Life Goes On: Done to Death
Life Goes On: Done to Death is a neat little puzzle game that I picked up a while ago and recently replayed to confirm my opinion of it.
The core concept of Life Goes On is quite unique and well-designed. Essentially, the game revolves around killing your knights in order to progress through the puzzles. The simplest example is creating a pathway across a spike pit with the knight’s bodies. However, this alone wouldn’t be enough to flesh out a full game, so the developers incorporated all sorts of mechanics that make the player think in a certain way to solve the puzzle. Life Goes On’s mechanics include but are not limited to: Checkpoints, toggleable spike pits/walls, saw blades, flamethrowers, buttons, conveyor belts, cannons, tractor beams, and more.
– Real player with 24.6 hrs in game
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I first played the demo months ago and instantly fell in love with this game.
The full game did not fail to deliver.
The whole concept of (literally) standing on the shoulders of those who came before is presented wonderfully. See a deathtrap? Die on it, then respawn and walk on your corpse. Switch that has to be held down? Die so that your corpse falls on it, then respawn and walk past. Et cetera, et cetera.
The controls are a bit inaccurate at times, and will most likely leave you dying slightly more often than intended. Although since this game is all about sacrificing one knight to make a path for another, a few more corpses lying around aren’t that much of a problem. (And if you’re finding it difficult, a few more corpses aren’t a problem at all.)
– Real player with 19.6 hrs in game
Pony World 3
Gotta make a move to a town that’s right for me
Town to keep me movin', keep me groovin' with some energy
Well, I talk about it, talk about it
Talk about it, talk about it
Talk about, talk about
Talk about movin'
Gotta move on
Gotta move on
Gotta move on
A-won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
Won’t you take me to Funkytown?
– Real player with 231.0 hrs in game
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Big thank you to my darling daughter who I unwisely made an agreement with over this game. After finding it in the survival section of the store she insisted on buying it for me on the understanding that I would clock up an ungodly number of hours on it and no being asleep in from of my computer allowed. Laughingly I agreed - I mean I like cute junky kiddie games, how bad could it be…?
sigh
I got so bored I actually wrote a guide for it. .
Okay so you have a pony and it walks around in a vaguely cute environment. Unfortunately everything that comes after that feels like someone sketched a vague idea for it out and then forgot to actually implement it. Instead you end up with a weird game which is “watch the loading bars.” Want your pony to work an 8 hour shift? Watch a loading bar for 30 seconds! Want your pony to enjoy a film? Watch that loading bar go! Feel like taking your pony to university and training in a new career? You guessed it! Loading bar! There actually is no content beyond loading bars to basically everything you do, not even tiny animations. I really cannot stress how devoid of content this game is. Even when you have an entire section of items called “Toys” barring two of them (which are also reused as the only two animation in the social interactions with other ponies) all that happens when you play with them is that the icon that represents them appears in a though bubble above your pony for a few seconds.
– Real player with 18.7 hrs in game
Sacrifice Your Friends
Basically, this is the mechanics of overcooked mixed with the gameplay ideas of Gang Beasts. It super fun to dash around use and throw the weapons, some weapons are a little more useful than others, but they are all counterable. It controls well. A bunch of cool little stuff to unlock, like hats and characters, a bunch of different powerful gods to play, all with different gameplay styles. A whole bunch of beautifully designed maps/artwork, and a whole bunch of other stuff to explore. A great and simple versus game that is definitely worth picking up.
– Real player with 16.4 hrs in game
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This is an amazingly fun item-arena brawler. The closest games I would compare it to are the Bomberman series and Killer Queen Black.
Your character avatar has no impact on your move set, which consists of punching, grabbing/activating an item, and throwing an item. Your associated Ancient One cult (Cthulhu, Dagon, and Nyarlathotep right now) does have a slightly altered move set, which are fitting for the time-limited avatar transformations (similar to a Smash Bros. Smash Ball). The game moves at such a frantic, hilariously fast and fun pace that it doesn’t need more than this.
– Real player with 5.3 hrs in game
Charlie The Roach
Charlie The Roach is a steam videogame featuring bluntly level design cracker choices of meddling life options controlled with funtastic needles…thin row into a barrel of helpless frustration…a sense of great art and sampling bones treated fairly with an interesting final boss pattern…nice disbelief…a bluffing instinct charm of roaches into a bag of water supply i give this game a 10/10 a punching mode of casual truffle blokeness i suggest into a thin array of bugs drowned with soaking platters love the burrito master
– Real player with 14.3 hrs in game
Very simple and easy to play after you figure out what key is used to interact with npcs. There should probably be a prompt for the F key at the first obstacle.
– Real player with 6.5 hrs in game
I Just Want to be Single!!
A dating sim where you avoid cute babes instead of dating them?!
You are Aya - a timid, anxiety ridden mess that wants nothing more than to start fresh in your final year of high school. New school, new people, making friends will DEFINITELY work this time! But in a strange twist of fate, it turns out your new haircut is making everyone in class fall in love with you instead?!
