Unferat
An amazing game, the village feels alive and everyone does there own thing. the magic system is complex and a little tough to master making you feel like your not just saying words, your saying arcane spells that are easy to mess or screw up. you are not a combat mage. you are a summoner, necromancer, alchemist, warlock. the entire strategy of the game is planning. knowing how and when to strike. do you gather an army of the dead and storm the town, slowly pick them off with poisons, make the forest and roads impassable with evil trees so they slowly starve. or make a portal to hell that there own deaths will fuel. its a wonderful game that allows for a bunch of different play styles. i am waiting for more from this wonderful dev
– Real player with 66.7 hrs in game
Read More: Best Dark Dark Fantasy Games.
IN A WORD: MAYBE
IN A NUTSHELL:
WHAT TO EXPECT: Dark arts simulator. Vengeance themed story. Tight game world. Focused, methodical gameplay. Plot and scheme. Repair and upgrade a remote lair as a base of operations. Gather resources to create reagents necessary for spells. Direct and indirect methods of attack. Different builds provide a little replayability. Singeplayer only.
ACHIEVEMENTS: LOOK SIMPLE w/ NO DESCRIPTIONS.
STATUS: COMPLETED. LIMITED SUPPORT.
– Real player with 18.7 hrs in game
Hatred
At first I was totally impressed of this game.
It was something new, theres nothing similar to this game.
Please read to the end of the review, or skip the middle part and read only the end.
I quickly found it out to become boring very very soon, the controls are very buggy and totally suck.
They will leave you stuck somwhere midst in a shooting, leading to your death.
Also the blurry black and white graphic, even if kinda really interesting and cool, will end up leaving you seeing a shit and therefore getting really wrecked.
– Real player with 203.0 hrs in game
Read More: Best Dark Gore Games.
I’m not really sure what to say about this game. If you’re a fan of Postal shooting then you might enjoy this game.
It’s also very cheap so you get value for money. I was curious about the game since it looked a bit “odd” so waited for 90% off.
Looking at the positive reviews I’m not even sure if they are serious with many that barely any gaming hours spent.
However this game doesn’t have the humour like Postal does -or GTA either for that matter. It basicly just feels like I’m “just another” american terrorist who’s just mad at everything and needs to look like a black metalhead and wants to do as much chaos and destruction I can before I get killed. And feel somewhat of a rush when the military is being called in to take you down when the police is not enough.
– Real player with 4.2 hrs in game
Lucius II
After being in the Psych Ward for six months, the doctors decide shock treatment is the best for young Lucius and that’s where things go wrong. Sadly, you don’t get to see what happens next but judging by the blood on the walls and the dead body sitting next to you with the deliberator in his chest one can only imagine…
Unlike the first game where each person has a specific way they need to be sent to Hell, the sequel gives you the chance to explore the possibilities with a wide variety of deaths ranging from poisons, explosions, mind control murders, and flying oxygen tanks that are almost impossible to aim. My favorite kills so far have to be combining water on the floor with the deliberator, and using the nail gain which is pretty much a one-shot kill for each nail you have at your disposal. The hardest kill method is the oxygen tanks I’ve mentioned, because there’s no easy way to aim the sucks on the cart they use and the item keeps moving after you’ve stopped moving the cart. I could kill with a Dixie cup and some string easier than the tanks.
– Real player with 26.9 hrs in game
Read More: Best Dark Gore Games.
