight stays with you unless you can heal before the next fight, so don’t stay out from the village too long or you might not make it back.
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Island and 2 areas to explore the Mine and Catacombs
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15 different enemies and 6 unique ‘boss’ enemies
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16 different main weapons, secondary weapons, shields and healing kits
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3 unique Puzzles
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Villager given quests
Eviron’s Chronicles
Changing my review to a thumbs up.
This game should really be labeled as early access as there are many bugs, although not game-breaking or super annoying. Mostly just ui bugs that you can work around. It could use a little more documentation as well.
Other than that this is better than other TCGs, IMO.
You are able to level up your player (not sure what it is good for except you get small rewards when you level up and your level can be seen by other players). You can also level up your general, albeit very slowly. When your general levels up you are able to adjust his health and attack power and also choose is portrait and abilities. You can level up many of your cards as well, with dust. You can get gray dust as rewards for completing adventure matches and colored dust by destroying cards you might have. attained other than by destroying your cards. There are several colors of dust used to level up its corresponding car set, you can use any dust but you don’t get full effect for using dust not made for your set. Lastly, there are rare evolution cards that you may use rainbow tokens to alter their powers. This allows you to spend a little extra energy in a match to change your units abilities.
– Real player with 80.9 hrs in game
Generally an OK rpg game with a steep pve difficulty curve for the player. Don’t expect to get a lot of quick victories with starting decks unless you spend a fair amount of money. Should I play? Well if you can tolerate a fair amount of time and limited money then it’s a positive.
– Real player with 74.6 hrs in game