Card Hog
10/10: Highly recommend
Playing this game from the very first day of release I can say this game has a huge potential.
Buggs are fixed within few hours and new content is added nearly every day.
Even though game mechanics are simple as you spend more time playing you can master these mechanics and find your own way playing this game.
Based on your skills one run can take from few minutes up to hour and more.
For now, you can play few modes:
Endless Dungeon Crawl - 3x3, 4x3, 4x4
– Real player with 17.9 hrs in game
This is a great game when you just want to play something for 15 minutes. This is a card game but not one where you have a deck of your own and play cards on a field. Instead there is a grid of cards randomly chosen from enemies, weapons, healing potions, and more, and YOU are one of the cards! You move around the grid up, down, left, right by clicking on the card next to you that you want to go to. If there is an enemy there you’d better have a weapon otherwise you take damage equal to the enemies HP. Your HP is 10 and you need to be careful not to take too much damage because healing potion cards do not always show up when you need them. If your HP goes to zero, you die. Other helpful cards are shrines that make every enemy on the board poisoned or on fire for a few turns. There are also spikes to watch out for. They go up on one turn then down on the next. You can walk over them when they are down (it looks like ground with a bunch of holes in it) and that neutralizes that threat. Some enemies move and follow you as you take your turn but most stay where they are so you can maneuver around them, grab a weapon, collect coins and then come back to kill them. But each move you make creates a space for a new card to appear and it could be an enemy, a weapon, spikes, healing potion, or just flat empty ground.
– Real player with 11.6 hrs in game
ROGUERIA: Roguelikes X Tactics
IN A WORD: MAYBE
IN A NUTSHELL:
WHAT TO EXPECT: Strategy game. Turn-based tactics. Fantasy themed. Dynamically assigned pre-generated levels. Several individually themed chapters. Nodal maps of linked locations. Skill-oriented combat encountered. Small number of tactical factors. Defeat end-of-level bosses. Time-limiting rogue-lite mechanic. Relics provided collective combat modifiers. More complex than it looks. Single-player only. No real deck-building.
– Real player with 33.2 hrs in game
Read More: Best Deckbuilding Turn-Based Tactics Games.
Full play through here (we beat it thank the lawd) once it uploads (cursor disappearing glitch 3:01:57) at : https://youtu.be/3uOyQDZvUsI
Game is amazing a super pleasant surprise I literally bought this to have steam points for the ox and it looked semi interesting. The music/sound effects/art style are super pleasing and keep the game really enjoyable throughout your whole play. The difficulty ramps up greatly in boss fights as you progress through the zones and the game will take quite a bit to beat I got to the third zone on my first play through and the boss graped me in the mouth. There’s different characters and upgrades you don’t get anything when you lose it doesn’t seem sadly, but there seems to be a lot for me to explore still. Some nice changes would be if you have enough movement to make an attack work if you could just use the attack and the character auto moves vs having to move then attack that’d be a nice quality of life change. Getting something unlocked for failed play throughs would be nice as well since this game gets really difficult
– Real player with 12.2 hrs in game
3 Minute Heroes
i love this game! its an awsome tower defence game and i love the feeling of wining a boss when it looks like all hope is lost. really gets the blood pumping! i love to unlock new charectrs and use their new playstyle in battle. my kitten has meowed at the screen quite a few times, so i think she likes it too
– Real player with 213.2 hrs in game
Read More: Best Deckbuilding Singleplayer Games.
Perfect game!
There are many unique styles (character combinations) which guarantees new experience each run.
– Real player with 27.2 hrs in game
Inkulinati
Inkulinati is an ink-based strategy game straight from medieval manuscripts, where a rabbit’s bum can be deadlier than a dog’s sword.
Take your turn in Inkulinati duels filled with unexpected tactical depth (and humour!). Embark on an ever-changing journey, build your own bestiary, defeat medieval superstars and collect perks to unleash special powers.
Become a master of the Living Ink, grab your quill and build your unique strategy time after time so that you can be named the greatest Inkulinati of all time!
