Terror of Hemasaurus
Play as a giant monster and wreak havoc on humanity in this retro city smash ‘em up! Punch buildings, slap helicopters, eat humans, kick cars – enjoy multiple ways to cause carnage! Satisfying arcade action and mindless destruction for up to 4-players!
Earth is on the brink of a climate catastrophe! The Church of the Holy Lizard hatches a dubious plan to save humanity from its own reckless disregard of the planet – unleash a monster to kill, destroy, and inflict terror!
Embark on a rampaging trail of total devastation across multiple stages as one of four recently defrosted monsters. Roar with delight as you stomp terrified citizens and pulverise buildings in an apocalyptic, retro arcade blast of awesome monsters, satisfying destruction, and farcical fatalities!
Terror of Hemasurus is the latest game from Super Blood Hockey creator, Loren Lemcke.
MONSTERS!
Hemasaurus! Clocksloth! Salamandrah! Autonomous Hemasaurus! Four terrifying (but also kind of adorable) beasts, each with their own killer moves!
DESTRUCTION!
Explosive pixel devastation and mayhem on a monstrous scale! Reduce buildings to dust. Topple skyscrapers. Destroy everything!
DEATH!
Hurl humans into helicopter blades! Butt slam into crowds of terrified citizens! Eat people for nourishment! Smoosh them all to save the planet!
STAGES!
Do what the game tells you across a variety of levels! Kick cars into buildings! Rescue the cats and dogs! Total a tower in record time!
FRIENDS!
Got buddies? Good for you! Put them to use by getting them to join you for some local co-op carnage! Up to four friends can cause terror together!
Read More: Best Dark Humor Arcade Games.
! That Bastard Is Trying To Steal Our Gold !
Well, we can throw dynamite in this game. Usually throwing dynamite under your feet would be a stupid idea but hey, this is a video game. And yes, it gets boring after 5 minutes.
Beside that this a logical game with a bit of platforming where you need to gather all of the pot items (whatever that is) and get back to the entrance after that. You have a limited amount of dynamite that you need to use to detonate dark blue blocks in order to gather items or find a way back.
Not much more to write about this one, really.
– Real player with 6.2 hrs in game
Read More: Best Dark Humor Puzzle Platformer Games.
This is a fairly austere looking indie puzzle platformer that requires you to collect bags of gold in a two-dimensional upright grid based playfield by jumping around and blasting obstacles with a finite amount of dynamite. This limited resource adds a strategy layer to an otherwise unexciting game.
The visuals are not what I would expect in this kind of game. I think the designer was trying for a puzzle game “feel” in a 2.5D action game aesthetic. The underground cavern background is nice, but the rectangular playfield is suspended in the air like a bunch of stacked blocks in an ant farm. It would look better If it was attached to the ground and background as if it was hewn out of the earth. It would look equally better if it was surrounded by a border like a browser-based puzzle game. Trying to do both (or neither - I honestly can’t tell) fails on many levels. The graphics are downright jarring.
– Real player with 5.2 hrs in game
Catsperience
In Catsperience you play as a hungry cat that needs to solve several puzzles in order to unlock rooms and move around the house so he can look for his food providing owner.
Finally, a game where I can be the naughty little kitty that I always wanted to be.
Run around, jump on top of the shelves and destroy the owners belongings by throwing it on the ground. Oops!
The puzzles are challenging, one of them took me at least an hour to finish and I must admit that I had some help from a Youtube video with another…
– Real player with 3.5 hrs in game
Read More: Best Dark Humor Puzzle Games.
It is fairly fun.
Breaking jars and things is actually pretty great.
The POV is super weird, like riding on a cat’s head weird.
First person parkour is difficult to get right and this game doesn’t really get it right.
The puzzles are not terrible.
Overall, there are worse ways to spend your $10 USD. :D
– Real player with 0.4 hrs in game
CAT Interstellar: Episode II
CAT Interstellar: Episode II
Return to Mars as a UNC Marine for the second installment of the cult classic CAT Interstellar.
Episode II picks up 24 hours after the first episode and primarily follows the United Nations Common (UNC) Marine Sergeant Gary Freeman. In this episode you’ll navigate a treacherous Martian passage, drive a 4WD rover through Turing Canyon, and blast your way through a Martian laboratory as a Marine Sergeant on a mission to deactivate Android 42.
This experience is intended to be ~1 hour long and follows a very similar structure to the first game. It is a linear story with both first and third person gameplay.
