Hunt: Showdown
I’ve held off writing a review for hunt mainly because I’m lazy and have had no motivation to do such a thing. But now that I get a shiny badge, well, here we go. However rest assured, I will strive to give this game the review it deserves.
Hunt is a PvEvP game, where a match is limited to 12 players sharing the simple goal of locating a bounty target banishing it and then extracting with the bounty. Matches can also either be single bounty or dual bounty. The bounty lair is found via clues located within compounds, each clue removes several compounds from the map until only one is left. Hunters must then deal with the boss located within the bounty compound by killing it and then banishing it. After the banish is complete a hunter can loot the bounty and then make their way to 1 of 3 extraction points on the map, whilst defending the bounty they hold from other hunters attempting the claim it as their own.
– Real player with 1173.5 hrs in game
Read More: Best Dark Perma Death Games.
steep learning curve, watching someone else play helps tons, map knowledge you can only learn over time, weapons and their effective range and how to play around that, but great and friendly community, meaningful fps fights, and sh!t ton of weapons to choose from. games pretty glitchy ngl ie items falling through floors, objects no-cliping through walls, Desync issues you will 100% face, but kinda learn what you can jump on what you can’t, hit or miss Crytek servers, and sometime patches introduce bugs ie 1.7 but when it comes down to it the gunplay is extremely satisfying and when you or one of the boys clutches it makes up for all the bs
– Real player with 1094.0 hrs in game
Ritual: Crown of Horns
Summary: While Ritual may be in need of some quality of life improvements in certain areas, its fast-paced action-packed and strategic gameplay mixed with a metal soundtrack and varied weapons and abilities, create a difficult yet fun and engaging take on the Wild West. 8/10
A full detailed video review can be viewed here:
https://www.youtube.com/watch?v=b5ZnunLsu5U
Plot:
The writing is not a case of being a masterpiece but they certainly do the job, creating engagement and intrigue throughout. The characters bounce off each other reasonably well, with them often questioning each other or even outright annoying or teasing one another. It is unfortunate however that one doesn’t get nearly as much dialogue like that of the others, but regardless character design works. There is no mistaking the plot plays second to the gameplay in Ritual, never the less for those who are looking for a decent story in amongst all the carnage, there is an interesting one to be found here.
– Real player with 15.5 hrs in game
Read More: Best Dark Surreal Games.
When it comes to top-down shooters, nothing beats tangling it up with hordes of monsters and all you have a six-shooter and pure luck. These are the kind of games that are exciting, fast-paced, and 100% rage-inducing. Ritual: Crown of Horns, from small indie studio Draw Distance, checks all the boxes.
Stylistically, this is a nice looking game. The art style heightens the grim landscape that we find our protagonist, Daniel Goodchild in. The music, a bold mix of heavy raw guitar and western-inspired melodies, only adds to the chaos that we’re about to dive into. Unfortunately, those two important elements are sometimes not enough to ease the frustrating aiming system and the unnecessarily hard stages you must clear.
– Real player with 8.7 hrs in game
Wild West Z
Even though this game is released in early access, it is far from complete and not made with common user experiences in mind. Here’s some reasons of why you shouldn’t buy this game at this point:
POOR UI
-There’s no key re-binding. The only mention of controls is through dialogue at the very beginning and the main menu tells you nothing.
-During character dialogue, pressing tab or control allows you to edit their text lines, and you can’t back out of this “debug” mode unless you restart the game save.
– Real player with 0.4 hrs in game
Read More: Best Dark 3D Games.
Okay, look at how bad the trailer looks and then understand that the trailer makes this game look about 50 times better than it actually is.
This game and developer should be FINED.. and then have his face SLAPPED HARD… for one reason. He has maximum MOTION BLUR and NO SETTING TO TURN THIS CRAP OFF! WTF?!!? Yes, fine this guy AND slap the hell out of him!
It’s buggy, it’s not fun to play. It’s much more comedy than it is a fun “action shooter”. If you think ridiculous bugs like a bridge breaking apart for no reason and spinning at 3,000 spins per minute in mid air. Ugh. LOL! No, UGH!
– Real player with 0.2 hrs in game
The Last Cowboy
A small game, for a small coin. Playthrough takes around 50mins.
– Real player with 1.0 hrs in game
In this video I take a look at The Last Cowboy a first person arena shooter.
This is a reasonably simple game but it’s cheap and you’ll get your $3 bucks worth of fun out of it.
Take a look at the video to see what it offers.
Check’n Games, providing you with as many Let’s Play’s as we can.
Thanks for watching. Please like comment and subscribe.
– Real player with 0.6 hrs in game
Become a Gladiator VR : 1v1 PVP
You wake up in the middle of the Colosseum with no memory. You start your struggle to survive in the Colosseum without knowing who you are and where slaughtering is just entertainment. In the middle of the Colosseum, all you can rely on is your weapons, shields and skills. It’s up to you whether you’re going to be a Gladiator that cuts off the heads of countless enemies, or you’re going to be one of the thousands of bodies that can’t be recorded anywhere in the history books.
“Become A Gladiator VR” is not a perfect physical simulation game containing real-world like interactions. This is a PVP specialized VR action game that prioritizes action itself rather than focusing on historical research. It is designed to allow players to feel and learn when and how to swing swords and shields, which is temporarily impossible to control or immobilize due to collisions between weapons and shields.
Due to the characteristics of the game, players may have to move around a lot, so please refer to the precautions below.
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2x2m space is required due to possible injury or real damage to property.
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Due to the above reasons, free movement is not supported, so it is recommended gamers use a stick to move the characters in the center of the VR area.
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Sufficient stretching is required before playing to prevent injury.
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A 10-minute break is recommended after playing the game for between 2 and 30 minutes or more.
Please provide contructive feedback on playing conditions, inconveniences experienced, and balance issues, etc.
Shot in the Dark
TL; DR
Pros:
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Great level design
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Cool music
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Nice Art Direction
Cons:
- Very difficult, at times unfair
Wow!
This game is really cool. The mechanics of the visual design, hiding monsters in the limited colors and backgrounds, is really cool. And the combat being limited to a standstill and aim is a cool way to encourage caution from the player. This game has been on my wishlist since I played the demo at an expo and I hope more people check out this game for the sake of the developer.
Edit: After completing the game my recommendation is even stronger.
– Real player with 6.3 hrs in game
This form of artstyle and game design I’ll forever hold near and dear to my heart, but the feel in Shot in the Dark really captures and sells the genre; tight and responsive platforming, a curious shooting mechanic that is very smooth in action, a story that’s simple but not boring. It impresses me to see decades-old mechanics explored in newer and more creative ways, I wouldn’t know where to begin setting the “pace” for those last few levels.
I look forward to what your crew works on next!
– Real player with 5.8 hrs in game