INKULINATI IS INSPIRED BY REAL-LIFE MEDIEVAL MARGINALIA
700 years in the making, finally these bizarre art pieces can come alive in a video game and show that medieval people also had their “memes” and that they laughed from the same silly things that we do today. You’ll see sword-wielding rabbits, dogs with spears, trumpets lodged in bottoms, human-eating snails, and more. Much, much more…
FIGHT LIKE AN INKULINATI
Inkulinati are a legendary group who battle one another on the pages of medieval manuscripts. They fight by drawing Beasts with the Living Ink. Thanks to this magical substance, those creatures come to life and an epic battle ensues.Move your Beasts across the battlefield, perform actions on or with them, make tactical use of obstacles and collect more Living Ink to draw new Beasts which allows you to gain an advantage over your opponent.
MULTIPLE DEADLY (AND BIZARRE) BEASTS TO UNLOCK
Donkeys playing trumpets with their bottoms, bishop cats vanquishing heretics with prayers, heavy but deadly snails that eat units alive, and more. Much, much more. They all have their special skills and are waiting for your command.
SPECIAL, BATTLE TIDE-TURNING ACTIONS PERFORMED BY THE INKULINATI
It’s not just your Beasts that can cause havoc and damage. Use your fists to smash your opponent’s units, draw obstacles to create barriers, relocate your units with a move of your finger, or explode your troops to create pure, pure chaos. Just remember - your opponent can do it too.
ADAPT YOUR TACTIC TO EVERY BATTLE
Each Inkulinati has its own army, with different Beasts, who in turn, have different abilities, strengths, and unfortunately, weaknesses (or fortunately - depending which side you’re on). But it’s not just the armies that can influence who will win any given duel. Each Battlefield is its own domain, with its own particular dangers that you should watch out for, and opportunities that you can use. You will have to use your wits and adapt your strategy to beat the opposing Inkulinati’s army on each specific Battlefield.
A SINGLE-PLAYER CAMPAIGN
Uncover the mystery and secrets of Inkulinati and face such opponents as Death, Dante Alighieri, and more. Go out into the world and start your adventure! Fight the biggest Inkulinati masters in the land, tame the untamed Beasts, build your ultimate army, try to bring back your Master from the clutches of death, and most importantly, finish your grand quest with the biggest party that the middle ages have ever seen! Howza!!!
CREATE AND DEVELOP YOUR OWN CHARACTER
As any aspiring Inkulinati Master, you will get to create your own Tiny-Inkulinati. During your journey you will learn the secret techniques of drawing new Beasts and Inkulinati Hand Actions, allowing you to choose the composition of your army. You can be a brave knight that has no fear and will send his loyal troops straight at his opponents. Or perhaps you would like to play with a bit more tact? In that case, you can be a nun who with the power of prayer can confuse her enemies and heal thy own servants. Those styles, and more, are waiting to be discovered and made your own. Express yourself!
EVERY BATTLE HAS ITS OWN STORY
To mark every battle in history books for all future generations to see, a procedurally generated text describes the dramatic (or hilarious) events in detail just above the battlefield.
LOCAL PVP BATTLES
Inkulinati will bring you back to the Golden Era of hot-seat mode.
Card City Nights
If you enjoy an easy-going yet skill-based game, or if you enjoy the elements of both puzzles and trading card battles, I highly recommend ‘Card City Nights.’
In ‘Card City Nights’, you fast travel through an island city with a chill, evening atmosphere, talking to comical NPCs, and battling them in a TCG for booster packs. In the card game proper, each player has a 3x3 card grid, and seven Defense Points. The goal is either to fill up your opponent’s grid with occupied space, or decrease their Defense Points to zero.
– Real player with 23.6 hrs in game
(Need a tl;dr? Just go buy the freaking game.)
