Glitch War
Glitch War is a Action, Strategy, video game. It’s a game where you command units as you take back your world from invading monsters. You control unique characters who each have their own special attacks. There are puzzles and boss fights that you will have to make your way though. There is an open world to explore. You can go in any direction you want, find new areas, new units, and experience each area as you progress through the game. I am an indie developer and have been working on this game for just under a year now and its really shown me my passion for creating games! It has been such a blast and I hope you enjoy it as much as I have making the game!
Read More: Best Deckbuilding Pixel Graphics Games.
Lost in Random™
As much as it pains my heart, I cannot recommend Lost in Random. While it started off as a visual feast for the eyes, embodying the art style of Tim Burton and feeling like playing a live-action version of The Nightmare Before Christmas, the game was clearly rushed to production, and its quality suffers heavily because of it.
Here are the major detractors for Lost in Random:
- Repetitive game play, lack of variety (the card mechanic and its related interface are unnecessarily difficult to navigate and, when you finally do figure out how it all works, you will get bored)
– Real player with 32.7 hrs in game
Read More: Best Deckbuilding Gothic Games.
Lost in Random is a gorgeously crafted adventure in a fairy tale world, with lots of Alice:Madness Returns vibes and a Burton~esque art style.
Without spoiling much about the story, you live in the world of Random, a kingdom with 6 districts that’s being overseen & ruled by an Evil Queen. You control a cute girl named Even, searching for her sister Odd, which gets “abducted” in the beginning of the game by the Queen to her castle.
– Real player with 25.5 hrs in game
EndCycle VS
Picked this up earlier, and found it to be quite fun. It’s similar to the old Megaman Battle Network series for the Nintendo Gameboy Advance, a series I used to love a lot. It’s fast paced with unique mechanics, as well as mixing in some old ones with a unique twist such as the CRUSH system(Think guard break from other fighter games). It’s a bit different from Battle Network 6 in terms of combat pacing, but you have a lot more weapons you can use to control the battlefield as well as your deck being more consistent since you have access to all 12 weapons in your deck all the time, with cooldowns for differing levels and weapons.
– Real player with 535.8 hrs in game
Read More: Best Deckbuilding Grid-Based Movement Games.
If you want a game that plays similarly to Battle Network, then EndCycle VS is the game for you. I know I’ve been having a blast with it in the 109 hours I’ve already clocked in at the point of this review.
First and foremost, this game offers a very unique twist to the Battle Network “grid fighter” formula, by replacing the Battle Chips you would burn through with VOC’s that you can keep on hand at all times. Sure, you’re more limited when it comes to how many you can use during a battle, but that’s why you have three different sets you can shift through in the middle of the fight and change up your play style on the fly. It takes some getting used to, though. Even now, I’m still trying to get used to it, though that’s due in part by most of my time being eaten up getting into modding rather than the competitive scene, but I’ll get on to that subject later.
– Real player with 129.2 hrs in game
Book of Demons
This game is a gem. I’d like to highly recommend it to any player who enjoys a mix of action, planning, and collecting.
What could make you love this game?
First of all, the art style. It catches the whole idea of it being a “book”. Well designed pop-up book graphics, both in the world, the character sheet and inventory (your card deck), as well as in the menus. And if you are a fan of Diablo I & II, you will notice that Thing Trunk got one important part – that made those titles stand out – just right: the lighting. Be it torches illuminating that tiny space just outside your radius of view, be it the ominous glow of a not-so-distant boss… it does a great deal to help you “feel” the dungeon. And of course: it pretty.
– Real player with 159.5 hrs in game
Overview
Book of Demons is a hack & slash which pays homage to Diablo with a few twists - it is set in a paper-cut universe like in a pop-up book, and everything you can equip, use, do comes in the form of cards that you assemble into your loadout to conquer the said Paperverse. You start out with 3 card slots out of the maximum of 10 available. Card slots are unlocked using gold and cost incrementally more. As of the build I played (0.75.11062+), only the Warrior class is available. The other 2 classes - Mage and Rogue will be released at a later date according to the roadmap but apart from this the game is pretty complete for an Early Access game. The total of 32 cards in the Warrior’s arsenal are divided into Artifacts (equipment - e.g. weapons, armor, trinkets), Items (e.g. potions, bombs, town portal scroll) and Spells (e.g. Mighty Blow, Charge, Blade Storm). All Artifacts have a mana cost which effectively reduces your mana pool available for using Spells (Items have no mana cost). Leveling up allows you to increase your health or mana, which translates to taking more hits / casting more spells. You do not actually grow stronger by levelling up. Instead you increase in strength by discovering new cards or upgrading your existing cards using gold and runes you find.
– Real player with 144.7 hrs in game
Kratoria
City-Building
Build cities with in-depth economic systems, resource chains, taxation, streets, decoration, and an unbreakable fortification.
With up to 100 different structures, the opportunities seem endless.
RPG Roguelike
Take off on your journey with your customizable, personal character and refine him throughout your countless runs.
Classical RTS
Battles in the style of classic RTS games, with a wide variety of units.
Defend your base from the oncoming hordes of enemies.
Over 8 Factions
Various asymmetrical factions from all over the ancient world with a touch of fantasy.
Face numerous Generals and Characters from different civilizations with specific traits and specialties.
FORCED SHOWDOWN
Disclaimer - Backed at low tier, however, that’s not going to influence my opinion, the game really is great
Smash TV finally has a spiritual successor that’s actually worthy of the name, step into the light FORCED SHOWDOWN!
FORCED, as some of you may recall was a bit of a mixed bag, there were some good ideas in it, but it was hampered by a lack of clear direction and in some senses was more of a testbed for what was to come. There was a game lurking in FORCED, a game that was just itching to get out. One where Betadwarf just cut loose with the crazy, went “You know what? Stuff all that stuff which says games need to be normal and based around the usual cliched tropes, let’s go all out nutty and take what made Smash TV a hit, and go from there”
– Real player with 34.7 hrs in game
I played the game from an really early version on, and experienced the “developement” of the game throughout the years.
First of all: it is a nice game, but not worth 20€, imho. Why? Just read my Review about this game, you are interested in.
What is this game about?
-It is an game, which is about creating an Deck, consisting of 3 types of cards, Spells, Consumeables and Upgrades.
|- you can chose that deck to challenge an Program, there exists 3 Programs currently, with ranging “difficulties”.
– Real player with 30.9 hrs in game
Legend of Krannia: Cursed Fate
Legend of Krannia: Cursed Fate
Legend of Krannia: Cursed Fate is a brand-new indie RPG set in a medieval fantasy past. With a goofy storyline and a fun Hack and Slash, Action RPG style gameplay, Legend of Krannia: Cursed Fate is going to be a fun one.
The game is nowhere near polished or complete, but so far what I have been introduced to is nothing short of impressive, from its quirky dialogue to its point and click hack and slash gameplay.
*– [Real player with 10.3 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
The game is pretty fun and the developers is making great progress in updating the game in a timely manner.
*– [Real player with 9.2 hrs in game](http://steamcommunity.com/profiles/76561198038903562)*
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