Happy’s Humble Burger Farm

Happy’s Humble Burger Farm

If you are just playing through the in-game story and nothing else, then you’re doing it wrong. Read this review.

Most players will play through the story and call it a day, so I will let those players review that Story Mode aspect of the game in their own reviews. Though the story is fun, it’s not what makes this game special. For me, the appeal of the game is allowing yourself to sink into and be immersed in the living and breathing game world and not fight to escape it. I had an absolute blast waking up, exploring, unlocking locations, making money by working shifts at the restaurant, upgrading and decorating my apartment, sitting on the couch watching awesome shows on my flatscreen TV, hanging out at the Jazzy Java Joint for a cup of coffee, and just living it out in the city. Once you understand this and immerse yourself, you’ll realize that the main storyline was just an extra side mission and the real game is everything besides it, not the other way around.

Real player with 28.7 hrs in game


Read More: Best Dark Humor First-Person Games.


There is a review for this game that seems to be a negative one and also happens to have a lot of upvotes. This review complains that this game is not how its demo was. That this game went from a horror diner dash game, to a horror diner dash game with story and added mechanics. Because of this, it wasn’t a game they expected to play at release and it sucks.

The only thing they got right in their review is that this game does not have a “slow burn” horror approach, which I agree it doesn’t and that kind of sucks. Other than that though… This review is wrong. This review is a hot take. This reviewer has terrible opinions. Everyone that upvoted that particular review also have terrible opinions. Below are reasons why…

Real player with 13.5 hrs in game

Happy's Humble Burger Farm on Steam

Zombie Quarantine

Zombie Quarantine

I like it!

It needs a bit of trimming. Well, more than “a bit”. But I have faith in the developer to get there.

Real player with 1.8 hrs in game


Read More: Best Dark Humor Casual Games.


Ehhh, if you want a polished game with no bugs or weird game mechanics, then say NO this, at least right now on launch day, June 23, 2017.

If you enjoy a good puzzle game, and realize that half the battle of this game will be working with very rough game design, then this game might be worth the price tag.

It’s rough people, and the developer states himself that this is his first game. It shows, but I believe if he keeps updating this game and listening to feedback from customers, it can be a really cool little game. I love the idea and concept of it.

Real player with 0.1 hrs in game

Zombie Quarantine on Steam

Archeo: Shinar

Archeo: Shinar

This game has surprised me. At first, it’s a simple economic strategy with very simple mechanics, or at least I thought so. You go on expeditions, pick good explorers and try to match them to events on the expedition. Easy enough. But the game is focused on the other side of archeology. The player spends more time preparing and planning the next expedition than being on that expedition. There’s a lot of hidden stuff and you can get overwhelmed, but it’s probably the early access thing. The more you play the more you learn. There’s a lot of little gameplay secrets like you can find out the consequences of your choices one hour later or even later. It’s a well-made game with a lot going on in the background. At first, it looks simple but behind those visuals, you may find that it’s actually not that simple. It’s definitely not a game for everyone, but if you are into strategy and management, then you will have a lot of fun. And when in tutorial Cuppy says “you should experiment more with the mechanics for yourself” or something like that, it’s actually true. This game won’t give you everything on a plate, you have to figure out some things, like for example the results on the expeditions aren’t RNG, it works in a more subtle way and you will need some time to get familiar with it.

Real player with 22.0 hrs in game


Read More: Best Dark Humor Singleplayer Games.


This game is in early access, this review is based on version 0.75c.

Pros

✓︎ Interesting and complex gameplay, full of unique features.

✓︎ Wonderfully written story, with meaningful random events.

✓︎ Well balanced difficulty levels.

✓︎ Minimalist, playful and clean artstyle.

✓︎ Local multiplayer transforms the game into a fun society game.

Cons

✕︎ A long learning curve.

✕︎ As an early access it requires some polishing, including the addition of the “career” mode, yet to implement in the game.

Real player with 13.0 hrs in game

Archeo: Shinar on Steam

Sperm Runner

Sperm Runner

Very good game for its price. You can play with a spore character avoiding shit.

Real player with 10.2 hrs in game

Do yourself a favour and don’t play this “game” even if you get it for free or something.

It’s the worst game I played so far this whole year…

Real player with 0.8 hrs in game

Sperm Runner on Steam

Squeaky Clean

Squeaky Clean

This game is really good. It has a basic UI with easy to get used to game play helped with initial level tutorial texts. The controls are responsive and fluid, making the challenge of this title about you and what you are doing or not doing in some cases.

For the jump scares, it does the job well. While playing, a constant feeling of dread is present, an uncomfortable unease that won’t go away. While cleaning up, it is always random if you are pestered to near insanity or practically left alone, both of which only add to that unease you feel, keeping you anxious. This I personally feel when far into any Day of any Victim and my eyes fall onto the number of what I am finishing up on for wash area. Seeing 53 of 100 you would think would make you feel awesome that you are near done, but it really just adds more stress to your brain as you start thinking you will get really harassed by the baddies during that last time.

Real player with 7.1 hrs in game

Tried this out for a spoopy stream and it didn’t disappoint! Carrion Wave was nice enough to provide me with a code to try it out and, IMO, I’d say it’s worth the $4.99! It’s a bite-sized game that should run you about 2 hours according to the devs, but RNGesus is never on my side when it comes to horror games of this variety, so i’m clocking in nearly 5 hours on it (that, and I got into a debate with my stream about how long one should take to bathe and wash their hair LOL). I’ve played the FNAF games, so this is definitely right up my alley! I’d say give it a go if you’re a fan of FNAF-esque games, give this a shot!

