Red Comrades 3: Return of Alaska. Reloaded
This game is AWESOME! If you liked any of the monkey island games or any old school point and click/combine you’ll love this game. It has a different feature of detaching items you have previously attached so you have to really think about it. It’s a long game at least several hours as you change areas so much. It has extremely funny humor that is thrown in here and there and funny situations. If you like point and click games then you need this one for sure! 9/10!
– Real player with 17.0 hrs in game
Read More: Best Dark Humor Puzzle Games.
It’s not a bad game, much better than the second part, but not great either, I feel like at some places it was a cent short of a dollar, and some non game breaking bugs were left in the game.
With some places the puzzles made sense but even when you figure out the solution there was an iillogical way to actually apply it, for example
! the puzzle with the magnet where you had to shoot it with the bazooka, clicking on the magnet with the bazooka didn’t work, yo had to click with the bazooka on one of the players in the room with the magnet And some puzzles made no sense at all, like the way you had to get rid of the dog.
– Real player with 15.4 hrs in game
Where Birds Go to Sleep
Where Birds Go to Sleep is a narrative adventure game set in a fictional Near East-inspired land, brought to life in a painterly artstyle, with voice-acted dialogue and original score.
Slip into the subconscious of Cormo, a churlish smuggler-turned-explorer, only ever influencing his actions, never directly assuming control. You will mould him through every sentence you put in his mind… but you might not like what he becomes.
Confront him about controversial topics like sexuality, prejudice and morality, and change his mind… or have him change yours.
There is no “Mission Failed”; saying “No” opens new avenues. There is no golden path.
Lie to others, and you’ll be more likely to hide the truth from yourself. Fail to justify your actions and you might find your character not heeding your commands.
Every single small choice you make builds up, and shifts the direction of the story. While there are crucial moments and big decisions to be made, it is the small things that – true to life – ultimately decide who we are.
Reflect on your actions along with the protagonist; exchange your thoughts on what happened; regret or rejoice, grieve or laugh together… or independently of each other.
The difference between saying “you tried your best” and “you’re horrible” is empathy.
The smallest of your choices are remembered by the experimental Insight System, which analyses your character and offers you personalised, interesting viewpoints and alternative outlooks on the things you’ve said and done, recontextualizing your experience both in and out of the game.
An island has appeared in the distant sea…
Sneak your way into a dangerous expedition to explore that island, reserved only for the worst prisoners. Get to know a handful of very special, deeply developed and fully realised characters. Become their friend, get to know their secrets, manipulate or abuse them to your, or Cormo’s will.
One of the first characters you will meet is Dunlin – a noble-born, young man who is steadfast in his moral and religious principles. But what must a purebred like him be guilty of to end up here with you?
Sprawling, naturally flowing dialogue: react in intense back-and-forth conversations. Every dialogue is ready for the choices you make, and can potentially branch off into a completely different conversation with game-changing significance.
Explore the mysterious island, unravel its secrets and lies. Shrouded in noxious, mind-altering mist, you must prepare for every journey inland, anticipating the challenges ahead. The provisions are scarce… but the others need them less than you.
Is Where Birds Go to Sleep a text adventure?
Where Birds Go to Sleep is not a text adventure. It is an adventure game featuring graphics akin to those seen in the trailer with fully voice acted dialogue, sound effects, ambience and music.
Will there be localisation to [language]?
Where Birds Go to Sleep is likely to release with only English, but we are keeping an eye on wishlists and interest from different regions, and will strive to localise the game accordingly post-release.
Will there be Linux support?
Unless we run into major platform-specific issues, we would like to release a Linux version in parallel to the Windows version on Steam.
Read More: Best Dark Humor Interactive Fiction Games.
Lonely Astronaut
10/10 would recommend fantasizing of it being a better game again
– Real player with 3.5 hrs in game
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Finally a game where I can fulfill my 2 childhood dreams: Being an astronaut and being dead.
– Real player with 2.9 hrs in game
Warp Frontier
I do not think the puzzles are good, but overall I find this game compelling, both in the story and for the meta-puzzle of ‘what do I have to do differently to get the other achievement’ element. One playthrough takes very roughly seven hours. I was in the beginning of my second playthrough when I started this review. I think it would need at least three playthroughs to get all the achievements. For full disclosure, I’m an immigrant to Australia. If you don’t like our sarcasm, you may not like the presentation and characters.
– Real player with 19.0 hrs in game
edit: more save slots available + skippable travel animations.
warp frontier stars space cop and former drummer vince ‘tin man’ cassini, who kicked some ass back in the day when he wasn’t on the turps or gigging with his band, but still has some juice left in him (the non-alcoholic variety). on his way home for a birthday celebration, his ship gets shot down. after some first aid to the ship he finds the attackers, killed by nothing somehow, then runs into a girl who leads him to something he’s been trying to find for a long time.
