The St Christopher’s School Lockdown
It’s awesome! I love it! The ending I got went out with a BANG! It scared the shit outta me lol.
– Real player with 37.1 hrs in game
Read More: Best Dark Humor Drama Games.
****1/2
A classic-style point-and-click adventure with a unique and eye-catching graphic novel art style. The characters are well written, dialogue is believable and well acted, and the environment feels very well lived-in, with a great use of flavour text to maximize humour and character by describing the world through the character’s eyes and personality. The only flaw I can think to mention is a few interface issues that can get annoying but should definitely not stop you from playing this little gem.
– Real player with 23.9 hrs in game
Maybot Run
Helped beta test the game. The release version is awesome for an endless runner with loads of replay-ability from the upgrades and characters that you unlock. Still enjoying the leader-boards and competing for a high score. The music is really cool too. Definitely a fun game well worth the small fee.
– Real player with 37.6 hrs in game
Read More: Best Dark Humor Casual Games.
This game kills me. Even after all these years. Showing my lass Davebot makes the game near impossible to play through giggling…. and then Major… and then .. well. You should find out yourself.
Wont lie. It isn’t easy. Attempting to remain focused after reading the hilarious madness in the background whilst pushing forward is a challenge itself.
A game that has aged like a fine Brandy. Which…if you live in the U.K. is sort of sad really.
– Real player with 10.4 hrs in game
Red Comrades Save the Galaxy: Reloaded
Point and click adventure game with a quest to find a Russian symbol.
True to it’s Russian nature you’ll see a lot of Russian stereotypes and clichés which can be fun and annoying.
I do wonder whether I’m walking through some sort of mini-Russia
! with drunks on the streets and being poor with almost everyone asking for money and many things just broken or in a worn down state. To come accross Very rude and impolite people is something I didn’t expect, actually.
The game has a very usable system to interact with the envoirement and a handy map that will transport you trough the game if you don’t feel like taking your characters walking. Beautifully drawn backgrounds and freshly designed lead characters. Still has that olden days Russia look of course. With Russian voices make it sound true to it’s Russian nature. It’s was hilarious to hear them talk in Russian for the first time, luckely the English subtiltes made sense. That’s where this game differentiates from other point&click games, it’s Russia style of handling things.
– Real player with 17.9 hrs in game
Read More: Best Dark Humor Comedy Games.
Well, it’s a russian game. Its main characters, Peter Isaev and Vasiliy Ivanovich Chapaev, were real people who served in Russian Civil War. Then, in 1934, came a very successful and popular film “Chapaev”, so this pair became the stable character of jokes and folklore, being popular for decades the USSR existed. They only lost their former glory in in 1990s-2000s, because of changed times and morals.
And, this game was made first decade after vanishing of that country, in a dark time for millions of people. Among questions that arose then, there was one, kind of philosophical - whither to move? For some people the way to get to the answer was - since the Union’s return in the nearest years seemed to be highly improbable, it’s reasonably to sum up all the previous experiense that country, consisted of every inhabitant, had, to highlest its best, to use it as base for building something some suitable for new circumstances, and then to move on.
– Real player with 13.5 hrs in game
Freedom Defender
This game sat in my library unplayed for 18 months because I though it was just going to be a tacky, novelty joke game. It’s actually very well made and a lot of thought and effort has gone in to it. The music is particularly good.
Other than being a Lane Tower Defense it is nothing like Plants vs. Zombies. There are 35 levels which can all be done again in New Game+, 7 Mini-Games and Survival Mode. Throughout the 35 levels the goal is to prevent the Hexicans, Burubs, Commies and Aliens from crossing your border. There are a lot of different enemy units and units to battle them with however you are restricted to only picking 6 at a time and I found myself pretty much sticking to the same ones.
– Real player with 22.8 hrs in game
Well, what can I say?
Young me played ‘Plants vs. Zombies’ (a game which you can find as a comparison / reference in 90 % of the reviews here, since it was / is the most popular tower defense game) when it was published years ago - and I loved it. Then, I tried out Freedom Defender after a recommendation and my long lost love-feelings for tower defense games have immediately been evoked once again. I loved every minute of this game.
I can say, that it’s the best tower defense game i have played in the last couple of years.
– Real player with 5.3 hrs in game
Polandball: Can into Space!
This game is… pretty good! As a fan of the comic series, I have to admit this game was very well-made. So, let’s go.
PROS
-
Very well made for being based on such an obscure comic series
-
Jokes and stereotypes are funny
-
Controls are easy to get used to
-
Upgrade and Part system is well-priced
-
Worth the money
-
Achievements are not too hard to get
CONS
-
Belgium’s AI
-
Ending should have had an ironic twist (involving Russia/USSRball)
-
Repetitive soundtrack (easily solveable by muting music)
– Real player with 6.3 hrs in game
A fun, comical, charming game of skill, prediction and chance.
Guide Polandball to space, avoid other hassling countries and try not to be held back by the gravity of larger nations such as Russia, China and Canada.
Collect fuel to reach your dreams in the sky, eat burgers to keep your health up, and collect money so you can stop using kitchenware as a rocket.