Things i liked:
-a few of the cutscenes
-the creativeness with kills
Things i Didn’t like:
-The audio mixing
-The voice acting
-The story
-The pacing
-The graphics
I would give this game 3/10. I bought this game when I was younger. I remember watching people like pewdiepie and other channels play through the first game. The first game had its issues but you were engaged with the story and the gory kills. The main issue was it’s linear nature. You didn’t have any freedom with your kills (this is important later on so remember this). In 2015 Lucius 2 came out. Youtubers played it, however not as many did compared to the first game. This was a sign. I watched pewdiepie play through it and it looked like fun. I bought this game for $2.99 in 2016. At the time I didn’t have a strong enough computer to run it. When I booted it up it would just be stuck on the tutorial with a terrible frame rate. There was also an error that would just crash the game and would let me close or uninstall the game. That is the reason why it says i spent 18 hours in this game that only takes two hours to beat. The year is 2020, I got a new PC and saw this game in my library and i figured it was time I finished what i started in 2016. I booted up the game and slowly began to realize the problems with this game. I was struggling to push myself to finish this game. I wasn’t able to finish it until 2021. I deleted it and considered giving up at least 7 times. You might be confused by that last statement. Is this game hard? hell no. It is just so hard to sit through. I kept wondering when it would be over and it never was (Of course there is an ending, that was just hyperbole). The story didn’t feel as intriguing as the first one. Unlike the first game your training wheels are off and you have complete freedom in what you can do. This is a major flaw of this game, with this freedom you begin to notice flaws. A mechanic this game features is lifelines. As you are being captured/caught you can use a lifeline to become free and you are given a chance to run. I don’t understand how many lifelines you have but this removes almost all the challenge in this game. I went back to watch pewdiepie’s series and i slowly noticed him not enjoying it as much and pointing out some of the games flaws. What happened to the game I saw when i was younger. I guess I was just stupid and overlooked things. I understand that they did the best that they could and I understand that the game company is rather small. However that doesn’t change anything, a bad game is a bad game. This is the low point in the Lucius series. Lucius was an interesting game that grabbed a lot of people’s attention with it’s unique premise and gory kills. Lucius 3 had laughably bad graphics and a weird convoluted story. This game is the worst thing any game could be, forgettable. I remember only two things. The first thing is the opening cinematic. The second is Cr1tikal. Yes, Cr1tikal the youtuber. He voices a character in the second to last level. Cr1tikal also voices a character in Lucius 3. Besides those two things, i can’t remember a thing. Duke Nukem forever is terrible but people remember it. Same goes for Mass effect Andromeda and anthem both were laughable bad and people still talk about the issues in those games to this day. If you want a game about killing and being stealthy pick up Hitman 2016, stay away from this game.
– Real player with 18.6 hrs in game
Lucius III
DISCLAIMER:
My 74 hours of playtime are pre-launch testing.
This game comes back to L1’s roots in two ways:
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A focused, more cohesive narrative
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Less sandbox and more linearity (which helps keep the game on track)
STORY:
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The game feels like an interactive movie with it’s extended cutscenes and detailed dialogues between characters.
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While on the long side, the cutscenes don’t outstay their welcome and are easily skipped via Esc button.
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Some elements of the story (chapter 3) will leave you gawking. It’s undeniable that this small team has crazy ammounts of courage and would’ve had their game positively gutted by a big-name publisher.
– Real player with 85.5 hrs in game
The Devil’s Son or the Angel’s Advocate?
Before I played the game I was highly aware that the game was bugged but I dedicatedly finished the previous games and was curious on what would happen next. So risking my sanity and fear of bugs I started the game and was able to complete it while getting all achievements in the end.
In this game you follow the boy-devil in his brutal expeditions in completing the final assignment put to him by his notorious father. But would this final adventure make him the real devil or would it cleanse his soul? That is up to you to decide.
– Real player with 18.8 hrs in game
Lucius
Quite possibly the most evil game ever created.
Bravo for another Indie developer.
This game is something else even though it’s a familiar genre. As you play you may recall such movies as The Omen, The Shining, The Exorcist and Final Destination, among others. Also, if you like Hitman and Death to Spies series, then this game is definitely for you.
Anyways, I believe that Shiver Games is onto something here. This could easily be made into a movie. You play as the son of devil who wants you to harvest souls for him by killing people, or by rather making it look like freak, deus ex kind of accidents. You live in a huge manor along with a congressman (your fake father), his family and about a dozen of staff.
