Scrap Seas

Scrap Seas

Scrap Seas is a Vehicle 3rd-Person Shooter Action Rogue-Like. Build your ship and fill it to the brim with every kind of weaponry you can find. Then take it out into the ocean to take part in fast-paced generated sea battles against your Robot Overlords.

FIGHT!

Use your fire power and maneuvering skills to sink ships, robots, and other stuff. Destroy your enemies, and save those you care about. Use your boosters to ram into enemy ships head on or to flee like a coward. Just make sure you don’t DIE, because if you DIE you’ll die forever, and it’s pretty easy to DIE.

BUILD YOUR SHIP

Start with a boat and fight your way to an AWESOME BOAT! Take that boat and fill it with every kind of cannon, laser beam, and whatever the hell else you can find. You can also collect comic book panels which can provide a variety of buffs to your ship. Ah, and don’t forget about melee weapons. Every boat worth piloting needs some buzz saws, or at least some electrified spikes.

PLOT YOUR COURSE

Navigate your way around a generated map. Ensure that you have enough supplies for your journey. Choose your battles wisely…or unwisely, I don’t care. I’m not your dad.

USE YOUR WORDS!

Are you a hero or a coward? An idealist or a pragmatist? A lover or a fighter? Express your character through Scrap Seas comic book panel encounters.


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Scrap Seas on Steam

My Sail And My Sea

My Sail And My Sea

My Sail And My Sea - from a screenshot to a game, the inspiration for making this game originally came from a screenshot of the game MineCraft, which is a sail warship built of blocks, but it can’t move, and It doesn’t fire. It just stands there quietly, like a bonsai. So, I first created the blueprint editor, and then designed a customizable sea world, associated with both, and gradually enriched other game content.

Blueprint editor

The blueprint editor is a tool that allows you to stack your battleships or whatever is interesting with cubes. You can also get blueprints from other players to enrich your inventory. The more blueprints, the more game content abundant. Blueprints determine the specific performance of various ships in the game, which can be strong or weak, large or small.

Naval battle and operate the cube warship

The warships generated by the blueprint are all “alive”. In the naval battle, you can operate a warship to move or attack, shoot at each other with hundreds of guns, smoke billows, and defeat the enemy warships to get rich rewards.

Random map and transform the world

At the beginning of the new game, ports, lands, resources and various ships will be randomly generated. As the game goes on, you can also constantly transform it, so that it really belongs to your own sea.

Encounter war

Encounter battle is a kind of battle on land for specific crew members. It is different from real-time naval battle. It is in the form of round battle chess. If you make some crew members into soldiers, you can take part in the battle. Please ignore their bullshit in the battle.

Port management

In the beginning, you only have a free port and a small ship. Through continuous growth, you will have ports all over the world, and you will drive even larger warships. The bigger the ship, the more crew and financial support you need, which means you More ports need to be controlled.

Maritime trade

Maritime trade is an important way to make money. Take an order, purchase goods everywhere and then transport them to the destination. You can get

considerable profits.

Catch parrots

Don’t forget to catch parrots. In the early stage of the game, they will play a good role in lubricating corresponding to different development routes.

Communication

QQ group:766741697(group 1)


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My Sail And My Sea on Steam