Welcome To… Chichester 2 - Part III : NightFall
This visual novel is the last in the Welcome To… Chichester 2 trilogy, and the penultimate episode. Playing the previous episode would be beneficial.
The Story
For a short while after the events of No Regrets For The Future, life returned to normality for the protagonist and Grendel Jinx. However, with William making an unwanted return from the Happy Glowstick Funtime Re-education Camp, everything starts becoming more complicated for Grendel as she has to contend with final school exams, her parents divorcing, and an unwanted new stepsister.
The protagonist is naturally dragged into these affairs as he/she has to contend with an assassination attempt by Grendel’s father, being abducted by Grendel’s mother, an increasingly hostile (to The Council Of The Unseen) secretary and a debauched boss, culminating in the protagonist being forced to destroy The Council Of The Unseen, by using their own weapons against them.
Spanning five years from the end of No Regrets to the start of The Spy Of America And The Long Vacation, this episode concludes the main prequel arc - with a bang
Features :
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11 bad endings and one true ending
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Multiple routes
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100,000+ word story, with an estimated play time of 6 - 8 hours. Complete the game, and subsequent playthroughs will extend the story by around 2 to 3 hours, with extra detail for certain events.
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Option to display current route (and choice)
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Visual impairment modes as well (font change, font size and so on)
Besiege
Played it a little… Pretty fun.
– Real player with 2231.6 hrs in game
A physics building puzzle game with a lot of levels and with mods creativity and your pc is the only limit
– Real player with 559.4 hrs in game
Priest Simulator: Heavy Duty
Only played the game for a while and stopped when I finished the early access content. As a playable demo essentially, Priest Simulator: Heavy Duty is surprisingly a lot of fun.
The core concept- without going into too many details, is enjoyable. You play as a vulgar-Polish-vampire-priest that kills Shatanists with baseball bats, gun fists, and gravity gloves. You can even slow time by chugging beer.
So far. my favorite weapon in-game is the gravity glove. In function, it’s pretty much the Gravity Gun from Half-Life, but as a glove. Like the Gravity Gun, you can pick up select items from the environment and fling them at high speeds. Items flung do considerable damage to npcs, and when struck, makes them ragdoll with the blow. Another bonus is that when an npc is dead, you can pick up and throw their bodies around with the glove. Unlimited ammunition!
– Real player with 4.1 hrs in game
I liked the polish postal like humor, the absurdity of some mechanics and themes, the original presentation in the form of “documentary” with characters being interviewed. It is surprisingly fun to play. Even though it is called Priest simulator I wouldn’t really put it into the simulator bucket - instead its more like its own weird game with a story and sandbox-ish mechanics to play around without restricting you like most games do nowadays.
I think that priest sim can be a great game if some minor concerns get addressed and tweaks happen. It is sometimes unclear when my melee attack will hit and whats the range, during exorcism it is hard to navigate the house - especially drunk, some doors get stuck so you need to improvise - destroying all doors there seems like the best solution because opening them is a problem. I want to play around and see a lot cool weapons and other ways to obliterate enemies as well as more complicated enemies and bosses as content.
– Real player with 3.5 hrs in game
Blood of Darkness
Initially I expected more, but considering the cost of the game - I can say for sure that this is a pretty good choice of indie games if you are a fan of this genre.
If you’re not a fan of the genre - you can’t understand the game, but you won’t be dissatisfied, that’s for sure.
– Real player with 11.1 hrs in game
Of course, there are some bugs with textures, something like this, but the game is new and I think that developers will do everything to avoid the appearance of bugs for their players. Moreover, please add multiplayer game mode - it will be much more funny to play this game with friends.
Talking about the game personally - As for 2D shooter this game is really excellent, specific atmosphere, big attention to all details, many options.
It’s a real HARDCORE, as the game is very dynamic, permanent enemies and fights.
– Real player with 4.3 hrs in game
Bunker Down
Its simple and fun. I think I have found 4 separate endings already, but there seem to be more… Finding the true good ending is HARD. I’m still trying, but i’m enjoying the characters ^^
– Real player with 0.7 hrs in game
It’s a pretty good game for what little there is. You must find the right combination on how to survive. I’m a fan of post apocalyptic games and this fits the criteria. Funny characters and hard to decide who lives and dies.
Review at:
https://www.youtube.com/watch?v=fcQCLGB4yyg
– Real player with 0.6 hrs in game
Unnatural Disaster
sandbox mode is the best
– Real player with 8.0 hrs in game
good game
– Real player with 6.9 hrs in game