– Real player with 78.7 hrs in game
Game name: Lucius
Game score: 8/10
Reviewed by: Wolf
In Summary…
Lucius is a third-person adventure game that follows a boy’s murder spree after his 6th birthday in 1972. Roughly based off the movie The Omen, Lucius gains satanic abilities after he is visited by Lucifer, who reveals that he is in fact, his real father. After this information is revealed, Lucius prepares to do his bidding, which is kill everyone inside his huge home, Dante Manor.
After murders begin to unfold, residents become wary of what’s happening around the estate, knowing they’re going to be next. With a memorable hook and interesting story filled with satanic powers, murder, lore and more, Lucius delivers the same experience as The Omen gives off.
– Real player with 55.7 hrs in game
Lords of Nether
NOTE: Lords of Nether is in an early state of development and will be undergoing many exciting changes and additions in the coming times! The contents presented in this page are not final and serve to show the baseline of where the game is headed! Expect far more to come in every way!
A dark power returns to the ancient and blood-soaked world of Antioch, to claim what rightfully belongs to it and bring the world of Man to ruin! That power is you, my Netherlord!
Discover a New Era of Dungeon Management
Lords of Nether is a Dungeon Management Game that blends Real-Time Strategy and God Game elements to create a new and more involved take on the genre. You may control your creatures directly in typical RTS fashion, allowing for complex combat strategy and management. You can manage space efficiently and creatively, through the use furnishings and other building tools. Taking control of the villain, one of four powerful, dark demigods known as Netherlords, you return to the world after centuries of banishment with the singular purpose of bringing it to heel under your control. Immerse yourself in a deep, storied world of Dark Fantasy and bring it all to ruin!
Build Your Dungeon
You will carve out and build vast, intricate and deadly underground dungeons, where you will gather minions to your cause, research new magics and knowledge and build devious trap gauntlets to protect yourself from invading heroes.
Amass a Dark Army
You will grow and be able to directly control an army of fiendish, living, thinking creatures, a vast menagerie ranging from cowardly goblins to terrifying, blood-thirsty demons. You will need to provide them with necessities and comforts and make sure they grow strong, so that they may turn your enemies into gory heaps.
Vanquish Mighty Foes
As any self respecting Dark Lord, you will find wretched heroes at your doorstep, seeking to undo your sinister plans and put an end to your evil. Show them just how misguided they really are, Lord.
Conquer Different Game Modes
Explore a multitude of different planned game-modes:
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Sandbox - Free building mode that allows you to express your wicked creativity!
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Skirmish - Play against AI Netherlords to test your skills!
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Multiplayer Deathmatch - Pit yourself against other Players and determine who is the Greatest Evil!
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Survival - See how long your designs and tactics can help you last being assailed by wave after wave of never-ending heroic scum!
…And Take Over the World
Embark on an epic Single-player campaign to conquer the ancient world of Antioch! The mighty Empire of Ostoria stands in your way to world domination and it’s monarch, the great King Albrecht will do anything to stop you! Travel distant lands, from great rural plains, through scorching deserts and frigid mountain slopes, to the very heartland of the Empire and crush all that stands in your way! Take your armies from the underground to the very world above and reduce it to a burning ruin! This world belongs to you, Netherlord!
Undead Horde
Ok, here’s the thing. I’ve always liked necromancer type games, and vampires, and mummies, and werewolves and all that Bela and Boris stuff. But, some of the real hardcore horror games don’t appeal to me. I don’t care for gore all that often, and I don’t like true horror. I like the old campy stuff. And that’s what this reminds me of… hear me out.
This has skeletons and orcs and humans and bears and scorpions and treasure chests and magical weapons and skeletal necromancers summoning the dead, and it’s all done in a cute art style that I love. I mean, c’mon. How can you NOT think the main character is adorable? And during the first mission when I got undead bears, I was over the moon.
– Real player with 71.3 hrs in game
Undead Horde, eh? Action RPG game where player takes role of evil necromancer, who’s hellbent on purify the world from the living.