– Real player with 9.8 hrs in game
Bonkey Trek Quimdung Edition
So is it QUIMDUNG or QUICKDING? I can’t keep track.
It’s really nice to see super obscure games re-released on steam, especially with the death of flash.
– Real player with 13.5 hrs in game
bonkey perishes at your fist . . .
– Real player with 0.7 hrs in game
MechaNika
Nika Allen is a seven year old child genius in world that she despises. Being a genius she has the capability to do what we can’t do when we are disillusioned about the way we live: Destroy it if course! I thought children were supposed to be untouched by the cynicism and bitterness we feel about the world today from our teenage years…
This is a point and click game where you will help sweet little Nika gather the items she needs. In case you miss this if you double click on Nika she will run like her life depended on it. The art is not anything to write home about. Despite the simple, drawn childlike style this is a game designed with adults in mind. In fact the choice of art style is good choice for MechaNika because it lightens the dark undertones and humour in the game. Give this plot to another developer and we would be reviewing a horror game not a short point and click.
– Real player with 11.2 hrs in game
MechaNika initially presents itself as a cute children’s adventure game but quickly turns dark, as pervasive adult themes slowly permeate the game to an absurd extent. This is a point and click style game with simple puzzles and basic conversation trees. The art style and soundtrack play a stark contrast to the premise of the story; the protagonist, Nika, is a 7 year old girl with dreams of taking over the world due to her internalised conflict - that she tries to hide with a smile - for being neglected by all of the important people in her life.
– Real player with 8.3 hrs in game
Agatha Knife
“Agatha Knife” is a indie point & click game from the developers behind the similar game “MechaNika”. Compared to other games, “Agatha Knife” is a very unique game with a very interesting story and gameplay. I would describe it as an addictive game from just playing 10 minutes in, the music is very pleasant and suits the game very well. “Agatha Knife” also have fun puzzles that you need to solve, some a bit harder than another. You will defenetily find yourself stuck in the game with a “must” to continue til' you finish the game.
– Real player with 16.2 hrs in game
Agatha Knife is absolutely wonderful. The art is beautiful and the music is really pleasing to listen too. I think the things that really stands out about this game is the puzzles, characters, and story.
The puzzles aren’t insanely simple or annoying long like in a lot of point and click adventures. I always knew what my goal was though out the game, but there was a few times I really had to stop and think how to work a puzzle out. There is a hint system in the game, but it’s not the normal ‘go here and do this’ hints. The hints are in the form of tarot cards that you need to work out the meaning to get the full hint. They’re not super difficult to work out, but it’s nice to not have the game completely hold your hand.
– Real player with 9.0 hrs in game
Grub Gauntlet
A fun puzzle game in which you must arrange various objects around the room to help the hungry man reach his food. Oh, and you launch him by pushing the TNT detonator behind his back.
In the current version, the game has 35 levels that get increasingly difficult, but the good news is that you’ll be introduced to each item that will aid you in solving all of these puzzles. Bombs, which can be used to push the man in various directions; portals, which can be used to connect two portals to travel between them; conveyer belts, which are a more precise version of the bomb that can be rotated; and levers, which can be used to open doors and rotate conveyer belts, are the main objects at your disposal. Several extra items can be found in the final stages, although they’re more of a showcase and will almost certainly be built upon in future updates.
– Real player with 1.2 hrs in game
Oops!!! I Slept With Your Mom
I gifted this to my friend, and bought one for myself. From now on everytime someone logs on steam, they will all know I am sleeping with their mom, coz I am never turning the game off.
– Real player with 23488.5 hrs in game
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– Real player with 1673.6 hrs in game
Red Comrades 2: For the Great Justice. Reloaded
A poor attempt to cash in on the success of the previous game, about 25% of the locations and dialogs are from the first game, when I started playing at first I though I’m playing the first game again. puzzles are TOO easy to the point where you just need to visit all the locations a couple of times and youre done. The story line is very weak, basically one of the heroes gets some brain implant and they travel to the future to get it removed via plastic surgery, thats it. Most of the characters are reused, there are maybe 3 new characters in the entire game. The game itself is very short,
– Real player with 54.4 hrs in game
This game is more of add-on, than of sequel in a full meaning of this word. Much of game’s sprites vere reused, especially in the first location, but some new characters appears as jusk reskins of those from the “Red Comrades 1 ”. Also, albeit this game is stand-alone, it’s much shorter than the previous insallement, and can be easlily done in under in 50 minutes.
Conceptually, this game is mainly focused on how in the late 1990s developers saw “the land of the free” throught the prism of the Soviet folklore. They were also making fun of some “western realities”, that have been a fashion in Russia back then. Previous installement seemed to reflect briefly the same theme whilst our stay on the “Brothel level”, and this adds more.
– Real player with 10.6 hrs in game