Fallen Times
I have such a grudge against this game, I couldn’t stop thinking about it 2 years after I played through the entire thing. This is the worst game I have ever played on Steam.
I bought this game for the meme, thinking I’d somehow enjoy it. I WAS WRONG.
The store page claims that you can play this methodically or speedrun style. I tried speedrun style and got killed almost right away. The platforming was awful. Items and keys were placed in areas that were very inconvenient to grab. Opening gates were way more difficult than it should. Enemies chase you down so if you mess up with something else, they’ll kill you quickly, forcing you to pick them off from far away.
– Real player with 16.0 hrs in game
Read More: Best Dark Humor FPS Games.
TL;DR Yes, I enjoyed sticking my F***ing Ancient Magical Spear into those goats.
And now back to my review:
If you have ANY expectations about graphics, desing, plot and hell know what else, forget about it.
This game is all about not giving a crap, shooting some bad(or at least worse than you?) guys and having fun with it.
It’s a fast paced shooter. You run and shoot at Sonic speed. Guns are ridiculous yet fun to play with. Bosses are hard. Generaly skill based and enjoyful if you don’t think too hard about how ridiculous it is.
– Real player with 10.6 hrs in game
The Culling 2
I never played the 1st Culling, have only watched my favorite streamer play it a lot, and bought it because they wanted to plan matches vs. subbies. I play PUBg casually, and it’s not my usual genre, but even so could immediately see the easy access to everything and overabundance of guns totally killed the original melee and crafting fun. The size of the map and lack of players, game machiniques are also a problem. I’m in Europe, never could get a game on EU server at all. I can understand why so many people are angry, but you can make it fun if you don’t take it too seriously, but for the price?
– Real player with 6.9 hrs in game
Read More: Best Dark Humor Memes Games.
Ok… here we go…
I wrote a very long twitch thread to the developers regarding this title. The things that I can say that are positive:
-
I’m glad the announcer is back
-
The recoil control feels really, really good. It’s erratic in a good way.
The bad:
-
They missed the boat on the character customization aspect by a mile. They needed to be WAY more over-the-top with the outfits and craziiness that would be this type of a game show.
-
They missed out on the gameshow feel of the game completely. The only thing that even makes it feel remotely like a gameshow is the starting area. After that, you’re in a typical battle arena.
– Real player with 3.3 hrs in game
Good Robot
I still haven’t finished the game but my opinion is likely not going to change. And yes, I will continue playing this on the foreseeable future.
Good Robot presents itself as a Rogue-like, and indeed it is. But it’s quite unique when compared to most self proclaimed rogue-likes. It’s extremely arcadey! You gain nothing with each session except experience, unlike other games that give you extra characters, different perks, unlock upgrades to be obtained in the game etc. This game doesn’t want you to keep playing under these pretexts, it wants you to keep playing because it’s a tempting challenge. I always died with the impression that I could beat that if I were more careful. You know, the kind of difficult people enjoy and take it as a challenge and makes you want to try again. This is the replay mechanism on good robot. You can see this mechanism in effect on strangely unrelated games like Dark Souls and Flappy Birds. I can’t believe I just put those two games in the same category.
– Real player with 13.3 hrs in game
Read More: Best Dark Humor RPG Games.
Alright, so as roguelites go, this one is a little bit short. A lot of stuff is done right, but the flaws really stand out in this game.
Starting with the positive, the production values and the feel of the game are quite well done. The weapons are satisfying to use and the simple art style works very well for the kind of game that is is. At its best, gameplay is frenetic and you are heavily punished even for slight slip ups (and heavily rewarded if you keep on top of positioning the enemies). Also, the game has hats in it.
– Real player with 13.1 hrs in game
Honey, I Joined a Cult
This is the best ‘early access’ game I’ve ever come across - perfectly playable and enjoyable in its current state, I’ve already had an incredible time and the game isn’t even released yet!
The visuals are beautiful, the humour is great and not overdone - it really does feel like you’re crafting your own cult, and I love how customisable everything is. Choosing what your followers are called is a really great idea - simple, but does a lot to make the player feel immersed.
Can’t wait to see what comes next!
– Real player with 41.6 hrs in game
Really fun game in its current early access state. But like all early access titles, it suffers from balancing & technology progression issues (in terms of unlocking reasearch) as well as the lack of endgame content. For a few examples of lacking content: I can’t see a use for the prison/cell doors than cosmetics, no upgrades for the canteen, people constantly getting sick from eating with “dirty hands”, the cult being unable to grow their own food on the compound (become fully independent of society lol) or expand the compound to have more access to land to build on, etc…I hope it will mean something more in the future. Fortunately, the clean aesthetically-pleasing UI and the core gameplay is so relaxing to play through and easy to get immersed in, it’s given me all sorts of ideas and hopes for future updates.