You will go through around 30 maps on a 5 different lands: from little human villages to vast orcish deserts and to great knightly citadel. On your journey you will met around 30 adversaries, which 90% of them are living beings, who can be ressurcted in undead form and stay permanently (not to mention some staff’s can summon temporary minions). I like that developers made for each living creature an undead version of it, no matter - it’s peasant with pitchfork or bear or giant.
– Real player with 33.3 hrs in game
Iratus: Lord of the Dead
Grinding and RNG are what the game is about. Clear levels several times on different difficulties, facing the same enemies with slightly harder stats. If you find achievements important, consider that you’ll also need to spend $15 USD or whatever Wrath of the Necromancer happens to be going for or order to get 100% achievements in the base game list because it requires the DLC.
– Real player with 133.4 hrs in game
42 hours in this game. I’ve finished one campaign in normal difficulty, so:
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The game is good.
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Combat is quite tactical and interesting,
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If you’re not into difficult games in this genre, the normal difficulty is fine (it can be quite challenging but you should allways have enough ressources to overcome if you messed up). Otherwise, I can foresee that higher difficulties can give a good challenge.
Also:
- One campaign is quite long. 6 floors and each floor took me a few hours on my first run. Not a problem in itself, but I was surprised as the game was loosely classified as “roguelike” therefore I expected shorter time for one run. I can however see that these very long runs can be a turnoff for some players, so I mention it.
– Real player with 84.0 hrs in game
DARK FACETS
“Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away”- Antoine de Saint-Exupéry.
This game is, thus, just about perfect.
It feels like one of those tower defense games from a dozen years ago, or maybe one of those games from the eighties where the ideas of the writers far exceeded the capability of the gameplay and graphics (like Might and Magic: Book One), or maybe a demo that comes on the cd of a full game (fun, but it leaves you wishing for more than what the limited experience provides), or maybe that one poorly-translated foreign game with a strangely-intricate storyline you got from a garage sale twenty years ago that you wish you still had so you could explain to people why you like to pretend “funceame” is a real word.
– Real player with 13.5 hrs in game
I was expecting Dark facets to be similar to the old flash games like Age of War or Stick Wars; And it was! Only much more boring. Age of war and Stick Wars had a fairly fast play style, but dark facets is incredibly slow paced. It takes a long time for resources to gather, a long time for units to march, longer to kill enemy units, even longer for your units to chip away at an enemy building. Then they just have to move to the second building (Of five). It feels less like i’m playing a game, more like watching a series of gifs that i switch between occasionally.
– Real player with 1.3 hrs in game
Lucius Demake
Lucius Demake is a bizarre 2-D, pixel art remake of an already bizarre series. Heavily influenced by Richard Donner’s 1976 horror classic, The Omen, Demake follows the young anti-christ as he wrecks havoc killing everyone who dares enter his mansion of hell. Utilizing clever puzzle solving, the game requires players to fully explore the mansion in search of items necessarry for each successful killing.
The project is an exact replica of the previous original except with digressed graphics, and a fantastic chip-tune soundtrack that perfectly captures the mood. However, despite its similarities, the core gameplay and exploration point of view has been condensed - drastically affecting the difficulty. No longer are players able to search each drawer and cupboard within each room in search of items. Instead, the essential items needed in order to progress are often found in the chapter starting point (bedroom), or casually sitting beside where they will be needed. It greatly shortened the experience, and I was able to complete the game in its entirety in just about 3.5 hours - unlocking every trophy along the way.
– Real player with 125.3 hrs in game
This Game is Killing it
Setting:
You’ll probably know the story of Lucius if you consider to buy this demake version. But anyways you get born on a stormy day on the 6th of June 1966 as the son of Satan and you have to kill literally everyone who lives or works in your family home.
Content:
The game contains 18 chapters in which you have to solve some not that hard riddles and finally kill the people by manipulating objects, controlling minds, or just kill them with fire.
– Real player with 12.7 hrs in game