To Each of Their Hearts
Read More: Best Dark Humor Underground Games.
Flaskoman
This is an AMAZING plat former. Every level I beat I felt my brain grow bigger. The last level was crazy!
– Real player with 2.8 hrs in game
Read More: Best Dark Humor Puzzle Games.
Nice game with nice graphics, takes about an hour. Of the negative aspects, I would like to note the lack of the ability to change controlls
– Real player with 1.1 hrs in game
Dark Threads
My initial experience was…. well I could not move from I spawn and I kept getting a little ways into the prologue before weird things would happen like I would fly out of the map or stop being able to move around.
I still don’t know if it was my computer or not but I reinstalled the game and played it again and things seem to work great with the exception of some objects causing me to walk backwards when I pick them up.
If you enjoy sci fi and/or walking simulators you will enjoy this game. It is clear a lot of time and care has gone into production values.
– Real player with 4.0 hrs in game
Read More: Best Dark Humor Interactive Fiction Games.
Its alright. Would give it a neutral review if I could. Positive just because I like that the Canadian government is helping fund VR experiences like this.
Short (roughly ~1.5 hours) sci-fi experience (aka “walking simulator”) with a very overt environmental message. Production values are alright but many of the textures are very low-res. Little interactivity beyond walking slowly and picking things up.
It wasn’t bad, but I have to say I was slightly underwhelmed at the end. It needed either better production values or a longer, more fleshed out story to be truly memorable.
– Real player with 2.4 hrs in game
Deponia
♪ Huzzah! A fun and cool game! ♪
I don’t typically play point-and-click games, but I find the Deponia series worth the playthrough.
Let’s get cons out of the way. There are cons, but none of them bother me. As with any of the Daedalic Entertainment games I’ve picked up, solutions AREN’T straightforward and puzzles - while fully doable - can be frustrating. You become better at figuring out Daedalic’s zany solutions the more games you play, but there’s something to be said that Deponia isn’t bad with a walkthrough if you just want the humor and storyline. (At least you can choose to skip puzzles so you don’t get stuck!) Last, while the English voice actors are DOWNRIGHT WONDERFUL and I do play this game with the dub (I almost exclusively watch/play subs, for reference), there are occasional English spelling errors for the text that you’ll see, and some audio glitches where spoken lines are accidentally repeated. That, plus a few glitches in animation, are really all that’s the pitfalls - which again, aren’t collectively bothersome to me.
– Real player with 44.8 hrs in game
A Review of the Deponia Trilogy as a whole:
More info on BrokenCartridge: http://www.brokencartridge.net/deponia-trlogy-a-retrospective/
Score: 4.5/5
I will not be covering the story in complete detail because there is a lot you should experience on your own while playing through the game. The story in a brief few sentences is that you play as Rufus, an egocentric self-centered slob whose only goal is to leave his trash heap of a planet to go to the city in the sky. The world that he lives on is called Deponia, a planet littered with trash. All of the rich folk moved up into the city in the sky, Elysium some time ago. During one of your endeavors you knock an Elysium girl off of an Organon cruiser. Throughout the first game you try to use her to find your way onto Elysium, only to end up finding out that the Elysians plan on blowing up Deponia! The second and third games are mainly spent trying to stop the Organon from doing this devilish deed while figuring out their motives along the way.
– Real player with 21.9 hrs in game
Chaos on Deponia
Chaos on Deponia is the second game in the Deponia series. It picks up with Goal trying to warn Elysium that there are still people living on Deponia and Rufus is still hell-bent on getting himself to Elysium (and also reuniting with Goal). Of course he mucks it up and causes problems. Now he’s damaged Goals implant and has to try and fix it… he makes it worse and now he’s got to convince three Goal personalities to work with/like him while still working towards fixing her overall damaged implant.
– Real player with 23.2 hrs in game
Information / Review English
Chaos on Deponia is a point-and-click adventure from the German developer and publisher Daedalic Entertainment.
Gameplay / Story
The game is directly linked to the events of the first part. You slip again into the role of the antihero Rufus, who tries everything to get to the Elysium space station, to save the junk planet Deponia, but above all to improve his own living conditions. At his side are the Elysian woman Goal, with whom he has already fallen in love with Deponia, the doctor and hobbyist Doc, and the garbage ship captain Bozo.
– Real player with 20.3 hrs in game
Wastenauts
Check out the Kickstarter campaign here!
Wastenauts is a cooperative collectible card-crawler about making do with what the robot apocalypse has given you. Grab your friends, jump down to the surface, and fight back enough machines to make rent this month.
A Dungeon Crawler Dressed as a Card Game
Take on the role of misfit mercenaries and explore decks packed with ‘bots, gear, and a ton of scrap. Your unlocked cards are the tools you’ll use to make your way to the boss. Unlock and upgrade power ability cards, blueprint cards to craft in a pinch, and augment cards to boost your stats.
