Motesolo : No Girlfriend Since Birth
Very funny game. Lovable characters. Had a watch party with friends and it was a blast! Still hoping for better Suna ending tho.
– Real player with 17.4 hrs in game
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Motesolo was a lot of good clean fun. I cared about the characters, laughed out loud, and genuinely enjoyed sitting down to a playthrough. The interface is slick and design decisions support the style of game well. Game feels very professional, easy to get into, and rewards paying attention in a way that doesn’t feel difficult.
My only complaint was that the english translation had a number of typos that could be easily addressed by an editor. It wasn’t enough to interfere with my understanding but seems like good low-hanging fruit to fix in a future update.
– Real player with 15.6 hrs in game
The Amazing Shrinking Giraffe
I always thought there is no such thing as perfection, but today I learned something different. The beauty of this game drastically exceeds the human perception, but I, as a Wild Animal myself, have just stared into the pure visage of God. There is no doubt that Paul Bird, the so-called “Developer”, is nothing less than a prophet of the lord. This morning I heard the angels sing the gospel of this prophet, who they claim is just a man, yet his power, creativity and will of imagination is something beyond our world, that even God himself does not dare to question, for otherwise the wrath of the prophet shall sunder him.
– Real player with 2.3 hrs in game
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My boy Paul whipping another dinger outa the park with his new game. The Amazing Shrinking Giraffe is another classic hit that puts you in a fully explorable universe and with only one quest… kill the snakes, i was genuinely impressed from the complexities of the different universes and this is a must buy for the low price of 4.99 and don’t listen to the two people who voted not recommend because they obviously do not know what they are talking about and don’t recognize this modern artform.
– Real player with 0.9 hrs in game
Bean Battles
My In depth review and analysis of Bean Battles.
How would i describe Bean Battles?
I would describe Bean Battles simply as a master piece, this game is far far ahead of its time and i foresee the game becoming more popular than fortnite.
What is Bean Battles?
Bean Battles is a game that follows the trends of the battle royale genre, an unoriginal idea executed in a way that is so unique, it beats out any up and coming battle royale game (such as Minecraft Hunger Games) It puts up to 16 people in a battle royale scenario but is far different from any current battle royale. In a typical battle royale game the aim of the game is to survive and be the last one standing, this often leads players to play incredibly passive and finish games with few kills. Bean Battles changes this by introducing a scoring system, each player is rewarded for their winning and becoming the last player standing but also rewards for kills, two kills is better than one round win, this makes the player play smart, but also agressively to beat thier opponents.
– Real player with 62.9 hrs in game
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Once in a lifetime you’ll come across a game that truly captures the history and cultural distinctions of the modern world the way a person can subjectively perceive it through our guided field of perspective. I have to admit, I had my doubts when I first learned of the game. After all, Bean Battles? Will this game even be good? How ignorant was I to even have these thoughts. Little did I know I was about to indulge in what may have been the best 1 hour and 21 minutes of my life. The game started out strong. The maps enticed the audience with a captivating enigma. I was so taken aback from the next-generation animation that I almost didn’t even realize the underlying symbolism in the ongoing games. It wasn’t until my twenty sixth game where I finally got my bearings together and was able to focus on the gripping and labyrinthine stratagem. The underlying analogy for 19th century distopianism and the evangelical deviation of typical orthodoxy was enlightening to say the least. Just when I thought the game could not get any better, the increasing conflict before the climax began. I could not believe the complexity of game as the bean protagonist. My bean struggled with the everyday endeavors for a quintessential bean such as the consistent up- hill altercation of the fight against misogyny and the fiscal synergy of opposing interplanetary dynamisms. There I was, gripping to my chair as the conflict of the game began. I was so enticed by the game that I felt as if I was both practically and relatively apart of the game. This is a special kind of high that not even the strongest of drugs can give you. Was I part of the game? Am I inside the game right now? This game will leave you questioning existential nihilism and the objective skepticism of our perceived valuation of anthropological existence. At this point in the game, I was fully intoxicated by the avant-garde animated art style. That’s when the game finally aggrandized and I was completely stupefied. You could have lived a thousand years of isolation trying to predict the plot twist and you would never even scratch the surface of what actually transpires in the game. I was so bewildered that I actually had to stop playing the game so that my existential crisis didn’t dive too deep inside of myself. Even restarting the game was surreal. It’s almost as if life restarted with the game. I felt as though I had actually become a cinematic tangent quantum. The effects are still wearing off and I haven’t been able to play the game in several days.
– Real player with 48.4 hrs in game