Its not all struggle though, occationally netherland ball or sometimes a jamaica ball will help you get higher… in various ways.
For $3 or less its pretty well worth it. You will get more satisfaction out of this than you will the bag of chips you would otherwise buy.
– Real player with 5.2 hrs in game
Sea Of Fatness: Save Humanity Together
Pretty bad
– Real player with 16.2 hrs in game
Bitchhhhh This fucking game makes sea of thieves and Ark look like shit. 100% buy it now.
– Real player with 1.9 hrs in game
Trump VS Covid: Save The World Clicker
This game sucks and borderline unplayable. The mechanics don’t work and instead of fixing his game he just release PAID DLC cheats that speed everything up with the most expensive being $20~ AUD. RIDICULOUS! AVOID!
– Real player with 2114.1 hrs in game
A clicker game that states, “You won’t stuck waiting for more income. There is always something you can build or upgrade” …that punishes you for clicking, by throttling/stopping your income if you click too much?
…and even when your income is coming in, there is definitely not always something to do.
The game is what it is, which isn’t all bad, but the more I reread the description, the more I ask myself…why state things that just aren’t true?
Also…no window mode? Sigh
– Real player with 1374.6 hrs in game
Kosmokrats
I have no words.
This game is truly a hidden gem. I cannot understand how this game has only around 30 reviews.
Sure the gameplay might not be that much, yet it’s still fun, but the story is just so good, I was literally excited to see how things go in diffrent paths, I got all of the 17 endings and almost all of the achievements. Nearly all details are there, even the smallest ones. There’s quite a lot of humour too.
There are so many refrences to pop culture and other games. I still cannot fathom how this game was made by ONE person, with little help from others.
– Real player with 101.2 hrs in game
This is a narrative game revolving around completing drone assemblies of spaceships made out of tetris-like pieces. The central mechanics are serviceable and make for some interesting puzzles and an alternately frustrating and satisfying experience as you try to get pieces to connect by bumping and pulling them.
Whilst that wouldn’t be enough to make a great game by itself, the narrative is the real draw here, running a pastiche of soviet-era space and sci-fi references into the exploration of various characters - and enables you to change how the story turns out as these characters vie for power and try to keep Space Force going in very trying circumstances.
– Real player with 96.3 hrs in game
Red Comrades 2: For the Great Justice. Reloaded
A poor attempt to cash in on the success of the previous game, about 25% of the locations and dialogs are from the first game, when I started playing at first I though I’m playing the first game again. puzzles are TOO easy to the point where you just need to visit all the locations a couple of times and youre done. The story line is very weak, basically one of the heroes gets some brain implant and they travel to the future to get it removed via plastic surgery, thats it. Most of the characters are reused, there are maybe 3 new characters in the entire game. The game itself is very short,
– Real player with 54.4 hrs in game
This game is more of add-on, than of sequel in a full meaning of this word. Much of game’s sprites vere reused, especially in the first location, but some new characters appears as jusk reskins of those from the “Red Comrades 1 ”. Also, albeit this game is stand-alone, it’s much shorter than the previous insallement, and can be easlily done in under in 50 minutes.
Conceptually, this game is mainly focused on how in the late 1990s developers saw “the land of the free” throught the prism of the Soviet folklore. They were also making fun of some “western realities”, that have been a fashion in Russia back then. Previous installement seemed to reflect briefly the same theme whilst our stay on the “Brothel level”, and this adds more.
– Real player with 10.6 hrs in game
Ruinarch
A fun game that is definitely in early access.
Edited: 7/30/2021. The game has been significantly changed since I posted my first review, and its' unfortunately not all for the better.
The Good:
-
Villagers have been overhauled significantly, and their interactions with each other and the world are much more interesting. They earn money to buy resources, have more robust individual trades, craft items, and all sorts of other fun stuff.
-
The way monsters are used has been vastly improved. Rather than just spawning them next to a villager and letting them have at it, they are formed into parties, led by one of your demons, to accomplish a specific purpose. Marauder parties from the marauder building break stuff and attack villagers to sow chaos, snatching parties kidnap villagers or monsters for imprisonment, and defense parties protect your base full-time. It’s a bit monotonous to reform the parties repeatedly if you make heavy use of them, but this alone has made Ravager a lot more fun.
– Real player with 36.0 hrs in game
UPDATE: hot damn, that’s one hell of an update. 10/10 guys, very cool.
At first, I thought this was the “Devil Simulator” I’ve always wanted. But the longer I played, the more frustrated I became with this game. I’ll start with the Good things, follow up with the Bad, and leave you with my suggestions for improvement.
The Good
-The AI is tremendously well made, just as advertised. Each NPC has different traits, different relationships with other NPC’s, and adjusts it’s behavior over time as it interacts with the other NPC’s. The level of care and attention that went into this facet of the game is dumbfounding, considering this is, at it’s core, “God Simulator meets Sim City”. As an example, if you turn enough villagers into vampires or cultists, they can split off and form their own societies.
– Real player with 23.7 hrs in game