Real player with 5.0 hrs in game

Squeaky Clean on Steam

Legend of Homebody

Legend of Homebody

Game is addictive. Simple interface, but the game itself is challenging on some modes (Shen has a mental breakdown every time. I’ve gotten close to beating it, maybe another 20 hours…) If you enjoy having to actually pay attention to what you are doing and work for a win then this is a great game. I wish there were more characters, because I can honestly see myself playing this game on and off for years.

Real player with 182.5 hrs in game

The game is more challenging than any other life sims I have played. Each character have their own story and 2 years of game play. The hardest to play was the female. Always died cause of pressure.

Could have options when interacting with the others and different scenarios…

Real player with 18.3 hrs in game

Legend of Homebody on Steam

Random Raiders

Random Raiders

Random Raiders is a Guild Manager Simulator that puts you in charge of a newly-started raiding guild in the fictional MMORPG ‘World of Guild Quest’. Recruit the best players you can find - balance their classes, volatile personalities and overcome the inevitable drama in order to become the best guild on the server.

Create a Guild

Design a bitchin' banner by choosing a shape, icon, and colors in our banner editor. Name your guild Backstreet Boys. Change the name to something sensible. Hit the random button by mistake while letting out an audible puff of air in frustration. These are all features we provide.

Recruit your Members

Sift through the applications to find what you need to take your guild to the next level. Need a patient priest that can dispel, played by some guy named Alejandro who lives in Burgos in Spain? We got you covered. Maybe recruit that loot-hungry tank, played by some girl named Frida from Svendborg in Denmark? Whatever floats your boat.

Go Raid!

Send your team on raids to improve their skills and gear. Watch in horror as your team brutally fails against an obviously inferior boss because the main tanks' potato PC gave out in a critical moment.

Compete against the NPC Guilds

Improve your standing on the leaderboards by killing more raid bosses. Kill enough bosses and you may even find yourself at the top, beating legendary guilds like Agitation Later, Aragon and Swahilum.

Credits

Random Raiders created by Max Kvelland and Benny Samuelsson, Solid Core.

Icons made by Lorc, http://lorcblog.blogspot.com . Available on https://game-icons.net

Random Raiders on Steam

Rip Them Off

Rip Them Off

★★★☆☆

First and foremost: this is a mobile game, so its interface and the pacing is build as one. It is also cheaper on iOS (4 euros).

A stylistic tower-defence game that lacks a lot of room for the player to explore, leading to a lot of trial-and-error. Each level consists of a street or more with adjacent buildings. You’ve to figure out which store will be active in the preset buildings so that every customer eventually emptied its wallet by the end of the street. There are no differences between the pedestrians. If they walk on the same side of the street, they’ll all have the same amount of money and they’ll walk at the same speed. They’ll go into the store if there’s room.

Real player with 1.2 hrs in game

This game bills itself as a puzzley tower defense game, but is

none of the above. The way to solve each “puzzle” is to guess

correctly at what kind of shop should go where, and when to

upgrade them. There is no strategy or clue decoding. There is a

help button that tells you the correct answer, and that’s

basically it.

Tower defense games give players choices and tradeoffs. Puzzle

games give players the tools they need to solve the puzzle. This

game gives players a bunch of things to try.

Pros: The music is nice. The flavor text is sometimes amusing.

Real player with 0.5 hrs in game

Rip Them Off on Steam

Serial Killer Life

Serial Killer Life

As the player you will become the owner of strange and scary place. Do not be afraid and expand your business, attract your victims and reach your weird goals over the dead bodies. Become the evil Howard, criminal mastermind in every way possible, tries to get rich. Theft, fraud, murder, lie, setting traps for your hotel guests is your daily routine. You pretend to run the legitimate business but in fact your goal is to dig the secret tunnel to reach the bank’s vault . Don’t get caught.

Build your hotel using the money of the victim guests visiting you. It is important to always look for the richest victims. Only then you would be able to afford this sophisticated, expensive and time consuming construction.

But don’t think it’s going to be easy. Beware of the police, the tax office forensic control and the reporters. The tunnel that would lead you into the bank’s vault must be done solidly and in absolute silence. You have to be very cautious in your plans. Remember that any unforeseen noise can cause your mission to end prematurely and get your into a jail.

Serial Killer Life on Steam

Death: The Ascension

Death: The Ascension

Certainly not for everyone, confusing at first, but has plenty of unique mechanics after you get past the learning curve

Real player with 285.1 hrs in game

Update:

After a few ascensions, I have a better idea now how the mechanics and concepts fit into this creative new game developed by a very friendly and responsive indie-developer who has updated the game in quick response to suggestions on the discussion forum.

https://youtu.be/44Fzz7bToSo

What is it?

I would describe Death: The Ascension as a card/puzzle life-choice simulator in which you aim to optimize your chances of a successful ascension by manipulating event probabilities. It has a deck-building type of mechanic in which you add cards to your deck, but the deck is not a draw-deck. Cards in your “deck” influence the chances of drawing cards into the player’s five card hand from an infinite pool. In other words, if you have only one card in your “deck”, you have a 100% chance of drawing five cards of that type. You are playing cards against Death as your opponent. Death has their own deck that has similar draw mechanics, but only draws one card per turn. Each turn one card from each deck is played with four possible events dictated by the player’s card with varying probabilities for each event known ahead of time.

Real player with 83.4 hrs in game

Death: The Ascension on Steam