How will you make new friends with cute girls that are looking for more than just friendship?
Key Features:
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Dating is unnecessary: negotiate out of danger using the unique convo battle system.
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Manga/Anime heavy inspired aesthetic.
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Original art and soundtrack brimming with personality.
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Character focused story with an emphasis on humor.
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A lot of jokes. No really, there’s like… five of them.
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Become friends with all of the Love Interests!
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Multiple unique endings with (almost) NO backtracking required.
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A Streamer Mode where you can be INSIDE the game?!
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You can’t date a skeleton in this game. :(
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You can pet the dog though.
SushiParty
Grade = D?. Worth a buy, if you enjoy shooting and dodging. But if you’re looking for score attack or time attack, don’t buy it.
| GRADE | SCORE (9) | WORTH BUYING? | OVERALL | DISCOUNT |
| A+ | 57 ~ 70 | Worth a Season Pass / Deluxe Edition |
– Real player with 2.1 hrs in game
I didn’t hate it nearly as much as I expected.
It’s an ok videogame but it lacks polish.
I recommend receiving it for free from a friend.
– Real player with 1.1 hrs in game
The Mystery Of Woolley Mountain
If you are a fan of good old fashioned point and click, inventory-based adventure games, this is really one for you. It is funny, well written and has excellent graphics and voice acting. The puzzles are challenging, but not too difficult and well integrated in the story, as they should be in a true adventure game.
With all those walking simulators around, they dont make many games in this genre anymore. I think it is importent that we support developers, who still make games like this one.
– Real player with 16.2 hrs in game
So a few months ago I played “The Mystery Of Woolley Mountain” on Switch and thought it was a good little adventure game. And then one day, the developer asked if I wanted to try the Steam version and I thought that was really nice. Most of my points from the Switch version are still there such as:
-Tells you exactly what you you have to do and item hints are very clear. Like saying looks like Auto so it’s one of the keys to get him back
-As amateur as it is, I find the art style charming
-Has a final boss.
– Real player with 10.4 hrs in game
Horror Bar VR
I wanted to love this game soooo bad, and I did, until several bugs made it impossible to progress.
I’ve made it to level 19, struggeling with disappearing fish and fries, plus mustard working randomly, and as other people mention- too little time for given tasks, especially orders with several dishes. Things like trays, cups and plates falls easily over, and often far, so you have to start over. So far, so good, with a little luck I could finish the levels despite of theese annoying bugs, still with a little love for the game.
– Real player with 10.7 hrs in game
If you like games like overcooked then this will be an instant hit for you.
I got this on sale for $16 and I think that was a good price, $20 seems a little high because of some lacking features like a freeplay mode and some difficulty options.
I’m really hoping for dlc down the road with a different settings like a carnival or bakery that expand the way you play, it could be really fun.
Pros :
Fun setting and neat characters with good graphics
many different recipes and combinations, I’m only about halfway through the campaign and there are still ingredients that I haven’t even used yet. Everything recipe and combination feels unique and cool.
– Real player with 4.7 hrs in game
The Dark Prophecy
A nice throwback to some earlier games like Myst and even some of the Space Quest/Kings Quest games of the early 90s. The puzzles are fun and just difficult enough to make you rack your brain for a minute before having that Eureka! moment and solving the task at hand. The pixel art is beautiful and immersive. Just as I got sucked into the story, the demo ended. I can’t wait for the whole game to be released so I can continue my adventure!!
– Real player with 1.0 hrs in game
beautiful art work and a great concept but this game is unfinished and what exists is barely a demo. I requested a refund but i would be open to repurchasing if they ever finish. as it stands, this game is not worth paying for in it’s current state.
– Real player with 0.8 hrs in game
Death Squared
I freaking love this game. Writing a review partially because this game deserves an “overwhelmingly positive” and I’d like to help take it there. I’ve played with 4-5 people in the party mode for a dozen or so levels, and done half the main levels so far playin' with my dad. In terms of a puzzle game, yes, does the job, makes you think, then makes you think in a completely different way, very satisfying.
I think what most makes this game stand out for me is the fun in the actual death and failure, especially playing with someone else. Sometimes you get some deaths in just for fun and to see the animation and dialogue…and to annoy your partner, of course….
– Real player with 18.6 hrs in game
A simple idea well executed, a funny co-op puzzle experience.
Co-op puzzle
In Death Squared you must cooperatively solve puzzles. Each player has a cube-character that can only move, there is no other function. Each player has to move to their respective endpoint to solve the puzzle. Along the way you have to stand on switches to change the level, dodge lasers tied to one character, stand on each other’s head to serve as bridge, not die, and most importantly not kill the other! This is a typical game to just start playing! Play only co-op though. You can control two characters with a keyboard, so a perfect snuggle game! Although… it will most probably start a fight…
– Real player with 15.5 hrs in game