A World Worth Salvaging
Humanity has fled to cityships just above the planet’s surface, but we still need fuel, food, and valueless family heirlooms. That’s where you come in. One good shove off the side of the ship and you’ve already started your mission. Don’t worry, I’m sure another ship will come by to pick you up. Eventually.
A Fully Cooperative Experience
Team up in groups of 1-4 in fully online co-op, and choose your loadout smartly to ensure maximum combo potential. Matchmaking and custom games are both available!
Alpha Features
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A cast of unique characters each with their own abilities, gear, and emotional baggage
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100+ cards to unlock, including that one rare card that’s pretty build defining
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Adventure Mode - we bring the deck, you bring the monsters. The harder you make the game, the more rewards. If you win, of course.
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A leveling system complicated enough for the most die-hard min-maxers
Deponia Doomsday
Lotta mixed reviews for this game. Lotta negative reviews for this game. Some have valid points, some have invalid points. Thought I would write this review to clear up some things that I didn’t find to be true.
I assume that if you plan on buying this game, then you’ve finished the trilogy. So it would only make sense to compare it to the trilogy. Staight up, this is the worst Deponia game. And that makes sense. It was supposed to be a trilogy. Everything was planned out, the story wrapped up nicely, everything worked. But then they made this game after they though they were done, and it clearly shows.
– Real player with 30.3 hrs in game
I can’t believe I’m saying this, but this is Deponia at its finest.
See. I went into Doomsday with great trepidation. I didn’t know if I would like it… to the point I wasn’t even sure if I wanted to play it at all. (btw I’m assuming people who are reading this review have played through Goodbye Deponia).
When I heard about the fourth game, I thought that Doomsday was a CONCERNING idea… would Daedalic be throwing away what should have been the end of a story for more money?
I love the trilogy: its characters, its art, its music, its humor, its world, its creativity, its absurdity, its story. And… I especially adore the ending. Yes, many other fans got furious, but for me, it was the perfect way to end the story. It’s heavily foreshadowed, start to end, through the trilogy. It’s been set up with intention the entire time. It stuck with me, and I had to think about it for several days. The fact that Deponia Doomsday, at its core, seemed to be a story that would retcon the ending… looked to me like a way of erasing the ENTIRE HEART AND POINT of the trilogy’s storytelling.
– Real player with 28.5 hrs in game
Styx: Shards of Darkness
Ah, yes. Styx. You know, I’ve never actually finished the original. Got about halfway, then lost interest. So this game already did better in that regard, since I’ve not only gotten all achievements but actually enjoyed it enough to keep playing after. So what can you, a potential buyer expect?
Let’s get the obvious things out of the way first. It’s a stealth game. Not a stealth-action game like Dishonored. Pure stealth, which means that you’re not meant to fight fair. The combat system is very basic as a result, and on the highest two difficulties it’s outright disabled. If you get caught, you either flee or turn invisible.
– Real player with 106.3 hrs in game
After almost 75 hours of play, it’d be hard for me to say I didn’t get my money’s worth, but while I had a blast (most of the time) playing Styx: Shards of Darkness, I think it was frequently in spite of the game rather than because of it.
Shards of Darkness is a stealth-focused, third-person action game with some great, sprawling maps that often had many paths to your objectives. The main character, a chatty, 4th-wall-breaking goblin named Styx, has a ton of unlockable skills and tools up his sleeve that offer a lot of replayability, despite most of those maps being reused two or three times. The game is at its best when it drops you into a level with all your tricks and leaves you to yourself to find your way. Unfortunately, it also suffers from some hyper-annoying bugs and poor design that will account for the vast majority of your deaths and reloads.
– Real player with 77.7 hrs in game
DROS
Discover the world of Dros, a dark fairytale adventure about two unlikely heroes stuck with each other.
Captain has become quite attached to his new friend… literally. They’ll need to work together
to survive their journey to the top of the ‘Machine’.
Solve mind bending puzzles, defeat creepy enemies, and converse with all manner of oddball characters.
DUAL-CHARACTER PLAY
Switch between Captain and Little Dros, each with their own skills and abilities.
STORY-DRIVEN GAMEPLAY
Interact with many strange and odd characters along the way.
PUZZLES & ACTION
Inside the ‘Machine’ players will require both brains and brawn to fight enemies and unlock secrets.
Lyratha: Labyrinth - Survival - Escape
The start tutorial was a bit long, but after that it got funnier. The thing with alchemy is a nice approach, I’m excited to see what else will come.
– Real player with 2.6 hrs in game
Nice game. Epic soundtrack and great magical effect. Puzzle fun guaranteed.
– Real player with 1.6 hrs in game