– Real player with 41.6 hrs in game
South Park™: The Fractured But Whole™
Hey everyone,
I definitely recommend this game, due to its replayability, humour, many references and incredible soundtrack.
They have put a lot of love and farts in this game, which makes it all the more likeable.
As stated above, the soundtrack is incredible and true to its form.
Try getting all the achievements and you’ll have some (next to) endless fun :)
– Real player with 54.6 hrs in game
Direct sequel to the first game (Literally the next day in game) going from Skyrim/Fantasy to Superheroes!
The fighting in Stick of Truth was cool but lightweight.
Now it’s deeper, richer, and more strategic, with some brilliantly designed battles that require genuine tactical thinking.
With loads of customization’s and improvements
There are buffs, debuffs, elemental magic, and summons, as well as dramatic, superbly animated ultimate attacks.
And a new grid system adds extra complexity, with chain attacks, knockbacks, and powers that force you to think about where characters are positioned on the battlefield.
– Real player with 50.5 hrs in game
Impossible Quest
This is a simplistic text-based game. The game offers four different stories. Each story has various endings that you can unlock. I do like that the game has a setting to delete the save file, although I’m not sure how much of a replay value this game might have (unless someone else in your house would like to play the game).
The biggest issue I had with the game is that there was quite a bit of grammatical errors. Some of the sentences needed a bit of work, not to mention some words were either misspelled or missing a letter. I didn’t see many bugs in the game, but the one I did spot had me going through a loop. It would make the biggest difference if the devs double checked the entire game for errors!
– Real player with 13.7 hrs in game
I must admit that I thought “Dull!” after the first few seconds of watching the trailer video. Then I saw that the game has more to offer than just clicking text boxes, like ‘Racing’; I ended up buying this game, which I didn’t regret: the game is inspired by the Impossible Quiz (series), has a lot of fine humour and at least knows some (great) references to
! (my favourite) series Lost: 4-8-15-16-23-42 ((un)lucky numbers), dynamite, which was found on the Black Rock (boat) etc. and HP and the Philosopher’s Stone; Chessboard Chamber ;-) It’s a Memory Game (remember what you chose towards an ending!), it’s fun and challenging; it also requires some out-of-the-box thinking if you want to make it to at least the most endings. Speaking of which, I considered a few endings unfair, especially because I’m not Russian.
– Real player with 10.0 hrs in game
Grottesco Absurdus
I expected this game to be a bizarre, surreal or funny experience. I play a l lot of games so short games wouldn’t have bothered me, but that wasn’t the issue. It was just not that fun.
Most of the gameplays are just trial and error and most of them involves just clicking stuff at the right timing.
The gameplay itself isn’t that much fun, and it is actually very short while the ride isn’t rich.
The most “mechanical” minigame is one where you click ‘n drag a character to dodge bullets. You need to survive for the score of 100 in order to consider it beaten. One game update claims it has been fixed to be possible, but it was still very difficult and unfun. The problem with it is how random it was, so you were basically depending on luck. You cannot respond fast enough as your character is slow and mildly unresponsive.
– Real player with 2.6 hrs in game
This is a fun little game consisting of weird mini games where you have to discover the rules of each mini game yourself. It took me a bit longer than what I initially thought it should, as all the achievements are missable, therefore I suggest you use a guide to unlock the achievements, as if you look for them yourself it will take quite a while to complete.
I am a big fan of these types of games and I have played all the games from this specific developer and I loved all of the games. I recommend that you guys play this game and if you liked it, then get some of the other games from this developer. Most of the games are short, but definitely worth it.
– Real player with 1.8 hrs in game
Wooden House
For this review I will talk about my reviews.
I am none-native english speaker and I use steam review to practice my english. It generally worked out for me and I even have a few small review fans that like to read them. Which made me very happy. I feel bad that a lot of my spelling and grammer is bad but I don’t overly concerned to fix every single one of them because i am not selling my review for money.
This game however is selling for money on steam. Very well made small indie horror game by a none-native developer that put in a lot work for the enviroment, music, sound effect and terrible english.
– Real player with 4.4 hrs in game
GDNomad strikes yet again, with another really bad horror game.
Story:
You play as a man who wants to get away from every day life and decides to take a retreat to their new home, but after a night there you notice there’s some spooky things going on and that’s where the story kicks off.
The story is atrocious and is insanely hard to follow and you barely know what’s going on, because of the most notorious staple of GDNomads games, THE BROKEN ENGLISH. Pretty much every sentence written has poor english grammar that makes it hard to actually understand what is going on.
– Real player with 2.1 hrs in game