I would like to start out by saying that I have a lot of experience with TCG’s. I played Magic: The Gathering for a while, and I liked it but I was never in love with it. The game that I really fell in love with was Yugioh- which, from about 2010 to early 2012, was the best card game of all time, no holds barred, perfect pacing, for most of those formats well balanced, all playstyles were represented, and most importantly a deep, deep, deep, DEEP card pool that constantly rewarded me for scrolling through lists of cards, pointing at a random one with weird subtext and saying “I’m gonna make a deck around that one!” But eventually, konami ruined everything, the game sped up until it was too fast, the power crept up until I couldn’t build a creative deck and survive against anyone competent for more than a turn or two, and the community got even worse. The state that it was in was much akin to the happy accidents of “Super Smash Bros. Melee” or “Marvel vs. Capcom 2” in that they probably didn’t actually think about how the things they added affected the meta game, but eventually it somehow turned out fantastic. I’m saying all of this because Card City Nights reminds me of this era of yugioh. Very different gameplay, yes, but I’m not talking about the gameplay. There are two very important things that this game gets very right and other digital tcg’s get very very wrong: card collection and deck building.
– Real player with 21.5 hrs in game
Ole - Card Game
Oléeeeeee !!!
The Olé Cup is the most famous football tournament in the galaxy! Build your team and show that you can become the greatest champion! Olé is a strategic card game with infinite combinations of moves and tactical formation.
The perfect match
Olé’s matches are fast and dynamic and fully exploit the player’s strategy. You choose how you use your actions: evolving your players, making passes, kicks and using effect and trap cards.
Build Your Team
Choose the formation, and build your deck with players and effect cards. Combine moves, evolve players, advance and score goals to win.
Endless Soul Light Solitaire
The description of the game says everything: a classic Solitaire game. With the usual extras. There is real nothing new in this game.
Now, playing it some bugs are annoying: several times the game didn’t realized that there are no other cards playable; sometimes the game removes the card…but it is still visible and must be played a 2nd time.
Still if you have time to waste (and the game is reduced)….why not
– Real player with 6.1 hrs in game
Solitaire. Elemental Wizards
The game plays to a point, that is beyond the two hour limit for refund, then crashes computer and looses all progress.
Would not recommend to anyone.
– Real player with 24.9 hrs in game
I love these +1/-1 solitaire games, and I’d never played one developed by DigiMight, so I wanted to get their take on the formula.
Overall, I think that they did a pretty good job. Although the abilities were simple and straightforward, they certainly aided in the completion of some of the more challenging levels. I also liked the tension created by the time pressure cards present on the tableau. If you remove too many other cards without removing the time pressure obstacles, a card will either be subtracted from your deck or added to the board, depending on the obstacle color. Blue obstacles remove a card from your deck, while orange ones add an additional one to the tableau.
– Real player with 7.4 hrs in game
Tournament Ark
(tl;dr version: Check back in when Early Access is over.)
This game has a sizable amount of polish issues- from areas of the game which should allow you to check your deck, but don’t, to a sometimes rough interface, to the bizarre fact that there’s never a “back” button in areas where it’d be expected, to the fact that there isn’t an input delay set after a match end (meaning you might accidentally click on a post-match event selection while trying to click through the end of the match). The game also has some longevity issues that’d be easily remedied with just a bit more late-game gameplay customization options, as well as some significant balance issues.
– Real player with 53.3 hrs in game
I’ve been playing this game since i found it in Itch.io and all i can say is that it’s extremely adictive and there’s so many different options that each run is completly different and unique. The game itself is a Slay the spire-like game with easy to learn but hard to master mechanics. What makes the game so enjoyable is the combination of both different backstories and archetypes which give a rather diverse gameplay and strategies. If you like cardbased roguelikes like Slay the Spire you’re gonna love this game
– Real player with 42.1 hrs in game
Dungen
cute little game apart form the fact that its basicly in alpha:
bad translation to the point where you left guessing what cards do
a good portion of the cards doesnt do anything in the first place
starter decks of the diffrent classes cant fight half the enemies in the first lvl
fights start sometimes randomly without input from your side
and the list goes on and on, not worth the money at this point
– Real player with 1.0 hrs in game