窓の中の先にあるもの

窓の中の先にあるもの

Another one of those easy to to solve at our own casual pace but given the choice of self challenge to do the shortest moves and get on the ranking.

If you like perspective puzzles, this one is pretty well done and although not as artistic like most of this genre who design their stages in isometric view, this one is done with top down plus front view. Which makes this stand out from the others in some way. It’s fun to solve and some of the stages will surely squeeze some brain juice from you.

Real player with 3.4 hrs in game


Read More: Best Dark Casual Games.


窓の中の先にあるもの on Steam

Dark Sheep

Dark Sheep

This is a well-made, if short and simple, puzzle game, that pays homage to the commodore 64 era of games in its visuals, sound, and mechanics. It’s simple narrative is delivered concisely with plenty of humor, while still maintaining the focus on it’s increasingly complex and challenging puzzles.

The visuals are charming, and not bogged down or complicated with unnecessary effects, it’s simple and cute, and faithful to the era it seeks to emulate. Nothing was ever confusing or hard to understand, and the visuals effectively communicate tone and humor when it’s intended.

Real player with 5.9 hrs in game


Read More: Best Dark Pixel Graphics Games.


After beating every level with the best move count as an extra challenge, I recommend the game for fans of Puzzle games, Dark and ambiguous stories and Old computer aesthetics.

Starting as a simple puzzle game, the gameplay keeps getting some twists every few levels, which will change the way you think and play. The one thing I know after playing for almost 6 hours is that I wished there were more.

The story is nicely done, and surprisingly, you engage in it during the game.

Will you get your moneys worth? Absolutely,

Real player with 5.7 hrs in game

Dark Sheep on Steam

The Prism

The Prism

[0.4] Controls & Training & Help

[0.3] Menu & Settings

[0.3] Sound & Music

[0.3] Graphics

[0.2] Game Design

[0.3] Game Story

[0.2] Game Content

[0.5] Completion time (level/game)?

[0.2] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[Y] - Registration is required with providing PII

Stars received: 2.7/10 ___ Note: v.4 [0.0 to 1] = personal impressions

Game description key-points: a Block pair puzzle

Real player with 7.5 hrs in game


Read More: Best Dark Pixel Graphics Games.


This puzzle platformer puts the player in control of a pair of runaway pixels. Technically they look like at least 256 pixels cubes. Each controlled with a different position on the keyboard to allow both to move independently.

https://youtu.be/tiLZqJN1C-w

The visual style of this game is simple but the high contrast makes it enjoyable. The lack of visual cues for dangers will cause some frustration.

However, the greatest frustration factor is the controls and surface detection. This finicky combination can result in missed input resulting in pixel death.

Real player with 7.3 hrs in game

The Prism on Steam

Dark Crypt

Dark Crypt

Dark Crypt is a wonderfully spooky puzzle game which not only is it a great addition for your collection, but also great to chill and play around Halloween. Enjoy a turn based adventure through a crypt full of the undead to stop a slumbering evil from rising to power.

Every few levels or so introduces a new mechanic which so far as I’ve played, adds to the fun. The turn based movement and undo system means you can take all the chances and time you need to get through a level, but you can also skip levels if needed. The puzzles can be challenging but it feels good figuring out how to proceed and reaching that next level. To top it all off, the game has great atmospheric audio and music which blends well and compliments the visual tone of the game. If you’re looking for a cheap and interesting puzzle game to play, then give Dark Crypt a go.

Real player with 9.8 hrs in game

Damn, this is a smart game!

Reminds me somewhat of the Lara Croft GO-Game, and also Hitman GO (whereas the latter was more Quantity than Quality) … DARK CRYPT brings a Roguelike-Aesthetic to the table, but at it’s heart it’s still a Puzzler: it eases you into it’s mechanics, every new obstacle has an introductory level, and then it combines them all together into a mindbending turn-based Stealth-Conundrum, where you have to navigate a spooky Dungeon and time your steps with the patterns of various Traps and Fiends, always having to think one step ahead.

Real player with 7.1 hrs in game

Dark Crypt on Steam

Unknown Castle

Unknown Castle

guide 2 ghosts in an abandoned and obviously haunted castle, looking for secrets, treasure and the castle’s history. it’s a short game with 31 levels, can be completed in about 2 hours, and after some extensive pre-release patching (based on bug reports and feedback mostly by me, as far as I know), I can now sort of recommend it. more of a thumbs sideways really, but if it’s the kind of game you enjoy, it’s okay, especially if you have somebody to play with.

Real player with 4.3 hrs in game

Real player with 1.5 hrs in game

Unknown Castle on Steam

I’m on Observation Duty 3

I’m on Observation Duty 3

A threequel to the infamous ‘I’m on Observation Duty’??

Yes. Yes! YES!! Shut up and take my money! This is my favorite ‘Spot the difference’ game.

Hands down my favorite in the series so far as there are no cameras(except the one in your phone) and you are free to explore the house. There have been a handful of improvements to the game that have made this an even more fun experience than its predecessors.

  • Freedom to roam the house so you can see objects up close and have a better idea of their placement/size.

Real player with 8.5 hrs in game

I understand the want to make a vr version but I feel that this kind of game worked better in the fixed camera format that the first two games had. Having to look around for such small changes works better when you can see everything at once and pick up on what has changed. The first level of this game is possible once you get a hang of going around in a circle so you can pick up on a pattern that is similar to the first two games but the headquarters level is so much bigger and has so many branching paths that the annoyance of navigating overtakes the search for subtle changes. It’s fine to try new things but I hope that you’ll do more similar to the style of the first two in the future. Even if you would just take these levels and make additional fixed camera versions, that’d be great. Then you could have both the vr and fixed camera versions.

Real player with 4.6 hrs in game

I'm on Observation Duty 3 on Steam